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M6

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M6

AnnoA10_M6.png
Battle Tier
1234567891011
Overview
Mouse over "
Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
885,000  Credits Cost
840870 HP Hit Points
57.41/57.658.41/61 t Weight Limit
Crew
  1. Commander
  2. Gunner
  3. Gunner
  4. Driver
  5. Radio Operator
  6. Loader
Mobility
825960 hp Engine Power
35/10 km/h Speed Limit
2125 deg/s Traverse
14.3716.44 hp/t Power/Wt Ratio
NoNo Pivot
Armor
101.6/52.4/46 mm Hull Armor
101.6/82.5/82.5101.6/82.5/82.5 mm Turret Armor
Armament







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE
Shells




















56/2800/56




















255/4400/255
Shell Cost
110/110/175240/240/320 HP Damage
101/157/38160/243/45 mm Penetration



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13.95 r/m 

Standard Gun

Reload Times
Nominal: 4.3 s
50% Crew: 5.33 s
75% Crew: 4.65 s
100% Crew: 4.12 s
Rammer: 3.71 s
Vents: 4.03 s
Both: 3.63 s
Both and BiA: 3.55 s
Both and Max Crew %: 3.4 s

See Crew, Consumables, or Equipment for more information.



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7.89 r/m 

Standard Gun

Reload Times
Nominal: 7.6 s
50% Crew: 9.41 s
75% Crew: 8.22 s
100% Crew: 7.29 s
Rammer: 6.56 s
Vents: 7.13 s
Both: 6.42 s
Both and BiA: 6.28 s
Both and Max Crew %: 6.02 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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1540

Standard Gun

Using Shell Type 1 (110 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1540
50% Crew: 1243
75% Crew: 1423.4
100% Crew: 1606
100% Crew
Vents: 1642.3
Rammer: 1784.2
Both: 1824.9
Both and BiA: 1865.6
Both and Max Crew %: 1945.9

Advantageous Damage Per Minute
First-shot DPM: 1650
50% Crew: 1353
75% Crew: 1533.4
100% Crew: 1716
100% Crew
Rammer: 1894.2
Vents: 1752.3
Both: 1934.9
Both and BiA: 1975.6
Both and Max Crew %: 2055.9

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (110 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1540
50% Crew: 1243
75% Crew: 1423.4
100% Crew: 1606
100% Crew
Vents: 1642.3
Rammer: 1784.2
Both: 1824.9
Both and BiA: 1865.6
Both and Max Crew %: 1945.9

Advantageous Damage Per Minute
First-shot DPM: 1650
50% Crew: 1353
75% Crew: 1533.4
100% Crew: 1716
100% Crew
Rammer: 1894.2
Vents: 1752.3
Both: 1934.9
Both and BiA: 1975.6
Both and Max Crew %: 2055.9

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (175 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2450
50% Crew: 1977.5
75% Crew: 2264.5
100% Crew: 2555
100% Crew
Vents: 2612.75
Rammer: 2838.5
Both: 2903.25
Both and BiA: 2968
Both and Max Crew %: 3095.75

Advantageous Damage Per Minute
First-shot DPM: 2625
50% Crew: 2152.5
75% Crew: 2439.5
100% Crew: 2730
100% Crew
Rammer: 3013.5
Vents: 2787.75
Both: 3078.25
Both and BiA: 3143
Both and Max Crew %: 3270.75

See here, here, or here for more information.






