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T92

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Premium  T92

AnnoA99_T92_LT.png
Battle Tier
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Overview
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Well, the ones further down, of course.
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[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
6,500  Gold Cost
10001000 HP Hit Points
16.99/2016.99/20 t Weight Limit
Crew
  1. Commander (Radio Operator)
  2. Driver
  3. Gunner
  4. Loader
Mobility
600600 hp Engine Power
60/25 km/h Speed Limit
5555 deg/s Traverse
35.3135.31 hp/t Power/Wt Ratio
YesYes Pivot
Armor
31.8/25.4/19.1 mm Hull Armor
28.6/28.6/28.628.6/28.6/28.6 mm Turret Armor
Armament







{{#ifeq:HOLLOW_CHARGE|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


APCR/HEAT/HE







{{#ifeq:HOLLOW_CHARGE|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


APCR/HEAT/HE
Shells




















270/5600/250




















270/5600/250
Shell Cost
150/150/185150/150/185 HP Damage
175/210/38175/210/38 mm Penetration



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13.33 r/m 

Standard Gun

Reload Times
Nominal: 4.5 s
50% Crew: 5.57 s
75% Crew: 4.87 s
100% Crew: 4.31 s
Rammer: 3.88 s
Vents: 4.22 s
Both: 3.79 s
Both and BiA: 3.71 s
Both and Max Crew %: 3.56 s

See Crew, Consumables, or Equipment for more information.



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13.33 r/m 

Standard Gun

Reload Times
Nominal: 4.5 s
50% Crew: 5.57 s
75% Crew: 4.87 s
100% Crew: 4.31 s
Rammer: 3.88 s
Vents: 4.22 s
Both: 3.79 s
Both and BiA: 3.71 s
Both and Max Crew %: 3.56 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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1999.5

Standard Gun

Using Shell Type 1 (150 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1999.5
50% Crew: 1614
75% Crew: 1848
100% Crew: 2085
100% Crew
Vents: 2131.5
Rammer: 2316
Both: 2368.5
Both and BiA: 2421
Both and Max Crew %: 2526

Advantageous Damage Per Minute
First-shot DPM: 2149.5
50% Crew: 1764
75% Crew: 1998
100% Crew: 2235
100% Crew
Rammer: 2466
Vents: 2281.5
Both: 2518.5
Both and BiA: 2571
Both and Max Crew %: 2676

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (150 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1999.5
50% Crew: 1614
75% Crew: 1848
100% Crew: 2085
100% Crew
Vents: 2131.5
Rammer: 2316
Both: 2368.5
Both and BiA: 2421
Both and Max Crew %: 2526

Advantageous Damage Per Minute
First-shot DPM: 2149.5
50% Crew: 1764
75% Crew: 1998
100% Crew: 2235
100% Crew
Rammer: 2466
Vents: 2281.5
Both: 2518.5
Both and BiA: 2571
Both and Max Crew %: 2676

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (185 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2466.05
50% Crew: 1990.6
75% Crew: 2279.2
100% Crew: 2571.5
100% Crew
Vents: 2628.85
Rammer: 2856.4
Both: 2921.15
Both and BiA: 2985.9
Both and Max Crew %: 3115.4

Advantageous Damage Per Minute
First-shot DPM: 2651.05
50% Crew: 2175.6
75% Crew: 2464.2
100% Crew: 2756.5
100% Crew
Rammer: 3041.4
Vents: 2813.85
Both: 3106.15
Both and BiA: 3170.9
Both and Max Crew %: 3300.4

See here, here, or here for more information.






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1999.5

Standard Gun

Using Shell Type 1 (150 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1999.5
50% Crew: 1614
75% Crew: 1848
100% Crew: 2085
100% Crew
Vents: 2131.5
Rammer: 2316
Both: 2368.5
Both and BiA: 2421
Both and Max Crew %: 2526

Advantageous Damage Per Minute
First-shot DPM: 2149.5
50% Crew: 1764
75% Crew: 1998
100% Crew: 2235
100% Crew
Rammer: 2466
Vents: 2281.5
Both: 2518.5
Both and BiA: 2571
Both and Max Crew %: 2676

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (150 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1999.5
50% Crew: 1614
75% Crew: 1848
100% Crew: 2085
100% Crew
Vents: 2131.5
Rammer: 2316
Both: 2368.5
Both and BiA: 2421
Both and Max Crew %: 2526

