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T69

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T69

T69_render_1.jpg
Battle Tier
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Overview
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Well, the ones further down, of course.
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[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
2,403,000  Credits Cost
13501350 HP Hit Points
33.9/34.5434.53/36.56 t Weight Limit
Crew
  1. Commander (Radio Operator)
  2. Gunner
  3. Driver
  4. Loader
Mobility
460550 hp Engine Power
51.5/20 km/h Speed Limit
3842 deg/s Traverse
13.5715.93 hp/t Power/Wt Ratio
YesYes Pivot
Armor
101.6/76.2/38.1 mm Hull Armor
152.4/114.3/63.5152.4/114.3/63.5 mm Turret Armor
Armament







{{#ifeq:HOLLOW_CHARGE|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


APCR/HEAT/HE







{{#ifeq:HOLLOW_CHARGE|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/HEAT/HE
Shells




















270/5600/250




















255/4000/255
Shell Cost
150/150/185240/240/320 HP Damage
175/210/38181/250/45 mm Penetration



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12.89 r/m 

Magazine-fed Gun

Burst Length: 1 rounds
Magazine Size: 5 rounds
Cycle Time: 1.82 s
Magazine Reload Times
Nominal: 16 s
50% Crew: 19.82 s
75% Crew: 17.31 s
100% Crew: 15.34 s
With Vents: 15 s
With Vents and BiA: 14.68 s

Click here for more information.



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7.27 r/m 

Magazine-fed Gun

Burst Length: 1 rounds
Magazine Size: 4 rounds
Cycle Time: 2 s
Magazine Reload Times
Nominal: 27 s
50% Crew: 33.45 s
75% Crew: 29.2 s
100% Crew: 25.89 s
With Vents: 25.32 s
With Vents and BiA: 24.77 s

Click here for more information.
Rate of Fire






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1431

Magazine-fed Gun

Using Shell Type 1 (150 Damage):


Theoretical Damage Per Minute
Nominal: 1431
50% Crew: 1255.5
75% Crew: 1365
100% Crew: 1465.5
With Vents: 1449
With Vents and BiA: 1467

Advantageous Damage Per Minute
Loaded-mag DPM: 1869
50% Crew: 1732.5
75% Crew: 1818
100% Crew: 1897.5
With Vents: 1884
With Vents and BiA: 1899

Click here for more information.

Magazine-fed Gun

Using Shell Type 2 (150 Damage):


Theoretical Damage Per Minute
Nominal: 1431
50% Crew: 1255.5
75% Crew: 1365
100% Crew: 1465.5
With Vents: 1449
With Vents and BiA: 1467

Advantageous Damage Per Minute
Loaded-mag DPM: 1869
50% Crew: 1732.5
75% Crew: 1818
100% Crew: 1897.5
With Vents: 1884
With Vents and BiA: 1899

Click here for more information.

Magazine-fed Gun

Using Shell Type 3 (185 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal: 1764.9
50% Crew: 1548.45
75% Crew: 1683.5
100% Crew: 1807.45
With Vents: 1787.1
With Vents and BiA: 1809.3

Advantageous Damage Per Minute
Loaded-mag DPM: 2305.1
50% Crew: 2136.75
75% Crew: 2242.2
100% Crew: 2340.25
With Vents: 2323.6
With Vents and BiA: 2342.1

Click here for more information.






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1797.6

Magazine-fed Gun

Using Shell Type 1 (240 Damage):


Theoretical Damage Per Minute
Nominal: 1797.6
50% Crew: 1706.4
75% Crew: 1766.4
100% Crew: 1816.8
With Vents: 1807.2
With Vents and BiA: 1816.8

Advantageous Damage Per Minute
Loaded-mag DPM: 2016
50% Crew: 1963.2
75% Crew: 1996.8
100% Crew: 2025.6
With Vents: 2023.2
With Vents and BiA: 2028

Click here for more information.