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1893.6

Standard Gun

Using Shell Type 1 (240 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1893.6
50% Crew: 1528.8
75% Crew: 1749.6
100% Crew: 1975.2
100% Crew
Vents: 2020.8
Rammer: 2193.6
Both: 2244
Both and BiA: 2294.4
Both and Max Crew %: 2392.8

Advantageous Damage Per Minute
First-shot DPM: 2133.6
50% Crew: 1768.8
75% Crew: 1989.6
100% Crew: 2215.2
100% Crew
Rammer: 2433.6
Vents: 2260.8
Both: 2484
Both and BiA: 2534.4
Both and Max Crew %: 2632.8

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (240 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1893.6
50% Crew: 1528.8
75% Crew: 1749.6
100% Crew: 1975.2
100% Crew
Vents: 2020.8
Rammer: 2193.6
Both: 2244
Both and BiA: 2294.4
Both and Max Crew %: 2392.8

Advantageous Damage Per Minute
First-shot DPM: 2133.6
50% Crew: 1768.8
75% Crew: 1989.6
100% Crew: 2215.2
100% Crew
Rammer: 2433.6
Vents: 2260.8
Both: 2484
Both and BiA: 2534.4
Both and Max Crew %: 2632.8

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (320 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2524.8
50% Crew: 2038.4
75% Crew: 2332.8
100% Crew: 2633.6
100% Crew
Vents: 2694.4
Rammer: 2924.8
Both: 2992
Both and BiA: 3059.2
Both and Max Crew %: 3190.4

Advantageous Damage Per Minute
First-shot DPM: 2844.8
50% Crew: 2358.4
75% Crew: 2652.8
100% Crew: 2953.6
100% Crew
Rammer: 3244.8
Vents: 3014.4
Both: 3312
Both and BiA: 3379.2
Both and Max Crew %: 3510.4

See here, here, or here for more information.
Damage Per Minute


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0.46 m 

With 50% Crew: 0.57 m
With 75% Crew: 0.498 m
With 100% Crew: 0.441 m
With BiA: 0.431 m
With BiA and Vents: 0.422 m
Maximum possible: 0.404 m

For more details, see Crew


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0.38 m 

With 50% Crew: 0.471 m
With 75% Crew: 0.411 m
With 100% Crew: 0.364 m
With BiA: 0.356 m
With BiA and Vents: 0.349 m
Maximum possible: 0.334 m

For more details, see Crew
Accuracy


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2.3 s 

With 50% Crew: 2.849 s
With 75% Crew: 2.488 s
With 100% Crew: 2.205 s
With GLD: 2.005 s
With BiA: 2.157 s
With BiA and Vents: 2.11 s
With both and GLD: 1.918 s
Maximum possible: 1.839 s

For more details, see Crew or Equipment


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2.3 s 

With 50% Crew: 2.849 s
With 75% Crew: 2.488 s
With 100% Crew: 2.205 s
With GLD: 2.005 s
With BiA: 2.157 s
With BiA and Vents: 2.11 s
With both and GLD: 1.918 s
Maximum possible: 1.839 s

For more details, see Crew or Equipment
Aim time
2528 deg/s Turret Traverse
360° Gun Arc
-10°/+30°-10°/+30° Elevation Arc
7552 rounds Ammo Capacity
General
2020 % Chance of Fire






320 m 

With 50% Crew: 251.4 m
With 75% Crew: 285.7 m
With 100% Crew: 320 m
With Recon and Situational Awareness: 336.2 m
With Coated Optics: 352 m
With Binocular Telescope: 400 m
Maximum possible: 458.1 m

For more details, see Skills or Equipment






350 m 

With 50% Crew: 275 m
With 75% Crew: 312.5 m
With 100% Crew: 350 m
With Recon and Situational Awareness: 367.7 m
With Coated Optics: 385 m
With Binocular Telescope: 437.5 m
Maximum possible: 501.1 m

For more details, see Skills or Equipment
View Range


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395 m 

With 50% Crew: 318.9 m
With 75% Crew: 365.2 m
With 100% Crew: 412 m
With 100% Signal Boost: 474 m
When affected by 100% Relaying: 434.5 m
Maximum possible: 593 m

For more details, see Skills or Equipment


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480 m 

With 50% Crew: 387.5 m
With 75% Crew: 443.8 m
With 100% Crew: 500.6 m
With 100% Signal Boost: 576 m
When affected by 100% Relaying: 528 m
Maximum possible: 720.6 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top