Advantageous Damage Per Minute
First-shot DPM: 2149.5
50% Crew: 1764
75% Crew: 1998
100% Crew: 2235
100% Crew
Rammer: 2466
Vents: 2281.5
Both: 2518.5
Both and BiA: 2571
Both and Max Crew %: 2676

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (185 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2466.05
50% Crew: 1990.6
75% Crew: 2279.2
100% Crew: 2571.5
100% Crew
Vents: 2628.85
Rammer: 2856.4
Both: 2921.15
Both and BiA: 2985.9
Both and Max Crew %: 3115.4

Advantageous Damage Per Minute
First-shot DPM: 2651.05
50% Crew: 2175.6
75% Crew: 2464.2
100% Crew: 2756.5
100% Crew
Rammer: 3041.4
Vents: 2813.85
Both: 3106.15
Both and BiA: 3170.9
Both and Max Crew %: 3300.4

See here, here, or here for more information.
Damage Per Minute


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0.38 m 

With 50% Crew: 0.471 m
With 75% Crew: 0.411 m
With 100% Crew: 0.364 m
With BiA: 0.356 m
With BiA and Vents: 0.349 m
Maximum possible: 0.334 m

For more details, see Crew


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0.38 m 

With 50% Crew: 0.471 m
With 75% Crew: 0.411 m
With 100% Crew: 0.364 m
With BiA: 0.356 m
With BiA and Vents: 0.349 m
Maximum possible: 0.334 m

For more details, see Crew
Accuracy


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1.8 s 

With 50% Crew: 2.23 s
With 75% Crew: 1.947 s
With 100% Crew: 1.726 s
With GLD: 1.569 s
With BiA: 1.688 s
With BiA and Vents: 1.651 s
With both and GLD: 1.501 s
Maximum possible: 1.439 s

For more details, see Crew or Equipment


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1.8 s 

With 50% Crew: 2.23 s
With 75% Crew: 1.947 s
With 100% Crew: 1.726 s
With GLD: 1.569 s
With BiA: 1.688 s
With BiA and Vents: 1.651 s
With both and GLD: 1.501 s
Maximum possible: 1.439 s

For more details, see Crew or Equipment
Aim time
5050 deg/s Turret Traverse
360° Gun Arc
-10°/+20°-10°/+20° Elevation Arc
6060 rounds Ammo Capacity
General
2020 % Chance of Fire






400 m 

With 50% Crew: 314.3 m
With 75% Crew: 357.2 m
With 100% Crew: 400 m
With Recon and Situational Awareness: 420.2 m
With Coated Optics: 440 m
With Binocular Telescope: 500 m
Maximum possible: 572.6 m

For more details, see Skills or Equipment






400 m 

With 50% Crew: 314.3 m
With 75% Crew: 357.2 m
With 100% Crew: 400 m
With Recon and Situational Awareness: 420.2 m
With Coated Optics: 440 m
With Binocular Telescope: 500 m
Maximum possible: 572.6 m

For more details, see Skills or Equipment
View Range


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745 m 

With 50% Crew: 585.3 m
With 75% Crew: 665.2 m
With 100% Crew: 745 m
With 100% Signal Boost: 894 m
When affected by 100% Relaying: 819.5 m
Maximum possible: 1072 m

For more details, see Skills or Equipment


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745 m 

With 50% Crew: 585.3 m
With 75% Crew: 665.2 m
With 100% Crew: 745 m
With 100% Signal Boost: 894 m
When affected by 100% Relaying: 819.5 m
Maximum possible: 1072 m

For more details, see Skills or Equipment
Signal Range
T92


VIII

AnnoA99_T92_LT.png

6500

The T92 is an American tier 8 premium light tank.

