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STA-1

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STA-1

STA-1_render_1.jpg
Battle Tier
1234567891011
Overview
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Well, the ones further down, of course.
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[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
2,550,000  Credits Cost
13501450 HP Hit Points
33.73/3434.08/37 t Weight Limit
Crew
  1. Commander (Radio Operator)
  2. Gunner
  3. Driver
  4. Loader
Mobility
500570 hp Engine Power
45/20 km/h Speed Limit
4044 deg/s Traverse
14.8216.73 hp/t Power/Wt Ratio
YesYes Pivot
Armor
45/35/25 mm Hull Armor
70/60/3570/60/35 mm Turret Armor
Armament







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE







{{#ifeq:HOLLOW_CHARGE|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/HEAT/HE
Shells




















270/4400/240




















380/4400/240
Shell Cost
240/240/320240/240/320 HP Damage
155.3/243/45218.7/275/45 mm Penetration



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7.32 r/m 

Standard Gun

Reload Times
Nominal: 8.2 s
50% Crew: 10.16 s
75% Crew: 8.87 s
100% Crew: 7.86 s
Rammer: 7.07 s
Vents: 7.69 s
Both: 6.92 s
Both and BiA: 6.77 s
Both and Max Crew %: 6.49 s

See Crew, Consumables, or Equipment for more information.



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8 r/m 

Standard Gun

Reload Times
Nominal: 7.5 s
50% Crew: 9.29 s
75% Crew: 8.11 s
100% Crew: 7.19 s
Rammer: 6.47 s
Vents: 7.03 s
Both: 6.33 s
Both and BiA: 6.19 s
Both and Max Crew %: 5.93 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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1764

Standard Gun

Using Shell Type 1 (240 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1764
50% Crew: 1423.2
75% Crew: 1632
100% Crew: 1840.8
100% Crew
Vents: 1881.6
Rammer: 2044.8
Both: 2090.4
Both and BiA: 2138.4
Both and Max Crew %: 2229.6

Advantageous Damage Per Minute
First-shot DPM: 2004
50% Crew: 1663.2
75% Crew: 1872
100% Crew: 2080.8
100% Crew
Rammer: 2284.8
Vents: 2121.6
Both: 2330.4
Both and BiA: 2378.4
Both and Max Crew %: 2469.6

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (240 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1764
50% Crew: 1423.2
75% Crew: 1632
100% Crew: 1840.8
100% Crew
Vents: 1881.6
Rammer: 2044.8
Both: 2090.4
Both and BiA: 2138.4
Both and Max Crew %: 2229.6

Advantageous Damage Per Minute
First-shot DPM: 2004
50% Crew: 1663.2
75% Crew: 1872
100% Crew: 2080.8
100% Crew
Rammer: 2284.8
Vents: 2121.6
Both: 2330.4
Both and BiA: 2378.4
Both and Max Crew %: 2469.6

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (320 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2352
50% Crew: 1897.6
75% Crew: 2176
100% Crew: 2454.4
100% Crew
Vents: 2508.8
Rammer: 2726.4
Both: 2787.2
Both and BiA: 2851.2
Both and Max Crew %: 2972.8

Advantageous Damage Per Minute
First-shot DPM: 2672
50% Crew: 2217.6
75% Crew: 2496
100% Crew: 2774.4
100% Crew
Rammer: 3046.4
Vents: 2828.8
Both: 3107.2
Both and BiA: 3171.2
Both and Max Crew %: 3292.8

See here, here, or here for more information.






