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Centurion Action X

Centurion Action X

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Centurion Action X

AnnoGB86_Centurion_Action_X.png
Battle Tier
1234567891011
Overview
Mouse over "
Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
6,100,000  Credits Cost
19501950 HP Hit Points
55/6055/60 t Weight Limit
Crew
  1. Commander
  2. Gunner
  3. Driver
  4. Loader (Radio Operator)
Mobility
10401040 hp Engine Power
53/20 km/h Speed Limit
5050 deg/s Traverse
18.9118.91 hp/t Power/Wt Ratio
YesYes Pivot
Armor
120.7/50.8/31.8 mm Hull Armor
254/152.4/95.3254/152.4/95.3 mm Turret Armor
Armament







{{#ifeq:HOLLOW_CHARGE|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


APCR/HEAT/HE







{{#ifeq:HOLLOW_CHARGE|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


APCR/HEAT/HE
Shells




















1200/4800/950




















1200/4800/950
Shell Cost
390/390/480390/390/480 HP Damage
268/330/105268/330/105 mm Penetration



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6.98 r/m 

Standard Gun

Reload Times
Nominal: 8.6 s
50% Crew: 10.65 s
75% Crew: 9.3 s
100% Crew: 8.25 s
Rammer: 7.43 s
Vents: 8.07 s
Both: 7.26 s
Both and BiA: 7.1 s
Both and Max Crew %: 6.81 s

See Crew, Consumables, or Equipment for more information.



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6.98 r/m 

Standard Gun

Reload Times
Nominal: 8.6 s
50% Crew: 10.65 s
75% Crew: 9.3 s
100% Crew: 8.25 s
Rammer: 7.43 s
Vents: 8.07 s
Both: 7.26 s
Both and BiA: 7.1 s
Both and Max Crew %: 6.81 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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3120

Standard Gun

Using Shell Type 1 (390 Damage):


Theoretical Damage Per Minute
Nominal DPM: 3120
50% Crew: 2519.4
75% Crew: 2886
100% Crew: 3252.6
100% Crew
Vents: 3326.7
Rammer: 3615.3
Both: 3697.2
Both and BiA: 3779.1
Both and Max Crew %: 3939

Advantageous Damage Per Minute
First-shot DPM: 3510
50% Crew: 2909.4
75% Crew: 3276
100% Crew: 3642.6
100% Crew
Rammer: 4005.3
Vents: 3716.7
Both: 4087.2
Both and BiA: 4169.1
Both and Max Crew %: 4329

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (390 Damage):


Theoretical Damage Per Minute
Nominal DPM: 3120
50% Crew: 2519.4
75% Crew: 2886
100% Crew: 3252.6
100% Crew
Vents: 3326.7
Rammer: 3615.3
Both: 3697.2
Both and BiA: 3779.1
Both and Max Crew %: 3939

Advantageous Damage Per Minute
First-shot DPM: 3510
50% Crew: 2909.4
75% Crew: 3276
100% Crew: 3642.6
100% Crew
Rammer: 4005.3
Vents: 3716.7
Both: 4087.2
Both and BiA: 4169.1
Both and Max Crew %: 4329

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (480 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 3840
50% Crew: 3100.8
75% Crew: 3552
100% Crew: 4003.2
100% Crew
Vents: 4094.4
Rammer: 4449.6
Both: 4550.4
Both and BiA: 4651.2
Both and Max Crew %: 4848

Advantageous Damage Per Minute
First-shot DPM: 4320
50% Crew: 3580.8
75% Crew: 4032
100% Crew: 4483.2
100% Crew
Rammer: 4929.6
Vents: 4574.4
Both: 5030.4
Both and BiA: 5131.2
Both and Max Crew %: 5328

See here, here, or here for more information.






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3120

Standard Gun

Using Shell Type 1 (390 Damage):


Theoretical Damage Per Minute
Nominal DPM: 3120
50% Crew: 2519.4
75% Crew: 2886
100% Crew: 3252.6
100% Crew
Vents: 3326.7
Rammer: 3615.3
Both: 3697.2
Both and BiA: 3779.1
Both and Max Crew %: 3939

Advantageous Damage Per Minute
First-shot DPM: 3510
50% Crew: 2909.4
75% Crew: 3276
100% Crew: 3642.6
100% Crew
Rammer: 4005.3
Vents: 3716.7
Both: 4087.2
Both and BiA: 4169.1
Both and Max Crew %: 4329

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (390 Damage):


Theoretical Damage Per Minute
Nominal DPM: 3120
50% Crew: 2519.4
75% Crew: 2886
100% Crew: 3252.6
100% Crew
Vents: 3326.7
Rammer: 3615.3
Both: 3697.2
Both and BiA: 3779.1
Both and Max Crew %: 3939

