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T1 HMC

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T1 HMC

T1_HMC_render_1.jpg
Battle Tier
1234567891011
Overview
Mouse over "
Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
3,300  Credits Cost
8080 HP Hit Points
5.17/5.25.21/7 t Weight Limit
Crew
  1. Commander (Gunner, Radio Operator)
  2. Driver
  3. Gunner
  4. Loader
Mobility
7589 hp Engine Power
34/12 km/h Speed Limit
1820 deg/s Traverse
14.5117.08 hp/t Power/Wt Ratio
YesYes Pivot
Armor
9.5/9.5/9.5 mm Hull Armor
Armament







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HE







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HE
Shells




















56/0




















56/0
Shell Cost
175//175// HP Damage
19//19// mm Penetration



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6.67 r/m 

Standard Gun

Reload Times
Nominal: 9 s
50% Crew: 11.15 s
75% Crew: 9.73 s
100% Crew: 8.63 s
Rammer: 7.77 s
Vents: 8.44 s
Both: 7.6 s
Both and BiA: 7.43 s
Both and Max Crew %: 7.12 s

See Crew, Consumables, or Equipment for more information.



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6.67 r/m 

Standard Gun

Reload Times
Nominal: 9 s
50% Crew: 11.15 s
75% Crew: 9.73 s
100% Crew: 8.63 s
Rammer: 7.77 s
Vents: 8.44 s
Both: 7.6 s
Both and BiA: 7.43 s
Both and Max Crew %: 7.12 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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2598.75

Standard Gun

Using Shell Type 1 (175 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2598.75
50% Crew: 2098.25
75% Crew: 2402.75
100% Crew: 2710.75
100% Crew
Vents: 2772
Rammer: 3011.75
Both: 3080
Both and BiA: 3148.25
Both and Max Crew %: 3284.75

Advantageous Damage Per Minute
First-shot DPM: 2773.75
50% Crew: 2273.25
75% Crew: 2577.75
100% Crew: 2885.75
100% Crew
Rammer: 3186.75
Vents: 2947
Both: 3255
Both and BiA: 3323.25
Both and Max Crew %: 3459.75

See here, here, or here for more information.






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2598.75

Standard Gun

Using Shell Type 1 (175 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2598.75
50% Crew: 2098.25
75% Crew: 2402.75
100% Crew: 2710.75
100% Crew
Vents: 2772
Rammer: 3011.75
Both: 3080
Both and BiA: 3148.25
Both and Max Crew %: 3284.75

Advantageous Damage Per Minute
First-shot DPM: 2773.75
50% Crew: 2273.25
75% Crew: 2577.75
100% Crew: 2885.75
100% Crew
Rammer: 3186.75
Vents: 2947
Both: 3255
Both and BiA: 3323.25
Both and Max Crew %: 3459.75

See here, here, or here for more information.
Damage Per Minute


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0.8 m 

With 50% Crew: 1.018 m
With 75% Crew: 0.896 m
With 100% Crew: 0.8 m
With BiA: 0.782 m
With BiA and Vents: 0.767 m
Maximum possible: 0.735 m

For more details, see Crew


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0.8 m 

With 50% Crew: 1.018 m
With 75% Crew: 0.896 m
With 100% Crew: 0.8 m
With BiA: 0.782 m
With BiA and Vents: 0.767 m
Maximum possible: 0.735 m

For more details, see Crew
Accuracy


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5.5 s 

With 50% Crew: 7 s
With 75% Crew: 6.159 s
With 100% Crew: 5.5 s
With GLD: 5 s
With BiA: 5.374 s
With BiA and Vents: 5.274 s
With both and GLD: 4.794 s
Maximum possible: 4.596 s

For more details, see Crew or Equipment


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5.5 s 

With 50% Crew: 7 s
With 75% Crew: 6.159 s
With 100% Crew: 5.5 s
With GLD: 5 s
With BiA: 5.374 s
With BiA and Vents: 5.274 s
With both and GLD: 4.794 s
Maximum possible: 4.596 s