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1920

Standard Gun

Using Shell Type 1 (240 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1920
50% Crew: 1550.4
75% Crew: 1776
100% Crew: 2001.6
100% Crew
Vents: 2047.2
Rammer: 2224.8
Both: 2275.2
Both and BiA: 2325.6
Both and Max Crew %: 2424

Advantageous Damage Per Minute
First-shot DPM: 2160
50% Crew: 1790.4
75% Crew: 2016
100% Crew: 2241.6
100% Crew
Rammer: 2464.8
Vents: 2287.2
Both: 2515.2
Both and BiA: 2565.6
Both and Max Crew %: 2664

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (240 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1920
50% Crew: 1550.4
75% Crew: 1776
100% Crew: 2001.6
100% Crew
Vents: 2047.2
Rammer: 2224.8
Both: 2275.2
Both and BiA: 2325.6
Both and Max Crew %: 2424

Advantageous Damage Per Minute
First-shot DPM: 2160
50% Crew: 1790.4
75% Crew: 2016
100% Crew: 2241.6
100% Crew
Rammer: 2464.8
Vents: 2287.2
Both: 2515.2
Both and BiA: 2565.6
Both and Max Crew %: 2664

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (320 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2560
50% Crew: 2067.2
75% Crew: 2368
100% Crew: 2668.8
100% Crew
Vents: 2729.6
Rammer: 2966.4
Both: 3033.6
Both and BiA: 3100.8
Both and Max Crew %: 3232

Advantageous Damage Per Minute
First-shot DPM: 2880
50% Crew: 2387.2
75% Crew: 2688
100% Crew: 2988.8
100% Crew
Rammer: 3286.4
Vents: 3049.6
Both: 3353.6
Both and BiA: 3420.8
Both and Max Crew %: 3552

See here, here, or here for more information.
Damage Per Minute


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0.38 m 

With 50% Crew: 0.471 m
With 75% Crew: 0.411 m
With 100% Crew: 0.364 m
With BiA: 0.356 m
With BiA and Vents: 0.349 m
Maximum possible: 0.334 m

For more details, see Crew


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0.36 m 

With 50% Crew: 0.446 m
With 75% Crew: 0.389 m
With 100% Crew: 0.345 m
With BiA: 0.338 m
With BiA and Vents: 0.33 m
Maximum possible: 0.317 m

For more details, see Crew
Accuracy


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2.3 s 

With 50% Crew: 2.849 s
With 75% Crew: 2.488 s
With 100% Crew: 2.205 s
With GLD: 2.005 s
With BiA: 2.157 s
With BiA and Vents: 2.11 s
With both and GLD: 1.918 s
Maximum possible: 1.839 s

For more details, see Crew or Equipment


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2.3 s 

With 50% Crew: 2.849 s
With 75% Crew: 2.488 s
With 100% Crew: 2.205 s
With GLD: 2.005 s
With BiA: 2.157 s
With BiA and Vents: 2.11 s
With both and GLD: 1.918 s
Maximum possible: 1.839 s

For more details, see Crew or Equipment
Aim time
4242 deg/s Turret Traverse
360° Gun Arc
-10°/+13°-10°/+13° Elevation Arc
5050 rounds Ammo Capacity
General
1512 % Chance of Fire






380 m 

With 50% Crew: 298.6 m
With 75% Crew: 339.3 m
With 100% Crew: 380 m
With Recon and Situational Awareness: 399.2 m
With Coated Optics: 418 m
With Binocular Telescope: 475 m
Maximum possible: 544 m

For more details, see Skills or Equipment






390 m 

With 50% Crew: 306.4 m
With 75% Crew: 348.2 m
With 100% Crew: 390 m
With Recon and Situational Awareness: 409.7 m
With Coated Optics: 429 m
With Binocular Telescope: 487.5 m
Maximum possible: 558.3 m

For more details, see Skills or Equipment
View Range


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720 m 

With 50% Crew: 565.7 m
With 75% Crew: 642.9 m
With 100% Crew: 720 m
With 100% Signal Boost: 864 m
When affected by 100% Relaying: 792 m
Maximum possible: 1036 m

For more details, see Skills or Equipment


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750 m 

With 50% Crew: 589.3 m
With 75% Crew: 669.7 m
With 100% Crew: 750 m
With 100% Signal Boost: 900 m
When affected by 100% Relaying: 825 m
Maximum possible: 1079.2 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top

Additional Statistics
(Top Configuration)

Camouflage

  • Stationary: 15.5%
  • When Moving: 11.6%
  • When Firing: 3.7%


Terrain Resistance

  • On Hard Ground: 0.96
  • On Medium Ground: 1.06
  • On Soft Ground: 2.11


Dispersion Change Values

  • Turret Contribution
  • Rotation: 0.1
  • Shot Recoil: 2.88
  • Suspension Contribution
  • Acceleration: 0.15
  • Turning: 0.15


With 100% Crew

VIII

annoSTA_1.png

2550000

The STA-1 is a Japanese tier 8 medium tank.

