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Vickers Medium Mk. III

Vickers Medium Mk. III

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Vickers Medium Mk. III

Vickers_Medium_Mk._III_render_1.jpg
Battle Tier
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Overview
Mouse over "
Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
40,000  Credits Cost
250280 HP Hit Points
17.5/1818.48/19.5 t Weight Limit
Crew
  1. Commander
  2. Gunner
  3. Driver
  4. Radio Operator
  5. Radio Operator
  6. Loader
Mobility
180220 hp Engine Power
48/16 km/h Speed Limit
3032 deg/s Traverse
10.2911.9 hp/t Power/Wt Ratio
NoNo Pivot
Armor
14/9/9 mm Hull Armor
14/14/1414/14/14 mm Turret Armor
Armament







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE







{{#ifeq:ARMOR_PIERCING|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP//HE
Shells




















0/800/0




















35/1200/22
Shell Cost
50/50/6570/70/95 HP Damage
43/72/2357/72/29 mm Penetration



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20 r/m 

Standard Gun

Reload Times
Nominal: 3 s
50% Crew: 3.72 s
75% Crew: 3.24 s
100% Crew: 2.88 s
Rammer: 2.59 s
Vents: 2.82 s
Both: 2.53 s
Both and BiA: 2.48 s
Both and Max Crew %: 2.38 s

See Crew, Consumables, or Equipment for more information.



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20 r/m 

Standard Gun

Reload Times
Nominal: 3 s
50% Crew: 3.72 s
75% Crew: 3.24 s
100% Crew: 2.88 s
Rammer: 2.59 s
Vents: 2.82 s
Both: 2.53 s
Both and BiA: 2.48 s
Both and Max Crew %: 2.38 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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1312.5

Standard Gun

Using Shell Type 1 (50 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1312.5
50% Crew: 1059.5
75% Crew: 1213.5
100% Crew: 1369
100% Crew
Vents: 1400
Rammer: 1521
Both: 1555.5
Both and BiA: 1590
Both and Max Crew %: 1658.5

Advantageous Damage Per Minute
First-shot DPM: 1362.5
50% Crew: 1109.5
75% Crew: 1263.5
100% Crew: 1419
100% Crew
Rammer: 1571
Vents: 1450
Both: 1605.5
Both and BiA: 1640
Both and Max Crew %: 1708.5

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (50 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1312.5
50% Crew: 1059.5
75% Crew: 1213.5
100% Crew: 1369
100% Crew
Vents: 1400
Rammer: 1521
Both: 1555.5
Both and BiA: 1590
Both and Max Crew %: 1658.5

Advantageous Damage Per Minute
First-shot DPM: 1362.5
50% Crew: 1109.5
75% Crew: 1263.5
100% Crew: 1419
100% Crew
Rammer: 1571
Vents: 1450
Both: 1605.5
Both and BiA: 1640
Both and Max Crew %: 1708.5

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (65 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 1706.25
50% Crew: 1377.35
75% Crew: 1577.55
100% Crew: 1779.7
100% Crew
Vents: 1820
Rammer: 1977.3
Both: 2022.15
Both and BiA: 2067
Both and Max Crew %: 2156.05

Advantageous Damage Per Minute
First-shot DPM: 1771.25
50% Crew: 1442.35
75% Crew: 1642.55
100% Crew: 1844.7
100% Crew
Rammer: 2042.3
Vents: 1885
Both: 2087.15
Both and BiA: 2132
Both and Max Crew %: 2221.05

See here, here, or here for more information.






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1837.5

Standard Gun

Using Shell Type 1 (70 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1837.5
50% Crew: 1483.3
75% Crew: 1698.9
100% Crew: 1916.6
100% Crew
Vents: 1960
Rammer: 2129.4
Both: 2177.7
Both and BiA: 2226
Both and Max Crew %: 2321.9

Advantageous Damage Per Minute
First-shot DPM: 1907.5
50% Crew: 1553.3
75% Crew: 1768.9
100% Crew: 1986.6
100% Crew
Rammer: 2199.4
Vents: 2030
Both: 2247.7
Both and BiA: 2296
Both and Max Crew %: 2391.9

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (70 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1837.5
50% Crew: 1483.3
75% Crew: 1698.9
100% Crew: 1916.6
100% Crew
Vents: 1960
Rammer: 2129.4
Both: 2177.7
Both and BiA: 2226
Both and Max Crew %: 2321.9