Advantageous Damage Per Minute
First-shot DPM: 3510
50% Crew: 2909.4
75% Crew: 3276
100% Crew: 3642.6
100% Crew
Rammer: 4005.3
Vents: 3716.7
Both: 4087.2
Both and BiA: 4169.1
Both and Max Crew %: 4329

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (480 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 3840
50% Crew: 3100.8
75% Crew: 3552
100% Crew: 4003.2
100% Crew
Vents: 4094.4
Rammer: 4449.6
Both: 4550.4
Both and BiA: 4651.2
Both and Max Crew %: 4848

Advantageous Damage Per Minute
First-shot DPM: 4320
50% Crew: 3580.8
75% Crew: 4032
100% Crew: 4483.2
100% Crew
Rammer: 4929.6
Vents: 4574.4
Both: 5030.4
Both and BiA: 5131.2
Both and Max Crew %: 5328

See here, here, or here for more information.
Damage Per Minute


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0.32 m 

With 50% Crew: 0.396 m
With 75% Crew: 0.346 m
With 100% Crew: 0.307 m
With BiA: 0.3 m
With BiA and Vents: 0.294 m
Maximum possible: 0.281 m

For more details, see Crew


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0.32 m 

With 50% Crew: 0.396 m
With 75% Crew: 0.346 m
With 100% Crew: 0.307 m
With BiA: 0.3 m
With BiA and Vents: 0.294 m
Maximum possible: 0.281 m

For more details, see Crew
Accuracy


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2.1 s 

With 50% Crew: 2.601 s
With 75% Crew: 2.271 s
With 100% Crew: 2.014 s
With GLD: 1.831 s
With BiA: 1.969 s
With BiA and Vents: 1.926 s
With both and GLD: 1.751 s
Maximum possible: 1.679 s

For more details, see Crew or Equipment


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2.1 s 

With 50% Crew: 2.601 s
With 75% Crew: 2.271 s
With 100% Crew: 2.014 s
With GLD: 1.831 s
With BiA: 1.969 s
With BiA and Vents: 1.926 s
With both and GLD: 1.751 s
Maximum possible: 1.679 s

For more details, see Crew or Equipment
Aim time
4848 deg/s Turret Traverse
360° Gun Arc
-10°/+20°-10°/+20° Elevation Arc
6868 rounds Ammo Capacity
General
2020 % Chance of Fire






410 m 

With 50% Crew: 322.1 m
With 75% Crew: 366.1 m
With 100% Crew: 410 m
With Recon and Situational Awareness: 430.7 m
With Coated Optics: 451 m
With Binocular Telescope: 512.5 m
Maximum possible: 586.9 m

For more details, see Skills or Equipment






410 m 

With 50% Crew: 322.1 m
With 75% Crew: 366.1 m
With 100% Crew: 410 m
With Recon and Situational Awareness: 430.7 m
With Coated Optics: 451 m
With Binocular Telescope: 512.5 m
Maximum possible: 586.9 m

For more details, see Skills or Equipment
View Range


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750 m 

With 50% Crew: 589.3 m
With 75% Crew: 669.7 m
With 100% Crew: 750 m
With 100% Signal Boost: 900 m
When affected by 100% Relaying: 825 m
Maximum possible: 1079.2 m

For more details, see Skills or Equipment


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750 m 

With 50% Crew: 589.3 m
With 75% Crew: 669.7 m
With 100% Crew: 750 m
With 100% Signal Boost: 900 m
When affected by 100% Relaying: 825 m
Maximum possible: 1079.2 m

For more details, see Skills or Equipment
Signal Range
Centurion Action X


X

AnnoGB86_Centurion_Action_X.png

6100000

The Centurion Action X is a British tier 10 medium tank.

The Action X turret was planned to be used for later variants of the Centurion tank. One prototype of the turret was mounted on the chassis of the Centurion Mark 7, and another was used for ballistic trials. The vehicles with the Action X turret never entered mass production or saw service.

Replaced the FV4202 in patch 9.12. Hard-hitting medium tank with great aiming time and decent mobility, While Action X turret provides decent protection. But, With its large size, It was vulnerable especially against SPG if you're not moving around.