The first Japanese post-war tank was developed on the basis of U.S. vehicles. The STA-1 was developed, taking into consideration Japanese terrain, rail network specifications, and anthropometric data of Japanese tankers. Only one prototype was built, in December 1956.

The STA-1 leads to the Type 61.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

VII 90 mm Gun M3A1 155.3/243/45 240/240/320 8 0.38 2.3 1077 81000
VIII 90 mm Rifled Gun 212/275/45 240/240/320 7.79 0.38 2.3 1150 95500
IX 90 mm Gun Type 61 218.7/275/45 240/240/320 8 0.36 2.3 1150 160000

Ico_turret_alpha.png

Turrets

Tier Turret Turret Armor (front/sides/rear)
(mm)
Turret Traverse Speed
(deg/s)
View Range
(m)
Weight
(kg)
Price
(Credits)

VII STA-1 70/60/35 42 380 7850 18000
VIII STA-3 70/60/35 42 390 7850 32000

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

VII Mitsubishi DL10T 500 15 2200 33000
VIII Mitsubishi 12HM20WT 570 12 2400 48500

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(гр/сек)
Rmin Weight
(kg)
Price
(Credits)

VII STA-1 34 40 0 11300 17000
VIII STA-3 37 44 0 11300 31000

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(м)
Weight
(kg)
Price
(Credits)

IX JAN/GRC-3Z 720 70 45500
X JAN/GRC-4Z 750 150 55000


Compatible Equipment

Vertical Stabilizer Mk 1 Medium Spall Liner Camouflage Net Fill Tanks with CO2 Coated Optics Stabilizing Equipment System Experimental Optics Wear-Resistant Gun Laying Drive Venting System Innovative Loading System Extended Spare Parts Kit Enhanced Gun Laying Drive Enhanced Torsion Bars 3 t Class Improved Ventilation Class 2 Medium-Caliber Tank Gun Rammer Binocular Telescope Toolbox "Wet" Ammo Rack Class 1 

Compatible Consumables

Stabilizer Greasing Automatic Fire Extinguisher Natural Cover Optical Calibration Aim Tuning Experienced Firefighters Manual Fire Extinguisher Vent Purge Large First Aid Kit Large Repair Kit Duty Comes First Shell Organizer Quality Oil Orderly Ammo Rack Focus on Target Onigiri Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Pre-Battle Maintenance Combat Course 


Player Opinion

Pros and Cons

Pros:


  • Very good penetration with upgraded guns, good reload, aim time is adequate, accuracy is sub-par to average.
  • Very good gun depression
  • Excellent maneuverability
  • Good camo value


Cons:


  • Lack of any substantial armor, excluding gun mantlet
  • Prone to module damage, easy to track
  • Poor gun elevation


Performance

The STA-1 is potentially one of the most devastating Tier 8 medium tanks. Its proper play style is a mix of the Pershing's agile, flanking harasser, hull down peek-a-booing style, and the Centurion I's precise sniping. STA's second gun is more than decent for a tier 8 medium, and its top gun is one of the best, most enjoyable medium tank guns at tier 8, on par with the Centurion's cannon. With the 90mm gun Type 61 the tank turns into a devastating, all-around medium, and one of the best sniper support of the game.

If you're one of the top tanks of the battle, feel free to drive around the battlefield, and help your team with your superior penetration, RoF, and accuracy, wherever you're needed the most. Your 45 km/h top speed is not as good as the T-44's, but it's decent enough, and the excellent maneuverability eases this small pain. STA-1 won't feel lost in higher tier battles either, since its good camo value and its top gun's great penetration make sniping always a viable option. You'll always need to keep your eyes open though, since the extremely thin all-around armor can get you killed in no time, if the enemy concentrates its fire on you.

