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Kuma

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Kuma_wows_main.jpg
Cruiser | Japan | Tier IV
Tech Tree Position
Tenryū
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Kuma_icon_small.png
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Furutaka
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General
Research price5600 exp
Purchase price760 000 Credits
Hit Points23 000 
Main Battery
140 mm/50 3rd Year Type7 х 1 pcs.
Rate of Fire10 shots/min.
Reload Timesec.
Rotation Speed8.5 deg./sec.
180 Degree Turn Time21.18 sec.
Firing Range11.67 km.
Maximum Dispersion113 m.
HE Shell140 mm HE Type0 
Maximum HE Shell Damage2400 
Chance of Fire on Target Caused by HE Shell10 %
Initial HE Shell Velocity850 m./s.
HE Shell Weight38 kg.
AP Shell140 mm Capped Common Shell 
Maximum AP Shell Damage2700 
Initial AP Shell Velocity850 m./s.
AP Shell Weight38 kg.
Torpedo Tubes
533 mm Twin4 х 2 pcs.
Rate of Fire1.43 shots/min.
Reload Time42 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
Torpedo533 mm Type6 
Maximum Damage10 833 
Torpedo Speed57 knot
Torpedo Range6.99 km.
AA Defense
6.5 mm/115 3rd Year Type2 х 1 pcs.
. . . Average Damage per Second2.4 
. . . Firing Range0.99 km.
80 mm/40 (3) 3rd Year Type2 х 1 pcs.
. . . Average Damage per Second3.2 
. . . Firing Rangekm.
Maneuverability
Maximum Speed34.5 knot
Turning Circle Radius640 m.
Rudder Shift Time6.9 sec.
Concealment
Surface Detectability Range11.34 km.
Air Detectability Range6.54 km.
Battle Levels
12345678910
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IV
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760 000

Kuma — Japanese Tier IV cruiser.

Un crucero ligero multipropósito que pudiera servir como explorador y destructor de escuadra. Comparado con la clase precedente, el Kuma poseía un mayor desplazamiento, armamento reforzado y una velocidad incrementada. Retuvo la débil defensa AA que era típica de los cruceros japoneses de períodos anteriores.

Modules

Batería principal Rate of Fire
(shots/min)
180 Degree Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
140 mm/50 Tipo 31021,181132400102700 044 000
Casco Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Kuma (A)23 00066572/240 080 000
Kuma (B)24 2006657640 2000300 000
Torpedos Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180 Degree Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
Tipo 61,4427,210 833577 0200 000
Sistema de control de tiro Firing Range Increase
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Tipo 4 mod. 1011,7 060 000
Tipo 4 mod. 21012,8 900140 000
Motor Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsión: 90 000 cv34,5 040 000

Compatible Upgrades

 Slot 1  Modificación 1 del armamento principal Modificación 1 del armamento auxiliar Modificación 1 de la santabárbara
 Slot 4  Modificación 1 del sistema de control de daños Modificación 1 de la propulsión Modificación 1 del aparato de gobierno

Player Opinion

Performance

The Kuma is an improvement of the previous Tenryu. The Kuma inherits the same rapid fire 140 mm guns of its predecessor in greater number. With more guns the Kuma is able to deliver a greater volume of fire making the ship better at surface combat. A pair of double torpedo launchers on each side allows the Kuma to deliver 4 torpedoes per broadside. These torpedoes have an excellent range of 7 km and solid damage.

However, the Kuma suffers from several weaknesses. First of all the citadel of the ship sits high above the water line and is easily penetrated by the AP shells of most of her opponents. Moreover, the engine and steering modules are easy to disable. Finally the Kuma has extremely weak AA defence and will have trouble effectively shooting down planes. The addition of the catapult fighter with the B hull upgrade provides a minor improvement.

The Kuma is a fun ship to play. The high rate of fire and strong torpedo armament provides the player the tools to inflict substantial damage to ships of any type. Players should be wary about protecting the sides of the ship from enemy fire to avoid citadel penetrations. This is especially true when facing battleships as the AP rounds from any battleship that the Kuma will face have a high probability of hitting the citadel. The torpedo tubes are also poorly protected and may be disabled by enemy fire.

Pros:

  • Great guns with a long range and fast reload
  • Powerful torpedoes with 7 km range
  • She is very maneuverable for her size.
  • Low slung profile makes her hard to hit
  • She is equipped with a catapult fighter
  • Very deadly to enemy destroyers.

Cons:

  • Loses torpedo firing systems easily.
  • Rudder is made of paper.
  • Armor that can absorb practically nothing.
  • Catches fire with ease and shares the large citadel of Tenryu.
  • AA is all bark and no bite.
  • No secondaries.

Research

  • Get the hull upgrade first for added AA and survivability plus a fighter aircraft.
  • Then the fire control for increasing gun range from 11.2 to 12.4 km.
If her captain is carried over from the preceding cruisers, then the captain should already have, or have enough points for, a first and second skill. Otherwise, you should be able to collect enough points to do so by playing her. While you can be quite flexible with your first skill choice, your second skill must invariably be Expert Marksman, because while Kuma may not really need herself, all Japanese cruisers from her successor Furutaka and onwards will be beleaguered by slow turret rotation speeds.

