Welcome to Wargaming.net Wiki!
Variants

KV-13

Jump to: navigation, search


























































































KV-13

AnnoR46_KV-13.png
Battle Tier
1234567891011
Overview
Mouse over "
Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
1,375,500  Credits Cost
10201120 HP Hit Points
30.65/32.735.69/36.9 t Weight Limit
Crew
  1. Commander (Radio Operator)
  2. Gunner
  3. Driver
  4. Loader
Mobility
500600 hp Engine Power
50/20 km/h Speed Limit
3840 deg/s Traverse
16.3116.81 hp/t Power/Wt Ratio
NoNo Pivot
Armor
120/85/85 mm Hull Armor
85/85/85100/90/90 mm Turret Armor
Armament







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE
Shells




















56/2400/56




















175/3200/139
Shell Cost
110/110/156180/180/300 HP Damage
86/102/38144/194/44 mm Penetration



|


|}}

|


|}}















16.67 r/m 

Standard Gun

Reload Times
Nominal: 3.6 s
50% Crew: 4.46 s
75% Crew: 3.89 s
100% Crew: 3.45 s
Rammer: 3.11 s
Vents: 3.37 s
Both: 3.04 s
Both and BiA: 2.97 s
Both and Max Crew %: 2.85 s

See Crew, Consumables, or Equipment for more information.



|


|}}

|


|}}















10.53 r/m 

Standard Gun

Reload Times
Nominal: 5.7 s
50% Crew: 7.06 s
75% Crew: 6.17 s
100% Crew: 5.47 s
Rammer: 4.92 s
Vents: 5.35 s
Both: 4.81 s
Both and BiA: 4.71 s
Both and Max Crew %: 4.51 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






|


|}}

|


|}}





























1540

Standard Gun

Using Shell Type 1 (110 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1540
50% Crew: 1243
75% Crew: 1423.4
100% Crew: 1606
100% Crew
Vents: 1642.3
Rammer: 1784.2
Both: 1824.9
Both and BiA: 1865.6
Both and Max Crew %: 1945.9

Advantageous Damage Per Minute
First-shot DPM: 1650
50% Crew: 1353
75% Crew: 1533.4
100% Crew: 1716
100% Crew
Rammer: 1894.2
Vents: 1752.3
Both: 1934.9
Both and BiA: 1975.6
Both and Max Crew %: 2055.9

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (110 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1540
50% Crew: 1243
75% Crew: 1423.4
100% Crew: 1606
100% Crew
Vents: 1642.3
Rammer: 1784.2
Both: 1824.9
Both and BiA: 1865.6
Both and Max Crew %: 1945.9

Advantageous Damage Per Minute
First-shot DPM: 1650
50% Crew: 1353
75% Crew: 1533.4
100% Crew: 1716
100% Crew
Rammer: 1894.2
Vents: 1752.3
Both: 1934.9
Both and BiA: 1975.6
Both and Max Crew %: 2055.9

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (156 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2184
50% Crew: 1762.8
75% Crew: 2018.64
100% Crew: 2277.6
100% Crew
Vents: 2329.08
Rammer: 2530.32
Both: 2588.04
Both and BiA: 2645.76
Both and Max Crew %: 2759.64

Advantageous Damage Per Minute
First-shot DPM: 2340
50% Crew: 1918.8
75% Crew: 2174.64
100% Crew: 2433.6
100% Crew
Rammer: 2686.32
Vents: 2485.08
Both: 2744.04
Both and BiA: 2801.76
Both and Max Crew %: 2915.64

See here, here, or here for more information.






|


|}}

|


|}}





























1895.4

Standard Gun

Using Shell Type 1 (180 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1895.4
50% Crew: 1530
75% Crew: 1753.2
100% Crew: 1976.4
100% Crew
Vents: 2021.4
Rammer: 2196
Both: 2244.6
Both and BiA: 2295
Both and Max Crew %: 2394

Advantageous Damage Per Minute
First-shot DPM: 2075.4
50% Crew: 1710
75% Crew: 1933.2
100% Crew: 2156.4
100% Crew
Rammer: 2376
Vents: 2201.4
Both: 2424.6
Both and BiA: 2475
Both and Max Crew %: 2574