Additional Statistics
(Top Configuration)

Camouflage

  • Stationary: 4.9%
  • When Moving: 2%
  • When Firing: 1.4%


Terrain Resistance

  • On Hard Ground: 1.06
  • On Medium Ground: 1.34
  • On Soft Ground: 2.21


Dispersion Change Values

  • Turret Contribution
  • Rotation: 0.12
  • Shot Recoil: 3.36
  • Suspension Contribution
  • Acceleration: 0.2
  • Turning: 0.2


With 100% Crew

VI

AnnoA10_M6.png

885000

The M6 is an American tier 6 heavy tank.

A variant of the heavy tank developed in the U.S. from May 1940. The vehicle featured a cast hull and hydromechanical suspension with a two-disc hydraulic converter. The vehicle was standardized on May 26, 1942. A total of 9 vehicles were manufactured (8 serial and 1 experimental). Never saw action.

Coming out of the T1 Heavy Tank, you should feel right at home with the M6, as they look and play very similarly. It starts off with 3 rather underpowered 76mm cannons that can make short work of medium and light tanks of its tier but are inadequate for penetrating and damaging other heavy tanks and tank destroyers. The 90mm gun, however, is an excellent gun and is much more suited for the the M6. The M6 has surprisingly good engine power and great speed for a heavy of its tier, which helps to make up for its lack of armor, even frontally, which isn't adequate for bouncing most shots. Its side armor is even worse, and is easy to hit with the tank's large size. This makes the M6 almost always limited to the second line, where it can pick off enemies and take cover behind larger tanks and terrain with its decent mobility. In all, the M6 is very similar to the T1 Heavy in both size and gameplay.

The M6 leads to the T29.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

V 3-inch Gun M7 101/157/38 110/110/175 13.95 0.46 2.3 1450 33500
VI 76 mm Gun M1A1 128/177/38 115/115/185 16.67 0.43 2.3 1567 50330
VI 76 mm Gun M1A2 128/177/38 115/115/185 16.67 0.4 2.3 1590 62000
VII 90 mm Gun M3 160/243/45 240/240/320 7.89 0.38 2.3 2050 81000

Ico_turret_alpha.png

Turrets

Tier Turret Turret Armor (front/sides/rear)
(mm)
Turret Traverse Speed
(deg/s)
View Range
(m)
Weight
(kg)
Price
(Credits)

V M6D1 101.6/82.5/82.5 25 320 8000 10000
VI M6D2 101.6/82.5/82.5 28 350 8400 18250

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

VI Wright G2X M781C9GC1 825 20 612 30000
VII Wright G200 M781C9GC1 960 20 612 47600

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(гр/сек)
Rmin Weight
(kg)
Price
(Credits)

V HVS1 57.6 21 B/2 15000 9700
VI HVS2 61 25 B/2 15000 15900

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(м)
Weight
(kg)
Price
(Credits)

VII SCR 538 480 100 22800
VI SCR 508 395 100 21600


Compatible Equipment

Heavy Spall Liner Camouflage Net Fill Tanks with CO2 Coated Optics Experimental Optics Wear-Resistant Gun Laying Drive Venting System Innovative Loading System Extended Spare Parts Kit Enhanced Gun Laying Drive Enhanced Vertical Coil Springs 3 Class Improved Ventilation Class 3 Medium-Caliber Tank Gun Rammer Binocular Telescope Toolbox "Wet" Ammo Rack Class 1 

Compatible Consumables

Automatic Fire Extinguisher Natural Cover Optical Calibration Case of Cola Aim Tuning Experienced Firefighters 100-octane Gasoline 105-octane Gasoline Manual Fire Extinguisher Vent Purge Large First Aid Kit Large Repair Kit Duty Comes First Shell Organizer Orderly Ammo Rack Focus on Target Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Pre-Battle Maintenance Combat Course 


Player Opinion

Pros and Cons

Pros:


  • 35 km/h top speed can be achieved fairly quick due to high horsepower albeit sluggish hull traverse
  • 90 mm gun is excellent with good penetration , decent handling, and a fairly fast RoF
  • Turret is decently armored and well rounded; can bounce many shots at its tier
  • Large pen. boost with APCR, but must be used sparingly due to high price
  • Great gun depression can be used to hide mediocre hull armor, also has relatively absurd gun elevation.


