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Cruiser | U.S.A. | Tier X
Tech Tree Position
Purchase price25 000 Creditos
Hit Points49 700 
Main Battery
203 mm/55 Mk163 х 3 pcs.
Rate of Fire10.91 shots/min.
Reload Time5.5 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time30 sec.
Firing Range15.83 km.
Maximum Dispersion142 m.
HE Shell203 mm HE/HC Mk25 
Maximum HE Shell Damage2800 
Chance of Fire on Target Caused by HE Shell14 %
Initial HE Shell Velocity823 m./s.
HE Shell Weight118 kg.
AP Shell203 mm AP Mk21 
Maximum AP Shell Damage5000 
Initial AP Shell Velocity762 m./s.
AP Shell Weight152 kg.
Secondary Armament #1
127 mm/38 Mk326 х 2 pcs.
Firing Rangekm.
Rate of Fire10 shots/min.
Reload Timesec.
HE Shell127 mm HE Mk32 
Maximum HE Shell Damage1800 
Initial HE Shell Velocity792 m./s.
Chance of Fire on Target Caused by HE Shel%
AA Defense
76.2 mm/50 Mk3310 х 2 pcs.
. . . Average Damage per Second279 
. . . Firing Range5.01 km.
76,2 mm/50 Mk.22 en una montura Mk.332 х 2 pcs.
. . . Average Damage per Second55.8 
. . . Firing Range5.01 km.
127 mm/38 Mk326 х 2 pcs.
. . . Average Damage per Second90.6 
. . . Firing Range5.01 km.
Maximum Speed33 knot
Turning Circle Radius770 m.
Rudder Shift Time8.6 sec.
Surface Detectability Range13.86 km.
Air Detectability Range9.87 km.
Battle Levels
25 000

Salem — American Tier X cruiser.

A Des Moines-class heavy cruiser. Her main battery mounts were equipped with an auto-loading mechanism, which provided her with the greatest firepower among ships of her type. The cruiser's advantages included advanced radar equipment, powerful AA artillery, and reliable horizontal armor protection.

Salem was first released for sale with Update 0.7.6 and is available exclusively in the Armory for Credits Coal.


link=Ship: Rate of Fire
180 Degree Turn Time
Maximum Dispersion
Maximum HE Shell Damage
Chance of Fire on Target Caused by HE Shell
Maximum AP Shell Damage
Research price
Purchase price
203 mm/55 RF Mk.16 en una torreta10,9301422800145000 00
link=Ship: Hit Points
Main Turrets
Secondary Gun Turrets
AA Mounts
Torpedo Tubes
Hangar Capacity
Research price
Purchase price
Salem49 70062033612/6 00
link=Ship: Firing Range Increase
Maximum Firing Range
Research price
Purchase price
Mk10 mod. 1015,8 00
link=Ship: Maximum Speed
Research price
Purchase price
Propulsión: 120 000 CV33 00