The Centurion Action X marks the end of its British medium line.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

X 105 mm Gun L7A2 268/330/105 390/390/480 6.98 0.32 2.1 1282 290000

Ico_turret_alpha.png

Turrets

Tier Turret Turret Armor (front/sides/rear)
(mm)
Turret Traverse Speed
(deg/s)
View Range
(m)
Weight
(kg)
Price
(Credits)

X Centurion Action X 254/152.4/95.3 48 410 14000 66000

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

X Rolls-Royce Meteor TTSC 1040 20 1000 65000

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(гр/сек)
Rmin Weight
(kg)
Price
(Credits)

X Centurion Action X 60 50 0 11000 82500

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(м)
Weight
(kg)
Price
(Credits)

X SR C45 750 40 45600


Compatible Equipment

Vertical Stabilizer Mk 1 Medium Spall Liner Camouflage Net Fill Tanks with CO2 Coated Optics Stabilizing Equipment System Experimental Optics Wear-Resistant Gun Laying Drive Venting System Innovative Loading System Extended Spare Parts Kit Enhanced Gun Laying Drive Enhanced Coil Springs Class 2 Improved Ventilation Class 2 Medium-Caliber Tank Gun Rammer Binocular Telescope Toolbox "Wet" Ammo Rack Class 1 

Compatible Consumables

Stabilizer Greasing Automatic Fire Extinguisher Natural Cover Optical Calibration Aim Tuning Experienced Firefighters 100-octane Gasoline 105-octane Gasoline Manual Fire Extinguisher Vent Purge Large First Aid Kit Large Repair Kit Duty Comes First Shell Organizer Orderly Ammo Rack Focus on Target Pudding and Tea Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Pre-Battle Maintenance Combat Course 


Player Opinion

Pros and Cons

Pros:


  • Good top speed, high P/W ratio, good mobility; turns quickly and has good terrain values
  • Powerful and accurate L7 cannon with excellent gun depression
  • Premium ammunition is HEAT with 330 mm of pen.
  • Thick sloped turret armor
  • High penetration HESH rounds can be very effective against thinly armored targets


Cons:


  • Prone to module damage
  • Turret armor is not reliable enough to deflect all shots
  • Very large size makes it a common target for artillery
  • Ammoracks in the front hull and sides, shots to the side often track and ammorack in the same hit.


Performance

The Centurion Action X is a significant upgrade from the Centurion 7/1 in every aspect and a further refinement of the play style. It retains the excellent gun depression and powerful L7 cannon of its predecessor, but with greatly improved mobility, greater accuracy on the move, and even better turret armor. All this combines to make a tank well suited to the hull-down style of its predecessors, but now with the option for rapid flanking and firing on the move as well. Still, the Centurion Action X does not have the armor to stand up in a prolonged fight against powerful tier 10 guns, even hull down, so making use of the upgraded speed and mobility is essential. However, while the Centurion AX's upgraded mobility can allow it to brawl if necessary, the Centurion AX is a long range fighter at heart. Its large size coupled with moderate DPM compared with other tier 10 mediums make brawling a dubious proposition at best. The Centurion Action X is best suited for combat on hilly terrain; by making use of its 10 degrees of gun depression, the Centurion Action X can hide its massive lower glacis, and significantly increase its turret armor. When using all ten degrees of gun depression, even weak spots such as a plate just above the gun, or the plate directly below the gun, can reliably bounce shots from most tanks. Though it has an abundance of hitpoints, the Centurion AX is best suited for the second or third line of tanks, supporting the team's heavies, or playing like a turreted td. Players who love the Centurion 7/1 will find the Centurion AX a most satisfying tank to play, allowing a greater array of play styles due to its good manoeuvrability, at the expensive of a large chassis with mediocre armor.


Gallery

Historical Info

The history of the Centurion Action X started in 1955 - as a part of the development work on the vehicle a new turret was proposed. The main difference between the old Centurion turret and this new one was the absence of gun mantlet (that on the Centurion covered most of the frontal turret area). This solution allowed the frontal turret part to have much more sloping, which significantly improved the shell protection. This turret was proposed to be equipped with the 105mm L7 gun.


The Action X program assumed only the development of a new turret, the hull was supposed to be the same as the one of the contemporary Centurions. Two turrets were made as a part of the program: one, fully equipped, was put on a Centurion Mk.7 hull and underwent series of complete mobility trials. As far as we know, this vehicle didn't survive to this day. The second turret however did - this one may have been used for firing trials (shells were fired at it to determine how resistant it is). It suffered only minimal damage and currently sits at Bovington.