The STA-1 is loved by one part of the community and hated by the other. Use it as ultimate flanker/harasser, and second-line support in tier 8 battles, or make good use of it as a precise, mobile sniper, while staying hidden in T9-10 ones.

The best way to play the STA-1 is to be always on the run. Never stop, shoot once and then drive away.


Early Research

  • Research the 90mm Rifled Gun first. By this tier 155 penetration (the same as the top gun of Chi-To and Chi-Ri) is somewhat inadequate, so improving upon that should be your top priority.
  • The stock tracks can actually take both the upgraded turret as well as the top gun, provided you don't overload the tank with equipment (Vents or Gun Rammer will fit). Besides the increased view range and hitpoints the upgraded turret also improves the RoF of the gun, which is useful when working your way up to other upgrades.
  • If you instead want more mobility after researching the 2nd gun, you should research the upgraded tracks and then engine.
  • Radio upgrade can be left last, as it only adds 30m of range while weighing 80kg more. It's also used on the Type 61 so make sure not to sell it when you move up to the next tier.


Suggested Equipment


Vertical Stabilizer Medium-Caliber Tank Gun Rammer Enhanced Gun Laying Drive Coated Optics Improved Ventilation


Gallery

Historical Info

After World War II, Supreme Commander of the Allied Powers ceased all military manufacturing and development plants in Japan, resulting in Japan losing the technology needed to build and manufacture tanks and armored vehicles. However, due to the Korean War, SCAP ordered Japan to re-militarize, forming armed forces and provided M4A3E8 Sherman and M24 Chaffee tanks.

The average height of a Japanese person at the time was too small for the M4A3E8, and drivers had difficulty reaching the clutch pedal with their foot. In addition, the M4 was becoming obsolete. The M24, though it was popular amongst the Japanese crews, was inadequate when facing Soviet T-34/85s, as seen in Korea. Thus, as the tanks in JGSDF service at the time were obsolete/inadequate, the JGSDF was provided with the option of either purchasing the new American built M46 Patton and later, the M47 Patton or develop their own MBT in 1954. Due to the high cost of purchasing American made tanks, and because the M47 did not meet their requirements, the JGSDF decided on developing their own main battle tank, resulting in the development of the STA-1, which became later the Type 61. In this way, the domestic tank development in Japan restarted after a blank of 10 years from 1945.

Four Prototyps were made in total

STA-1 is the first prototype built based on request specifications. Because they adopted rear engine front drive system, a shaft lies at a hull bottom. Some stature became high hereby. They designed turret ring lower than an engine deck in order to keep height. Therefore body length grows and had 7 wheels.

STA-2 was built with STA-1 by simultaneous progress. STA-2 body was shortened, and the upper hull was flattened. JGSDF executed a field examination with these 2 varieties of prototypes. They attached much importance to a mobility in deep mud, because a lot of paddy existed in Japan. They chose STA-2 which mobility ability was superior to.

STA-3 The semiautomatic loading system was produced experimentally for the shell loading, and AA machine gun on STA-3 is operated by remote control. However, because a real operation guarantee was unidentified and these devices exceeded a cost limit, it was omitted in next prototype STA-4.

STA-4 is prototype to be the nearest to the Type 61. The device of some examinations was omitted. But the engine was improved a little. The AA machine gun was enclosed by armour like a shellfish sealed. (But this machine gun system was abolished in manufacturing type.)


