Welcome to Wargaming.net Wiki!
Variants

212A

Jump to: navigation, search











































































212A

AnnoR51_Object_212.png
Battle Tier
1234567891011
Overview
Mouse over "
Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
3,700,000  Credits Cost
46092 HP Hit Points
54.86/55.521.48/57.5 t Weight Limit
Crew
  1. Commander
  2. Gunner
  3. Driver
  4. Radio Operator
  5. Loader
  6. Loader
Mobility
700850 hp Engine Power
35/10 km/h Speed Limit
1618 deg/s Traverse
12.7639.57 hp/t Power/Wt Ratio
YesYes Pivot
Armor
// mm Hull Armor
Armament







{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||



{{#ifeq:ARMOR_PIERCING|ARMOR_PIERCING||


HE/HE







{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||



{{#ifeq:ARMOR_PIERCING|ARMOR_PIERCING||


HE/HE
Shells




















1120/1310/1210




















1910/2270/2055
Shell Cost
600/800/440900/1200/600 HP Damage
38/48/21652/65/258 mm Penetration



|


|}}

|


|}}















2.4 r/m 

Standard Gun

Reload Times
Nominal: 25 s
50% Crew: 30.97 s
75% Crew: 27.04 s
100% Crew: 23.97 s
Rammer: 21.57 s
Vents: 23.44 s
Both: 21.1 s
Both and BiA: 20.64 s
Both and Max Crew %: 19.78 s

See Crew, Consumables, or Equipment for more information.



|


|}}

|


|}}















1.54 r/m 

Standard Gun

Reload Times
Nominal: 39 s
50% Crew: 48.31 s
75% Crew: 42.18 s
100% Crew: 37.39 s
Rammer: 33.65 s
Vents: 36.57 s
Both: 32.91 s
Both and BiA: 32.19 s
Both and Max Crew %: 30.86 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






|


|}}

|


|}}





























1440

Standard Gun

Using Shell Type 1 (600 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 1440
50% Crew: 1164
75% Crew: 1332
100% Crew: 1500
100% Crew
Vents: 1536
Rammer: 1668
Both: 1704
Both and BiA: 1740
Both and Max Crew %: 1818

Advantageous Damage Per Minute
First-shot DPM: 2040
50% Crew: 1764
75% Crew: 1932
100% Crew: 2100
100% Crew
Rammer: 2268
Vents: 2136
Both: 2304
Both and BiA: 2340
Both and Max Crew %: 2418

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (800 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 1920
50% Crew: 1552
75% Crew: 1776
100% Crew: 2000
100% Crew
Vents: 2048
Rammer: 2224
Both: 2272
Both and BiA: 2320
Both and Max Crew %: 2424

Advantageous Damage Per Minute
First-shot DPM: 2720
50% Crew: 2352
75% Crew: 2576
100% Crew: 2800
100% Crew
Rammer: 3024
Vents: 2848
Both: 3072
Both and BiA: 3120
Both and Max Crew %: 3224

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (440 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1056
50% Crew: 853.6
75% Crew: 976.8
100% Crew: 1100
100% Crew
Vents: 1126.4
Rammer: 1223.2
Both: 1249.6
Both and BiA: 1276
Both and Max Crew %: 1333.2

Advantageous Damage Per Minute
First-shot DPM: 1496
50% Crew: 1293.6
75% Crew: 1416.8
100% Crew: 1540
100% Crew
Rammer: 1663.2
Vents: 1566.4
Both: 1689.6
Both and BiA: 1716
Both and Max Crew %: 1773.2

See here, here, or here for more information.






|


|}}

|


|}}





























1386

Standard Gun

Using Shell Type 1 (900 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 1386
50% Crew: 1116
75% Crew: 1278
100% Crew: 1449
100% Crew
Vents: 1485
Rammer: 1611
Both: 1647
Both and BiA: 1683
Both and Max Crew %: 1755

Advantageous Damage Per Minute
First-shot DPM: 2286
50% Crew: 2016
75% Crew: 2178
100% Crew: 2349
100% Crew
Rammer: 2511
Vents: 2385
Both: 2547
Both and BiA: 2583
Both and Max Crew %: 2655

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (1200 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 1848
50% Crew: 1488
75% Crew: 1704
100% Crew: 1932
100% Crew
Vents: 1980
Rammer: 2148
Both: 2196
Both and BiA: 2244
Both and Max Crew %: 2340

