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FV217 Badger

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FV217 Badger

AnnoGB92_FV217.png
Battle Tier
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Overview
Mouse over "
Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
6,100,000  Credits Cost
21002100 HP Hit Points
65/7065/70 t Weight Limit
Crew
  1. Commander
  2. Driver
  3. Gunner
  4. Radio Operator
  5. Loader
  6. Loader
Mobility
950950 hp Engine Power
30/12 km/h Speed Limit
2222 deg/s Traverse
14.6214.62 hp/t Power/Wt Ratio
YesYes Pivot
Armor
355.6/101.6/38.1 mm Hull Armor
Armament







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE
Shells




















1210/4800/1060




















1210/4800/1060
Shell Cost
480/480/620480/480/620 HP Damage
272/320/130272/320/130 mm Penetration



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7.06 r/m 

Standard Gun

Reload Times
Nominal: 8.5 s
50% Crew: 10.53 s
75% Crew: 9.19 s
100% Crew: 8.15 s
Rammer: 7.34 s
Vents: 7.97 s
Both: 7.17 s
Both and BiA: 7.02 s
Both and Max Crew %: 6.73 s

See Crew, Consumables, or Equipment for more information.



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7.06 r/m 

Standard Gun

Reload Times
Nominal: 8.5 s
50% Crew: 10.53 s
75% Crew: 9.19 s
100% Crew: 8.15 s
Rammer: 7.34 s
Vents: 7.97 s
Both: 7.17 s
Both and BiA: 7.02 s
Both and Max Crew %: 6.73 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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2880

Standard Gun

Using Shell Type 1 (480 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2880
50% Crew: 2323.2
75% Crew: 2664
100% Crew: 3004.8
100% Crew
Vents: 3072
Rammer: 3340.8
Both: 3412.8
Both and BiA: 3489.6
Both and Max Crew %: 3638.4

Advantageous Damage Per Minute
First-shot DPM: 3360
50% Crew: 2803.2
75% Crew: 3144
100% Crew: 3484.8
100% Crew
Rammer: 3820.8
Vents: 3552
Both: 3892.8
Both and BiA: 3969.6
Both and Max Crew %: 4118.4

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (480 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2880
50% Crew: 2323.2
75% Crew: 2664
100% Crew: 3004.8
100% Crew
Vents: 3072
Rammer: 3340.8
Both: 3412.8
Both and BiA: 3489.6
Both and Max Crew %: 3638.4

Advantageous Damage Per Minute
First-shot DPM: 3360
50% Crew: 2803.2
75% Crew: 3144
100% Crew: 3484.8
100% Crew
Rammer: 3820.8
Vents: 3552
Both: 3892.8
Both and BiA: 3969.6
Both and Max Crew %: 4118.4

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (620 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 3720
50% Crew: 3000.8
75% Crew: 3441
100% Crew: 3881.2
100% Crew
Vents: 3968
Rammer: 4315.2
Both: 4408.2
Both and BiA: 4507.4
Both and Max Crew %: 4699.6

Advantageous Damage Per Minute
First-shot DPM: 4340
50% Crew: 3620.8
75% Crew: 4061
100% Crew: 4501.2
100% Crew
Rammer: 4935.2
Vents: 4588
Both: 5028.2
Both and BiA: 5127.4
Both and Max Crew %: 5319.6

See here, here, or here for more information.






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2880

Standard Gun

Using Shell Type 1 (480 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2880
50% Crew: 2323.2
75% Crew: 2664
100% Crew: 3004.8
100% Crew
Vents: 3072
Rammer: 3340.8
Both: 3412.8
Both and BiA: 3489.6
Both and Max Crew %: 3638.4

Advantageous Damage Per Minute
First-shot DPM: 3360
50% Crew: 2803.2
75% Crew: 3144
100% Crew: 3484.8
100% Crew
Rammer: 3820.8
Vents: 3552
Both: 3892.8
Both and BiA: 3969.6
Both and Max Crew %: 4118.4

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (480 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2880
50% Crew: 2323.2
75% Crew: 2664
100% Crew: 3004.8
100% Crew
Vents: 3072
Rammer: 3340.8
Both: 3412.8
Both and BiA: 3489.6
Both and Max Crew %: 3638.4

Advantageous Damage Per Minute
First-shot DPM: 3360
50% Crew: 2803.2
75% Crew: 3144
100% Crew: 3484.8
100% Crew
Rammer: 3820.8
Vents: 3552
Both: 3892.8
Both and BiA: 3969.6
Both and Max Crew %: 4118.4

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (620 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 3720
50% Crew: 3000.8
75% Crew: 3441
100% Crew: 3881.2
100% Crew
Vents: 3968
Rammer: 4315.2
Both: 4408.2
Both and BiA: 4507.4
Both and Max Crew %: 4699.6