Cons:


  • Other than the front, armor is still the same as in the T1 Heavy, and being a tier higher it becomes an even bigger liability
  • HE Shells and arty are this tanks worst enemy due to terrible side & rear armor; definite one shot for a KV-2
  • Terrible reverse speed makes backing out of danger difficult
  • All 3 76mm guns are near useless beyond tier VI
  • Severe accuracy loss when moving or turning the turret


Performance

While it effectively starts out as a slower T1 HT, it is able to equip a marginally upgraded 76mm gun, the M1A2, and later the 90mm M3. Upgrading the engine will bring it on par with an upgraded T1's speed. The M6 does have the best horsepower-to-weight ratio of any heavy tank in its tier, thus the outstanding speed, and you can use the quick acceleration to quickly retreat from a risky firefight with more powerful tanks. It is a good rammer, since many vehicles even at Tier VIII are lighter. However, do not expect KV-5 ramming power, especially at higher levels or against at-tier heavy tanks.

Like the T1, the M6 has two gunners, this allows you to take more gunner-related skills and perks if you decide to keep the tank and train your crew up. Many strategies that work with the T1 Heavy Tank carry over to the M6, making you feel right at home.

The armor has not really improved (aside from the 'belly') from the T1 Heavy, and the turret and upper glacis simply will not hold against same tier and higher guns. As such, the M6 really shouldn't be played aggressively like the T1 Heavy could when top tier and it's better suited to hull-down sniping and 2nd line support fire with the excellent 90mm gun. You can still lead pushes when top tier due to your HP pool and (for a heavy) mobility, but don't expect to bounce much incoming fire from other tier 6s.

With the T1 Heavy's guns, the M6 should be played very much the same as its predecessor, only taking shots of opportunity and heavily relying on cover. However they will have considerable difficulty against tier 7s and will be near impossible to use against tier 8s, let alone pointless, as 100 damage per shot is considered anemic against most tier 8s. Play with very cautiously, and try to get shots into the sides and rear of enemy vehicles whenever possible, if unable to, try weak spots as best as you can with the accuracy given to you.

Once the 90mm is acquired this tank is virtually transformed. Although its reload time is well over double that of the 76mm guns, its penetration is greatly improved, with a little over double the alpha, and slightly superior accuracy. Again, like in the T1 Heavy, this tank can find relatively sound success when pretending to be a medium, although relatively long and clumsy, on top of relatively easy to punch through armor (Though unlike some medium tanks of its tier, bounces from higher tier tanks are a distinct possibility). However with the 90mm gun M6, the playstyle is slightly different. With the Longer reload time, you cannot be quite as aggressive at all as in the T1 Heavy, which promotes a noticeably more slower paced approach. Thus M6 is considerably less so able to pose as a "Shock" medium with the top gun, but is much more capable of harassing higher tier tanks, and can become a bane for lower tiered tanks as well with the 240 average alpha of the 90mm gun. Remember that you have slightly more HP with the top turret than a fully upgraded KV-85, so you can get away with being hit a few times, even by higher tier tanks, just not too much.


Early Research

  • The M1A2 gun does not get a RoF boost like every other US tank that has it, you will be undergunned until the 90mm is mounted.
  • The SCR 538 radio, the Wright G200 Engine, and the 76 mm Gun M1A1 gun carry over from the T1 HT, so those should be equipped immediately upon purchasing this tank.
  • Start out by researching either the suspension or the M1A2 gun.
  • Then research the other followed by the 90mm M3 which is required for the T29 otherwise the 76 will cause the T29 to be a liability to the team.


