Yorck
210 mm L/45 SK L/454 х 2 pcs. |
Rate of Fire5 shots/min. |
Reload Time12 sec. |
Rotation Speed5.2 deg./sec. |
180 Degree Turn Time34.62 sec. |
Firing Range15.75 km. |
Maximum Dispersion141 m. |
HE Shell210 mm Spr.Gr. L/4.3 Bdz. |
Maximum HE Shell Damage2900 |
Chance of Fire on Target Caused by HE Shell12 % |
Initial HE Shell Velocity900 m./s. |
HE Shell Weight113.5 kg. |
AP Shell210 mm P.Spr.Gr. L/3.1 |
Maximum AP Shell Damage5500 |
Initial AP Shell Velocity900 m./s. |
AP Shell Weight108 kg. |
88 mm L/76 Dop. L. C/324 х 2 pcs. |
Firing Range4.5 km. |
Rate of Fire15 shots/min. |
Reload Time4 sec. |
HE Shell88 mm Spr.Gr. |
Maximum HE Shell Damage1000 |
Initial HE Shell Velocity950 m./s. |
Chance of Fire on Target Caused by HE Shel4 % |
533 mm Drilling4 х 3 pcs. |
Rate of Fire0.88 shots/min. |
Reload Time68 sec. |
Rotation Speed25 deg./sec. |
180 Degree Turn Time7.2 sec. |
TorpedoG7a T1 |
Maximum Damage13 700 |
Torpedo Speed64 knot |
Torpedo Range6 km. |
20 mm Flakzwilling 386 х 2 pcs. |
. . . Average Damage per Second25.2 |
. . . Firing Range2.01 km. |
20 mm Flak 382 х 1 pcs. |
. . . Average Damage per Second6 |
. . . Firing Range2.01 km. |
40 mm L/56 Flak 286 х 1 pcs. |
. . . Average Damage per Second45 |
. . . Firing Range3.51 km. |
20 mm Flak 388 х 1 pcs. |
. . . Average Damage per Second24 |
. . . Firing Range2.01 km. |
88 mm L/76 Dop. L. C/324 х 2 pcs. |
. . . Average Damage per Second32.4 |
. . . Firing Range3.99 km. |
Maximum Speed32 knot |
Turning Circle Radius650 m. |
Rudder Shift Time11.4 sec. |
Surface Detectability Range13.86 km. |
Air Detectability Range7.41 km. |
Yorck — German Tier VII cruiser.
Debido a sus características bien equilibradas, el barco tenía una mejor protección que los cruceros de primera generación y superaba en artillería a los cruceros ligeros de su época, que estaban sujetos por el Tratado Naval de Washington.
Modules
Compatible Upgrades
Slot 1 | [[File:wows icon_modernization_PCM030_MainWeapon_Mod_I_bb1e79efbcc73dfa03a6dd5ae173566ee691b77e3a6587389d6f7ea07eb03588.png", "local": "{\"default\": \"gui|44px|Modificación 1 del armamento principal|link=Ship:Upgrades#Modificaci.C3.B3n.C2.A01_del.C2.A0armamento_principal]] | [[File:wows icon_modernization_PCM031_SecondaryWeapon_Mod_I_5369d8b071df59a515906433ea1fff10a55841495258bcd04d3365467e61e4af.png", "local": "{\"default\": \"gui|44px|Modificación 1 del armamento auxiliar|link=Ship:Upgrades#Modificaci.C3.B3n.C2.A01_del.C2.A0armamento_auxiliar]] | [[File:wows icon_modernization_PCM032_PowderMagazine_Mod_I_9607d8ec91ddcca4a95443845b888fbd9de4cd81df5a30a199d400657a552017.png", "local": "{\"default\": \"gui|44px|Modificación 1 de la santabárbara|link=Ship:Upgrades#Modificaci.C3.B3n.C2.A01_de_la.C2.A0santab.C3.A1rbara]] | ||