Advantageous Damage Per Minute
First-shot DPM: 3048
50% Crew: 2688
75% Crew: 2904
100% Crew: 3132
100% Crew
Rammer: 3348
Vents: 3180
Both: 3396
Both and BiA: 3444
Both and Max Crew %: 3540

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (600 Damage):


Theoretical Damage Per Minute
Nominal DPM: 924
50% Crew: 744
75% Crew: 852
100% Crew: 966
100% Crew
Vents: 990
Rammer: 1074
Both: 1098
Both and BiA: 1122
Both and Max Crew %: 1170

Advantageous Damage Per Minute
First-shot DPM: 1524
50% Crew: 1344
75% Crew: 1452
100% Crew: 1566
100% Crew
Rammer: 1674
Vents: 1590
Both: 1698
Both and BiA: 1722
Both and Max Crew %: 1770

See here, here, or here for more information.
Damage Per Minute


|


|}}



0.65 m 

With 50% Crew: 0.805 m
With 75% Crew: 0.703 m
With 100% Crew: 0.623 m
With BiA: 0.61 m
With BiA and Vents: 0.596 m
Maximum possible: 0.572 m

For more details, see Crew


|


|}}



0.75 m 

With 50% Crew: 0.929 m
With 75% Crew: 0.811 m
With 100% Crew: 0.719 m
With BiA: 0.703 m
With BiA and Vents: 0.688 m
Maximum possible: 0.659 m

For more details, see Crew
Accuracy


|


|}}



4.5 s 

With 50% Crew: 5.575 s
With 75% Crew: 4.867 s
With 100% Crew: 4.315 s
With GLD: 3.923 s
With BiA: 4.22 s
With BiA and Vents: 4.128 s
With both and GLD: 3.753 s
Maximum possible: 3.597 s

For more details, see Crew or Equipment


|


|}}



5.2 s 

With 50% Crew: 6.442 s
With 75% Crew: 5.625 s
With 100% Crew: 4.986 s
With GLD: 4.533 s
With BiA: 4.876 s
With BiA and Vents: 4.77 s
With both and GLD: 4.337 s
Maximum possible: 4.157 s

For more details, see Crew or Equipment
Aim time
1212 deg/s Gun Traverse Speed
8° Gun Arc
-1°/+45°-1°/+45° Elevation Arc
4740 rounds Ammo Capacity
General
2012 % Chance of Fire






270 m 

With 50% Crew: 212.1 m
With 75% Crew: 241.1 m
With 100% Crew: 270 m
With Recon and Situational Awareness: 283.7 m
With Coated Optics: 297 m
With Binocular Telescope: 337.5 m
Maximum possible: 386.5 m

For more details, see Skills or Equipment






270 m 

With 50% Crew: 212.1 m
With 75% Crew: 241.1 m
With 100% Crew: 270 m
With Recon and Situational Awareness: 283.7 m
With Coated Optics: 297 m
With Binocular Telescope: 337.5 m
Maximum possible: 386.5 m

For more details, see Skills or Equipment
View Range


|


|}}



360 m 

With 50% Crew: 290.6 m
With 75% Crew: 332.8 m
With 100% Crew: 375.5 m
With 100% Signal Boost: 432 m
When affected by 100% Relaying: 396 m
Maximum possible: 540.4 m

For more details, see Skills or Equipment


|


|}}



625 m 

With 50% Crew: 504.5 m
With 75% Crew: 577.8 m
With 100% Crew: 651.8 m
With 100% Signal Boost: 750 m
When affected by 100% Relaying: 687.5 m
Maximum possible: 938.3 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top

Additional Statistics
(Top Configuration)

Camouflage

  • Stationary: 3.71%
  • When Moving: 2%
  • When Firing: 0.31%


Terrain Resistance

  • On Hard Ground: 1.25
  • On Medium Ground: 1.44
  • On Soft Ground: 2.4


Dispersion Change Values

  • Turret Contribution
  • Rotation: 0.58
  • Shot Recoil: 5.75
  • Suspension Contribution
  • Acceleration: 0.33
  • Turning: 0.33


With 100% Crew

IX

AnnoR51_Object_212.png

3700000

The 212A is a Soviet tier 9 self-propelled gun.

Technical requirements for the 212A self-propelled gun were developed in August 1940. The Special Design Bureau No. 2 of the Leningrad Kirov Plant started development based on the KV-220. Blueprints for the vehicle were ready by February 24, 1941, but a prototype was never manufactured. By August of 1941, development was passed on to the UHMP (Ural Heavy Machinery Plant), but a prototype was never built.