For more details, see Crew or Equipment
Aim time
1515 deg/s Gun Traverse Speed
60° Gun Arc
-5°/+45°-5°/+45° Elevation Arc
6060 rounds Ammo Capacity
General
2020 % Chance of Fire






250 m 

With 50% Crew: 196.4 m
With 75% Crew: 223.2 m
With 100% Crew: 250 m
With Recon and Situational Awareness: 262.7 m
With Coated Optics: 275 m
With Binocular Telescope: 312.5 m
Maximum possible: 357.9 m

For more details, see Skills or Equipment






250 m 

With 50% Crew: 196.4 m
With 75% Crew: 223.2 m
With 100% Crew: 250 m
With Recon and Situational Awareness: 262.7 m
With Coated Optics: 275 m
With Binocular Telescope: 312.5 m
Maximum possible: 357.9 m

For more details, see Skills or Equipment
View Range


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265 m 

With 50% Crew: 208.2 m
With 75% Crew: 236.6 m
With 100% Crew: 265 m
With 100% Signal Boost: 318 m
When affected by 100% Relaying: 291.5 m
Maximum possible: 381.3 m

For more details, see Skills or Equipment


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325 m 

With 50% Crew: 255.3 m
With 75% Crew: 290.2 m
With 100% Crew: 325 m
With 100% Signal Boost: 390 m
When affected by 100% Relaying: 357.5 m
Maximum possible: 467.7 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top


II

annoA107_T1_HMC.png

3300

The T1 HMC is an American tier 2 self-propelled gun.

The T1 Howitzer Motor Carriage was created in the fall of 1930 on the T2 chassis. The design incorporated components of the T1 Cunningham. Due to the Great Depression, all work on the project was discontinued at the prototype stage.

The T1 HMC leads to the M7 Priest, and the T18 HMC.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

II 75 mm Pack Howitzer M1 19 175 6.67 0.8 5.5 155 2780

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

II LaSalle V8 75 75 20 300 550
II LaSalle V8 89 89 20 300 800

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(гр/сек)
Rmin Weight
(kg)
Price
(Credits)

I T1 HMC 5.2 18 0 1000 250
II T1 HMC modified 7 20 0 1000 550

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(м)
Weight
(kg)
Price
(Credits)

IV SCR 210 325 80 1980
II SCR 200 265 40 0


Compatible Equipment

Light Spall Liner Camouflage Net Coated Optics Enhanced Gun Laying Drive Medium-Caliber Artillery Shell Rammer Binocular Telescope Toolbox "Wet" Ammo Rack Class 1 

Compatible Consumables

Automatic Fire Extinguisher Case of Cola 100-octane Gasoline 105-octane Gasoline Manual Fire Extinguisher Large First Aid Kit Large Repair Kit Small First Aid Kit Small Repair Kit 


Player Opinion

Pros and Cons

Pros:


  • Immense Gun traverse range
  • Magnificent gun range, can shoot from corner to corner, comparable to tier 4 SPG's
  • Has only one gun, so no stock grind.
  • Second highest Hitpoints of the Tier 2 SPG's by barely anything, and is second to the G.Pz.Mk.VI.
  • Hull traverse is second best, and sets the tone for the rest of the American SPG line, slow but decent.


