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Crusader 5.5-in. SP

Crusader 5.5-in. SP

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Crusader 5.5-in. SP

Crusader_5.5-in._SP_render_1.jpg
Battle Tier
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Overview
Mouse over "
Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
1,440,000  Credits Cost
350350 HP Hit Points
17.59/1919/21 t Weight Limit
Crew
  1. Commander (Radio Operator)
  2. Gunner
  3. Driver
  4. Loader
  5. Loader
Mobility
395410 hp Engine Power
14/43.5 km/h Speed Limit
3032 deg/s Traverse
22.4621.58 hp/t Power/Wt Ratio
YesYes Pivot
Armor
28.3/28.3/12 mm Hull Armor
Armament







{{#ifeq:|ARMOR_PIERCING||



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HE







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HE/HE
Shells




















250/0




















700/4800
Shell Cost
450//600/600/ HP Damage
28//35/35/ mm Penetration



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5 r/m 

Standard Gun

Reload Times
Nominal: 12 s
50% Crew: 14.87 s
75% Crew: 12.98 s
100% Crew: 11.51 s
Rammer: 10.36 s
Vents: 11.26 s
Both: 10.13 s
Both and BiA: 9.91 s
Both and Max Crew %: 9.5 s

See Crew, Consumables, or Equipment for more information.



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2.07 r/m 

Standard Gun

Reload Times
Nominal: 29 s
50% Crew: 35.92 s
75% Crew: 31.37 s
100% Crew: 27.81 s
Rammer: 25.03 s
Vents: 27.2 s
Both: 24.48 s
Both and BiA: 23.95 s
Both and Max Crew %: 22.95 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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1701

Standard Gun

Using Shell Type 1 (450 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 1701
50% Crew: 1372.5
75% Crew: 1570.5
100% Crew: 1773
100% Crew
Vents: 1813.5
Rammer: 1971
Both: 2016
Both and BiA: 2061
Both and Max Crew %: 2146.5

Advantageous Damage Per Minute
First-shot DPM: 2151
50% Crew: 1822.5
75% Crew: 2020.5
100% Crew: 2223
100% Crew
Rammer: 2421
Vents: 2263.5
Both: 2466
Both and BiA: 2511
Both and Max Crew %: 2596.5

See here, here, or here for more information.






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1242

Standard Gun

Using Shell Type 1 (600 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 1242
50% Crew: 1002
75% Crew: 1146
100% Crew: 1296
100% Crew
Vents: 1326
Rammer: 1440
Both: 1470
Both and BiA: 1506
Both and Max Crew %: 1572

Advantageous Damage Per Minute
First-shot DPM: 1842
50% Crew: 1602
75% Crew: 1746
100% Crew: 1896
100% Crew
Rammer: 2040
Vents: 1926
Both: 2070
Both and BiA: 2106
Both and Max Crew %: 2172

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (600 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 1242
50% Crew: 1002
75% Crew: 1146
100% Crew: 1296
100% Crew
Vents: 1326
Rammer: 1440
Both: 1470
Both and BiA: 1506
Both and Max Crew %: 1572

Advantageous Damage Per Minute
First-shot DPM: 1842
50% Crew: 1602
75% Crew: 1746
100% Crew: 1896
100% Crew
Rammer: 2040
Vents: 1926
Both: 2070
Both and BiA: 2106
Both and Max Crew %: 2172

See here, here, or here for more information.
Damage Per Minute


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0.66 m 

With 50% Crew: 0.818 m
With 75% Crew: 0.714 m
With 100% Crew: 0.633 m
With BiA: 0.619 m
With BiA and Vents: 0.605 m
Maximum possible: 0.58 m

For more details, see Crew


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0.66 m 

With 50% Crew: 0.818 m
With 75% Crew: 0.714 m
With 100% Crew: 0.633 m
With BiA: 0.619 m
With BiA and Vents: 0.605 m
Maximum possible: 0.58 m

For more details, see Crew
Accuracy


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4 s 

With 50% Crew: 4.955 s
With 75% Crew: 4.327 s
With 100% Crew: 3.835 s
With GLD: 3.487 s
With BiA: 3.751 s
With BiA and Vents: 3.669 s
With both and GLD: 3.336 s
Maximum possible: 3.197 s

For more details, see Crew or Equipment


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4.8 s 

With 50% Crew: 5.946 s
With 75% Crew: 5.192 s
With 100% Crew: 4.602 s
With GLD: 4.184 s
With BiA: 4.501 s
With BiA and Vents: 4.403 s
With both and GLD: 4.003 s
Maximum possible: 3.837 s

For more details, see Crew or Equipment
Aim time
1414 deg/s Gun Traverse Speed
40° Gun Arc
-5°/+45°-5°/+45° Elevation Arc
6432 rounds Ammo Capacity
General
2020 % Chance of Fire