Compatible Upgrades

 Slot 1  [[File:wows icon_modernization_PCM030_MainWeapon_Mod_I_bb1e79efbcc73dfa03a6dd5ae173566ee691b77e3a6587389d6f7ea07eb03588.png", "local": "{\"default\": \"gui|44px|Modificación 1 del armamento principal|link=Ship:Upgrades#Modificaci.C3.B3n.C2.A01_del.C2.A0armamento_principal]] [[File:wows icon_modernization_PCM031_SecondaryWeapon_Mod_I_5369d8b071df59a515906433ea1fff10a55841495258bcd04d3365467e61e4af.png", "local": "{\"default\": \"gui|44px|Modificación 1 del armamento auxiliar|link=Ship:Upgrades#Modificaci.C3.B3n.C2.A01_del.C2.A0armamento_auxiliar]] [[File:wows icon_modernization_PCM032_PowderMagazine_Mod_I_9607d8ec91ddcca4a95443845b888fbd9de4cd81df5a30a199d400657a552017.png", "local": "{\"default\": \"gui|44px|Modificación 1 de la santabárbara|link=Ship:Upgrades#Modificaci.C3.B3n.C2.A01_de_la.C2.A0santab.C3.A1rbara]]
 Slot 2  [[File:wows icon_modernization_PCM006_MainGun_Mod_II_bffc35efc4e090487fd6110a10a2be1f5d51b7918303f724194817e698055412.png", "local": "{\"default\": \"gui|44px|Modificación 2 de la batería principal|link=Ship:Upgrades#Modificaci.C3.B3n.C2.A02_de_la.C2.A0bater.C3.ADa_principal]] [[File:wows icon_modernization_PCM012_SecondaryGun_Mod_II_c87da07dc4aebb94da59f3df3f8c2934279decb9677334a1a7e4b1f1c9f9ad04.png", "local": "{\"default\": \"gui|44px|Modificación 1 de la batería secundaria|link=Ship:Upgrades#Modificaci.C3.B3n.C2.A01_de_la.C2.A0bater.C3.ADa_secundaria]] [[File:wows icon_modernization_PCM018_AirDefense_Mod_III_d3f357c6dc4e5e627a86e17a16432cb38da32bb1b7999b4a7852371491511770.png", "local": "{\"default\": \"gui|44px|Modificación 1 de los cañones AA|link=Ship:Upgrades#Modificaci.C3.B3n.C2.A01_de_los.C2.A0ca.C3.B1ones_AA]] [[File:wows icon_modernization_PCM033_Guidance_Mod_I_10c7521afe2d577c42618dd04cf6834f2be78cf6b64503844cf87793a5816484.png", "local": "{\"default\": \"gui|44px|Modificación 1 de los sistemas de tiro|link=Ship:Upgrades#Modificaci.C3.B3n.C2.A01_de_los.C2.A0sistemas_de_tiro]]
 Slot 3  [[File:wows icon_modernization_PCM013_MainGun_Mod_III_c6e20a5a027888820aca2cd031ba5959d38bc828202d8066ece4030712df8bd8.png", "local": "{\"default\": \"gui|44px|Modificación 3 de la batería principal|link=Ship:Upgrades#Modificaci.C3.B3n.C2.A03_de_la.C2.A0bater.C3.ADa_principal]] [[File:wows icon_modernization_PCM015_FireControl_Mod_II_5ca921f0d2091adf28b41b6ba5c580a6f18367edbeabab0d0e7c8ad486971ab9.png", "local": "{\"default\": \"gui|44px|Modificación 2 del sistema de control de tiro|link=Ship:Upgrades#Modificaci.C3.B3n.C2.A02_del_sistema_de_control_de_tiro]] [[File:wows icon_modernization_PCM074_AuxiliaryArmament_Mod_I_6c88e35c308f597529e7bd744826e39242fdb3a3f0429b0a3b2fb7a219480498.png", "local": "{\"default\": \"gui|44px|Modificación 2 del armamento auxiliar|link=Ship:Upgrades#Modificaci.C3.B3n.C2.A02_del_armamento_auxiliar]]