Advantageous Damage Per Minute
First-shot DPM: 1907.5
50% Crew: 1553.3
75% Crew: 1768.9
100% Crew: 1986.6
100% Crew
Rammer: 2199.4
Vents: 2030
Both: 2247.7
Both and BiA: 2296
Both and Max Crew %: 2391.9

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (95 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2493.75
50% Crew: 2013.05
75% Crew: 2305.65
100% Crew: 2601.1
100% Crew
Vents: 2660
Rammer: 2889.9
Both: 2955.45
Both and BiA: 3021
Both and Max Crew %: 3151.15

Advantageous Damage Per Minute
First-shot DPM: 2588.75
50% Crew: 2108.05
75% Crew: 2400.65
100% Crew: 2696.1
100% Crew
Rammer: 2984.9
Vents: 2755
Both: 3050.45
Both and BiA: 3116
Both and Max Crew %: 3246.15

See here, here, or here for more information.
Damage Per Minute


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0.41 m 

With 50% Crew: 0.508 m
With 75% Crew: 0.443 m
With 100% Crew: 0.393 m
With BiA: 0.384 m
With BiA and Vents: 0.376 m
Maximum possible: 0.361 m

For more details, see Crew


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0.44 m 

With 50% Crew: 0.545 m
With 75% Crew: 0.476 m
With 100% Crew: 0.422 m
With BiA: 0.413 m
With BiA and Vents: 0.404 m
Maximum possible: 0.387 m

For more details, see Crew
Accuracy


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2.1 s 

With 50% Crew: 2.601 s
With 75% Crew: 2.271 s
With 100% Crew: 2.014 s
With GLD: 1.831 s
With BiA: 1.969 s
With BiA and Vents: 1.926 s
With both and GLD: 1.751 s
Maximum possible: 1.679 s

For more details, see Crew or Equipment


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1.7 s 

With 50% Crew: 2.106 s
With 75% Crew: 1.839 s
With 100% Crew: 1.63 s
With GLD: 1.482 s
With BiA: 1.594 s
With BiA and Vents: 1.559 s
With both and GLD: 1.418 s
Maximum possible: 1.359 s

For more details, see Crew or Equipment
Aim time
4040 deg/s Turret Traverse
360° Gun Arc
-8°/+16°-8°/+16° Elevation Arc
11180 rounds Ammo Capacity
General
2020 % Chance of Fire






310 m 

With 50% Crew: 243.6 m
With 75% Crew: 276.8 m
With 100% Crew: 310 m
With Recon and Situational Awareness: 325.7 m
With Coated Optics: 341 m
With Binocular Telescope: 387.5 m
Maximum possible: 443.8 m

For more details, see Skills or Equipment






330 m 

With 50% Crew: 259.3 m
With 75% Crew: 294.7 m
With 100% Crew: 330 m
With Recon and Situational Awareness: 346.7 m
With Coated Optics: 363 m
With Binocular Telescope: 412.5 m
Maximum possible: 472.4 m

For more details, see Skills or Equipment
View Range


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250 m 

With 50% Crew: 201.8 m
With 75% Crew: 231.1 m
With 100% Crew: 260.7 m
With 100% Signal Boost: 300 m
When affected by 100% Relaying: 275 m
Maximum possible: 375.3 m

For more details, see Skills or Equipment


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375 m 

With 50% Crew: 302.7 m
With 75% Crew: 346.7 m
With 100% Crew: 391.1 m
With 100% Signal Boost: 450 m
When affected by 100% Relaying: 412.5 m
Maximum possible: 563 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top
Vickers Medium Mk. III


III

AnnoGB06_Vickers_Medium_Mk_III.png

40000

The Vickers Medium Mk. III is a British tier 3 medium tank.

British medium tank also known as the Vickers "16-tonners". Three prototypes were produced by Vickers from 1926 through 1931. According to some sources, three more tanks were manufactured in 1933 and remained in service through 1938 but never saw action.

The MK III is rather slow, yet capable of dealing its share of damage due to the excellent quality of its guns. They have fairly good accuracy and a high rate of fire. Despite that, the armor is weak and the tank can be destroyed easily, especially with HE rounds or artillery fire. The Mk. III is well suited for shooting at distances and taking cover when the enemy has finally noticed you're a threat and starts to point his gun at you. Beware of the Cruiser Mk. II, Alecto, Valentine AT, Type 91 and Type 95 Heavy and the Hetzer, for they can decimate you with their HE Might!