275 m 

With 50% Crew: 216.1 m
With 75% Crew: 245.6 m
With 100% Crew: 275 m
With Recon and Situational Awareness: 288.9 m
With Coated Optics: 302.5 m
With Binocular Telescope: 343.75 m
Maximum possible: 393.7 m

For more details, see Skills or Equipment






275 m 

With 50% Crew: 216.1 m
With 75% Crew: 245.6 m
With 100% Crew: 275 m
With Recon and Situational Awareness: 288.9 m
With Coated Optics: 302.5 m
With Binocular Telescope: 343.75 m
Maximum possible: 393.7 m

For more details, see Skills or Equipment
View Range


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375 m 

With 50% Crew: 294.6 m
With 75% Crew: 334.8 m
With 100% Crew: 375 m
With 100% Signal Boost: 450 m
When affected by 100% Relaying: 412.5 m
Maximum possible: 539.6 m

For more details, see Skills or Equipment


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550 m 

With 50% Crew: 432.1 m
With 75% Crew: 491.1 m
With 100% Crew: 550 m
With 100% Signal Boost: 660 m
When affected by 100% Relaying: 605 m
Maximum possible: 791.4 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top
Crusader 5.5-in. SP


VII

annoGB29_Crusader_5inch.png

1440000

The Crusader 5.5-in. SP is a British tier 7 self-propelled gun.

An SPG on the Crusader chassis with a 140-mm howitzer. The vehicle was developed after the end of WWII. The work on the project was discontinued at the prototyping stage. Never entered mass production or saw service.

The Crusader mounted with a 5.5-inch gun is quite the interesting SPG to play. It is horrifically slow driving forward, but this is because its gun is mounted on the chassis backwards. Therefore, driving in reverse actually achieves a higher top speed than driving normally. It can take some time to get used to these controls, but they end up being an effective tactic to throw off enemies who are unfamiliar with it. Its top gun has great range, a good aiming time, and a respectable rate of fire, although it has poor alpha damage for its tier and somewhat low accuracy.

The Crusader 5.5-in. SP leads to the FV207.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

V Q.F. 4.5-in. Howitzer 28 450 5 0.66 4 463 43000
VII B.L. 5.5-in. Gun 35/35 600/600 2.07 0.66 4.8 1869 88000

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

IV Nuffield Liberty Mk. III 395 20 383 11500
V Nuffield Liberty Mk. V 410 20 383 12500

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(гр/сек)
Rmin Weight
(kg)
Price
(Credits)

VI Crusader Mk. II 19 30 0 9000 15000
VII Crusader 5.5-in. SP 21 32 0 9000 20000

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(м)
Weight
(kg)
Price
(Credits)

VII WS No. 19 Mk. II 450 40 21000
VI WS No. 19 Mk. I 400 40 15000
V WS No. 9 375 40 3600
VIII WS No. 19 Mk. III 550 40 22000


Compatible Equipment

Medium Spall Liner Camouflage Net Fill Tanks with CO2 Coated Optics Enhanced Gun Laying Drive Enhanced Christie Suspension Medium-Caliber Artillery Shell Rammer Binocular Telescope Toolbox "Wet" Ammo Rack Class 1 

Compatible Consumables

Automatic Fire Extinguisher 100-octane Gasoline 105-octane Gasoline Manual Fire Extinguisher Large First Aid Kit Large Repair Kit Pudding and Tea Small First Aid Kit Small Repair Kit 


Player Opinion

Pros and Cons

Pros:


  • Top gun has very long range at 1300 m
  • Good aim time and rather large gun arc
  • Decent reload time makes up for lack of damage
  • Small size and very good maneuverability for artillery
  • Great acceleration and good top reverse speed (43KM/H), excellent for escaping after shooting


Cons:


  • Poor range for stock gun (500 m), But its still better than FV304
  • Poor alpha for its tier, but can still easily cripple enemies
  • Unusual controls (You have to drive it backwards to reach top speed)
  • Top gun has a low shell arc (but significantly faster shell travel time)
  • Hard to perform a "drive-by" due to the poor forward speed


Performance

Unlike most tanks, the Crusader SP has a faster reverse speed than forward speed: 44 km/h compared to 14. This is because its gun was mounted pointing toward the rear of the Crusader chassis. Although the Crusader SP gets a gun with twice as much damage and range than the FV, it's not as effective at distances higher than 600m due to only average accuracy combined with below average splash radius. That said, use your high mobility, low profile and gun depression to hide behind small hills at a fair distance from the enemy and shoot them, that is play more as a TD with very low health and armor. In addition, this arty is one of the best at defending itself due to high reverse speed and great turning, fast reload time (for SPG) and the fact that it has gun depression, which is very usable at close quarters fight, especially versus TDs and other SPGs. Furthermore, it has an excellent gun arc allowing you more time to aim a shot.