 Slot 4  [[File:wows icon_modernization_PCM020_DamageControl_Mod_I_bbc708467bc8f1e6264ac88fb8999ea40660e4b0b94b59ab7b3f1a8b60539ed8.png", "local": "{\"default\": \"gui|44px|Modificación 1 del sistema de control de daños|link=Ship:Upgrades#Modificaci.C3.B3n.C2.A01_del.C2.A0sistema_de_control_de_da.C3.B1os]] [[File:wows icon_modernization_PCM069_Movement_Mod_I_ca8429dcc45fdad36cdd474a13e5a289d6f7cf27ae32c9f30d42b72b9db493af.png", "local": "{\"default\": \"gui|44px|Protección de la sala de máquinas|link=Ship:Upgrades#Protecci.C3.B3n_de_la_sala_de_m.C3.A1quinas]]
 Slot 5  [[File:wows icon_modernization_PCM023_DamageControl_Mod_II_3c6aea0c5bccc94f1d8f1fa52662232afa007d784638ce6e981c8ad3457c63fa.png", "local": "{\"default\": \"gui|44px|Modificación 2 del sistema de control de daños|link=Ship:Upgrades#Modificaci.C3.B3n.C2.A02_del.C2.A0sistema_de_control_de_da.C3.B1os]] [[File:wows icon_modernization_PCM024_Engine_Mod_II_4b4f4c217cf5cf580f47ccbbf76ecede110c5143055c55ab45a82d19e87423fb.png", "local": "{\"default\": \"gui|44px|Modificación 1 de la propulsión|link=Ship:Upgrades#Modificaci.C3.B3n.C2.A01_de_la.C2.A0propulsi.C3.B3n]] [[File:wows icon_modernization_PCM025_SteeringGear_Mod_II_523c86ce4c7d228e73ee3d2cb406f4d78a205aa2453fec45b0925dec519bf7c5.png", "local": "{\"default\": \"gui|44px|Modificación 1 del aparato de gobierno|link=Ship:Upgrades#Modificaci.C3.B3n.C2.A01_del.C2.A0aparato_de_gobierno]] [[File:wows icon_modernization_PCM087_AirSupport_Mod_I_d26ea96903bf2c47669142777cfa61b0285e652ce26304ed9502bc8de35d0ded.png", "local": "{\"default\": \"gui|44px|Modificación 1 del ataque aéreo|link=Ship:Upgrades#Modificaci.C3.B3n.C2.A01_del_ataque_a.C3.A9reo]]
 Slot 6  [[File:wows icon_modernization_PCM026_LookoutStation_Mod_I_9bdab08af77f5c612cec2a357353f7b60d37118aaab4763721dd53230f68943b.png", "local": "{\"default\": \"gui|44px|Sistema de vigilancia de torpedos|link=Ship:Upgrades#Sistema_de_vigilancia_de_torpedos]] [[File:wows icon_modernization_PCM027_ConcealmentMeasures_Mod_I_bda1386ab237032301b6273e655a1998de5bfb50e2c8e59124c8a93d73093f0a.png", "local": "{\"default\": \"gui|44px|Modificación 1 del sistema de ocultación|link=Ship:Upgrades#Modificaci.C3.B3n.C2.A01_del.C2.A0sistema_de_ocultaci.C3.B3n]] [[File:wows icon_modernization_PCM035_SteeringGear_Mod_III_9bbaf379d4027413eb48f3407a4374e40151f55611d71fac0a66d12a5d4e4434.png", "local": "{\"default\": \"gui|44px|Modificación 2 del aparato de gobierno|link=Ship:Upgrades#Modificaci.C3.B3n.C2.A02_del.C2.A0aparato_de_gobierno]] [[File:wows icon_modernization_PCM072_AbilityWorktimeBoost_Mod_I_e6323cc6cf2a0c16e8a3a3ca4db0ceaebbdb868447435dbafea6f580b66ff101.png", "local": "{\"default\": \"gui|44px|Modificación 1 de los consumibles del barco|link=Ship:Upgrades#Modificaci.C3.B3n.C2.A01_de_los_consumibles_del_barco]]