Historical Gallery

Japan
Light Tanks IRenault Otsu IIType 95 Ha-Go IIType 97 Te-Ke IIIType 98 Ke-Ni IVType 5 Ke-Ho
Medium Tanks IIChi-Ni IIType 89 I-Go/Chi-Ro IIIType 97 Chi-Ha IVType 1 Chi-He VType 3 Chi-Nu VType 3 Chi-Nu Kai VIType 4 Chi-To VIIType 5 Chi-Ri VIIISTA-1 VIIISTA-2 IXType 61 XSTB-1
Heavy Tanks IIIType 91 Heavy IVType 95 Heavy VO-I Experimental VIHeavy Tank No. VI VIO-I VIIO-Ni VIIIO-Ho IXType 4 Heavy XType 5 Heavy
Tank Destroyers
Self-Propelled Artillery
Medium Tanks
USA IIT2 Medium Tank IIIM2 Medium Tank IVM3 Lee VM4 Improved VM4A2E4 Sherman VM4 Sherman VRam II VIM4A3E8 Fury VIM4A3E8 Thunderbolt VII VIM4A3E8 Sherman VIM4A3E2 Sherman Jumbo VIIT20 VIIT23E3 VIIIT25 Pilot Number 1 VIIIM46 Patton KR VIIIM26 Pershing VIIIT26E4 SuperPershing VIIIT69 VIIIT95E2 IXM46 Patton IXT54E1 XM48A1 Patton XM60 XT95E6
UK IVickers Medium Mk. I IIVickers Medium Mk. II IIIVickers Medium Mk. III IVMatilda IVGrant IVAC 1 Sentinel VCrusader VSherman III VMatilda Black Prince VISherman Firefly VICromwell VIAC 4 Experimental VICromwell B VIIComet VIIICenturion Mk. I VIIIFV4202 VIIIChieftain/T95 IXCenturion Mk. 7/1 XCenturion Action X
Germany IIIGroßtraktor - Krupp IIIPz.Kpfw. IV Ausf. A IIIPz.Kpfw. S35 739 (f) IVPz.Kpfw. III Ausf. J IVPz.Kpfw. IV Ausf. D IVVK 20.01 (D) VPz.Kpfw. III Ausf. K VTurán III prototípus VPz.Kpfw. III/IV VPz.Kpfw. IV hydrostat. VPz.Kpfw. V/IV VPz.Kpfw. V/IV Alpha VPz.Kpfw. IV Ausf. H VPz.Kpfw. T 25 VIPz.Kpfw. IV Schmalturm VIVK 30.01 (P) VIVK 30.01 (D) VIVK 30.02 (M) VIIPanther/M10 VIIPanther VIIVK 30.02 (D) VIIIPanther mit 8,8 cm L/71 VIIIPanzer 58 Mutz VIIIIndien-Panzer VIIIPanther II IXE 50 IXT 55A IXLeopard Prototyp A XE 50 Ausf. M XLeopard 1
France IIID2 IIISomua S35 IVSARL 42 VRenault G1 VIIILorraine 40 t VIIIAMX Chasseur de chars VIIIM4A1 Revalorisé IXAMX 30 1er prototype IXBat.-Châtillon 25 t AP XBat.-Châtillon 25 t XAMX 30 B
USSR IVA-32 IVT-28E with F-30 IVT-28 VMatilda IV VT-34 VIA-43 VIT-34-85M VIT-34-85 Rudy VIT-34-85 VIIA-44 VIIKV-13 VIIT-43 VIIT-44-122 VIIIObject 416 VIIIT-54 first prototype VIIIT-44-100 (R) VIIISTG VIIISTG Guard VIIIT-44 IXObject 430 Version II IXT-54 XObject 140 XObject 430 XObject 907 XT-22 medium XT-62A
China VType T-34 VIType 58 VIIT-34-1 VIIIType 59 VIIIT-34-2 VIIIT-34-3 VIII59-Patton IXWZ-120 X121 X121B
Japan IIChi-Ni IIType 89 I-Go/Chi-Ro IIIType 97 Chi-Ha IVType 1 Chi-He VType 3 Chi-Nu VType 3 Chi-Nu Kai VIType 4 Chi-To VIIType 5 Chi-Ri VIIISTA-1 VIIISTA-2 IXType 61 XSTB-1
Czechoslovakia IVST vz. 39 VŠkoda T 24 VIŠkoda T 40 VIŠkoda T 25 VIIKonštrukta T-34/100 VIIITVP VTU Koncept IXŠkoda T 50 XTVP T 50/51
Sweden IVLago VStrv m/42 VIStrv m/42-57 Alt A.2 VIStrv 74 VIILeo VIIIPrimo Victoria