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T71 CMCD

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T71 CMCD

AnnoA112_T71E2R.png
Battle Tier
1234567891011
Overview
Mouse over "
Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
1,400,000  Credits Cost
840840 HP Hit Points
17.92/1916.98/20 t Weight Limit
Crew
  1. Commander (Radio Operator)
  2. Driver
  3. Gunner
  4. Loader
Mobility
350420 hp Engine Power
64/25 km/h Speed Limit
6065 deg/s Traverse
19.5324.73 hp/t Power/Wt Ratio
YesYes Pivot
Armor
25.4/22.2/19.1 mm Hull Armor
22.2/22.2/22.222.2/22.2/22.2 mm Turret Armor
Armament







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE







{{#ifeq:HOLLOW_CHARGE|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


APCR/HEAT/HE
Shells




















96/2800/68




















270/5600/250
Shell Cost
115/115/185150/150/185 HP Damage
130/177/38145/210/38 mm Penetration



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13.95 r/m 

Standard Gun

Reload Times
Nominal: 4.3 s
50% Crew: 5.33 s
75% Crew: 4.65 s
100% Crew: 4.12 s
Rammer: 3.71 s
Vents: 4.03 s
Both: 3.63 s
Both and BiA: 3.55 s
Both and Max Crew %: 3.4 s

See Crew, Consumables, or Equipment for more information.



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13.33 r/m 

Standard Gun

Reload Times
Nominal: 4.5 s
50% Crew: 5.57 s
75% Crew: 4.87 s
100% Crew: 4.31 s
Rammer: 3.88 s
Vents: 4.22 s
Both: 3.79 s
Both and BiA: 3.71 s
Both and Max Crew %: 3.56 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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2118.3

Standard Gun

Using Shell Type 1 (115 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2118.3
50% Crew: 1710.05
75% Crew: 1958.45
100% Crew: 2209.15
100% Crew
Vents: 2258.6
Rammer: 2454.1
Both: 2510.45
Both and BiA: 2565.65
Both and Max Crew %: 2677.2

Advantageous Damage Per Minute
First-shot DPM: 2233.3
50% Crew: 1825.05
75% Crew: 2073.45
100% Crew: 2324.15
100% Crew
Rammer: 2569.1
Vents: 2373.6
Both: 2625.45
Both and BiA: 2680.65
Both and Max Crew %: 2792.2

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (115 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2118.3
50% Crew: 1710.05
75% Crew: 1958.45
100% Crew: 2209.15
100% Crew
Vents: 2258.6
Rammer: 2454.1
Both: 2510.45
Both and BiA: 2565.65
Both and Max Crew %: 2677.2

Advantageous Damage Per Minute
First-shot DPM: 2233.3
50% Crew: 1825.05
75% Crew: 2073.45
100% Crew: 2324.15
100% Crew
Rammer: 2569.1
Vents: 2373.6
Both: 2625.45
Both and BiA: 2680.65
Both and Max Crew %: 2792.2

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (185 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 3407.7
50% Crew: 2750.95
75% Crew: 3150.55
100% Crew: 3553.85
100% Crew
Vents: 3633.4
Rammer: 3947.9
Both: 4038.55
Both and BiA: 4127.35
Both and Max Crew %: 4306.8

Advantageous Damage Per Minute
First-shot DPM: 3592.7
50% Crew: 2935.95
75% Crew: 3335.55
100% Crew: 3738.85
100% Crew
Rammer: 4132.9
Vents: 3818.4
Both: 4223.55
Both and BiA: 4312.35
Both and Max Crew %: 4491.8

See here, here, or here for more information.






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1999.5

Standard Gun

Using Shell Type 1 (150 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1999.5
50% Crew: 1614
75% Crew: 1848
100% Crew: 2085
100% Crew
Vents: 2131.5
Rammer: 2316
Both: 2368.5
Both and BiA: 2421
Both and Max Crew %: 2526

Advantageous Damage Per Minute
First-shot DPM: 2149.5
50% Crew: 1764
75% Crew: 1998
100% Crew: 2235
100% Crew
Rammer: 2466
Vents: 2281.5
Both: 2518.5
Both and BiA: 2571
Both and Max Crew %: 2676