Suggested Equipment


Improved VentilationTank Gun Rammer Enhanced Gun Laying Drive Toolbox 


Gallery

Historical Info

The Heavy Tank M6 was an American heavy tank designed during World War II. The tank was produced in small numbers and never saw combat.

Because of limited budgets for tank development in the interwar years, at the outbreak of World War II, the US Army possessed few tanks, though it had been keeping track of armor use in Europe and Asia. Successful employment of armored units in 1939 - 1940, mostly by the Germans, gave momentum to a number of US tank programs, including a heavy tank program. The United States possessed a massive industrial infrastructure and large numbers of engineers that would allow for mass production of tanks.

Following the Chief of Infantry's recommendation from 20 May 1940, the US Army Ordnance Corps started to work on a 50-ton heavy tank. Initially, a multi-turreted design was proposed, with two main turrets armed with low-velocity T6 75mm (2.95") guns, one secondary turret with a 37 mm gun, a coaxial .30 caliber (7.62mm) machinegun, another secondary turret with a 20 mm gun, and a coaxial .30 caliber machine gun. Four .30 caliber machine guns were to be installed in ball mounts, two in the glacis plate and two in the rear corners of the hull. The project was approved on 11 June 1940, and the vehicle received the designation Heavy Tank T1. The design was somewhat similar in concept to multi-turreted breakthrough tanks developed in Europe in the 1920s and throughout the 1930s, such as the British Vickers A1E1 Independent or the Soviet T-35. Disadvantages of these "land dreadnoughts", namely their excessive size, difficulty in coordinating actions of the crew, and high production costs, led to abandonment of the concept in Europe.

By October, the US developers reached the same conclusion as their European counterparts. The armament was changed to a single vertically-stabilized 3 inch (76.2 mm) gun and a coaxial 37 mm gun in a single three-man turret with both manual and electric traverse. The turret had a commander's cupola identical to that of the M3 Medium Tank. Additional armament consisted of two .50 caliber machine guns in a bow mount (operated by the assistant driver), two .30 caliber MGs in the front plate (fired electrically by the driver), one .30 caliber in the commander's cupola, and one .50 caliber in a rotor mount in the right rear of the turret roof (operated by the loader). The crew consisted of a commander (turret left), gunner (turret right), loader (turret), driver (hull left front), assistant driver (hull right front), and ammunition passer (hull). One of the main challenges was developing a powerpack for such a heavy vehicle. The Wright G-200 air-cooled radial gasoline engine was selected by a committee formed by the Society of Automotive Engineers, but no suitable transmission was available. The committee recommended developing a hydramatic transmission, while the possibility of using a torque converter or an electric transmission was also to be checked.

In 1941-1942, three prototypes were built by the Baldwin Locomotive Works, one with an electric transmission and two with torque converter transmissions. Variants with hydramatic transmission were never completed. The prototypes also differed in hull assembly method; one had a welded hull and the other two cast hulls. On 26 May 1942, two variants with torque converter transmissions were standardized as the M6 and M6A1. Standardization of the electric transmission equipped T1E1 as M6A2 was never approved, but manufacturing of the vehicle was nevertheless recommended. It was proposed by the Ordnance Corps that 115 T1E1s would be built for the US Army and 115 M6s and M6A1s for US allies. The production started in December 1942. Some minor changes were introduced in the production vehicles: the cupola was replaced by a double-door hatch with a ring mount, and the machine gun in a rotor mount and the left front machine gun were also removed.

However, by the time the M6 was ready for production, the Armored Corps had lost interest in the project. The advantages the M6 offered over medium tanks - it's much thicker armor and slightly more powerful gun, were offset partly by the shortcomings of the design; a very high silhouette, awkward internal layout, reliability problems, and partly by logistical concerns. By the end of 1942, the Armored Corps were sure that the new M4 Sherman gave adequate solutions for the present and near future, while being reliable, cheap, and much easier to transport.