Magazine-fed Gun

Using Shell Type 2 (240 Damage):


Theoretical Damage Per Minute
Nominal: 1797.6
50% Crew: 1706.4
75% Crew: 1766.4
100% Crew: 1816.8
With Vents: 1807.2
With Vents and BiA: 1816.8

Advantageous Damage Per Minute
Loaded-mag DPM: 2016
50% Crew: 1963.2
75% Crew: 1996.8
100% Crew: 2025.6
With Vents: 2023.2
With Vents and BiA: 2028

Click here for more information.

Magazine-fed Gun

Using Shell Type 3 (320 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal: 2396.8
50% Crew: 2275.2
75% Crew: 2355.2
100% Crew: 2422.4
With Vents: 2409.6
With Vents and BiA: 2422.4

Advantageous Damage Per Minute
Loaded-mag DPM: 2688
50% Crew: 2617.6
75% Crew: 2662.4
100% Crew: 2700.8
With Vents: 2697.6
With Vents and BiA: 2704

Click here for more information.
Damage Per Minute


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0.38 m 

With 50% Crew: 0.471 m
With 75% Crew: 0.411 m
With 100% Crew: 0.364 m
With BiA: 0.356 m
With BiA and Vents: 0.349 m
Maximum possible: 0.334 m

For more details, see Crew


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0.38 m 

With 50% Crew: 0.471 m
With 75% Crew: 0.411 m
With 100% Crew: 0.364 m
With BiA: 0.356 m
With BiA and Vents: 0.349 m
Maximum possible: 0.334 m

For more details, see Crew
Accuracy


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2.3 s 

With 50% Crew: 2.849 s
With 75% Crew: 2.488 s
With 100% Crew: 2.205 s
With GLD: 2.005 s
With BiA: 2.157 s
With BiA and Vents: 2.11 s
With both and GLD: 1.918 s
Maximum possible: 1.839 s

For more details, see Crew or Equipment


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2.9 s 

With 50% Crew: 3.592 s
With 75% Crew: 3.137 s
With 100% Crew: 2.781 s
With GLD: 2.528 s
With BiA: 2.719 s
With BiA and Vents: 2.66 s
With both and GLD: 2.418 s
Maximum possible: 2.318 s

For more details, see Crew or Equipment
Aim time
3838 deg/s Turret Traverse
360° Gun Arc
-9°/+14°-9°/+14° Elevation Arc
6040 rounds Ammo Capacity
General
2020 % Chance of Fire






400 m 

With 50% Crew: 314.3 m
With 75% Crew: 357.2 m
With 100% Crew: 400 m
With Recon and Situational Awareness: 420.2 m
With Coated Optics: 440 m
With Binocular Telescope: 500 m
Maximum possible: 572.6 m

For more details, see Skills or Equipment






400 m 

With 50% Crew: 314.3 m
With 75% Crew: 357.2 m
With 100% Crew: 400 m
With Recon and Situational Awareness: 420.2 m
With Coated Optics: 440 m
With Binocular Telescope: 500 m
Maximum possible: 572.6 m

For more details, see Skills or Equipment
View Range


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420 m 

With 50% Crew: 330 m
With 75% Crew: 375 m
With 100% Crew: 420 m
With 100% Signal Boost: 504 m
When affected by 100% Relaying: 462 m
Maximum possible: 604.4 m

For more details, see Skills or Equipment


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750 m 

With 50% Crew: 589.3 m
With 75% Crew: 669.7 m
With 100% Crew: 750 m
With 100% Signal Boost: 900 m
When affected by 100% Relaying: 825 m
Maximum possible: 1079.2 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top

Additional Statistics
(Top Configuration)

When using the 90mm T178 gun:

Camouflage

  • Stationary: 12.9%
  • When Moving: 9.4%
  • When Firing: 3.1%


Terrain Resistance

  • On Hard Ground: 1.06
  • On Medium Ground: 1.15
  • On Soft Ground: 2.01


Dispersion Change Values

  • Turret Contribution
  • Rotation: 0.15
  • Shot Recoil: 3.84
  • Suspension Contribution
  • Acceleration: 0.21
  • Turning: 0.21


With 100% Crew

VIII

annoT69.png

2403000

The T69 is an American tier 8 medium tank.

A prototype with an oscillating turret and an automatic loading system developed at the beginning of 1955 and based on the T42 experimental medium tank. The vehicle underwent trials from June 1955 through April 1956. The vehicle never entered mass production or saw service.