Historical Gallery


UK
Light Tanks IICruiser Mk. I IIM2 IICruiser Mk. III IILight Mk. VIC IIIStuart I-IV IIICruiser Mk. IV IIICruiser Mk. II IVValentine IVCovenanter
Medium Tanks IVickers Medium Mk. I IIVickers Medium Mk. II IIIVickers Medium Mk. III IVMatilda IVGrant IVAC 1 Sentinel VCrusader VSherman III VMatilda Black Prince VISherman Firefly VICromwell VIAC 4 Experimental VICromwell B VIIComet VIIICenturion Mk. I VIIIFV4202 VIIIChieftain/T95 IXCenturion Mk. 7/1 XCenturion Action X
Heavy Tanks VChurchill I VExcelsior VIChurchill VII VITOG II* VIIBlack Prince VIIFV201 (A45) VIIICaernarvon IXConqueror XFV215b XSuper Conqueror
Tank Destroyers IIUniversal Carrier 2-pdr IIIValentine AT IVAlecto VArcher VAT 2 VIChurchill Gun Carrier VIAchilles VIAT 8 VIIChallenger VIIAT 15A VIIAT 7 VIIIAT 15 VIIICharioteer IXTortoise IXFV4004 Conway XFV215b (183) XFV4005 Stage II
Self-Propelled Artillery IILoyd Gun Carriage IIISexton II IIISexton I IVBirch Gun VBishop VIFV304 VIICrusader 5.5-in. SP VIIIFV207 IXFV3805 XConqueror Gun Carriage
Medium Tanks
USA IIT2 Medium Tank IIIM2 Medium Tank IVM3 Lee VM4 Improved VM4A2E4 Sherman VM4 Sherman VRam II VIM4A3E8 Fury VIM4A3E8 Thunderbolt VII VIM4A3E8 Sherman VIM4A3E2 Sherman Jumbo VIIT20 VIIT23E3 VIIIT25 Pilot Number 1 VIIIM46 Patton KR VIIIM26 Pershing VIIIT26E4 SuperPershing VIIIT69 VIIIT95E2 IXM46 Patton IXT54E1 XM48A5 Patton XM60 XT95E6
UK IVickers Medium Mk. I IIVickers Medium Mk. II IIIVickers Medium Mk. III IVMatilda IVGrant IVAC 1 Sentinel VCrusader VSherman III VMatilda Black Prince VISherman Firefly VICromwell VIAC 4 Experimental VICromwell B VIIComet VIIICenturion Mk. I VIIIFV4202 VIIIChieftain/T95 IXCenturion Mk. 7/1 XCenturion Action X
Germany IIIGroßtraktor - Krupp IIIPz.Kpfw. IV Ausf. A IIIPz.Kpfw. S35 739 (f) IVPz.Kpfw. III Ausf. J IVPz.Kpfw. IV Ausf. D IVVK 20.01 (D) VPz.Kpfw. III Ausf. K VTurán III prototípus VPz.Kpfw. III/IV VPz.Kpfw. IV hydrostat. VPz.Kpfw. V/IV VPz.Kpfw. V/IV Alpha VPz.Kpfw. IV Ausf. H VPz.Kpfw. T 25 VIPz.Kpfw. IV Schmalturm VIVK 30.01 (P) VIVK 30.01 (D) VIVK 30.02 (M) VIIPanther/M10 VIIPanther VIIVK 30.02 (D) VIIIPanther mit 8,8 cm L/71 VIIIPanzer 58 Mutz VIIIIndien-Panzer VIIIPanther II IXE 50 IXT 55A IXLeopard Prototyp A XE 50 Ausf. M XLeopard 1
France IIID2 IIISomua S35 IVSARL 42 VRenault G1 VIIILorraine 40 t VIIIAMX Chasseur de chars VIIIM4A1 Revalorisé IXAMX 30 1er prototype IXBat.-Châtillon 25 t AP XBat.-Châtillon 25 t XAMX 30 B
USSR IVA-32 IVT-28E with F-30 IVT-28 VMatilda IV VT-34 VIA-43 VIT-34-85M VIT-34-85 Rudy VIT-34-85 VIIA-44 VIIKV-13 VIIT-43 VIIT-44-122 VIIIObject 416 VIIIT-54 first prototype VIIIT-44-100 (R) VIIISTG VIIISTG Guard VIIIT-44 IXObject 430 Version II IXT-54 XObject 140 XObject 430 XObject 907 XT-22 medium XT-62A
China VType T-34 VIType 58 VIIT-34-1 VIIIType 59 VIIIT-34-2 VIIIT-34-3 VIII59-Patton IXWZ-120 X121 X121B
Japan IIChi-Ni IIType 89 I-Go/Chi-Ro IIIType 97 Chi-Ha IVType 1 Chi-He VType 3 Chi-Nu VType 3 Chi-Nu Kai VIType 4 Chi-To VIIType 5 Chi-Ri VIIISTA-1 VIIISTA-2 IXType 61 XSTB-1
Czechoslovakia IVST vz. 39 VŠkoda T 24 VIŠkoda T 40 VIŠkoda T 25 VIIKonštrukta T-34/100 VIIITVP VTU Koncept IXŠkoda T 50 XTVP T 50/51
Sweden IVLago VStrv m/42 VIStrv m/42-57 Alt A.2 VIStrv 74 VIILeo VIIIPrimo Victoria
Poland VIPudel
ru:Tank:GB86 Centurion Action X