A project of an airborne light tank. Developed by the Aircraft Armaments as a replacement for the M41. The design incorporated many innovations. Two prototypes were manufactured, which underwent trials at Aberdeen Proving Ground. In June 1958, the project was canceled.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

VII 76 mm Gun T185E1 175/210/38 150/150/185 13.33 0.38 1.8 646 73000

Ico_turret_alpha.png

Turrets

Tier Turret Turret Armor (front/sides/rear)
(mm)
Turret Traverse Speed
(deg/s)
View Range
(m)
Weight
(kg)
Price
(Credits)

VIII T92 28.6/28.6/28.6 50 400 3000 30000

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

VIII Continental AOI-628-1 A 600 20 498 58000

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(гр/сек)
Rmin Weight
(kg)
Price
(Credits)

VIII T92 20 55 0 4500 30000

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(м)
Weight
(kg)
Price
(Credits)

X AN/GRC-8 745 105 54000


Compatible Equipment

Vertical Stabilizer Mk 1 Light Spall Liner Camouflage Net Fill Tanks with CO2 Coated Optics Stabilizing Equipment System Experimental Optics Wear-Resistant Gun Laying Drive Venting System Innovative Loading System Extended Spare Parts Kit Enhanced Gun Laying Drive Enhanced Torsion Bars 1 t Class Improved Ventilation Class 1 Medium-Caliber Tank Gun Rammer Binocular Telescope Toolbox "Wet" Ammo Rack Class 1 

Compatible Consumables

Stabilizer Greasing Automatic Fire Extinguisher Natural Cover Optical Calibration Case of Cola Aim Tuning Experienced Firefighters 100-octane Gasoline 105-octane Gasoline Manual Fire Extinguisher Vent Purge Large First Aid Kit Large Repair Kit Duty Comes First Shell Organizer Orderly Ammo Rack Focus on Target Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Pre-Battle Maintenance Combat Course 


Player Opinion

Pros and Cons

Pros:

In comparison to other Tier 8 light tanks;

  • Best in tier terrain resistance, retains speed well
  • Best overall gun handling: good accuracy, best aim time, dispersion, & shell velocity
  • Second best power to weight ratio; accelerates rapidly, climbs quickly
  • Second best concealment; low height profile and good gun depression, small target when cresting ridges


Cons:


  • Lowest alpha of Tier 8 lights with 150 damage, average DPM.
  • Lowest top speed of Tier 8 lights at 60km/h.
  • Though armor is sloped and rounded, unable to bounce shells due to thinness.
  • Unusually wide for a light tank.


Performance

The T92 is a classic scout tank in every sense of the word. Fans of support-oriented light tanks will feel right at home in this machine, as will light tank drivers who are used to being hell on treads at tier 8. Small, agile, fast, and lightly armed, the T92 not capable of taking the 'pocket medium' role that some light tanks can accept. Instead, it is designed to take advantage of four major light tank duties.

As a passive scout, it relies on its small size, 10 degrees of gun depression, and its 400 meter view range to quickly control ideal spotting positions. Though it is slow for a light tank at only 60 kph, the T92 accelerates exceptionally well and retains a lot of speed climbing hills or plowing through bad terrain. It can leave a WZ-132 behind on most forms of terrain and can even beat an LTTB in a sprint. Once in place, it can quietly hide out and keep an eye on enemy movement. If discovered or the situation becomes untenable, it can easily back off and relocate.

As an active scout, it relies on its small size and good ground resistance to let it spot enemies on the move. The T92 is low but wide, giving it the ability to retain a lot of speed in fast maneuvers and avoid taking shots, especially at mid to long range. A madly swerving T92 can be almost impossible for some tanks to hit at medium range, especially for those with low shell velocity. The T92 is unusually gifted in this area as it barely needs to poke above ridges to accomplish its task, because its turret is practically all cupola. Peeking for an instant is usually enough to spot enemies.

As a supporting flanker, it relies on good gun handling and its ability to quickly change firing positions to deal damage over the course of a game. A T92 will rarely take down a full health opponent, lacking alpha damage as it does. However, it has average DPM and an unusually good stock APCR round. While the penetration is average at best and the damage is laughable, it has a fast flight speed and, more importantly, retains penetration at all but the most extreme ranges, only dropping to 173mm of pen at 300 meters! This allows it to snipe at flanks with its normal ammunition.

As an artillery/tank destroyer hunter, it relies on its mobility and ability to fire on the move to track down isolated enemies and harass them. The gun remains uncommonly accurate on the move, so use of the auto-aim feature is recommended, as this allows you to focus on the driving. Circle any isolated, unsupported, or over-extended enemies, then punish their weaker side and rear armor. Most artillery and casemate TDs such as the Ferdinand or even the mighty T95 can be brought low with this tactic. This is most effective towards the end of a match when enemies aren't coordinated.