The T69 medium tank is similar to the French AMX 13 90. Although it is a bit slower, it has more armor and more concentrated firepower. This increases the chances of players bouncing rounds off of it, allowing some players to take on tier 9 mediums in this tank. However, the top gun only holds 4 rounds in a magazine, meaning you have to pick your fights.

The T69 leads to the T54E1.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

VII 76 mm Gun T185 175/210/38 150/150/185 12.89 0.38 2.3 646 73000
VIII 90 mm Gun T178 181/250/45 240/240/320 7.27 0.38 2.9 1075 121000

Ico_turret_alpha.png

Turrets

Tier Turret Turret Armor (front/sides/rear)
(mm)
Turret Traverse Speed
(deg/s)
View Range
(m)
Weight
(kg)
Price
(Credits)

VIII T178 152.4/114.3/63.5 38 400 7000 46000

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

V Wright Continental R-975C4 460 20 550 13900
VII Continental AOS-895-3 500 20 771 31000
VIII Continental AOSI-895-5 550 20 771 43000

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(гр/сек)
Rmin Weight
(kg)
Price
(Credits)

VII T84E1 34.54 38 0 8000 16300
VIII T95 36.56 42 0 8000 33000

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(м)
Weight
(kg)
Price
(Credits)

VI SCR 610 420 100 24600
X SCR 619 750 80 54000


Compatible Equipment

Vertical Stabilizer Mk 1 Medium Spall Liner Camouflage Net Fill Tanks with CO2 Coated Optics Stabilizing Equipment System Experimental Optics Wear-Resistant Gun Laying Drive Venting System Extended Spare Parts Kit Enhanced Gun Laying Drive Enhanced Torsion Bars 3 t Class Improved Ventilation Class 2 Binocular Telescope Toolbox "Wet" Ammo Rack Class 1 

Compatible Consumables

Stabilizer Greasing Automatic Fire Extinguisher Natural Cover Optical Calibration Case of Cola Aim Tuning Experienced Firefighters 100-octane Gasoline 105-octane Gasoline Manual Fire Extinguisher Vent Purge Large First Aid Kit Large Repair Kit Duty Comes First Shell Organizer Orderly Ammo Rack Focus on Target Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Pre-Battle Maintenance Combat Course 


Player Opinion

Pros and Cons

Pros:


  • Quick cycling autoloaded guns
  • Excellent view range
  • Good top speed and traverse
  • Good gun depression, especially for an auto-loader


Cons:


  • Worst AP penetration for medium tanks its tier; HEAT is rather ineffective.
  • Extremely weak protection on modules and crew; constant ammo rack damage.
  • Poor top speed, one of the slowest tier 8 meds
  • Armor generally unreliable, sides and lower glacis are made out of ammo racks.
  • Horrible aim time, coupled with bad accuracy.


Performance

Play from the rear, always in support, and always with support. Use your excellent view range to your advantage. You are an excellent finisher.

As mentioned above, the autoloader reloads quite quickly between rounds - about 2 seconds - so with a full magazine you can fire repetitiously. The magazine holds 5 rounds on the 76mm, but only 4 rounds on the 90mm. The 76mm's magazine will reload in roughly 15 seconds - depending on your crew skills, equipment, and consumables, of course. The 90mm takes longer to reload - naturally - at around 26 seconds. To a player wanting a change of pace, one can try the 76mm gun even if they already have the 90mm gun. With the perk Dead Eye and the fact you're shooting more shells you will find engines and modules will constantly feel the pain, and scouts be much easier to dispatch. Naturally, Vertical Stabilizer and Gun Laying drive are even more effective in this scenario.

Gun elevation is not great, but the depression is surprisingly good, which, when coupled with the high overall height of this tank, it can be used hull down in the right terrain.


Early Research

In its stock form, the T69 is a very slow medium with worse firepower than the light tank before it, so players can choose to go 2 routes for their first upgrade.