The Vickers Medium Mk. III leads to the Matilda.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

II OQF 3-pdr Gun Mk. II 43/72/23 50/50/65 22.22 0.41 1.7 250 3100
IV QF 6-pdr 8 cwt Mk. I 57/72/29 70/70/95 20 0.44 1.7 450 25000
III QF 2-pdr Mk. IX 64/121/23 45/45/60 28.57 0.36 1.7 130 6000

Ico_turret_alpha.png

Turrets

Tier Turret Turret Armor (front/sides/rear)
(mm)
Turret Traverse Speed
(deg/s)
View Range
(m)
Weight
(kg)
Price
(Credits)

II Vickers Medium А6Е1 14/14/14 40 310 1250 730
III Vickers Medium А6Е3 14/14/14 40 330 1750 1800

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

III 2x Armstrong Siddeley 180 20 400 4550
IV 2x Rolls-Royce Phantom II 220 20 680 10000

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(гр/сек)
Rmin Weight
(kg)
Price
(Credits)

II Vickers Medium A6E1 18 30 B/2 4000 670
III Vickers Medium A6E3 19.5 32 B/2 4000 1800

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(м)
Weight
(kg)
Price
(Credits)

II WS No. 14 250 40 0
V WS No. 9 375 40 3600
III WS No. 11 350 40 600


Compatible Equipment

Medium Spall Liner Camouflage Net Coated Optics Experimental Optics Wear-Resistant Gun Laying Drive Venting System Innovative Loading System Extended Spare Parts Kit Enhanced Gun Laying Drive Enhanced Horizontal Leaf Springs Improved Ventilation Class 2 Medium-Caliber Tank Gun Rammer Binocular Telescope Toolbox "Wet" Ammo Rack Class 1 

Compatible Consumables

Automatic Fire Extinguisher Natural Cover Optical Calibration Aim Tuning Experienced Firefighters 100-octane Gasoline 105-octane Gasoline Manual Fire Extinguisher Vent Purge Large First Aid Kit Large Repair Kit Duty Comes First Shell Organizer Orderly Ammo Rack Focus on Target Pudding and Tea Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Pre-Battle Maintenance Combat Course 


Player Opinion

Pros and Cons

Pros:


  • Good rate of fire and excellent aim time
  • Accurate gun
  • Good penetration for its tier
  • Accurate on the move
  • Good speed limit.


Cons:


  • Armor is an amusing joke
  • Large and long sillhouette
  • Speed limit is a lie due to weak engines
  • Poor acceleration, although it maintains speed well
  • Low alpha damage


Performance

This tank has six crew members, like the Cruiser Mk. II. Unfortunately, instead of two Gunners, it has two Radio Operators. The limited range of even the top radio on this tank means the second provides no worthwhile benefit. The new hull is far less boxy in shape, and slightly shorter in height, which allows this tank to use bushes a little more effectively. Even though the 6-pdr 8cwt QF Mark I gun carries over from the Mark II, it has a faster rate of fire, better accuracy, and faster aim time on this tank, especially with the second turret. Altogether, this makes the Mark III a much better sniper than previous models.


Early Research

  • The 6-pdr 8cwt QF Mark I gun and the WS No. 11 radio carry over from the Vickers Medium Mark II and can be equipped immediately.
  • Research the upgraded suspension first.
  • Next research the second turret.
  • Researching the 2x Rolls-Royce Phantom II engine will improve mobility.
  • Go from there.


Suggested Equipment


Improved VentilationTank Gun Rammer Binocular Telescope Camouflage Net 


Gallery

Historical Info

The Medium Mark III was a medium tank developed in the United Kingdom during the inter-war period. The tank was unsuccessful with only 3 built. The design did not directly derive from earlier Medium Mark II tank.

In 1926, the British War Office wanted to replace their existing Mark II tanks with a new design. In May the Royal Tank Corps Centre was asked for its opinion, which it submitted in July. One of the requirements was a weight limit of 15.5 tons, which led to the nickname "16-tonners". Other specifications included that it could transported by rail; a sufficient supply of lubrication oil to match the range of the tank (dictated by the fuel carried); a wireless set; a gun capable of defeating enemy armour at a range of at least a thousand yards; fuel tanks external to the main compartments and bottom armour sufficient to withstand heavy machine-gun fire when exposed while climbing a crest. Furthermore the machine should be as silent as possible, as with previous types the engine noise tended to incapacitate the crew.

The War Office added some extra requirements: a separate engine compartment; superior steering capacity and 13 millimetres frontal armour with 9 millimetres thickness for the other plates.