Advantageous Damage Per Minute
First-shot DPM: 4340
50% Crew: 3620.8
75% Crew: 4061
100% Crew: 4501.2
100% Crew
Rammer: 4935.2
Vents: 4588
Both: 5028.2
Both and BiA: 5127.4
Both and Max Crew %: 5319.6

See here, here, or here for more information.
Damage Per Minute


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0.3 m 

With 50% Crew: 0.372 m
With 75% Crew: 0.324 m
With 100% Crew: 0.288 m
With BiA: 0.281 m
With BiA and Vents: 0.275 m
Maximum possible: 0.264 m

For more details, see Crew


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0.3 m 

With 50% Crew: 0.372 m
With 75% Crew: 0.324 m
With 100% Crew: 0.288 m
With BiA: 0.281 m
With BiA and Vents: 0.275 m
Maximum possible: 0.264 m

For more details, see Crew
Accuracy


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1.7 s 

With 50% Crew: 2.106 s
With 75% Crew: 1.839 s
With 100% Crew: 1.63 s
With GLD: 1.482 s
With BiA: 1.594 s
With BiA and Vents: 1.559 s
With both and GLD: 1.418 s
Maximum possible: 1.359 s

For more details, see Crew or Equipment


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1.7 s 

With 50% Crew: 2.106 s
With 75% Crew: 1.839 s
With 100% Crew: 1.63 s
With GLD: 1.482 s
With BiA: 1.594 s
With BiA and Vents: 1.559 s
With both and GLD: 1.418 s
Maximum possible: 1.359 s

For more details, see Crew or Equipment
Aim time
1616 deg/s Gun Traverse Speed
30° Gun Arc
-10°/+20°-10°/+20° Elevation Arc
6060 rounds Ammo Capacity
General
2020 % Chance of Fire






390 m 

With 50% Crew: 306.4 m
With 75% Crew: 348.2 m
With 100% Crew: 390 m
With Recon and Situational Awareness: 409.7 m
With Coated Optics: 429 m
With Binocular Telescope: 487.5 m
Maximum possible: 558.3 m

For more details, see Skills or Equipment






390 m 

With 50% Crew: 306.4 m
With 75% Crew: 348.2 m
With 100% Crew: 390 m
With Recon and Situational Awareness: 409.7 m
With Coated Optics: 429 m
With Binocular Telescope: 487.5 m
Maximum possible: 558.3 m

For more details, see Skills or Equipment
View Range


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750 m 

With 50% Crew: 605.4 m
With 75% Crew: 693.4 m
With 100% Crew: 782.2 m
With 100% Signal Boost: 900 m
When affected by 100% Relaying: 825 m
Maximum possible: 1125.9 m

For more details, see Skills or Equipment


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750 m 

With 50% Crew: 605.4 m
With 75% Crew: 693.4 m
With 100% Crew: 782.2 m
With 100% Signal Boost: 900 m
When affected by 100% Relaying: 825 m
Maximum possible: 1125.9 m

For more details, see Skills or Equipment
Signal Range
FV217 Badger


X

AnnoGB92_FV217.png

6100000

The FV217 Badger is a British tier 10 tank destroyer.

A project for a tank destroyer based on the Conqueror chassis was developed in the late 1940s. Existed only in blueprints.

Replaced the FV215b (183) at the tier 10 position in the British Turretless Tank Destroyer line. The FV217 Badger shocks anyone who faces it (or reads its paper stats) with its listed insane frontal armor of 355mm. However, the 355mm of armor only exists around the gun, and the rest of its frontal armor is only around 210mm in thickness (and around 270mm at view spots). This may give the wrong impression though since the 210mm part of its armor is decently sloped (Similar to StuG III) which adds about another 90mm of armor resulting in 300mm+ on its upper frontal plate. It wields a nasty 123mm gun which provides the highest DPM in the game. Fighting this vehice frontally is less than advised.

Although it seems to be almost invincible from the front, The Badger doesn't have all-around protection like the Tortoise, even it was getting rid of "tumor" weakspot that hampering the effectiveness of AT brother's protection, it gained new and somewhat easier to hit weakspot at lower plate (which is harder to hide on flat terrain), its side and rear armor is noticeably weaker than that of the Tortoise. In addition its still lacking in mobility and flankers will have an easy time tearing this vehicle apart.