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (150 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1999.5
50% Crew: 1614
75% Crew: 1848
100% Crew: 2085
100% Crew
Vents: 2131.5
Rammer: 2316
Both: 2368.5
Both and BiA: 2421
Both and Max Crew %: 2526

Advantageous Damage Per Minute
First-shot DPM: 2149.5
50% Crew: 1764
75% Crew: 1998
100% Crew: 2235
100% Crew
Rammer: 2466
Vents: 2281.5
Both: 2518.5
Both and BiA: 2571
Both and Max Crew %: 2676

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (185 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2466.05
50% Crew: 1990.6
75% Crew: 2279.2
100% Crew: 2571.5
100% Crew
Vents: 2628.85
Rammer: 2856.4
Both: 2921.15
Both and BiA: 2985.9
Both and Max Crew %: 3115.4

Advantageous Damage Per Minute
First-shot DPM: 2651.05
50% Crew: 2175.6
75% Crew: 2464.2
100% Crew: 2756.5
100% Crew
Rammer: 3041.4
Vents: 2813.85
Both: 3106.15
Both and BiA: 3170.9
Both and Max Crew %: 3300.4

See here, here, or here for more information.
Damage Per Minute


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0.38 m 

With 50% Crew: 0.471 m
With 75% Crew: 0.411 m
With 100% Crew: 0.364 m
With BiA: 0.356 m
With BiA and Vents: 0.349 m
Maximum possible: 0.334 m

For more details, see Crew


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0.38 m 

With 50% Crew: 0.471 m
With 75% Crew: 0.411 m
With 100% Crew: 0.364 m
With BiA: 0.356 m
With BiA and Vents: 0.349 m
Maximum possible: 0.334 m

For more details, see Crew
Accuracy


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2 s 

With 50% Crew: 2.478 s
With 75% Crew: 2.163 s
With 100% Crew: 1.918 s
With GLD: 1.743 s
With BiA: 1.875 s
With BiA and Vents: 1.835 s
With both and GLD: 1.668 s
Maximum possible: 1.599 s

For more details, see Crew or Equipment


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1.9 s 

With 50% Crew: 2.354 s
With 75% Crew: 2.055 s
With 100% Crew: 1.822 s
With GLD: 1.656 s
With BiA: 1.782 s
With BiA and Vents: 1.743 s
With both and GLD: 1.584 s
Maximum possible: 1.519 s

For more details, see Crew or Equipment
Aim time
4646 deg/s Turret Traverse
360° Gun Arc
-10°/+20°-10°/+20° Elevation Arc
6060 rounds Ammo Capacity
General
2020 % Chance of Fire






390 m 

With 50% Crew: 306.4 m
With 75% Crew: 348.2 m
With 100% Crew: 390 m
With Recon and Situational Awareness: 409.7 m
With Coated Optics: 429 m
With Binocular Telescope: 487.5 m
Maximum possible: 558.3 m

For more details, see Skills or Equipment






390 m 

With 50% Crew: 306.4 m
With 75% Crew: 348.2 m
With 100% Crew: 390 m
With Recon and Situational Awareness: 409.7 m
With Coated Optics: 429 m
With Binocular Telescope: 487.5 m
Maximum possible: 558.3 m

For more details, see Skills or Equipment
View Range


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410 m 

With 50% Crew: 322.1 m
With 75% Crew: 366.1 m
With 100% Crew: 410 m
With 100% Signal Boost: 492 m
When affected by 100% Relaying: 451 m
Maximum possible: 590 m

For more details, see Skills or Equipment


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745 m 

With 50% Crew: 585.3 m
With 75% Crew: 665.2 m
With 100% Crew: 745 m
With 100% Signal Boost: 894 m
When affected by 100% Relaying: 819.5 m
Maximum possible: 1072 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top


VII

AnnoA112_T71E2R.png

1400000

The T71 CMCD is an American tier 7 light tank.

A project of an airborne light tank. Developed by the Cadillac company from 1952 through 1956 as a replacement for the M41 tank. In 1956, due to insufficient funds, the project was discontinued in favor of the more promising T92. No prototypes were built.