The T92 is absolutely abysmal at straight fights and will lose a fair fight with many tanks as low as tier 6, so don't accept them. Flank, disengage, hit enemies from odd positions. Stay still only for passive scouting; otherwise, take advantage of the many comfortable handling characteristics of this tank to keep your opponent guessing and wondering why they're constantly sprouting new bullet holes 150 HP at a time.

It received a hidden buff in update 9.21 that finally gave the tank some engine durability and brought the health of the engine up from a mere 104 to an acceptable 260, allowing it to survive more than one shell before breaking. This means that a 88mm shell will no longer instantly knock out the engine on a hit. It is also less likely to completely lose both the tracks and the engine in a single shot from larger-caliber shells.

Recommended crew skills:
Commander (Radioman): Camouflage, Sixth Sense, Brothers in Arms, Recon, Eagle Eye
Driver: Camouflage, Clutch Braking, Brothers in Arms, Off-Road Driving, Smooth Ride
Gunner: Camouflage, Deadeye, Brothers in Arms, Designated Target, Snap Shot
Loader: Camouflage, Safe Stowage, Brothers in Arms, Adrenaline Rush, Repairs

While normally desirable, the Repair skill is less effective on the T92, as it is too fragile to survive long with a destroyed track or engine. Use of a Repair Kit is preferable. Off-Road Driving and Smooth Ride improve the T92's ground resistance and on-the-move gun handling, but their effect on these already-strong stats is minor, and so these can be taken later. For the same reason, the usually desirable Snap Shot can also be taken later, as its effect on the T92's already good gun handling is also minimal. Intuition is not useful due to the T92's fast and painless reload speed.


Early Research

As a premium vehicle, this tank comes elite in its stock configuration.


Suggested Equipment


Tank Gun Rammer Improved VentilationCoated Optics Camouflage Net 


Gallery

Historical Info

T92 Light Tank was an innovative American light tank developed in the 1950s by Aircraft Armaments. At 18.5 tonnes, 5m length, it was designed as an airborne/airdropped replacement for the 5 tonnes heavier M41 Walker Bulldog. The T92 was never accepted into service.

The main gun was a conventional 76 mm cannon with a very low profile turret. Little more was exposed than the main gun and two crew cupolas which allowed 50 caliber and 30 caliber machine guns to fire buttoned up. The engine was moved to the front, which increased protection, and a rear access door provided an escape hatch and protection while reloading; this layout was later adopted by the Israeli Merkava battle tank. It had a crew of four with a semi-automatic loading system. It carried 60 main gun rounds, and automatically ejected spent shell casings.

Study of the Soviet PT-76 led to a new swimming requirement for light tanks, for which the design could not be modified. The T92 would be passed over and the M551 Sheridan was eventually adopted instead. It fielded an unconventional 152 mm gun-missile system which would suffer many technical problems, and its swimming system would be rarely used in combat. The French AMX-13 tank was a somewhat similar design that was successfully fielded.


Historical Gallery

Historical Accuracy Errata

The following are consensus errors or inconsistencies which have been identified with the configuration of the vehicle in question and conflict with information available on the public record. The causes for these divergences in the game are normally not disclosed and may be rooted in game balance.

* The engine mounted was only a 340hp engine, not the 600hp it has in-game
  • The weight of the vehicle is heavier then in-game with a weight of 18.5ton
  • Subsequent power to weight is 18.38hp/t, significantly less then the 35.32hp/t it has in-game
  • The T92's actual top speed is 56 km/h (currently 60 km/h).
  • Rate of fire of the vehicle was only 12 rounds per minute due to the semi-automatic loading system.