In September Vickers, given the order to build a prototype, proposed a first design based on the Vickers A1E1 Independent, with the fighting compartment in front and the engine compartment at the back. There would be a central two-man turret with a 3-pounder (47 mm) gun and a coaxial machine-gun; it was intended to house the commander and a special observer, each being provided a separate cupola. In the front of the hull were to be placed two secondary machine-gun turrets, each with a twin Vickers machine gun. At the back of the vehicle, behind the main turret a third machine-gun turret was intended, armed with an anti-aircraft (AA) weapon. A crew was needed of seven men. Maximum armour would be 13 millimetres and basis armour 6.5 millimetres, limiting the weight to fourteen tons. Riveted plates were used. The total fuel supply would be 120 imp gal (550 l) gallons: ten in a small tank inside, gravity feeding the engine; the remainder in external tanks on the fenders. Two engine options were indicated: a 120 hp engine would allow for a speed of 14 mph and a 180 hp engine would raise this to 20 mph (32 km/h).

The result was called A6. In March 1927 a wooden mock-up was presented and after approval a second and prototype were ordered which had to incorporate the new hydraulically operated Wilson epicyclic steering gearbox, the predecessor of the Merrit-Brown gearbox. By June 1928 both prototypes (A6E1 and A6E2) were presented to the Mechanized Warfare Experimental Establishment for trials. Vickers was on this occasion ordered to add armour skirts but keep within the weight limit even if it meant removing armour elsewhere. Meanwhile a third prototype had been ordered: A6E3.

A6E1, A6E2 and A6E3 were fitted with a Armstrong Siddeley air-cooled V8 180 hp engine giving a maximum speed of 26 mph. A6E2 was fitted with the Ricardo CI 180 hp engine but this was not satisfactory and the Armstrong-Siddeley refitted. A6E3 was later re-engined with the Thornycroft 6V 500 hp - a slow running marine engine. It was proposed to combine two Rolls-Royce Phantom engines with the Wilson transmission system on the A6E1, but in view of the costs this was rejected. A6E2 was eventually refitted with the AS V8 180 hp.

The guns were tested in July 1928. This proved that the twin-machine gun arrangement was unworkable; so the A6E3, then being constructed, was fitted with a simplified design with a single machine-gun; it also had single cupola on the centreline of the turret. The AA-turret was removed from A6E1. However it was also shown that the suspension and the gunnery arrangements were distinctly inferior to those of the Mark II. It was therefore decided to discontinue the development of the type and use the three vehicles merely as test-beds for the automotive parts. In 1929 Vickers submitted three alternative suspension designs, which were fitted to the respective prototypes; one of these, tried on A6E3, involved a fundamental reconstruction of the hull. None proved able to provide a stable gun platform. Only in 1934 a satisfactory type was fitted by a specialised firm.[1]

The disappointments in the A6 design led to a new design, the "Medium Mark III", being ordered in 1928 and constructed from 1930.[2] It was similar to the A6 design but featured a new turret and improved armour. The turret had a flat gun mantlet and a bulge at the back to hold the radio set. The secondary machine-gun turrets were moved more to the front to shift the centre of gravity of the entire vehicle forward to improve its stability. Larger brakes were fitted. In 1933 trials were completed of the first two prototypes. The type was reliable and provided a good gun platform. However, it still suffered from its bad suspension design: even though road speed increased to thirty miles per hour, during cross-country rides the bogies were often overloaded. Three Mark IIIs were built, one by Vickers and two by the Royal Ordnance Factory at Woolwich: Medium III E1, E2 and E3. The third had an improved suspension and the vehicles were in 1934 taken into use by the HQ of the Tank Brigade. However, no orders followed due to its high price; Medium III E2 was lost to a fire.

One of the Mark IIIs was fitted as a command vehicle with an extra radio aerial around the turret. This was used by Brigadier Percy Hobart for the Salisbury Plain exercises during 1934.[