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (180 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1895.4
50% Crew: 1530
75% Crew: 1753.2
100% Crew: 1976.4
100% Crew
Vents: 2021.4
Rammer: 2196
Both: 2244.6
Both and BiA: 2295
Both and Max Crew %: 2394

Advantageous Damage Per Minute
First-shot DPM: 2075.4
50% Crew: 1710
75% Crew: 1933.2
100% Crew: 2156.4
100% Crew
Rammer: 2376
Vents: 2201.4
Both: 2424.6
Both and BiA: 2475
Both and Max Crew %: 2574

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (300 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 3159
50% Crew: 2550
75% Crew: 2922
100% Crew: 3294
100% Crew
Vents: 3369
Rammer: 3660
Both: 3741
Both and BiA: 3825
Both and Max Crew %: 3990

Advantageous Damage Per Minute
First-shot DPM: 3459
50% Crew: 2850
75% Crew: 3222
100% Crew: 3594
100% Crew
Rammer: 3960
Vents: 3669
Both: 4041
Both and BiA: 4125
Both and Max Crew %: 4290

See here, here, or here for more information.
Damage Per Minute


|


|}}



0.46 m 

With 50% Crew: 0.57 m
With 75% Crew: 0.498 m
With 100% Crew: 0.441 m
With BiA: 0.431 m
With BiA and Vents: 0.422 m
Maximum possible: 0.404 m

For more details, see Crew


|


|}}



0.37 m 

With 50% Crew: 0.458 m
With 75% Crew: 0.4 m
With 100% Crew: 0.355 m
With BiA: 0.347 m
With BiA and Vents: 0.339 m
Maximum possible: 0.325 m

For more details, see Crew
Accuracy


|


|}}



2.3 s 

With 50% Crew: 2.849 s
With 75% Crew: 2.488 s
With 100% Crew: 2.205 s
With GLD: 2.005 s
With BiA: 2.157 s
With BiA and Vents: 2.11 s
With both and GLD: 1.918 s
Maximum possible: 1.839 s

For more details, see Crew or Equipment


|


|}}



2.3 s 

With 50% Crew: 2.849 s
With 75% Crew: 2.488 s
With 100% Crew: 2.205 s
With GLD: 2.005 s
With BiA: 2.157 s
With BiA and Vents: 2.11 s
With both and GLD: 1.918 s
Maximum possible: 1.839 s

For more details, see Crew or Equipment
Aim time
4848 deg/s Turret Traverse
360° Gun Arc
-7°/+25°-5°/+25° Elevation Arc
6860 rounds Ammo Capacity
General
1515 % Chance of Fire






340 m 

With 50% Crew: 267.1 m
With 75% Crew: 303.6 m
With 100% Crew: 340 m
With Recon and Situational Awareness: 357.2 m
With Coated Optics: 374 m
With Binocular Telescope: 425 m
Maximum possible: 486.7 m

For more details, see Skills or Equipment






360 m 

With 50% Crew: 282.8 m
With 75% Crew: 321.5 m
With 100% Crew: 360 m
With Recon and Situational Awareness: 378.2 m
With Coated Optics: 396 m
With Binocular Telescope: 450 m
Maximum possible: 515.4 m

For more details, see Skills or Equipment
View Range


|


|}}



440 m 

With 50% Crew: 345.7 m
With 75% Crew: 392.9 m
With 100% Crew: 440 m
With 100% Signal Boost: 528 m
When affected by 100% Relaying: 484 m
Maximum possible: 633.1 m

For more details, see Skills or Equipment


|


|}}



625 m 

With 50% Crew: 491.1 m
With 75% Crew: 558.1 m
With 100% Crew: 625 m
With 100% Signal Boost: 750 m
When affected by 100% Relaying: 687.5 m
Maximum possible: 899.3 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top


VII

annoKV-13.png

1375500

The KV-13 is a Soviet tier 7 medium tank.

Development was started in the fall of 1941, under the initiative of Semyon Ginsburg. After successful trials in the fall of 1942, the development of a second prototype was begun.