Player Opinion


Warning. The data presented in the AA Defense sidebar section may be incorrect.
For a graphic summary of ships Tiers VIII thru XI see LittleWhiteMouse's "Actual AA DPS".

The first non-tech tree Tier X ship[1] in the game, Salem plays much like her tech tree sister Des Moines, albeit with more survivability at the trade off of less utility. Captains familiar with the American heavy cruiser branch should adapt to Salem’s minor quirks fairly quickly.

The largest difference between the two comes in the form of consumable choices. Des Moines can choose between While active, detects all enemy ships within the specified radius, disregarding obstacles such as smoke and terrain. (with a 10.0 km range), Plantilla:Catapult Fighter, or Spotting AircraftSigue a su anfitrion y mejora el rango de disparo de la bateria principal. for her Slot 3 consumable, and equips the standard version of Plantilla:Repair Party; Salem — who wasn't completed with her aircraft catapults installed — eschews aircraft entirely and has access to either While active, detects all enemy ships within the specified radius, disregarding obstacles such as smoke and terrain. (with a 8.5 km range) or While active, detects all enemy ships and torpedoes within the specified radius, without regard of obstacles such as smoke and terrain. in Slot 3, and equips a specialized repair teams consumable similar to those on Royal Navy cruisers. Most other vital statistics remain identical — or roughly comparable — between the two.

The primary trait of Salem is her absurd rate of fire for a heavy cruiser: each of her barrels loads a fresh 203mm round every 5.5 seconds. The speed at which she pummels enemy targets is a sight to behold, whether she is punishing an enemy destroyer caught by her radar, or pumping super-heavy American armor-piercing shells into the sides of enemy cruisers and battleships.

Enemy aircraft carriers don't enjoy seeing a Salem on the other team either; her adequate AA suite[2] is only a touch worse than Des Moines’, as Salem here is rendered without her short-range 20mm Oerlikons.

With the handling characteristics befitting her size and the utility offered by her consumables, Salem is an excellent support ship and a late-game terror. She serves equally well as both an anti-air and anti-destroyer screening vessel; however, unlike Des Moines, Salem’s radar is not as useful in assisting in the detection of enemy destroyers due to it's shorter range.

Like her sister ship, learning to use Salem's main battery guns to their fullest requires a bit of time and adaptation. The high shell arcs and long flight times at medium to long range give her both advantages and disadvantages that other Tier X cruisers lack. She is capable of sitting behind an island and using her high shell arcs to lob shells at distant targets from cover, or — more commonly — snuggle up to an island and point her bow at the enemy, while presenting a relatively small target profile. Exploiting this technique allows her captain to turn a disadvantage into an advantage. Lobbing armor-piercing shells at bigger targets such as battleships can deal a surprising amount of damage in a short time. And the high rate of fire of her HE shells can burn any battleship to the waterline.

Salem possesses a stronger repair consumable than Des Moines, functioning identically to that of British cruisers of Tiers VIII-X. When it comes to taking fire damage, Salem is functionally immune: her heal can repair up to four full duration fires (damage from the HE shells that triggered the fires not withstanding). While the enhanced repair gives her more flexibility and survivability in the event of positioning mistakes, captains should not be relying it to keep them alive in situations that Des Moines couldn't survive.

Unlike most other Tier X cruisers, Salem cannot effectively fight as an anti-surface combatant in open water, and her slower shells prevent her from faring well in ranged firefights. Instead, captains should focus on playing defensively during the initial stages of a game, and choose areas of the map that provide hard cover and allow them to fight enemies on their own terms at short and medium range. Despite lacking a torpedo armament, the closer Salem gets to a target, the more dangerous she becomes. It should not come as a surprise that if played well, Salem can dictate the early flow of a battle, then become more aggressive in the mid- and late-game stages, quickly mopping up the enemy team with her withering rate of fire. This isn't the only way to play Salem, of course, but it's a common one; captains should adjust their play style depending on the situation to give their team the best chance of winning. Knowing when to go defensive or aggressive is key to conning Salem to victory.


  • An insane rate of fire for such heavy guns.
  • High shell arcs make firing over islands easier.
  • AP SHS (super-heavy shells) retain penetration at range, and with superior ricochet angles (60-67.5°) can tear up all but the most heavily armored targets, especially in close.
  • A fair-to-good AA suite that turns solid when the Defensive AA Fire consumable is activated.
  • Contrary to the sidebar data on this page, Salem's long-range AA artillery reaches out to 5.8km.
  • 27mm of armor protects against 15-inch guns, 30mm of midsection protects against 16-inch guns; citadel is protected by a thick 152mm belt and a 127mm transverse bulkhead.
  • Plantilla:Specialized Repair Teams with up to 48% of the health pool restored per charge (with the India DeltaPlantilla:India Delta signal mounted).