Historical Gallery


UK
Light Tanks IICruiser Mk. I IIM2 IICruiser Mk. III IILight Mk. VIC IIIStuart I-IV IIICruiser Mk. IV IIICruiser Mk. II IVValentine IVCovenanter
Medium Tanks IVickers Medium Mk. I IIVickers Medium Mk. II IIIVickers Medium Mk. III IVMatilda IVGrant IVAC 1 Sentinel VCrusader VSherman III VMatilda Black Prince VISherman Firefly VICromwell VIAC 4 Experimental VICromwell B VIIComet VIIICenturion Mk. I VIIIFV4202 VIIIChieftain/T95 IXCenturion Mk. 7/1 XCenturion Action X
Heavy Tanks VChurchill I VExcelsior VIChurchill VII VITOG II* VIIBlack Prince VIIFV201 (A45) VIIICaernarvon IXConqueror XFV215b XSuper Conqueror
Tank Destroyers IIUniversal Carrier 2-pdr IIIValentine AT IVAlecto VArcher VAT 2 VIChurchill Gun Carrier VIAchilles VIAT 8 VIIChallenger VIIAT 15A VIIAT 7 VIIIAT 15 VIIICharioteer IXTortoise IXFV4004 Conway XFV215b (183) XFV4005 Stage II
Self-Propelled Artillery IILoyd Gun Carriage IIISexton II IIISexton I IVBirch Gun VBishop VIFV304 VIICrusader 5.5-in. SP VIIIFV207 IXFV3805 XConqueror Gun Carriage
Medium Tanks
USA IIT2 Medium Tank IIIM2 Medium Tank IVM3 Lee VM4 Improved VM4A2E4 Sherman VM4 Sherman VRam II VIM4A3E8 Fury VIM4A3E8 Thunderbolt VII VIM4A3E8 Sherman VIM4A3E2 Sherman Jumbo VIIT20 VIIT23E3 VIIIT25 Pilot Number 1 VIIIM46 Patton KR VIIIM26 Pershing VIIIT26E4 SuperPershing VIIIT69 VIIIT95E2 IXM46 Patton IXT54E1 XM48A5 Patton XM60 XT95E6
UK IVickers Medium Mk. I IIVickers Medium Mk. II IIIVickers Medium Mk. III IVMatilda IVGrant IVAC 1 Sentinel VCrusader VSherman III VMatilda Black Prince VISherman Firefly VICromwell VIAC 4 Experimental VICromwell B VIIComet VIIICenturion Mk. I VIIIFV4202 VIIIChieftain/T95 IXCenturion Mk. 7/1 XCenturion Action X
Germany IIIGroßtraktor - Krupp IIIPz.Kpfw. IV Ausf. A IIIPz.Kpfw. S35 739 (f) IVPz.Kpfw. III Ausf. J IVPz.Kpfw. IV Ausf. D IVVK 20.01 (D) VPz.Kpfw. III Ausf. K VTurán III prototípus VPz.Kpfw. III/IV VPz.Kpfw. IV hydrostat. VPz.Kpfw. V/IV VPz.Kpfw. V/IV Alpha VPz.Kpfw. IV Ausf. H VPz.Kpfw. T 25 VIPz.Kpfw. IV Schmalturm VIVK 30.01 (P) VIVK 30.01 (D) VIVK 30.02 (M) VIIPanther/M10 VIIPanther VIIVK 30.02 (D) VIIIPanther mit 8,8 cm L/71 VIIIPanzer 58 Mutz VIIIIndien-Panzer VIIIPanther II IXE 50 IXT 55A IXLeopard Prototyp A XE 50 Ausf. M XLeopard 1
France IIID2 IIISomua S35 IVSARL 42 VRenault G1 VIIILorraine 40 t VIIIAMX Chasseur de chars VIIIM4A1 Revalorisé IXAMX 30 1er prototype IXBat.-Châtillon 25 t AP XBat.-Châtillon 25 t XAMX 30 B
USSR IVA-32 IVT-28E with F-30 IVT-28 VMatilda IV VT-34 VIA-43 VIT-34-85M VIT-34-85 Rudy VIT-34-85 VIIA-44 VIIKV-13 VIIT-43 VIIT-44-122 VIIIObject 416 VIIIT-54 first prototype VIIIT-44-100 (R) VIIISTG VIIISTG Guard VIIIT-44 IXObject 430 Version II IXT-54 XObject 140 XObject 430 XObject 907 XT-22 medium XT-62A
China VType T-34 VIType 58 VIIT-34-1 VIIIType 59 VIIIT-34-2 VIIIT-34-3 VIII59-Patton IXWZ-120 X121 X121B
Japan IIChi-Ni IIType 89 I-Go/Chi-Ro IIIType 97 Chi-Ha IVType 1 Chi-He VType 3 Chi-Nu VType 3 Chi-Nu Kai VIType 4 Chi-To VIIType 5 Chi-Ri VIIISTA-1 VIIISTA-2 IXType 61 XSTB-1
Czechoslovakia IVST vz. 39 VŠkoda T 24 VIŠkoda T 40 VIŠkoda T 25 VIIKonštrukta T-34/100 VIIITVP VTU Koncept IXŠkoda T 50 XTVP T 50/51
Sweden IVLago VStrv m/42 VIStrv m/42-57 Alt A.2 VIStrv 74 VIILeo VIIIPrimo Victoria
Poland VIPudel
ru:Tank:GB06 Vickers Medium Mk III