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Slot 2 | [[File:wows icon_modernization_PCM006_MainGun_Mod_II_bffc35efc4e090487fd6110a10a2be1f5d51b7918303f724194817e698055412.png", "local": "{\"default\": \"gui|44px|Modificación 2 de la batería principal|link=Ship:Upgrades#Modificaci.C3.B3n.C2.A02_de_la.C2.A0bater.C3.ADa_principal]] | [[File:wows icon_modernization_PCM012_SecondaryGun_Mod_II_c87da07dc4aebb94da59f3df3f8c2934279decb9677334a1a7e4b1f1c9f9ad04.png", "local": "{\"default\": \"gui|44px|Modificación 1 de la batería secundaria|link=Ship:Upgrades#Modificaci.C3.B3n.C2.A01_de_la.C2.A0bater.C3.ADa_secundaria]] | [[File:wows icon_modernization_PCM018_AirDefense_Mod_III_d3f357c6dc4e5e627a86e17a16432cb38da32bb1b7999b4a7852371491511770.png", "local": "{\"default\": \"gui|44px|Modificación 1 de los cañones AA|link=Ship:Upgrades#Modificaci.C3.B3n.C2.A01_de_los.C2.A0ca.C3.B1ones_AA]] | [[File:wows icon_modernization_PCM033_Guidance_Mod_I_10c7521afe2d577c42618dd04cf6834f2be78cf6b64503844cf87793a5816484.png", "local": "{\"default\": \"gui|44px|Modificación 1 de los sistemas de tiro|link=Ship:Upgrades#Modificaci.C3.B3n.C2.A01_de_los.C2.A0sistemas_de_tiro]] | [[File:wows icon_modernization_PCM070_Torpedo_Mod_IV_9e34ebc4f1a15656201b4148e32870eb1c67ddb2fb1a0bc410406236b472d1dd.png", "local": "{\"default\": \"gui|44px|Modificación 1 de los tubos de torpedo|link=Ship:Upgrades#Modificaci.C3.B3n.C2.A01_de_los.C2.A0tubos_de_torpedo]] |
Slot 4 | [[File:wows icon_modernization_PCM020_DamageControl_Mod_I_bbc708467bc8f1e6264ac88fb8999ea40660e4b0b94b59ab7b3f1a8b60539ed8.png", "local": "{\"default\": \"gui|44px|Modificación 1 del sistema de control de daños|link=Ship:Upgrades#Modificaci.C3.B3n.C2.A01_del.C2.A0sistema_de_control_de_da.C3.B1os]] | [[File:wows icon_modernization_PCM069_Movement_Mod_I_ca8429dcc45fdad36cdd474a13e5a289d6f7cf27ae32c9f30d42b72b9db493af.png", "local": "{\"default\": \"gui|44px|Protección de la sala de máquinas|link=Ship:Upgrades#Protecci.C3.B3n_de_la_sala_de_m.C3.A1quinas]] | |||
Slot 5 | [[File:wows icon_modernization_PCM023_DamageControl_Mod_II_3c6aea0c5bccc94f1d8f1fa52662232afa007d784638ce6e981c8ad3457c63fa.png", "local": "{\"default\": \"gui|44px|Modificación 2 del sistema de control de daños|link=Ship:Upgrades#Modificaci.C3.B3n.C2.A02_del.C2.A0sistema_de_control_de_da.C3.B1os]] | [[File:wows icon_modernization_PCM024_Engine_Mod_II_4b4f4c217cf5cf580f47ccbbf76ecede110c5143055c55ab45a82d19e87423fb.png", "local": "{\"default\": \"gui|44px|Modificación 1 de la propulsión|link=Ship:Upgrades#Modificaci.C3.B3n.C2.A01_de_la.C2.A0propulsi.C3.B3n]] | [[File:wows icon_modernization_PCM025_SteeringGear_Mod_II_523c86ce4c7d228e73ee3d2cb406f4d78a205aa2453fec45b0925dec519bf7c5.png", "local": "{\"default\": \"gui|44px|Modificación 1 del aparato de gobierno|link=Ship:Upgrades#Modificaci.C3.B3n.C2.A01_del.C2.A0aparato_de_gobierno]] | [[File:wows icon_modernization_PCM089_DepthCharges_Mod_I_734ed2711a1c6aa8227fa258f81054dcc2db8aecf66e4baaf0006589181ceb33.png", "local": "{\"default\": \"gui|44px|Modificación 1 de las cargas de profundidad|link=Ship:Upgrades#Modificaci.C3.B3n.C2.A01_de_las_cargas_de_profundidad]] |
Player Opinion
Performance
The first heavy cruiser of the German line, Yorck is a radical change from her predecessors at Tiers V and VI... so much so that she is often a badly maligned and misunderstood ship.