  • Short ranged main battery with a stock reach of 15.8km.
  • High shell arcs make hitting targets at range tricksy.
  • Slow turret rotation for a cruiser.
  • No torpedoes.
  • Citadel is above water and easy to hit when showing broadside, and all 431mm or larger guns can overmatch her armor.
  • Poor torpedo defense (7%).
  • Mediocre agility.
  • Surveillance Radar has a relatively short range (8.5 km).
  • No Unique Upgrade (the first tier X ship without one).


As a tier X ship, Salem has no modules to research.

Optimal Configuration

The primary build for Salem is for the role of gunship to take advantage of her great strength: her main battery firepower. She can be built for long range, usually coupled with an open-water emphasis. Or more usually, as a shorter-range area control fighter.

Her AA suite does support a reasonable anti-aircraft build, though this build is somewhat situational unless divisioning with an aircraft carrier.


The recommended upgrades for a Long Range Gunship build. The longer range makes open water play more viable.

Playing Salem farther from the action, radar (especially her shorter range set) becomes less important. Slot 2 could better be used for Plantilla:Hydroacoustic Search Modification 1.

For Slot 5, another viable build for open water maneuver is to select Propulsion Mod 1 in Slot 4 and Plantilla:Steering Gears Modification 2 in Slot 5. Plantilla:Torpedo Lookout System is also worth considering, particularly with SGM1 in Slot 4.

The recommended upgrades for a Short Range Gunship build. This build somewhat supposes the heavy use of terrain.

Slot 2 – Although Salem's radar has shorter range than others, it is still a useful tool so Plantilla:Surveillance Radar Modification 1 may be the better choice here.

Slot 3 – For close-in work, where quick targeting can be critical, accuracy may be less important than the time to get the battery on target. Thus many captains may prefer Plantilla:Main Battery Modification 2, particularly since Main Battery Modification 3 in Slot 6 slows the turrets significantly.

The recommended upgrades for a maximum Anti-aircraft build:

AA Guns Modification 1 for Slot 3 lowers the priority sector prep time (cooldown) from 10 seconds to 8 seconds, so another choice in this slot is justifiable.

Commander Skills

Consider Outnumbered for a flank holding role. Because serious damage to Salem tends to be catastrophic, i.e. from unseen torpedoes or heavy battleship guns, the extra heal from Superintendent is not as powerful as it first appears.


Salem can equip the following consumables:

In Slot 3, choose Surveillance Radar for a Short Range gunship build. and Hydroacoustic Search for a Long Range gunship or AA support build.


As a premium ship, Salem comes with Default permanent camouflage and a set of permanent combat bonuses.


Salem captains should mount standard signal flags to improve the ship's performance in battle. India Delta (Plantilla:India Delta) and November Foxtrot (Plantilla:November Foxtrot) flags are highly recommended to improve the ship's survivability. Sierra Mike (Plantilla:Sierra Mike) is also recommended to increase the ship's top speed. India X-Ray (Plantilla:India X-Ray) and Victor Lima (Plantilla:Victor Lima) signal flags can be mounted to improve the ship's main battery.


Historical Info

Historical Gallery



  1. "Special" ships generally are those that are available for resources rather than cash. Special ships do not have the credit earning bonuses of true premiums. In all other relevant ways, they are treated as premium ships.
  2. While the 8-inch Mk.16 guns of the Des Moines class are dual purpose, they were never used in that role and are not represented as such in World of Warships.

LittleWhiteMouse's Premium Ship Review: Salem from the NA forums (partly based on incomplete information).

Video from the above

Ship Change Log

See here for links to Update notes.