Cons:


  • Only one gun, it doesn't get any better than what you start with.
  • Ridiculously bad fully-aimed accuracy, coupled with large recticle bloom and slow aim time, second worst for the tier 2 SPG's
  • Large profile makes it easy to hit.
  • Second worst top radio range
  • Tied for second lowest rate of fire


Performance

Overall, the T1 HMC is best described as second to something. It is second to nearly everything, be it second best or second worst. In Fact, it's only the best in gun range and gun arc ( How far it can shoot and how far it can traverse before having to move the hull). The gun range is extremely far, despite mostly seeing maps where this won't be quite needed. The gun traverse range is very impressive, meaning very little hull traverse will be needed. That's quite important as the gun's accuracy is very bad. You will miss quite a lot of shots, thanks to the aforementioned accuracy coupled with a slow aim time and big recticle bloom. Also, self-defense will be difficult. The large profile won't hide you very much, your low hp doesn't help, and the reload will be the cherry on the dead tank sundae. There is little that the T1 HMC has that makes it better than any other SPG, other than gun range and gun arc. Even if you can shoot far, you most likely won't hit anything reliably. You don't have the fast aim speed of the FT BS or SU-18, nor the high damage the G.Pz.Mk.VI has if it were to hit. The T1 HMC is best described as an under-powered SPG.


Gallery

History for this tank not found

Historical Gallery


USA
Light Tanks IT1 Cunningham IIM2 Light Tank IIT1E6 IIT2 Light Tank IIT7 Combat Car IIIM22 Locust IIIM3 Stuart IVM5 Stuart VM24 Chaffee VM7 VIT21 VIT37 VIIT71 VIIIM41 Walker Bulldog IXT49 XXM551 Sheridan
Medium Tanks IIT2 Medium Tank IIIM2 Medium Tank IVM3 Lee VM4 Improved VM4A2E4 Sherman VM4 Sherman VRam II VIM4A3E8 Fury VIM4A3E8 Sherman VIM4A3E2 Sherman Jumbo VIIT20 VIIT23E3 VIIIT25 Pilot Number 1 VIIIM46 Patton KR VIIIM26 Pershing VIIIT26E4 SuperPershing VIIIT69 VIIIT95E2 IXM46 Patton IXT54E1 XM48A1 Patton XM60 XT95E6
Heavy Tanks VT14 VT1 Heavy Tank VIM6 VIIT29 VIIIT26E5 VIIIM6A2E1 VIIIT32 VIIIT34 VIIIT34 B IXM103 XT110E5 XT57 Heavy Tank
Tank Destroyers IIT3 HMC IIIT56 GMC IVM8A1 IVT40 VM10 Wolverine VT67 VIM18 Hellcat VIM36 Jackson VIIM56 Scorpion VIIT28 Concept VIIT25/2 VIIT25 AT VIIIT28 VIIIT28 Prototype IXT30 IXT95 XT110E3 XT110E4
Self-Propelled Artillery IIT1 HMC IIIT18 HMC IIIM7 Priest IVT82 HMC IVM37 VM41 HMC VIM44 VIIM12 VIIIM40/M43 IXM53/M55 XT92 HMC
Self-Propelled Guns
USA IIT1 HMC IIIT18 HMC IIIM7 Priest IVT82 HMC IVM37 VM41 HMC VIM44 VIIM12 VIIIM40/M43 IXM53/M55 XT92 HMC
UK IILoyd Gun Carriage IIISexton II IIISexton I IVBirch Gun VBishop VIFV304 VIICrusader 5.5-in. SP VIIIFV207 IXFV3805 XConqueror Gun Carriage
Germany IIG.Pz. Mk. VI (e) IIISturmpanzer I Bison IIIWespe IVPz.Sfl. IVb IVSturmpanzer II VGrille VIHummel VIIG.W. Panther VIIIG.W. Tiger (P) IXG.W. Tiger XG.W. E 100
France IIRenault FT 75 BS IIILorraine 39L AM IVAMX 105 AM mle. 47 VAMX 13 105 AM mle. 50 V105 leFH18B2 VIAMX 13 F3 AM VIILorraine 155 mle. 50 VIIILorraine 155 mle. 51 IXBat.-Châtillon 155 55 XBat.-Châtillon 155 58
USSR IISU-18 IIISU-26 IVSU-5 VSU-122A VISU-8 VIIS-51 VIISU-14-1 VIIISU-14-2 IX212A XObject 261
China
Japan
Czechoslovakia
Sweden