Early Research

  • The WS No. 19 Mk. III Radio carries over from the FV304. Mount it immediately.
  • First, research the Nuffield Liberty Mk. V Engine.
  • Next, research the Crusader 5.5-in. SP Suspension.
  • Finally, research the B.L. 5.5-in. Gun.


Suggested Equipment


Medium-Caliber Artillery Shell Rammer Enhanced Gun Laying Drive 


Gallery

Historical Info

5.5 inch howitzer

The 5.5-inch Gun was one of the two British medium guns of World War 2, which both used the same carriage (the other was the 4.5-inch Gun). It first entered service in 1942 replacing 6-inch Howitzers in medium regiments. It had limited service in Indian regiments and equipped a South African and three Canadian regiments in Europe. It was popular and recognized as an effective gun, however, there was a problem with bore premature, particularly in Burma and in late 1944 some 5.5-inch were temporarily replaced by old 6-inch howitzers in that theatre. Initially it had a 100 lb shell but later in the war an 80 lb shell was introduced and this eventually replaced the 100 lb. It left British service in the mid-1970s, UK last used them operationally in Borneo and Radfan in the mid-1960s and the last round was fired in UK was in 1995. Its last operational use seems to have been with the South African Defence Force in Angola in the 1980s. In European countries it was referred to as the 140-mm (or 14-cm) gun.

Self propelled varians

No SP versions ever entered service although an SP was the highest priority equipment at the end on WW2. After WW2 there was an open SP built on the Crusader gun tractor, some design work on FV 305, a 5.5-inch SP using the proposed FV 300 series carriage, it was cancelled in 1948. However, in 1950 a new SP design started, FV 3805, based on a Centurion tank chassis. A prototype was built, it had a fully enclosed fighting compartment and a barbette mounted gun. It was cancelled in about 1958.


Historical Gallery

Historical Accuracy Errata

The following are consensus errors or inconsistencies which have been identified with the configuration of the vehicle in question and conflict with information available on the public record. The causes for these divergences in the game are normally not disclosed and may be rooted in game balance.

The Crusader 5.5-in. SP's only armament was the 5.5-inch gun, hence the name. The 4.5-inch howitzer was only used on the BT-42, a Finnish assault gun.


UK
Light Tanks IICruiser Mk. I IIM2 IICruiser Mk. III IILight Mk. VIC IIIStuart I-IV IIICruiser Mk. IV IIICruiser Mk. II IVValentine IVCovenanter
Medium Tanks IVickers Medium Mk. I IIVickers Medium Mk. II IIIVickers Medium Mk. III IVMatilda IVGrant IVAC 1 Sentinel VCrusader VSherman III VMatilda Black Prince VISherman Firefly VICromwell VIAC 4 Experimental VICromwell B VIIComet VIIICenturion Mk. I VIIIFV4202 VIIIChieftain/T95 IXCenturion Mk. 7/1 XCenturion Action X
Heavy Tanks VChurchill I VExcelsior VIChurchill VII VITOG II* VIIBlack Prince VIIFV201 (A45) VIIICaernarvon IXConqueror XFV215b
Tank Destroyers IIUniversal Carrier 2-pdr IIIValentine AT IVAlecto VArcher VAT 2 VIChurchill Gun Carrier VIAchilles VIAT 8 VIIChallenger VIIAT 15A VIIAT 7 VIIIAT 15 VIIICharioteer IXTortoise IXFV4004 Conway XFV215b (183) XFV4005 Stage II
Self-Propelled Artillery IILoyd Gun Carriage IIISexton II IIISexton I IVBirch Gun VBishop VIFV304 VIICrusader 5.5-in. SP VIIIFV207 IXFV3805 XConqueror Gun Carriage
Self-Propelled Guns
USA IIT1 HMC IIIT18 HMC IIIM7 Priest IVT82 HMC IVM37 VM41 HMC VIM44 VIIM12 VIIIM40/M43 IXM53/M55 XT92 HMC
UK IILoyd Gun Carriage IIISexton II IIISexton I IVBirch Gun VBishop VIFV304 VIICrusader 5.5-in. SP VIIIFV207 IXFV3805 XConqueror Gun Carriage
Germany IIG.Pz. Mk. VI (e) IIISturmpanzer I Bison IIIWespe IVPz.Sfl. IVb IVSturmpanzer II VGrille VIHummel VIIG.W. Panther VIIIG.W. Tiger (P) IXG.W. Tiger XG.W. E 100
France IIRenault FT 75 BS IIILorraine 39L AM IVAMX 105 AM mle. 47 VAMX 13 105 AM mle. 50 V105 leFH18B2 VIAMX 13 F3 AM VIILorraine 155 mle. 50 VIIILorraine 155 mle. 51 IXBat.-Châtillon 155 55 XBat.-Châtillon 155 58
USSR IISU-18 IIISU-26 IVSU-5 VSU-122A VISU-8 VIIS-51 VIISU-14-1 VIIISU-14-2 IX212A XObject 261
China
Japan
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Sweden