The tank benefits from being faster than the KV-1S while its hull armor roughly matches that of the KV-3 and IS, both heavy tanks, making it able to bounce quite a few shots from lower tier tanks. The KV-13's top gun does not match the penetration of comparable medium tanks, but it does have a relatively quick rate of fire.

The KV-13 leads to the A-44, and the IS.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

V 76 mm S-54 125/156/39 115/110/165 16.67 0.41 2.9 1390 40130
VI 85 mm D-5T 120/161/43 160/160/280 12 0.46 2.9 1500 61530
VII 85 mm D5T-85BM 144/194/44 180/180/300 10.53 0.37 2.3 1850 73600
V 76 mm ZiS-5 86/102/38 110/110/156 16.67 0.46 2.3 1155 33400
V 122 mm U-11 61/140/38 450/370/156 5.26 0.57 2.9 1600 45920

Ico_turret_alpha.png

Turrets

Tier Turret Turret Armor (front/sides/rear)
(mm)
Turret Traverse Speed
(deg/s)
View Range
(m)
Weight
(kg)
Price
(Credits)

VI KV-13 mod. 1942 85/85/85 48 340 5370 18100
VII KV-13 mod. 1943 100/90/90 48 360 9700 20500

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

VII V-2IS 600 15 750 36000
VI V-2K 500 15 750 23050

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(гр/сек)
Rmin Weight
(kg)
Price
(Credits)

VI KV-13 mod. 1942 32.7 38 B/2 8000 12250
VII KV-13 mod. 1943 36.9 40 B/2 8000 17050

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(м)
Weight
(kg)
Price
(Credits)

VII 10RK 440 100 18600
IX 12RT 625 110 33600


Compatible Equipment

Medium Spall Liner Camouflage Net Fill Tanks with CO2 Coated Optics Enhanced Gun Laying Drive Enhanced Torsion Bars 5+ t Class Cyclone Filter Improved Ventilation Class 2 Medium-Caliber Tank Gun Rammer Binocular Telescope Toolbox "Wet" Ammo Rack Class 1 

Compatible Consumables

Automatic Fire Extinguisher Manual Fire Extinguisher Large First Aid Kit Large Repair Kit Lend-Lease Oil Extra Combat Rations Removed Speed Governor Small First Aid Kit Small Repair Kit 


Player Opinion

Pros and Cons

Pros:


  • Effective armor for its tier, practically equal to the IS with arguably better turret & upper front hull armor
  • Most of the previous shoulder weakspot got reinforced to 120mm after HD remake
  • Good maneuverability, reasonable top speed, and decent acceleration
  • High rate-of-fire on the 85 mm D-5T-85BM and above average alpha
  • Great for hounding slower tanks


Cons:


  • Worse view range and gun depression than the other Tier 7 mediums
  • Lower part of the side (behind tracks) is only 60mm, meaning experienced players with fast firing guns can permatrack you eas
  • Horrible stock grind
  • Mediocre penetration; below average


Performance

The KV-13 rests in a unique place on the Soviet tech tree, representing a transition point through which players can go from the medium line to the IS heavy tank line or vice versa. As such, it is not a very common tank, since most players do not need to go through it. It offers a unique combination of unusually heavy frontal armor, especially for a medium tank, decent mobility, and acceptable firepower. The tank is able to combine the armor of the IS and the fast-firing 85mm of the T-43 to create a tank that can really bully lower tiers.

Out of the box, the KV-13 is equipped with the 76 mm ZiS-5, a gun that was barely usable on the KV-1 (a Tier 5 heavy tank) and is, unsurprisingly, completely useless on the KV-13. The 76 mm S-54 is not much better, but is the only other gun that can be used until the KV-13M turret is fitted. After the turret has been upgraded, the 122 mm U-11 howitzer becomes available for use. Players should be fairly familiar with it after using it on the KV-1 and/or the T-34-85. The 85 mm D-5T and 85 mm D-5T-85BM are also available from the KV-85 and T-34-85, respectively. Of these, the D-5T-85BM is probably the most reliable option. While an excellent weapon on the T-34-85, it is not quite as effective on the KV-13, especially against the heavily armored tanks that start to appear at Tiers 8 and 9. In order to make effective use of the gun, the KV-13 must use its mobility to get around to the softer parts of enemy tanks.