  • You may have unlocked the top engine on the Tier 6 M44 SPG in which case it can be installed immediately
  • The 90mm adds a lot of burst damage over the 76mm, and gets very good HEAT ammo
  • The second engine is just over half as expensive as the 90mm, and helps increase mobility
  • Once either of these have been upgraded, players should get the suspension, as it makes terrain resistance and track traverse better, giving the tank more mobility, and the ability to mount more equipment
  • Next upgrade should either be the engine(s) or the 90mm, has it not already been unlocked
  • Save the radio for last if you have not unlocked it from a different tank


Suggested Equipment


Vertical Stabilizer Improved VentilationToolbox Enhanced Gun Laying Drive 


Gallery

Historical Info

T69 Prototype

T69 was a US Medium tank developed in the period from 1953 to 1955. The U.S. in the late '40s and early '50s was very interested in the development of French tanks with oscillating turrets. And so, it was not long as the Americans got hold of the 2nd experienced French AMX-13 tank. But even after a U.S. study pursued a series of setbacks for the creation of such tanks and then they turned to the French experience. The United States has achieved its greatest development in the creation of medium tanks with oscillating tower and the first of them was armed with a 90mm gun, T69, use the chassis experienced tank T42.

The French tanks automatic loader was introduced into the feed gap of the tower, which means that you need to recharge to be outside of the tank. In combat conditions, it meant the conclusion equipment from the combat zone to recharge, which means literally a single application of a tank in combat. U.S. went ahead and fixed this huge flaw placing the autoloader ammo drum under the gun of the tank, allowing relatively quick recharge tools without leaving the safety of the tanks hull.

Tanks main armament, T175 90 mm gun was essentially a version of the TJ39 900 mm gun installed on M36 Jackson and M26 Pershing, but with some assembly changes applied to solve the problem with the imposition of rollback. The autoloader could accommodate up to eight (8) conical shells, and could feed the gun at the rate of around 18 rounds per minute. After the shot, the cartridge was automatically ejected through a designated hatch on the turret. The layout of the tank - a classic. The crew consisted of 3 people. The loader was placed on the left side of the cast turret and was responsible for refilling the drum once empty while the gunner was located right in front of the tower, improving the comfort of using periscope sight. The engine power of 500 horses allowed max speed of 51 km\h. Suspension was built around individual torsion bar with hydraulic shock absorbers.

From 1955 to 1956, the tank was tested at the Aberdeen Proving Ground. The result was disappointing and revealed serious problems and failures of the automatic loader. Unfortunately, problem of stabilizing the rocking mechanism of the tower was never solved, and it eventually led to cancellation of the projects. Experience gained on T69 was used on all other experimental designs with oscillating turret.