Despite having the same 203mm B-4 gun from its predecessors, the gun characteristics have been upgraded greatly, as it has larger gun traverse and a shorter reload time, also had a big jump in ammunition capacity to 40 shells up from 12 from the S-51 and 16 from the SU-14. However, is much less mobile than its predecessors, and plays at a higher tier.

The 212A leads to the Object 261.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

VII 152 mm BR-2 38/48/216 600/800/440 2.4 0.65 4.5 5720 92000
IX 203 mm B-4 52/65/258 900/1200/600 1.54 0.75 5.2 5200 235000

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

VII M-17F 700 20 610 35000
IX V-2K forced 850 12 750 85000

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(gr/sec)
Rmin Weight
(kg)
Price
(Credits)

VIII 212A 55.5 16 0 15000 30600
IX 212A enhanced 57.5 18 0 15000 59400

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(m)
Weight
(kg)
Price
(Credits)

V 10R 360 100 3660
IX 12RT 625 110 33600

Compatible Equipment

Low Noise Exhaust System Class 1 Heavy Spall Liner Camouflage Net Class 2 Coated Optics Class 1 Experimental Optics Wear-Resistant Gun Laying Drive Improved Configuration Venting System Innovative Loading System Enhanced Gun Laying Drive Class 1 Modified Configuration Class 1 Improved Rotation Mechanism Class 1 Improved Ventilation Class 1 Binocular Telescope Class 1 Gun Rammer Class 1 Turbocharger Class 1 

Compatible Consumables

Automatic Fire Extinguisher Natural Cover Optical Calibration Aim Tuning Experienced Firefighters Manual Fire Extinguisher Pre-Battle Maintenance Vent Purge Large First Aid Kit Large Repair Kit Duty Comes First Lend-Lease Oil Shell Organizer Orderly Ammo Rack Focus on Target Extra Combat Rations Removed Speed Governor Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Combat Course 


Player Opinion

Pros and Cons

Pros:


  • Good splash radius and damage
  • Can use ventilation equipment
  • Great ammo capacity
  • Upgraded gun has even higher vertical shell arc than the M53/55's upgraded gun, allowing you to hit targets behind cover
  • Painless grind; top gun is already researched, and weights less than stock. You can save exp on suspension and engine.


Cons:


  • Large silhouette
  • Slow traverse speed along with low mobility
  • Narrow horizontal gun traverse
  • Very poor view range
  • Needs Radio Operator


Performance

The 212A plays much like its predecessors with bonuses to various stats, as it has better accuracy and a faster reload than the SU-14-2. However, its horizontal gun traverse is still narrow and its mobility leaves much to be desired. However, its shell arc is higher than even the M53/55, meaning it can hit over cover and hit vehicles that think they are arty safe. as with the other low-mobility artillery pieces, it is not very effective in "TD mode", relying on ambush tactics to land the first shot.

NB The 212A is the first Soviet SPG to need a Radio Operator since the SU-26. If you already have an experienced Artillery crew with the Brothers In Arms skill, this may cause you a problem.


Early Research

  • The 203 mm B-4 Gun and 12RT Radio carry over from the SU-14-2. Mount them immediately.
  • First, research the V-2K forced Engine.
  • Then research the 212A enhanced Suspension.
  • Alternetively, you can skip both engine and suspension and save 50k exp on your grind to Obj 261 without missing much.


Suggested Equipment


Improved VentilationTank Gun Rammer Enhanced Gun Laying Drive 


Gallery

Historical Info

Shortly before the war, the KV heavy chassis was the basis for the development of self-propelled guns, one of them being the Object 212A. Work was conducted in SCB-4 LKZ under supervision of J. Kotin, lead designer, appointed by C. H. Golburt. Drafts were submitted for consideration to the ABTU in late 1940, developed under influence of the Soviet-Finnish war in overcoming the long-term fortification of the "Mannerheim Line", which was much more difficult than thought by the Red Army General Staff: to break through it without the help of heavy artillery was simply impossible. In some cases, the firing of heavy guns was conducted on the Finnish border, which was not always possible while under heavy fire resistance. The problem could be solved with large-caliber SPGs, but such machines were not in test trials until early February 1940, when the enemy's defenses had been breached. Since the urgent need for this kind of self-propelled gun had decreased, Project T-100-Y and SU-14-1 became preferred more than the KV-2 tank. In this situation, Kotin decided independently to develop the heavy self-propelled guns class, which could be used for attacks on the rear of the enemy, or used on his front line of defense.