The KV-13's most outstanding feature is its armor, which is only slightly weaker than the IS heavy tank's. This makes it an effective "bully" against lower tier tanks, in cases of favorable matchmaking. Do not get too complacent, however, for the armor is not impenetrable and does have weak spots, and there do exist lower tier tanks that are capable of penetrating it regardless (most notably the KV-85 and ARL 44). In higher tier matches, the KV-13's armor is not effective and cannot be depended on to save it, and it must be played like a normal medium tank. Also, be careful when sidescraping as the KV-13's side armor, behind the tracks, is only 60mm and your tank can get easily tracked and damaged through that area if you're not careful.

Despite having such thick armor, the KV-13 can still maintain a respectable power-to-weight ratio, only slightly worse than the other Soviet Tier 7 medium, the T-43. It also has a better hull traverse speed than the T-43. The mobility is quite usable, although not particularly outstanding.

One important thing to know, since this tank is a Transition Tank, meaning going from one line to another, it is not seen as much in battles as the other tier 7 soviet tanks. Thus, making this tank a high priority target for those players needing to destroy it for the Expert U.S.S.R. badge, making those of us who play this tank shell magnets, so you need to play smart to survive.


Early Research

Coming from the A-43:

  • Only the 76 mm S-54 can be unlocked on the A-43.
  • Priority must first go to the KV-13M suspension, which is needed to mount the second turret. Alternatively, the Enhanced Suspension equipment may be used in order to get the turret first.
  • Next, the KV-13M turret is needed to mount the 122 mm U-11 and 85 mm D-5T-85BM, and unlocks the A-44.
  • The 85 mm D-5T and the 85 mm D-5T-85BM guns should be unlocked next, which is also used on the IS. It greatly eases your grind to the next tank.
  • The 12RT radio can then be unlocked, which is also used on the IS.
  • Finally, the 122 mm U-11 should be saved for last, since the gun has poor performance compared to 85 mm D-5T-85BMon this tier.

Note: Researching the V-2IS engine seperately will cost 11,000 exp, while researching into IS with 22,400 exp will automatically unlock it. Thus this expenditure might be superfluous unless the extra mobility is urgently needed.

Coming from the KV-85:

  • The 122 mm U-11, 85 mm D-5T, and V-2IS engine can be unlocked on the KV-1 and KV-85.
  • You should probably unlock the 76 mm S-54 to slightly ease the stock grind, as the stock gun is absolutely inadequate at this point.
  • Priority must go to the KV-13M suspension, which is needed to mount the second turret. Alternatively, the Enhanced Suspension equipment may be used in order to get the turret first.
  • Next, the KV-13M turret is needed to mount the 122 mm U-11 and 85 mm D-5T, and unlocks the A-44.
  • The 85 mm D-5T-85BM gun should be unlocked next, which is also used on the IS.
  • The 12RT radio can then be unlocked, which is also used on the IS.


Suggested Equipment


Enhanced Gun Laying Drive Medium-Caliber Tank Gun Rammer Improved Ventilation Class 2Toolbox Enhanced Torsion Bars 5+ t Class 


Gallery

Historical Info

The predecessors of the IS-1 and IS-2 tanks were the KV-1 Heavy Tank and KV-13 Heavily Armored Medium Tank. KV-13 (and its subsequentversion — Object 233) became the first major independent project of the Experimental Tank Factory, created in March 1942 in Chelyabinsk from Design Bureau No.2. N. V. Tseits, who had been recently released from a Gulag, was appointed head designer of the project.

Other members of the design team were K. I. Kuzmin (hull), N. M. Sinev (turret), S. V. Mitskevich (chassis) and G. N. Moskvin (general assembly). KV-13 was designed as a universal tank — medium tank weight and heavy tank protection. This project was distinguished by its extensive use of cast armour. Casting was used not only for the turret, but also for the main elements of its hull — the glacis, turret ring and rear. This reduced the usable internal space, but increased the effective armour protection whilst reducing the amount of armour needed for its manufacture. The last point was especially important in light of the State Defense Committee's decree of 1942 to minimise the consumption of armour materials.