Work on M6 didn't stop at once. The T1E1 prototype was tested with a T7 90 mm gun and was found to be a satisfactory gun platform, although poor turret layout was again noted. In August 1944, the Ordnance Corps recommended using the T1E1s produced to build 15 77-ton vehicles designated M6A2E1, with thicker (up to 7.5 inch vertical protection) glacis armor and a turret developed for the T29 Heavy Tank and armed with a T5E1 105 mm gun. The proposal was rejected by General Eisenhower. However, by late 1942, main development efforts shifted to other projects, one of which eventually resulted in the M26 Pershing.

On 14 December 1944, the M6 was declared obsolete. Only forty units were produced and they never left US soil. Several toured the United States for propaganda purposes, where they gave performance displays (such as car crushing) at War Bond drives and the like. All were eventually scrapped, except for a single T1E1 on display at the United States Army Ordnance Museum, Aberdeen, Maryland.

American Heavy tank comparision
Mk.VII M6 T28 T29 T30 T32 T34 M103A2
Crew 8 6 4 6 6 5 6 5
Length 10,43m 8,43m 11,12m 11,56m 10,9m 10,83m 11,77m 11,23m
Width 3,66m 3,12m 4,54m 3,8m 3,8m 3,76m 3,8m 3,63m
Height 3,12m 3,00m 2,86m 3,22m 3,22m 2,81m 3,22m 3,56m
Weight 39,5t 57,4t 86,3t 64,25t 64,74t 54,5t 65,2t 58,1t
Engine
power
Liberty
338hp
G-200
960hp
GAF
500hp
GAC
770hp
AV1790
810hp
GAC
770hp
AV1790
810hp
AV1790
750hp
Max. speed 8,8km/h 35km/h 12,8km/h 35km/h 35km/h 35km/h 35km/h 37km/h
hull armour
(angle)
12mm
(28)
83mm
(30)
305mm 102mm
(54)
102mm
(54)
127mm
(54)
102mm
(54)
127mm
(60)
side armour 12mm 70mm 152mm 76mm 76mm 76mm 76mm 51mm
Turret armour
(mantlet)
16mm 83mm
(102mm)
- 178mm
(279mm)
178mm
(279mm)
298mm
(298mm)
178mm
(279mm)
127mm
(254mm)
top armour 6-10mm 25mm 38mm 38mm 38mm 38mm 38mm 38mm
bottom armour 6-8mm 25mm 25mm 25mm 25mm 25mm 25mm 38mm
Gun 2x57mm
Hotchkiss
75mm M7
37mm MB
105mm
T5E1
105mm
T5E2
155mm
T7
90mm
T15E2
120mm
T53
120mm
M58
Secondary
armament
5x7,62mm
Hotchkiss
2x12,7mm
HB M2
2x7,62mm
M1919A4
12,7mm
HB M2
3x12,7mm
HB M2
7.62mm
M1919M4
2x12,7mm
HB M2
7.62mm
M1919M4
12,7mm
HB M2
2x7.62mm
M1919M4
3x12,7mm
HB M2
7.62mm
M1919M4
3x12,7mm
HB M2
7.62mm
M37

Variants

  • T1 - Cast hull, hydramatic transmission. Never built.
  • T1E1 - Cast hull, electric transmission. Often unofficially referred to as M6A2. 20 units built.
  • T1E2 / M6 - Cast hull, torque converter transmission. 8 units built.
  • T1E3 / M6A1 - Welded hull, torque converter transmission. 12 units built.
  • T1E4 - Welded hull, hydramatic transmission. Never built.
  • M6A2E1 - Uparmored T1E1 with a new turret armed with a T5E1 105 mm gun. Never built.