USA
Light Tanks IT1 Cunningham IIM2 Light Tank IIT1E6 IIT2 Light Tank IIT7 Combat Car IIIM22 Locust IIIM3 Stuart IIIMTLS-1G14 IVM5 Stuart VM24 Chaffee VM7 VIT21 VIT37 VIIT71 CMCD VIIT71 DA VIIIT92 VIIIM41 Walker Bulldog IXT49 XXM551 Sheridan
Medium Tanks IIT2 Medium Tank IIIM2 Medium Tank IVM3 Lee VM4 Improved VM4A2E4 Sherman VM4 Sherman VRam II VIM4A3E8 Fury VIM4A3E8 Thunderbolt VII VIM4A3E8 Sherman VIM4A3E2 Sherman Jumbo VIIT26E3 Eagle 7 VIIT20 VIIT23E3 VIIIT25 Pilot Number 1 VIIIM46 Patton KR VIIIM26 Pershing VIIIT26E4 SuperPershing VIIIT69 VIIIT95E2 IXM46 Patton IXT54E1 XM48A5 Patton XM60 XT95E6
Heavy Tanks VT14 VT1 Heavy Tank VIM6 VIIT29 VIIIChrysler K GF VIIIT26E5 VIIIM6A2E1 VIIIT32 VIIIT34 VIIIT34 B IXM103 XT110E5 XT57 Heavy Tank
Tank Destroyers IIT3 HMC IIIT56 GMC IVM8A1 IVT40 VM10 Wolverine VT67 VIM18 Hellcat VIM36 Jackson VIIM56 Scorpion VIIT28 Concept VIIT25/2 VIIT25 AT VIIIT28 VIIIT28 Prototype IXT30 IXT95 XT110E3 XT110E4
Self-Propelled Artillery IIT1 HMC IIIT18 HMC IIIM7 Priest IVT82 HMC IVM37 VM41 HMC VIM44 VIIM12 VIIIM40/M43 IXM53/M55 XT92 HMC
Light Tanks
USA IT1 Cunningham IIM2 Light Tank IIT1E6 IIT2 Light Tank IIT7 Combat Car IIIM22 Locust IIIM3 Stuart IIIMTLS-1G14 IVM5 Stuart VM24 Chaffee VM7 VIT21 VIT37 VIIT71 CMCD VIIT71 DA VIIIT92 VIIIM41 Walker Bulldog IXT49 XXM551 Sheridan
UK IICruiser Mk. I IIM2 IICruiser Mk. III IILight Mk. VIC IIIStuart I-IV IIICruiser Mk. IV IIICruiser Mk. II IVValentine IVCovenanter
Germany ILeichttraktor IIPz.Kpfw. II Ausf. D IIPz.Kpfw. 38H 735 (f) IIPz.Kpfw. 35 (t) IIPz.Kpfw. I IIPz.Kpfw. II III43 M. Toldi III IIIPz.Kpfw. 38 (t) IIIPz.Kpfw. III Ausf. E IIIPz.Kpfw. II Ausf. J IIIPz.Kpfw. I Ausf. C IIIPz.Kpfw. II Ausf. G IIIPz.Kpfw. T 15 IVPz.Kpfw. 38 (t) n.A. IVPz.Kpfw. II Luchs VVK 16.02 Leopard VIVK 28.01 VIIAufklärungspanzer Panther VIISpähpanzer SP I C VIIIleKpz M 41 90 mm VIIIleKpz M 41 90 mm GF VIIIHWK 12 IXSpähpanzer Ru 251 XRheinmetall Panzerwagen
France IRenault FT IID1 IIFCM 36 IIRenault R35 IIHotchkiss H35 IIIAMX 38 IVAMX 40 VAMX ELC bis VIAMX 12 t VIIAMX 13 75 VIIAMX 13 57 VIIAMX 13 57 GF VIIIBat.-Châtillon 12 t VIIIELC EVEN 90 IXAMX 13 90 XAMX 13 105
USSR IMS-1 IIBT-2 IIT-45 IIT-26 IIT-60 IITetrarch IIIBT-7 IIIBT-SV IIILTP IIIM3 Light IIIBT-7 artillery IIIT-127 IIIT-46 IIIT-70 IVA-20 IVT-80 IVValentine II VT-50 VIMT-25 VIILTG VIIILTTB IXT-54 ltwt. XT-100 LT
China IRenault NC-31 IIVickers Mk. E Type B IIIType 2597 Chi-Ha IVM5A1 Stuart VI59-16 VIType 64 VIIType 62 VIIWZ-131 VIIIWZ-132 IXWZ-132A XWZ-132-1
Japan IRenault Otsu IIType 95 Ha-Go IIType 97 Te-Ke IIIType 98 Ke-Ni IVType 5 Ke-Ho
Czechoslovakia IKolohousenka IILT vz. 35 IIILT vz. 38