Historical Gallery


USA
Light Tanks IT1 Cunningham IIM2 Light Tank IIT1E6 IIT2 Light Tank IIT7 Combat Car IIIM22 Locust IIIM3 Stuart IVM5 Stuart VM24 Chaffee VM7 VIT21 VIT37 VIIT71 VIIIM41 Walker Bulldog IXT49 XXM551 Sheridan
Medium Tanks IIT2 Medium Tank IIIM2 Medium Tank IVM3 Lee VM4 Improved VM4A2E4 Sherman VM4 Sherman VRam II VIM4A3E8 Fury VIM4A3E8 Thunderbolt VII VIM4A3E8 Sherman VIM4A3E2 Sherman Jumbo VIIT20 VIIT23E3 VIIIT25 Pilot Number 1 VIIIM46 Patton KR VIIIM26 Pershing VIIIT26E4 SuperPershing VIIIT69 VIIIT95E2 IXM46 Patton IXT54E1 XM48A1 Patton XM60 XT95E6
Heavy Tanks VT14 VT1 Heavy Tank VIM6 VIIT29 VIIIT26E5 VIIIM6A2E1 VIIIT32 VIIIT34 VIIIT34 B IXM103 XT110E5 XT57 Heavy Tank
Tank Destroyers IIT3 HMC IIIT56 GMC IVM8A1 IVT40 VM10 Wolverine VT67 VIM18 Hellcat VIM36 Jackson VIIM56 Scorpion VIIT28 Concept VIIT25/2 VIIT25 AT VIIIT28 VIIIT28 Prototype IXT30 IXT95 XT110E3 XT110E4
Self-Propelled Artillery IIT1 HMC IIIT18 HMC IIIM7 Priest IVT82 HMC IVM37 VM41 HMC VIM44 VIIM12 VIIIM40/M43 IXM53/M55 XT92 HMC
Medium Tanks
USA IIT2 Medium Tank IIIM2 Medium Tank IVM3 Lee VM4 Improved VM4A2E4 Sherman VM4 Sherman VRam II VIM4A3E8 Fury VIM4A3E8 Thunderbolt VII VIM4A3E8 Sherman VIM4A3E2 Sherman Jumbo VIIT20 VIIT23E3 VIIIT25 Pilot Number 1 VIIIM46 Patton KR VIIIM26 Pershing VIIIT26E4 SuperPershing VIIIT69 VIIIT95E2 IXM46 Patton IXT54E1 XM48A1 Patton XM60 XT95E6
UK IVickers Medium Mk. I IIVickers Medium Mk. II IIIVickers Medium Mk. III IVMatilda IVGrant IVAC 1 Sentinel VCrusader VSherman III VMatilda Black Prince VISherman Firefly VICromwell VIAC 4 Experimental VICromwell B VIIComet VIIICenturion Mk. I VIIIFV4202 VIIIChieftain/T95 IXCenturion Mk. 7/1 XCenturion Action X
Germany IIIGroßtraktor - Krupp IIIPz.Kpfw. IV Ausf. A IIIPz.Kpfw. S35 739 (f) IVPz.Kpfw. III Ausf. J IVPz.Kpfw. IV Ausf. D IVVK 20.01 (D) VPz.Kpfw. III Ausf. K VTurán III prototípus VPz.Kpfw. III/IV VPz.Kpfw. IV hydrostat. VPz.Kpfw. V/IV VPz.Kpfw. V/IV Alpha VPz.Kpfw. IV Ausf. H VPz.Kpfw. T 25 VIPz.Kpfw. IV Schmalturm VIVK 30.01 (P) VIVK 30.01 (D) VIVK 30.02 (M) VIIPanther/M10 VIIPanther VIIVK 30.02 (D) VIIIPanther mit 8,8 cm L/71 VIIIPanzer 58 Mutz VIIIIndien-Panzer VIIIPanther II IXE 50 IXT 55A IXLeopard Prototyp A XE 50 Ausf. M XLeopard 1
France IIID2 IIISomua S35 IVSARL 42 VRenault G1 VIIILorraine 40 t VIIIAMX Chasseur de chars VIIIM4A1 Revalorisé IXAMX 30 1er prototype IXBat.-Châtillon 25 t AP XBat.-Châtillon 25 t XAMX 30 B
USSR IVA-32 IVT-28E with F-30 IVT-28 VMatilda IV VT-34 VIA-43 VIT-34-85M VIT-34-85 Rudy VIT-34-85 VIIA-44 VIIKV-13 VIIT-43 VIIT-44-122 VIIIObject 416 VIIIT-54 first prototype VIIIT-44-100 (R) VIIISTG VIIISTG Guard VIIIT-44 IXObject 430 Version II IXT-54 XObject 140 XObject 430 XObject 907 XT-22 medium XT-62A
China VType T-34 VIType 58 VIIT-34-1 VIIIType 59 VIIIT-34-2 VIIIT-34-3 VIII59-Patton IXWZ-120 X121 X121B
Japan IIChi-Ni IIType 89 I-Go/Chi-Ro IIIType 97 Chi-Ha IVType 1 Chi-He VType 3 Chi-Nu VType 3 Chi-Nu Kai VIType 4 Chi-To VIIType 5 Chi-Ri VIIISTA-1 VIIISTA-2 IXType 61 XSTB-1
Czechoslovakia IVST vz. 39 VŠkoda T 24 VIŠkoda T 40 VIŠkoda T 25 VIIKonštrukta T-34/100 VIIITVP VTU Koncept IXŠkoda T 50 XTVP T 50/51
Sweden IVLago VStrv m/42 VIStrv m/42-57 Alt A.2 VIStrv 74 VIILeo VIIIPrimo Victoria