Historical Gallery

Sources and External Links

USA
Light Tanks IT1 Cunningham IIM2 Light Tank IIT1E6 IIT2 Light Tank IIT7 Combat Car IIIM22 Locust IIIM3 Stuart IVM5 Stuart VM24 Chaffee VM7 VIT21 VIT37 VIIT71 CMCD VIIT71 DA VIIIM41 Walker Bulldog IXT49 XXM551 Sheridan
Medium Tanks IIT2 Medium Tank IIIM2 Medium Tank IVM3 Lee VM4 Improved VM4A2E4 Sherman VM4 Sherman VRam II VIM4A3E8 Fury VIM4A3E8 Thunderbolt VII VIM4A3E8 Sherman VIM4A3E2 Sherman Jumbo VIIT20 VIIT23E3 VIIIT25 Pilot Number 1 VIIIM46 Patton KR VIIIM26 Pershing VIIIT26E4 SuperPershing VIIIT69 VIIIT95E2 IXM46 Patton IXT54E1 XM48A5 Patton XM60 XT95E6
Heavy Tanks VT14 VT1 Heavy Tank VIM6 VIIT29 VIIIT26E5 VIIIM6A2E1 VIIIT32 VIIIT34 VIIIT34 B IXM103 XT110E5 XT57 Heavy Tank
Tank Destroyers IIT3 HMC IIIT56 GMC IVM8A1 IVT40 VM10 Wolverine VT67 VIM18 Hellcat VIM36 Jackson VIIM56 Scorpion VIIT28 Concept VIIT25/2 VIIT25 AT VIIIT28 VIIIT28 Prototype IXT30 IXT95 XT110E3 XT110E4
Self-Propelled Artillery IIT1 HMC IIIT18 HMC IIIM7 Priest IVT82 HMC IVM37 VM41 HMC VIM44 VIIM12 VIIIM40/M43 IXM53/M55 XT92 HMC
Heavy Tanks
USA VT14 VT1 Heavy Tank VIM6 VIIT29 VIIIT26E5 VIIIM6A2E1 VIIIT32 VIIIT34 VIIIT34 B IXM103 XT110E5 XT57 Heavy Tank
UK VChurchill I VExcelsior VIChurchill VII VITOG II* VIIBlack Prince VIIFV201 (A45) VIIICaernarvon IXConqueror XFV215b XSuper Conqueror
Germany IVPz.Kpfw. B2 740 (f) IVDurchbruchswagen 2 VVK 30.01 (H) VITiger 131 VIVK 36.01 (H) VIIVK 45.03 VIITiger I VIITiger (P) VIIIVK 100.01 (P) VIIILöwe VIIITiger II VIIIVK 45.02 (P) Ausf. A IXE 75 IXMäuschen IXVK 45.02 (P) Ausf. B XE 100 XPz.Kpfw. VII XMaus XVK 72.01 (K)
France IVB1 VBDR G1 B VIARL 44 VIIAMX M4 mle. 45 VIIIAMX 50 100 VIIIAMX M4 mle. 49 VIIIFCM 50 t IXAMX 50 120 XAMX 50 B
USSR VChurchill III VKV-1S VKV-220-2 VKV-220-2 Beta Test VKV-1 VIKV-2 VIKV-85 VIT-150 VIIIS VIIKV-3 VIIKV-122 VIIIS-2 VIIIIS-3 VIIIIS-6 VIIIKV-5 VIIIKV-4 VIIIIS-5 (Object 730) VIIIIS-3A VIIIKV-4 Kreslavskiy VIIIObject 252U Defender VIIIObject 252U IXT-10 IXST-I XIS-4 XIS-7 XObject 260
China VIIIS-2 VIIIWZ-111 VIII110 VIII112 IXWZ-111 model 1-4 X113 XWZ-111 model 5A
Japan IIIType 91 Heavy IVType 95 Heavy VO-I Experimental VIHeavy Tank No. VI VIO-I VIIO-Ni VIIIO-Ho IXType 4 Heavy XType 5 Heavy
Czechoslovakia
Sweden VIIIEmil I IXEmil II XKranvagn
Poland