New Yorck captains will immediately notice the change in the main battery. Königsberg and Nürnberg both sport nine 150mm guns; Yorck’s battery is comprised of eight 210mm rifles. She fires twice as slowly as Nürnberg as well, which requires some adjustment. Her 210mm shells, however, have greatly improved damage performance over the 150mm ones of her predecessors, particularly the high explosive shells. Indeed, Yorck has the best HE shell performance of the entire German cruiser line with a base damage of 2900 points and a 12% fire chance.
One of the habits that new Yorck captains must break early is the habit of firing armor piercing rounds at long ranges. The ballistic performance of her AP shells drops off sharply at ranges past 10km; so sharply, in fact, that even landing shells on targets beyond such range is extremely challenging. Inside of 10km, the AP shell performance is much more reliable and they can be used to punish broadside cruisers and battleships as veterans of Königsberg and Nürnberg would expect. Outside that range, Yorck captains will find themselves firing primarily HE rounds for most of a match, which is a very significant change from the habits they learned at Tiers V and VI. Additionally, Yorck’s armor is somewhat better than Nürnberg, as befitting her heavy cruiser status. She is still prone to citadel hits when broadside, but is the first German cruiser to feature the turtleback armor scheme that makes them more difficult to citadel at medium and close range (particularly when well-angled against incoming fire).
In her stock configuration, Yorck finds herself with a default firing range equal to or longer than that of her American, British, and Japanese contemporaries (Pensacola, Fiji and Myoko, respectively). Only the French Algérie exceeds her 17.3km range when fully upgraded. Her anti-aircraft suite is solid if unremarkable; her quick rudder shift, small turning circle, and compact overall length combine to make her a difficult target for enemy bomber aircraft.
On the whole, Yorck is one of the better Tier VII cruisers available for captains who are willing to take the time to learn to adapt their play style to the ship and not attempt to force the ship into a play style it is ill-suited for.Pros:
- Unrivaled range for a cruiser at her tier.
- Excellent handling characteristics; relatively fast rudder shift and small turning radius.
- Good damage on AP shells.
- Improved armor and German turtleback armor scheme give her a modicum of additional survivability.
- Fast reload time for a heavy cruiser (12 seconds).
- Has reasonable concealment.
- Has access to the German Hydroacoustic Search consumable.
Cons:
- Fairly slow turret traverse.
- Armor — despite being improved over that of Nürnberg — still cannot take much punishment, and sometimes HE shells will deal more damage than expected.
- Average health pool amongst her contemporaries.
- Anti-aircraft suite is sufficient, but unremarkable.
Research
Optimal Configuration
Upgrades
Main Armaments Modification 1 is the easy — and recommended — choice for Upgrade Slot 1. Upgrade Slot 2 offers three interesting choices: Aiming Systems Modification 1, AA Guns Modification 2, or Main Battery Modification 2 (which, when combined with Expert Marksman drops her turret traverse under 27 seconds for 180 degree turn time). Ultimately this is captain's choice, but Main Battery Modification 2 is recommended so that Yorck can keep her guns on target while actively maneuvering. Propulsion Modification 1 is recommended in Upgrade Slot 4; Yorck’s engine is sometimes vulnerable to incoming HE fire. Either Propulsion Modification 2 or Steering Gears Modification 2 are good choices in Upgrade Slot 5.
Commander Skills
Of all the cruisers in the German line, Yorck will benefit most from Demolition Expert at Level 3 given how frequently she will find herself firing HE shells. Expert Marksman is a must at Level 2, and Concealment Expert is highly recommended at Level 4.
Recommended Commander Skills | ||||||||
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Cost (points) |
Endurance | Attack | Support | Versatility | ||||
1 |
★★★ |
|
★ |
|
★ |
|
★★ |
|
2 |
★★ |
★ |
★★★ |
|
|
|
★★ |
★ |
3 |
★ |
|
|
|
★★ |
★★ |
★★★ |
★ |
4 |
|
★ |
|
|
★★ |
★ |
|
★★★ |
Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Not Useful |
Camouflage
Type 1, 2, or 5 camouflage can be equipped for credits; Types 2 or 5 are recommended at a minimum to reduce the accuracy of incoming shells.
Players who wish to spend doubloons can equip Yorck with Type 17 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.
Signals
Recommended Signal Flags | |||||
---|---|---|---|---|---|
Combat | |||||
★ |
|
★★★ |
|
★★★ |
|
★★ |
★★ |
|
|
|
★ |
Economic | |||||
|
|
★★★ |
★ |
| |
Special | |||||
|
|
★ |
|
| |
Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Not Useful |
Gallery
Historical Info
Historical Gallery