  • Available for testing by supertesters in the game starting from Update 0.6.14.
  • Update 0.7.6:
    • Available for purchase in the Armory for 240,000 Coal.
  • Update 0.8.11:
    • The operating time of the Surveillance Radar consumable was increased from 25 to 40 s.
  • Update 0.9.2:
    • Armor thickness changed: side armor increased from 27 to 30 mm.
  • Update 0.9.5:
    • Small changes to geometry and textures.
  • Update 0.9.10:
    • The distribution of HP in the hull was slightly updated.
  • Update 0.10.0:
    • The firing range of the secondary battery was increased to 7.3 km.
  • Update 0.10.3:
    • The rearward firing angles of the bow turrets were fixed: now they are both 149 degrees.

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N/A  I Gryf 
U.S.S.R.  I Orlan • II DianaDoblones • II Diana LimaDoblones • II Novik • III AuroraDoblones • III Bogatyr • III OlegDoblones • III VaryagDoblones • III AL AvroraDoblones • IV Svietlana • V MurmanskDoblones • V Kotovsky • V Krasny KrymDoblones • V MikoyanDoblones • V KirovDoblones • VI Budyonny • VI MolotovDoblones • VI Admiral MakarovDoblones • VII Shchors • VII LazoDoblones • VIII Chapayev • VIII Tallinn • VIII Mikhail KutuzovDoblones • VIII OchakovDoblones • VIII Pyotr BagrationDoblones • VIII Bagration • IX Dmitri Donskoi • IX Riga • IX Kronshtadt • X Moskva • X Alexander Nevsky • X Petropavlovsk • X Stalingrad • X Smolensk • X Sevastopol 
U.K.  I Black Swan • II Weymouth • III Caledon • IV Danae • V Emerald • V Hawkins • V ExeterDoblones • VI Leander • VI Devonshire • VI LondonDoblones • VI DidoDoblones • VII Fiji • VII Surrey • VII BelfastDoblones • VIII Edinburgh • VIII Albemarle • VIII CheshireDoblones • VIII Tiger '59Doblones • VIII Belfast '43Doblones • VIII HampshireDoblones • IX Neptune • IX Drake • X Minotaur • X Goliath • X Plymouth • X Gibraltar • X Monmouth •  Edgar 
Italy  I Eritrea • II Nino Bixio • III Taranto • IV Alberto di Giussano • V Raimondo Montecuccoli • V GenovaDoblones • VI Trento • VI Duca d'AostaDoblones • VII Zara • VII Duca degli AbruzziDoblones • VII GoriziaDoblones • VIII Amalfi • IX Brindisi • X Venezia • X Napoli • X Napoli B 
N/A  I Van Kinsbergen • II Gelderland • III Java • IV De Ruyter • V Celebes • VI Kijkduin • VII Eendracht • VIII Haarlem • VIII De Zeven ProvinciënDoblones • IX Johan de Witt • X Gouden Leeuw 
France  I Bougainville • II Jurien de la Gravière • III Friant • IV Duguay-Trouin • V Émile Bertin • VI La Galissonnière • VI De GrasseDoblones • VI DupleixDoblones • VII Algérie • VII ToulonDoblones • VIII Charles Martel • VIII Cherbourg • VIII BayardDoblones • IX Saint-Louis • IX Brest • IX CarnotDoblones • X Henri IV • X Marseille • X Colbert •  Condé 
Commonwealth  VI PerthDoblones • VI MysoreDoblones • IX HectorDoblones • X Brisbane 
N/A  VI CanariasDoblones 
N/A  I Hércules • II Almirante Barroso • II Almirante AbreuDoblones • III Vicente Guerrero • IV Córdoba • V La Argentina • VI Almirante Cochrane • VII Coronel Bolognesi • VII Nueve de JulioDoblones • VIII Ignacio Allende • VIII Almirante Grau • IX Santander • X San Martin