For future self-propelled gun was chosen: the 152.4mm Br-2, which was previously installed on the Su-14 model 1937. This gun was created by the Bureau of Factory "Barricades" in 1931. Comparative tests with the B-30 gun were initially rejected, but for un-clear reasons, still entered service. The choice of the BR-2 was less than optimal since the gun itself had several design flaws, and its prototype was almost destroyed due to a rupture of the barrel. Nevertheless, during the years 1937-1940, 37 guns were fired, which later became part of the heavy cannon Regiment Reserve of the Supreme Command Headquarters.

Nevertheless, for all its shortcomings (low mobility, the complexity in manufacturing, low lifespan of the barrel), the BR-2 had a high capacity. Ammunition for the BR-2 consisted of two types; high-explosive 53-PF-551 weighing 48.9 kg and betonoboynymi 53-D-551 weighing 49 kg. Muzzle velocity of the 53-PF-551 is 880 m / s, with maximum range of 25 km. Contact with any of these shells against a tank or armored personnel carrier resulted in their complete destruction. The gun itself consisted of a barrel (up 47.2 gauge), loader piston type, mast, hydraulic brakes, and hydropneumatic recuperator rollback. Loading guns - kartuznoe, but to facilitate the flow of shells from the ground, it had a special crane used for hoisting. In order to build this artillery system, HF had to significantly modify the chassis. The number of rollers was increased from 6 to 7, with the rear of the distance between them having been reduced, and in the middle (less loaded) it was increased. 4 support rollers remained, but changes in the layout moved the driving wheel forward. A swivel wheel with a screw mechanism for track tensioning is now located on the rear. The suspension of self-propelled guns remained independent torsion. Self-propelled caterpillar design was melkozvenchatoy with a width of 660 mm tracks. Changes to the chassis were made because a full redesign of the layout. The fighting compartment was located behind and partially in the middle part of the body. Another compartment, where the driver and the radio operator were placed, was between the transmission and engine compartments. The hull was welded and assembled from rolled armor plates with thickness' of 20, 30, 50, and 60 mm.

The BR-2 cannon is installed in the wheelhouse and equipped with a telescopic sight. Pointing angles were rather modest and ranged from -3 to 15 vertically and - \ 8 on horizontally. Despite the fact that the shells were now literally "at hand", the loading was severely difficult due to their weight. In order to facilitate the loading, provision was made for the installation of a special pan like the M-10 howitzer of the heavy tank, KV-2. The selection of ammunition for the gun was increased with the addition an armor-piercing projectile weighing 51.07 kg, which had an initial velocity 860 m / s and at a distance of 5000 meters, could penetrate 40-mm armor.

To protect against infantry, the Object 212 was equipped with three machine guns, the DT 7,62 mm. One of them was placed in the frontal case, the second in the the crew compartment, the third was at the zenith, and had to be mounted on a turret on the roof of the crew compartment.

Ammunition for the guns were 47 artillery rounds for the BR-2 and 3000 rounds for the machine-guns. By comparison, the KV-2 heavy tank came with 36 tank shells and 3,087 machine gun rounds.

Since the estimated mass of the object 212A approached 65 tons, a heavy-duty engine was needed. The option chosen was the 2-engine combination drive with a centrifugal supercharger, which was supposed to reach a maximum capacity of 850 hp. This would allow a maximum speed of 35 km / h and a cruising range on the highway of about 200 km. External communication was with the 71-TC-3M radio and whip antenna, and internal communication (most likely) among the crew members would be an intercom system, ie: the TPU or TPU-3-3bis-F.

Although the heavy self-propelled gun had lost its initial priority, it was approved by the Project 212A ABTU and was accepted for implementation. SAU sought to hold on to building LKZ, and in December 1940, was sent a set of working drawings for the construction of the body. However, at this time the company was heavily loaded with orders for the release of the KV-1 and IS-2, where on completion, were thrown into the main forces of the Kirov. In addition, in April 1941, preparatory work began on the production of the KV-3 (the first version with a lengthened chassis and a 76.2-mm gun), so the ACS forces had no choice.

Final assembly of the unit was delayed until June 1941, and after the war, considered not up to the level of "assault" self-propelled guns. Perhaps it could be brought to sea trials, but did not have time to put the LKZ chassis on for ACS. As a result, the self-propelled gun was disassembled and Object 212A reduced to metal.