The first test unit was designed and produced in an extremely short period of time and in May of 1942 it was delivered to the factory testing facilities. The tank weighed 31.7 tonnes and was armed with a 76.2 mm ZiS-5 gun and a coaxial DT TMG. The maximum front armour thickness of its hull was 120 mm, that of its turret — 85 mm. Its V-2K 600 h.p. engine allowed it to reach speeds of up to 55 km/h. Elements of the T-34's chassis, including tracks, were used, whilst the road wheels were taken from the KV. The KV-13 had an improved (U-shaped) radiator similar to the one previously used on the Kirov Factory variant of the T-50 tank. This allowed for a more efficient engine block configuration and also increased the efficiency of its air intake.

Several flaws surfaced during the testing of the first experimental unit of the KV-13: poor acceleration due to transmission problems, tracks and rollers easily damaged, tracks being thrown while making turns, etc. In July 1942, in the middle of its testing, the head designer N. V. Tseits died and N. F. Shamshurin was appointed in his place. On his initiative the KV-13 received the transmission developed by F. A. Marishkin for the KV-1S, as well as some other parts of its chassis. However, even after these improvements, the tank did not pass its tests and the military quickly lost interest in it. Despite these early failures, in December of 1942 the assembly of two new variants of the KV-13 began at the Experimental Tank Factory. The new vehicles shared only the hull, torsion bar suspension, and chassis from the first version. The turrets and many other elements were completely new designs. The transmission used was significant in its use of a planetary 2-step travesing gear designed by A. I. Blagonravov. The cooling system was improved, while the track links were lightened by making every other link flat (the so-called «Chelyabinsk tracks»).

The appearance of the German heavy Tigers on the Eastern Front played a direct and decisive role in increasing the speed of development of these new models. Kirov factory in Chelyabinsk and factory No.100 (the new name of the Experimental Tank Factory) of of NKTP were to manufacture two experimental tanks of the new «Josef Stalin» (IS) class, based on the two latest models of the KV-13, and prepare them for testing. The model armed with a 76.2 mm gun was designated IS-1 (Object 233). The second model, armed with a 122 mm U-11 tank howitzer was designated JS-2 (Object 234).

Both models were tested between March 22 and April 19, 1943 and in general performed quite well. The state commission noted that both JS tanks weighed less than the KV-1S, could achieve higher speeds, had better armour protection and had equal (IS-1) or better (IS-2) armament.


