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Wyoming
Wyoming_wows_main.jpg
Battleship | U.S.A. | Tier IV
Tech Tree Position
South Carolina
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Wyoming_icon_small.png
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New York
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 top
General
Research price7200 exp
Purchase price870 000 Credits
Hit Points41 500 
Main Battery
305 mm/50 Mk76 х 2 pcs.
Rate of Fireshots/min.
Reload Time30 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time60 sec.
Firing Range14.38 km.
Maximum Dispersion203 m.
HE Shell305 mm HE Common 870 lb 
Maximum HE Shell Damage4200 
Chance of Fire on Target Caused by HE Shell22 %
Initial HE Shell Velocity884 m./s.
HE Shell Weight394.6 kg.
AP Shell305 mm AP 870 lb 
Maximum AP Shell Damage8300 
Initial AP Shell Velocity884 m./s.
AP Shell Weight394.6 kg.
Secondary Armament #1
127 mm/51 Mk710 х 1 pcs.
Firing Range3.5 km.
Rate of Fire8.57 shots/min.
Reload Timesec.
HE Shell127 mm HE/HC Mk39 
Maximum HE Shell Damage1800 
Initial HE Shell Velocity960 m./s.
Chance of Fire on Target Caused by HE Shel%
Secondary Armament #2
127 mm/51 Mk76 х 1 pcs.
Firing Range3.5 km.
Rate of Fire8.57 shots/min.
Reload Timesec.
HE Shell127 mm HE/HC Mk39 
Maximum HE Shell Damage1800 
Initial HE Shell Velocity960 m./s.
Chance of Fire on Target Caused by HE Shel%
AA Defense
76.2 mm/50 Mk108 х 1 pcs.
. . . Average Damage per Second16.8 
. . . Firing Rangekm.
Maneuverability
Maximum Speed17.98 knot
Turning Circle Radius590 m.
Rudder Shift Time17.7 sec.
Concealment
Surface Detectability Range14.04 km.
Air Detectability Range9.66 km.
Battle Levels
12345678910
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IV
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870 000

Wyoming — American Tier IV battleship.

Un acorazado típico de la primera generación de la U.S. Navy. El barco estaba muy bien equilibrado para su época. En contraste con sus predecesores, el barco estaba armado con más cañones en la batería principal que poseían un mayor alcance de fuego. Su propulsión a turbina podía producir una velocidad bastante decente para ser un dreadnought.

Modules

Batería principal Rate of Fire
(shots/min)
180 Degree Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
305 mm/50 Mk7251,432034200238300 0100 000
Casco Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Wyoming (A)41 5001330561680 0150 000
Wyoming (B)43 80013305666/140 2300390 000
Sistema de control de tiro Firing Range Increase
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Mk4 mod. 1014,4 040 000
Mk4 mod. 21015,8 1200180 000
Motor Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsión: 24 000 cv18 032 000
Propulsión: 28 000 cv20,5 800120 000

Compatible Upgrades

 Slot 1  Modificación 1 del armamento principal Modificación 1 del armamento auxiliar Modificación 1 de la santabárbara
 Slot 4  Modificación 1 del sistema de control de daños Modificación 1 de la propulsión Modificación 1 del aparato de gobierno

Player Opinion

Performance

After upgrading from South Carolina, players will be happy to play Wyoming at Tier IV. She is a worthy upgrade, being well-armored and having decent firepower. Additionally, Wyoming benefits from protected matchmaking. Unless a player joins a division with a Tier V ship, the highest tier game Wyoming will encounter is Tier V. This benefits Wyoming, as she will never see the powerful ships at Tier VI. Wyoming is a well armored dreadnought, making her one of the toughest ships in the lower tiers. This armor allows her to brawl with Tier V battleships, but care should still be taken to avoid showing full broadside to battleships when possible. Wyoming is armed with six turrets, each with two guns. These guns provide her with a devastating broadside — but only if she connects with her target.

Counteracting the armor and firepower, Wyoming’s turrets are very slow turning, so it is extremely important to try to plan maneuvers in advance and try to avoid having to complete a 180-degree turret rotation in the heat of battle. This is doubly important when her maneuverability is considered. Wyoming is very slow, and it may take her an entire game to get across the map. As the battle begins, it is hugely important to try to read the map and see which way the enemy is going. However, Wyoming has excellent gun range for a Tier IV battleship, which allows her to hit distant targets if she finds herself out of position. At close range, Wyoming has a secondary battery that can tear apart destroyers. This is useful if a destroyer manages to sneak up on her. Overall, Wyoming is a good ship that is capable of devastating cruisers as well as battleships. To be used to her maximum potential, it is essential to read the map and plan tactical maneuvers and engagements prior to carrying them out. Players will experience the most success when supported by friendly destroyers and cruisers.

Pros:

  • Devastating broadside allows Wyoming to punish broadside cruisers and battleships and has excellent main battery firing range (for her tier) when fully upgraded.
  • Armor piercing (AP) shells can penetrate the armor and citadel of any ship she can encounter.
  • Capable of destroying enemy destroyers that wander too close.
  • Well armored for her tier; armor belt is capable of repelling small caliber shells.
  • With a short turning radius, Wyoming is capable of dodging torpedoes surprisingly well.
  • Decent anti-aircraft suite. When fully upgraded, Wyoming has a fighting chance against enemy aircraft.

Cons:

  • Painfully slow; most cruisers and destroyers are capable of outrunning Wyoming.
  • Weak against torpedoes, care should be taken to try to avoid taking hits when possible.
  • Turret 3 requires the ship to go broadside to fire.
  • Very slow turret traverse speed.