The T71 CMCD leads to the M41 Walker Bulldog.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

VII 76 mm Gun T185E 145/210/38 150/150/185 13.33 0.38 1.9 646 72800
VI 76 mm Gun M1A2L 130/177/38 115/115/185 13.95 0.38 2 1590 61500

Ico_turret_alpha.png

Turrets

Tier Turret Turret Armor (front/sides/rear)
(mm)
Turret Traverse Speed
(deg/s)
View Range
(m)
Weight
(kg)
Price
(Credits)

VII T71 CMCD 22.2/22.2/22.2 46 390 3000 20000

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

VI Continental AOI-628-1 350 20 498 14000
VII Continental AOI-628-2 420 20 498 34000

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(гр/сек)
Rmin Weight
(kg)
Price
(Credits)

VI T71 CMCD 19 60 0 4500 15000
VII T71 CMCD improved 20 65 0 4500 19000

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(м)
Weight
(kg)
Price
(Credits)

VI AN/GRC-3 410 120 21600
X AN/GRC-7 745 120 54000


Compatible Equipment

Vertical Stabilizer Mk 1 Light Spall Liner Camouflage Net Fill Tanks with CO2 Coated Optics Stabilizing Equipment System Experimental Optics Wear-Resistant Gun Laying Drive Venting System Innovative Loading System Extended Spare Parts Kit Enhanced Gun Laying Drive Enhanced Torsion Bars 1 t Class Improved Ventilation Class 1 Medium-Caliber Tank Gun Rammer Binocular Telescope Toolbox "Wet" Ammo Rack Class 1 

Compatible Consumables

Stabilizer Greasing Automatic Fire Extinguisher Natural Cover Optical Calibration Case of Cola Aim Tuning Experienced Firefighters 100-octane Gasoline 105-octane Gasoline Manual Fire Extinguisher Vent Purge Large First Aid Kit Large Repair Kit Duty Comes First Shell Organizer Orderly Ammo Rack Focus on Target Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Pre-Battle Maintenance Combat Course 


Player Opinion

Pros and Cons

Pros:


  • Slightly smaller profile than T71 DA
  • “Compact” size light tank
  • Easier to “waste” shots due to not having an autoloader
  • APCR as standard ammunition with high velocity
  • Highest stats in all aspects of maneuverability in its tier and type; 10 more degrees of traverse than DA


Cons:


  • Subpar accuracy
  • Less damage output in a series than DA or other autoloaders
  • Tall turret ceiling
  • Big cupola for a light


Performance

Slightly smaller than its cousin, DA, it is hard for enemies to hit this tank especially when moving. If you have ever played with M5 Stuart or M5A1, the T71 should be played alike. Just to make sure once you have been detected, you better get out of there fast. At these tiers, tanks will have better damage output and accuracy compared to tanks that would be shooting at an M5. If you had the DA before CMCD introduction to the game, you will have this tank researched. It can also be played alike as DA.

The cupola and the height of the turret is “oh-my” so big for a light making hulldown not advisable even though the tank profile is small. The top gun isn’t the same as DA’s top gun as it isn’t an auto-loader. Not having an auto-loader shouldn’t decrease the T71 CMCD as the gun handling is better per shot. If you going against a DA or other autoloaders, be sure to catch them by surprise or another shot after they unleash their load would usually be a fatal shot.

Just remember: The tanks you’re facing has better accuracy and damage output.


Gallery

History for this tank not found

Historical Accuracy Errata

The following are consensus errors or inconsistencies which have been identified with the configuration of the vehicle in question and conflict with information available on the public record. The causes for these divergences in the game are normally not disclosed and may be rooted in game balance.

The T71 CMCD version was not planned by Army Ordanance Committee. It may be a replica of T71E1 but no affiliation can be confirmed. T71 (DA) is the most accurate of T71.
  • Army Ordnance Committee did not assign “CMCD” or “DA” to T71.