Historical Gallery

USSR
Light Tanks IMS-1 IIBT-2 IIT-45 IIT-26 IIT-60 IITetrarch IIIBT-7 IIIBT-SV IIILTP IIIM3 Light IIIBT-7 artillery IIIT-127 IIIT-46 IIIT-70 IVA-20 IVT-80 IVValentine II VT-50 VIMT-25 VIILTG VIIILTTB IXT-54 ltwt. XT-100 LT
Medium Tanks IVA-32 IVT-28E with F-30 IVT-28 VMatilda IV VT-34 VIA-43 VIT-34-85M VIT-34-85 Rudy VIT-34-85 VIIA-44 VIIKV-13 VIIT-43 VIIT-44-122 VIIIObject 416 VIIIT-54 first prototype VIIIT-44-100 (R) VIIIT-44 IXObject 430 Version II IXT-54 XObject 140 XObject 430 XObject 907 XT-22 medium XT-62A
Heavy Tanks VChurchill III VKV-1S VKV-220-2 VKV-220-2 Beta Test VKV-1 VIKV-2 VIKV-85 VIT-150 VIIIS VIIKV-3 VIIKV-122 VIIIS-2 VIIIIS-3 VIIIIS-6 VIIIKV-5 VIIIKV-4 VIIIIS-5 (Object 730) VIIIIS-3A VIIIKV-4 Kreslavskiy VIIIObject 252U Defender VIIIObject 252U IXT-10 IXST-I XIS-4 XIS-7 XObject 260
Tank Destroyers IIAT-1 IIISU-76M IIISU-76I IVSU-85B VSU-85 VSU-85I VISU-100 VISU-100Y VIIISU-122S VIISU-152 VIISU-100M1 VIISU-122-44 VIIIISU-152 VIIIISU-130 VIIISU-101 IXObject 704 IXSU-122-54 XObject 263 XObject 268
Self-Propelled Artillery IISU-18 IIISU-26 IVSU-5 VSU-122A VISU-8 VIIS-51 VIISU-14-1 VIIISU-14-2 IX212A XObject 261
Medium Tanks
USA IIT2 Medium Tank IIIM2 Medium Tank IVM3 Lee VM4 Improved VM4A2E4 Sherman VM4 Sherman VRam II VIM4A3E8 Fury VIM4A3E8 Thunderbolt VII VIM4A3E8 Sherman VIM4A3E2 Sherman Jumbo VIIT20 VIIT23E3 VIIIT25 Pilot Number 1 VIIIM46 Patton KR VIIIM26 Pershing VIIIT26E4 SuperPershing VIIIT69 VIIIT95E2 IXM46 Patton IXT54E1 XM48A1 Patton XM60 XT95E6
UK IVickers Medium Mk. I IIVickers Medium Mk. II IIIVickers Medium Mk. III IVMatilda IVGrant IVAC 1 Sentinel VCrusader VSherman III VMatilda Black Prince VISherman Firefly VICromwell VIAC 4 Experimental VICromwell B VIIComet VIIICenturion Mk. I VIIIFV4202 VIIIChieftain/T95 IXCenturion Mk. 7/1 XCenturion Action X
Germany IIIGroßtraktor - Krupp IIIPz.Kpfw. IV Ausf. A IIIPz.Kpfw. S35 739 (f) IVPz.Kpfw. III Ausf. J IVPz.Kpfw. IV Ausf. D IVVK 20.01 (D) VPz.Kpfw. III Ausf. K VTurán III prototípus VPz.Kpfw. III/IV VPz.Kpfw. IV hydrostat. VPz.Kpfw. V/IV VPz.Kpfw. V/IV Alpha VPz.Kpfw. IV Ausf. H VPz.Kpfw. T 25 VIPz.Kpfw. IV Schmalturm VIVK 30.01 (P) VIVK 30.01 (D) VIVK 30.02 (M) VIIPanther/M10 VIIPanther VIIVK 30.02 (D) VIIIPanther mit 8,8 cm L/71 VIIIPanzer 58 Mutz VIIIIndien-Panzer VIIIPanther II IXE 50 IXT 55A IXLeopard Prototyp A XE 50 Ausf. M XLeopard 1
France IIID2 IIISomua S35 IVSARL 42 VRenault G1 VIIILorraine 40 t VIIIAMX Chasseur de chars VIIIM4A1 Revalorisé IXAMX 30 1er prototype IXBat.-Châtillon 25 t AP XBat.-Châtillon 25 t XAMX 30 B
USSR IVA-32 IVT-28E with F-30 IVT-28 VMatilda IV VT-34 VIA-43 VIT-34-85M VIT-34-85 Rudy VIT-34-85 VIIA-44 VIIKV-13 VIIT-43 VIIT-44-122 VIIIObject 416 VIIIT-54 first prototype VIIIT-44-100 (R) VIIIT-44 IXObject 430 Version II IXT-54 XObject 140 XObject 430 XObject 907 XT-22 medium XT-62A
China VType T-34 VIType 58 VIIT-34-1 VIIIType 59 VIIIT-34-2 VIIIT-34-3 VIII59-Patton IXWZ-120 X121 X121B
Japan IIChi-Ni IIType 89 I-Go/Chi-Ro IIIType 97 Chi-Ha IVType 1 Chi-He VType 3 Chi-Nu VType 3 Chi-Nu Kai VIType 4 Chi-To VIIType 5 Chi-Ri VIIISTA-1 VIIISTA-2 IXType 61 XSTB-1
Czechoslovakia IVST vz. 39 VŠkoda T 24 VIŠkoda T 40 VIŠkoda T 25 VIIKonštrukta T-34/100 VIIITVP VTU Koncept IXŠkoda T 50 XTVP T 50/51
Sweden IVLago VStrv m/42 VIStrv m/42-57 Alt A.2 VIStrv 74 VIILeo