Sweden IStrv fm/21 IIStrv m/38 IIL-60 IIIStrv m/40L
Italy IFiat 3000 IIL6/40
Poland I4TP IITKS z n.k.m. 20 mm II7TP III10TP IV14TP
Premium tanks
USA IIT1E6 IIT2 Light Tank IIT7 Combat Car IIIM22 Locust IIIMTLS-1G14 VM4 Improved VM4A2E4 Sherman VRam II VT14 VIM4A3E8 Fury VIM4A3E8 Thunderbolt VII VIIM56 Scorpion VIIT28 Concept VIIT26E3 Eagle 7 VIIT23E3 VIIIT25 Pilot Number 1 VIIIChrysler K GF VIIIT26E5 VIIIM46 Patton KR VIIIT92 VIIIM6A2E1 VIIIT26E4 SuperPershing VIIIT34 VIIIT34 B VIIIT95E2 XM60 XT95E6
UK IILight Mk. VIC IIISexton I IVAC 1 Sentinel VExcelsior VMatilda Black Prince VIAC 4 Experimental VITOG II* VICromwell B VISherman VC Firefly VIExcalibur VIIFV201 (A45) VIIAT 15A VIIIFV4202 VIIIChieftain/T95 VIIICaernarvon Action X VIIICenturion Mk. 5/1 RAAC VIIIChimera XFV215b XFV215b (183)
Germany IIPz.Kpfw. II Ausf. D IIPz.Kpfw. 38H 735 (f) IIIGroßtraktor - Krupp III43 M. Toldi III IIIPz.Kpfw. II Ausf. J IIIPz.Kpfw. S35 739 (f) IIIPz.Kpfw. T 15 IVPz.Kpfw. B2 740 (f) VStuG IV VPz.Kpfw. III Ausf. K VTurán III prototípus VPz.Kpfw. IV hydrostat. VPz.Kpfw. V/IV VPz.Kpfw. V/IV Alpha VPz.Kpfw. T 25 VIDicker Max VITiger 131 VIPz.Kpfw. IV Schmalturm VIIE 25 VIIVK 45.03 VIIPanther/M10 VIIIPanther mit 8,8 cm L/71 VIIIKanonenjagdpanzer VIIIRheinmetall Skorpion G VIIIPanzer 58 Mutz VIIIleKpz M 41 90 mm VIIIleKpz M 41 90 mm GF VIIIVK 168.01 (P) VIII8,8 cm Pak 43 Jagdtiger VIIILöwe IXT 55A XVK 72.01 (K)
France IIIFCM 36 Pak 40 V105 leFH18B2 VIIAMX 13 57 VIIAMX 13 57 GF VIIILorraine 40 t VIIIAMX Chasseur de chars VIIIM4A1 Revalorisé VIIIAMX M4 mle. 49 VIIISomua SM VIIIAMX Canon d'assaut 105 VIIIELC EVEN 90 VIIIFCM 50 t XAMX 50 Foch (155)
USSR IIT-45 IITetrarch IIIBT-SV IIILTP IIIM3 Light IIIBT-7 artillery IIIT-29 IIISU-76I IIIT-127 IVA-32 IVT-28E with F-30 IVValentine II VChurchill III VKV-220-2 VKV-220-2 Beta Test VMatilda IV VT-34 shielded VSU-85I VIKV-2 (R) VIT-34-85M VIT-34-85 Rudy VILoza's M4-A2 Sherman VISU-100Y VIIISU-122S VIIKV-122 VIIIS-2 VIISU-122-44 VIIT-44-122 VIIIIS-6 VIIIKV-5 VIIIISU-130 VIIIT-54 first prototype VIIIIS-5 (Object 730) VIIIIS-3A VIIIT-44-100 (B) VIIIT-44-100 (R) VIIIKV-4 Kreslavskiy VIIIObject 252U Defender VIIIObject 252U VIIISTG VIIISTG Guard XObject 907 XObject 260 XT-22 medium
China VIType 64 VIIType 62 VIIIType 59 VIIIWZ-111 VIIIWZ-111 Alpine Tiger VIIIT-34-3 VIII112 VIII59-Patton VIIIWZ-120-1G FT X121B
Japan IIType 97 Te-Ke VType 3 Chi-Nu Kai VIHeavy Tank No. VI VIIISTA-2
Czechoslovakia VIŠkoda T 40
Sweden IIL-60 VIStrv m/42-57 Alt A.2 VIIIStrv S1 VIIIPrimo Victoria
Italy VIIIProgetto M35 mod. 46
Poland IITKS z n.k.m. 20 mm VIPudel VIII50TP prototyp