USA
Light Tanks IT1 Cunningham IIM2 Light Tank IIT1E6 IIT2 Light Tank IIT7 Combat Car IIIM22 Locust IIIM3 Stuart IVM5 Stuart VM24 Chaffee VM7 VIT21 VIT37 VIIT71 CMCD VIIT71 DA VIIIT92 VIIIM41 Walker Bulldog IXT49 XXM551 Sheridan
Medium Tanks IIT2 Medium Tank IIIM2 Medium Tank IVM3 Lee VM4 Improved VM4A2E4 Sherman VM4 Sherman VRam II VIM4A3E8 Fury VIM4A3E8 Thunderbolt VII VIM4A3E8 Sherman VIM4A3E2 Sherman Jumbo VIIT20 VIIT23E3 VIIIT25 Pilot Number 1 VIIIM46 Patton KR VIIIM26 Pershing VIIIT26E4 SuperPershing VIIIT69 VIIIT95E2 IXM46 Patton IXT54E1 XM48A5 Patton XM60 XT95E6
Heavy Tanks VT14 VT1 Heavy Tank VIM6 VIIT29 VIIIChrysler K GF VIIIT26E5 VIIIM6A2E1 VIIIT32 VIIIT34 VIIIT34 B IXM103 XT110E5 XT57 Heavy Tank
Tank Destroyers IIT3 HMC IIIT56 GMC IVM8A1 IVT40 VM10 Wolverine VT67 VIM18 Hellcat VIM36 Jackson VIIM56 Scorpion VIIT28 Concept VIIT25/2 VIIT25 AT VIIIT28 VIIIT28 Prototype IXT30 IXT95 XT110E3 XT110E4
Self-Propelled Artillery IIT1 HMC IIIT18 HMC IIIM7 Priest IVT82 HMC IVM37 VM41 HMC VIM44 VIIM12 VIIIM40/M43 IXM53/M55 XT92 HMC
Light Tanks
USA IT1 Cunningham IIM2 Light Tank IIT1E6 IIT2 Light Tank IIT7 Combat Car IIIM22 Locust IIIM3 Stuart IVM5 Stuart VM24 Chaffee VM7 VIT21 VIT37 VIIT71 CMCD VIIT71 DA VIIIT92 VIIIM41 Walker Bulldog IXT49 XXM551 Sheridan
UK IICruiser Mk. I IIM2 IICruiser Mk. III IILight Mk. VIC IIIStuart I-IV IIICruiser Mk. IV IIICruiser Mk. II IVValentine IVCovenanter
Germany ILeichttraktor IIPz.Kpfw. II Ausf. D IIPz.Kpfw. 38H 735 (f) IIPz.Kpfw. 35 (t) IIPz.Kpfw. I IIPz.Kpfw. II III43 M. Toldi III IIIPz.Kpfw. 38 (t) IIIPz.Kpfw. III Ausf. E IIIPz.Kpfw. II Ausf. J IIIPz.Kpfw. I Ausf. C IIIPz.Kpfw. II Ausf. G IIIPz.Kpfw. T 15 IVPz.Kpfw. 38 (t) n.A. IVPz.Kpfw. II Luchs VVK 16.02 Leopard VIVK 28.01 VIIAufklärungspanzer Panther VIISpähpanzer SP I C VIIIleKpz M 41 90 mm GF VIIIHWK 12 IXSpähpanzer Ru 251 XRheinmetall Panzerwagen
France IRenault FT IID1 IIFCM 36 IIRenault R35 IIHotchkiss H35 IIIAMX 38 IVAMX 40 VAMX ELC bis VIAMX 12 t VIIAMX 13 75 VIIAMX 13 57 GF VIIIBat.-Châtillon 12 t IXAMX 13 90 XAMX 13 105
USSR IMS-1 IIBT-2 IIT-45 IIT-26 IIT-60 IITetrarch IIIBT-7 IIIBT-SV IIILTP IIIM3 Light IIIBT-7 artillery IIIT-127 IIIT-46 IIIT-70 IVA-20 IVT-80 IVValentine II VT-50 VIMT-25 VIILTG VIIILTTB IXT-54 ltwt. XT-100 LT
China IRenault NC-31 IIVickers Mk. E Type B IIIType 2597 Chi-Ha IVM5A1 Stuart VI59-16 VIType 64 VIIType 62 VIIWZ-131 VIIIWZ-132 IXWZ-132A XWZ-132-1
Japan IRenault Otsu IIType 95 Ha-Go IIType 97 Te-Ke IIIType 98 Ke-Ni IVType 5 Ke-Ho
Czechoslovakia IKolohousenka IILT vz. 35 IIILT vz. 38
Sweden IStrv fm/21 IIStrv m/38 IIL-60 IIIStrv m/40L
Poland