Historical Gallery

Sources and External Links

USSR
Light Tanks IMS-1 IIBT-2 IIT-45 IIT-26 IIT-60 IITetrarch IIIBT-SV IIILTP IIIM3 Light IIIBT-7 artillery IIIT-116 IIIBT-5 IIIT-127 IIIT-46 IIIT-70 IVBT-7 IVT-80 IVValentine II VA-20 VT-50 VIMT-25 VIT-50-2 VIILTG VIIILTTB VIIILT-432 IXT-54 ltwt. XT-100 LT
Medium Tanks IIIT-29 IVA-32 IVT-28E with F-30 IVT-34 with L-11 IVT-28 VMatilda IV VT-34 shielded VM4-85 VT-34 VIA-43 VIT-34-85M VIT-34-85 Rudy VILoza's M4-A2 Sherman VIT-34-85 VIIA-44 VIIKV-13 VIIT-43 VIIT-44-122 VIIIObject 416 VIIIT-54 first prototype VIIIT-44-100 Igrovoy VIIIT-44-100 (R) VIIISTG VIIISTG Guard VIIIObject 274a VIIIT-44 IXObject 430 Version II IXObject 430 IXT-54 XObject 140 XObject 907 XT-22 medium XK-91 XObject 430U XT-62A
Heavy Tanks VChurchill III VKV-220-2 VKV-220-2 Beta Test VKV-1 VKV-1 shielded VIKV-1S VIKV-2 VIKV-2 (R) VIKV-85 VIObject 244 VIT-150 VIIIS VIIKV-3 VIIKV-122 VIIIS-2M VIIIS-2 shielded VIIIS-2 VIIIIS-3 VIIIIS-6 VIIIIS-6 B VIIIKV-5 VIIIKV-4 VIIIIS-5 (Object 730) VIIIIS-3A VIIIIS-3A Peregrine VIIIKirovets-1 VIIIKV-4 Kreslavskiy VIIIObject 252U Defender VIIIObject 252U VIIIIS-M VIIIObject 703 Version II VIIIIS-2-II IXT-10 IXObject 777 Version II IXObject 257 IXObject 705 IXIS-3-II IXST-I XIS-4 XIS-7 XObject 260 XObject 705A XObject 277 XObject 279 early XST-II XObject 780
Tank Destroyers IIAT-1 IIISU-76I IVSU-85A IVSU-76M VSU-85 VSU-85I VISU-100 VISU-100Y VIIISU-122S VIISU-152 VIISU-100M1 VIISU-122-44 VIIIISU-152 VIIIISU-130 VIIIKV-4 KTTS VIIIT-103 VIIISU-130PM VIIIISU-152K VIIISU-101 IXK-91-PT IXObject 704 IXObject 263 XObject 268 XObject 268 Version V XObject 268 Version 4
Self-Propelled Artillery IISU-18 IIISU-26 IVSU-5 VSU-122A VISU-8 VIIS-51 VIISU-14-1 VIIISU-14-2 IX212A XObject 261
Self-Propelled Guns
USA IIT1 HMC IIIT18 HMC IIIM7 Priest IVT82 HMC IVM37 VM41 HMC VIM44 VIIM12 VIIIM40/M43 IXM53/M55 XT92 HMC
UK IILoyd Gun Carriage IIISexton II IIISexton I IVBirch Gun VBishop VIFV304 VIICrusader 5.5-in. SP VIIIFV207 IXFV3805 XConqueror Gun Carriage
Germany IIG.Pz. Mk. VI (e) IIISturmpanzer I Bison IIIWespe IVPz.Sfl. IVb IVSturmpanzer II VGrille VIHummel VIIG.W. Panther VIIIG.W. Tiger (P) IXG.W. Tiger XG.W. E 100
France IIRenault FT 75 BS IIILorraine 39L AM IVAMX 105 AM mle. 47 VAMX 13 105 AM mle. 50 V105 leFH18B2 VIAMX 13 F3 AM VIILorraine 155 mle. 50 VIIILorraine 155 mle. 51 IXBat.-Châtillon 155 55 XBat.-Châtillon 155 58
USSR IISU-18 IIISU-26 IVSU-5 VSU-122A VISU-8 VIIS-51 VIISU-14-1 VIIISU-14-2 IX212A XObject 261
China
Japan
Czechoslovakia
Sweden
Italy
Poland
ja:Tank:R51 Object 212