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T57

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This article is about a tank that was removed from the game
This page is being preserved for historical reasons.

































































T57

AnnoT57.png
Battle Tier
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Overview
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Well, the ones further down, of course.
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[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
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cost Cost
health Hit Points
weight Weight Limit
Crew
crew
Mobility
engine Engine Power
speed Speed Limit
traverse Traverse
hp/weight Power/Wt Ratio
pivot Pivot
Armor
armor Hull Armor
Armament
Shells
Shell Cost
damage Damage
penetration Penetration
rof Rate of Fire
DPM Damage Per Minute
accuracy Accuracy
aim Aim time
gunTraverse Gun Traverse Speed
gunTraverseArc Gun Arc
gunVerticalLimits Elevation Arc
ammo Ammo Capacity
General
fire Chance of Fire
view View Range
signal Signal Range
Values are Stock - click for Top



AnnoT57.png

The T57 is an American tier II Self-Propelled Gun. Possibly the most well-rounded artillery in tier II. It has decent gun performance, mobility (though traverse is not very good), and top speed. It's the only one to have good armor.

Player Opinion

Pros and Cons

Pros:


  • Gun range: 550 m
  • Highest engine power and top speed for its tier
  • Slight angling greatly increases the efficiency of its armor, showing one hard to hit plate only
  • Good view range
  • High ammo capacity


Cons:


  • Lower gun elevation than other tier 2 artillery
  • Large dispersion when moving/turning
  • Less accurate and aims slower than most tier 2 artillery
  • Horrible traverse speed
  • Top radio needs more experience to research than the M7 Priest!


Performance

For its tier the T57 has some of the best armor around, a high rate of fire and it does good damage, though as with all tier 2 SPGs, the splash damage is negligible. With most self-propelled guns, you have to worry about light tanks getting close, but in the T57 they pose far less of a threat and can be dispatched in "tank destroyer" mode (direct fire) with the T57's cannon. It's a great vehicle to begin learning about how to play artillery.

With a wide arc of fire, the T57 is good in large open maps, especially when the enemy has a lot of medium tanks. The T57 has a weakness that's uncommon in other SPG's: its gun has a low vertical arc of fire. As a result urban maps are more challenging than they usually are for artillery. Also if the target is above you, then there isn't much you can do. Despite this, the T57 still allows you to be a major contribution to your team.

With its significantly thicker armor than other SPGs of similar tier, the T57 can actually benefit from a Spall Liner. This is primarily to protect against ramming by enemy scouts, but it will also offer some protection against splash damage from enemy artillery fire. However, it's not enough to save you from a direct hit. A Gun Laying Drive is very helpful, but not worth it at this low of a tier unless you are keeping it long after researching its successor.

Many players love the T57 so much they decide to keep it in their garage.


Early Research

  • Nothing carries over from the T1 Cunningham. However, engines and radios carry over from the Stuart line, as well as the first two tank destroyers.
  • If you have engines or radios unlocked from other American tanks, install them right away.
  • Your first priority for research should be upgrading the suspension. Since you have no turret, you need to be able to turn quickly.
  • Go from here.


Suggested Equipment


Enhanced Gun Laying Drive Spall Liner Camouflage Net 




Historical Info

The 3in Gun Motor Carriage T57 was based on the Light Tank M3A3 chassis with an M7 gun and a Continental engine.[1] The engine was moved to the middle of the hull and a 3-inch gun was mounted in a superstructure in the rear. The project started in September 1942 and was abandoned in February 1943.


Historical Gallery


Historical Accuracy Errata

The following are consensus errors or inconsistencies which have been identified with the configuration of the vehicle in question and conflict with information available on the public record. The causes for these divergences in the game are normally not disclosed and may be rooted in game balance.

The actual T57 was a tank destroyer, not a self-propelled gun.


References

  1. a b c Hunnicutt, R. P. - Stuart: A History of the American Light Tank, p 298-301.

Sources

  • Hunnicutt, R. P. - Stuart: A History of the American Light Tank, Presidio Press 1992, ISBN 0-89141-462-2.
USA
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Heavy Tanks VT14 VT1 Heavy Tank VIM6 VIIT29 VIIIChrysler K GF VIIIT26E5 VIIIM6A2E1 VIIIT32 VIIIT34 VIIIT34 B IXM103 XT110E5 XT57 Heavy Tank
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Self-Propelled Artillery IIT1 HMC IIIT18 HMC IIIM7 Priest IVT82 HMC IVM37 VM41 HMC VIM44 VIIM12 VIIIM40/M43 IXM53/M55 XT92 HMC
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