Optimal Configuration


Commander Skills

Gallery

Historical Info

Historical Gallery


Ships of Japan
Destroyers  II TachibanaDoubloons • II Umikaze • II Tachibana LimaDoubloons • III Wakatake • IV Isokaze • V Minekaze • V FūjinDoubloons • V KamikazeDoubloons • V Kamikaze RDoubloons • V Mutsuki • VI Fubuki • VI Hatsuharu • VI ShinonomeDoubloons • VII Akatsuki • VII Shiratsuyu • VII Yūdachi • VIII Akizuki • VIII Kagerō • VIII AsashioDoubloons • VIII Asashio BDoubloons • VIII HSF HarekazeDoubloons • VIII AL YukikazeDoubloons • IX Yūgumo • IX Kitakaze • X Shimakaze • X Harugumo 
Cruisers  I Hashidate • II Chikuma • III Tenryū • III KatoriDoubloons • IV YūbariDoubloons • IV Kuma • IV Iwaki AlphaDoubloons • V Furutaka • V Yahagi • VI Aoba • VII Myōkō • VII ARP Myoko • VII ARP Ashigara • VII ARP Haguro • VII Southern Dragon • VII Eastern Dragon • VII ARP Nachi • VIII Mogami • VIII AtagoDoubloons • VIII Atago BDoubloons • VIII ARP Takao • IX Ibuki • IX Azuma • X Zaō • X Yoshino 
Battleships  II MikasaDoubloons • III Kawachi • IV Myōgi • IV IshizuchiDoubloons • V Kongō • V ARP Kongō • V ARP Kirishima • V ARP Haruna • V ARP Hiei • VI Fusō • VI MutsuDoubloons • VII Nagato • VII AshitakaDoubloons • VIII Amagi • VIII KiiDoubloons • IX Izumo • IX Musashi • X Yamato 
Aircraft Carriers  IV Hōshō • VI Ryūjō • VIII Shōkaku • VIII KagaDoubloons • X Hakuryū
Cruisers
France  I Bougainville • II Jurien de la Gravière • III Friant • IV Duguay-Trouin • V Émile Bertin • VI La Galissonnière • VI De GrasseDoubloons • VII Algérie • VIII Charles Martel • VIII Bayard • IX Saint-Louis • X Henri IV • X Colbert 
Japan  I Hashidate • II Chikuma • III Tenryū • III KatoriDoubloons • IV YūbariDoubloons • IV Kuma • IV Iwaki AlphaDoubloons • V Furutaka • V Yahagi • VI Aoba • VII Myōkō • VII ARP Myoko • VII ARP Ashigara • VII ARP Haguro • VII Southern Dragon • VII Eastern Dragon • VII ARP Nachi • VIII Mogami • VIII AtagoDoubloons • VIII Atago BDoubloons • VIII ARP Takao • IX Ibuki • IX Azuma • X Zaō • X Yoshino 
U.S.A.  I Erie • II Chester • II AlbanyDoubloons • III St. Louis • III CharlestonDoubloons • IV Phoenix • V Omaha • V MarbleheadDoubloons • V Marblehead LimaDoubloons • VI Pensacola • VI Dallas • VII AtlantaDoubloons • VII New Orleans • VII Helena • VII IndianapolisDoubloons • VII BoiseDoubloons • VII FlintDoubloons • VIII Baltimore • VIII Cleveland • VIII WichitaDoubloons • VIII AL MontpelierDoubloons • IX Buffalo • IX Seattle • IX Alaska • X Des Moines • X Worcester • X Salem 
U.S.S.R.  I Orlan • II DianaDoubloons • II Diana LimaDoubloons • II Novik • III AuroraDoubloons • III Bogatyr • III OlegDoubloons • III VaryagDoubloons • IV Svietlana • V MurmanskDoubloons • V Kirov • V Krasny KrymDoubloons • VI Budyonny • VI MolotovDoubloons • VI Admiral Makarov • VII Shchors • VII LazoDoubloons • VIII Chapayev • VIII Mikhail KutuzovDoubloons • IX Dmitri Donskoi • IX Kronshtadt • X Moskva • X Stalingrad • X Smolensk 
Germany  I Hermelin • II Dresden • II EmdenDoubloons • III Kolberg • IV Karlsruhe • V Königsberg • VI Nürnberg • VI Admiral Graf SpeeDoubloons • VI HSF Admiral Graf SpeeDoubloons • VII Yorck • VIII Admiral Hipper • VIII Prinz EugenDoubloons • IX Roon • X Hindenburg 
U.K.  I Black Swan • II Weymouth • III Caledon • IV Danae • V Emerald • V ExeterDoubloons • VI Leander • VII Fiji • VII BelfastDoubloons • VIII Edinburgh • IX Neptune • X Minotaur 
Pan-Asia  I Chengan • VI HuangheDoubloons • VIII IrianDoubloons 
Italy  VI Duca d'AostaDoubloons • VII Duca degli AbruzziDoubloons 
Commonwealth  VI PerthDoubloons 
N/A  VII Nueve de JulioDoubloons 
Poland