Research

Wyoming has 3 upgrades to research. Players should prioritize the propulsion upgrade first to improve her top speed. Following this, the hull upgrade is a logical choice to further improve her maneuverability by reducing rudder shift time. This upgrade also provides her with upgraded anti-aircraft defenses, important in battles with aircraft carriers. Finally, the range upgrade should be researched and mounted to provide Wyoming with excellent firing range.

Optimal Configuration

Upgrades

The recommended upgrades for Wyoming are as follows:


Upgrade Slot 1 provides players with a useful alternative to Main Armaments Modification 1. For players who wish to increase the survivability of the secondary and anti-aircraft armaments, Auxiliary Armaments Modification 1 should be mounted.

Commander Skills

Consumables

Wyoming has two consumable slots available:

Damage Control Party II (Plantilla:Damage Control Party 2) is recommended to allow the player to repair flooding and fires more quickly. However, at 22,000 credits per game, this can be expensive at lower tiers, especially in a loss.

Repair Party II (Plantilla:Repair Party 2) is optional; by mounting the premium version of this consumable, the player is provided with an additional charge and reduced cool down time. However, when used in addition to the premium version of Damage Control Party, it may be hard for the player to make a profit.

Camouflage

Wyoming can be equipped with standard or promotional camouflage. Type 1, 2, 5, or 6 camouflage can be purchased for a small amount of credits or doubloons. This is recommended to increase the dispersion of enemy shells or increase slightly improve the detectability range.

Signals

Gallery

Historical Info

Historical Gallery


Ships of U.S.A.
Destroyers  II Sampson • II SmithDoubloons • III Wickes • IV Clemson • V Nicholas • V HillDoubloons • VI Farragut • VI MonaghanDoubloons • VII Mahan • VII SimsDoubloons • VIII Benson • VIII KiddDoubloons • IX Fletcher • IX BenhamDoubloons • IX Black • X Gearing • X Somers 
Cruisers  I Erie • II Chester • II AlbanyDoubloons • III St. Louis • III CharlestonDoubloons • IV Phoenix • V Omaha • V MarbleheadDoubloons • V Marblehead LimaDoubloons • VI Pensacola • VI Dallas • VII AtlantaDoubloons • VII New Orleans • VII Helena • VII IndianapolisDoubloons • VII BoiseDoubloons • VII FlintDoubloons • VIII Baltimore • VIII Cleveland • VIII WichitaDoubloons • VIII AL MontpelierDoubloons • IX Buffalo • IX Seattle • IX Alaska • X Des Moines • X Worcester • X Salem 
Battleships  III South Carolina • IV Wyoming • IV Arkansas BetaDoubloons • V New York • V TexasDoubloons • VI New Mexico • VI ArizonaDoubloons • VI W. Virginia 1941Doubloons • VII Colorado • VIII North Carolina • VIII AlabamaDoubloons • VIII MassachusettsDoubloons • VIII Massachusetts BDoubloons • VIII Alabama ST • IX Iowa • IX Missouri • IX GeorgiaDoubloons • X Montana • X Ohio 
Aircraft Carriers  IV Langley • VI Ranger • VIII Lexington • VIII EnterpriseDoubloons • VIII SaipanDoubloons • X Midway
Battleships
Japan  II MikasaDoubloons • III Kawachi • IV Myōgi • IV IshizuchiDoubloons • V Kongō • V ARP Kongō • V ARP Kirishima • V ARP Haruna • V ARP Hiei • VI Fusō • VI MutsuDoubloons • VII Nagato • VII AshitakaDoubloons • VIII Amagi • VIII KiiDoubloons • IX Izumo • IX Musashi • X Yamato 
U.S.A.  III South Carolina • IV Wyoming • IV Arkansas BetaDoubloons • V New York • V TexasDoubloons • VI New Mexico • VI ArizonaDoubloons • VI W. Virginia 1941Doubloons • VII Colorado • VIII North Carolina • VIII AlabamaDoubloons • VIII MassachusettsDoubloons • VIII Massachusetts BDoubloons • VIII Alabama ST • IX Iowa • IX Missouri • IX GeorgiaDoubloons • X Montana • X Ohio 
U.S.S.R.  III Knyaz Suvorov • IV Imperator Nikolai IDoubloons • IV Gangut • V Pyotr Velikiy • V Oktyabrskaya RevolutsiyaDoubloons • VI Izmail • VII Sinop • VIII Vladivostok • VIII LeninDoubloons • IX Sovetsky Soyuz • X Kremlin • X Slava 
Germany  III Nassau • III König AlbertDoubloons • IV Kaiser • V König • VI Bayern • VI Prinz Eitel FriedrichDoubloons • VII Gneisenau • VII ScharnhorstDoubloons • VIII TirpitzDoubloons • VIII Bismarck • VIII Tirpitz BDoubloons • IX Friedrich der Große • X Großer Kurfürst 
U.K.  III Bellerophon • III DreadnoughtDoubloons • IV Orion • V Iron Duke • VI WarspiteDoubloons • VI Queen Elizabeth • VII King George V • VII HoodDoubloons • VII Nelson • VII Duke of YorkDoubloons • VIII Monarch • VIII VanguardDoubloons • IX Lion • X Conqueror • X Thunderer 
France  III Turenne • IV Courbet • V Bretagne • VI Normandie • VI DunkerqueDoubloons • VII Lyon • VIII Richelieu • VIII GascogneDoubloons • IX Alsace • IX Jean BartDoubloons • X République • X Bourgogne 
N/A  V Viribus Unitis 
Italy  V Giulio CesareDoubloons • VIII RomaDoubloons 
Pan-Asia  
Commonwealth  
N/A