The FV217 Badger marks the end of its British tank destroyer line.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

X OQF 123 mm Mk. 1 272/320/130 480/480/620 7.06 0.3 1.7 3175 320000

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

X Rolls-Royce Griffon 950 20 952 100000

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(гр/сек)
Rmin Weight
(kg)
Price
(Credits)

X FV217 Badger 70 22 0 12000 82500

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(м)
Weight
(kg)
Price
(Credits)

X SR C45 750 40 45600


Compatible Equipment

Heavy Spall Liner Camouflage Net Fill Tanks with CO2 Coated Optics Experimental Optics Wear-Resistant Gun Laying Drive Venting System Innovative Loading System Extended Spare Parts Kit Enhanced Gun Laying Drive Enhanced Coil Springs Class 3 Improved Ventilation Class 3 Large-Caliber Tank Gun Rammer Binocular Telescope Toolbox "Wet" Ammo Rack Class 2 

Compatible Consumables

Automatic Fire Extinguisher Natural Cover Optical Calibration Aim Tuning Experienced Firefighters 100-octane Gasoline 105-octane Gasoline Manual Fire Extinguisher Vent Purge Large First Aid Kit Large Repair Kit Duty Comes First Shell Organizer Orderly Ammo Rack Focus on Target Pudding and Tea Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Pre-Battle Maintenance Combat Course 


Player Opinion

Pros and Cons

Pros:

- Highest DPM of any tank in the game, enough to kill every tank in less than a minute if all shots were to penetrate

- Although the 355mm frontal armor only applies to the gun mantlet, the rest of it is sloped which makes it hard to penetrate with about 300+mm of effective armor. Very few tanks are able to challenge this vehicle frontally

- Decent HP pool (2100)

- Great gun handling, incredible aim time combined with great accuracy and an awesome rate of fire

- Great gun depression and elevation (-10/20 degrees) combined with its well-sloped frontal armor turns this vehicle into a perfect hull down tank


Cons:

- Overall raw armor stats are lower than its predecessor, which enables taller opponents to mitigate the sloping of the Badgers frontal plate, facing opponents with big guns like JagdPanzer E-100 are real tough experience

- Lower plate is fairly weak and often compenmise its frontal protection, especially in close range combat and on flat terrain

- Terrible side and rear armor, which results in a lesser angling capabilitiy than its predecessor

- Although its faster than the Tortoise, it's still slow and thus vulnerable to flanking attempts

- 2nd worst penetration value of all tier 10 TDs, premium rounds also have below average penetration

- Much more vulnerable against SPGs than its predecessor due to its weaker raw frontal armor and very poor roof armor


Performance


Early Research

Vehicle is elite in stock configuration.


Suggested Equipment


Tank Gun Rammer Improved VentilationCoated Optics Binocular Telescope Spall Liner Toolbox 


Gallery

Historical Info

The FV217 Badger as it appears in World of Tanks is a combination of the FV205 and FV217 proposals - specifically, its model is based on the wooden mock-up that was made of the FV205, while the name is from the later FV217.


There is little known information on both projects - the FV205 and FV217 were intended to be casemate tank destroyers, based on the chassis of the FV201 tank. The FV201 chassis was later used for the FV221 Caernarvon and the FV214 Conqueror.

The FV205 was designed as a "Self-Propelled Medium Anti-Tank gun". A scale model was built in 1947, but the project itself was later cancelled in 1949. The intended armament, as well as the planned armor layout, is unknown.

The FV217 was a later proposal to mount a 120mm cannon into a modified FV201 chassis, designed as a "Self-Propelled 120 Medium Anti-Tank" vehicle. Like the FV205, almost nothing is known about the project. Its designation indicates that it was proposed later than the FV214 Conqueror, possibly due to the complications and delays with the heavy tank. Nevertheless, the FV217 was also cancelled.


Historical Gallery

Historical Accuracy Errata

The following are consensus errors or inconsistencies which have been identified with the configuration of the vehicle in question and conflict with information available on the public record. The causes for these divergences in the game are normally not disclosed and may be rooted in game balance.

* As there are no known blueprints for the FV217 nor the FV205, it is highly possible that its specifications such as frontal armor layout and gun arc were made up by Wargaming.
  • The FV217 had no official "Nickname" mentioned, the name "Badger" is most likely fictional.
  • The OQF 123 mm Mk. 1 never existed. In addition, the only known armament proposed for the FV217, a 120mm cannon, is unavailable in World of Tanks.


Sources and External Links

UK
Light Tanks IICruiser Mk. I IIM2 IICruiser Mk. III IILight Mk. VIC IIIStuart I-IV IIICruiser Mk. IV IIICruiser Mk. II IVValentine IVCovenanter
Medium Tanks IVickers Medium Mk. I IIVickers Medium Mk. II IIIVickers Medium Mk. III IVMatilda IVGrant IVAC 1 Sentinel VCrusader VSherman III VMatilda Black Prince VISherman Firefly VICromwell VIAC 4 Experimental VICromwell B VIIComet VIIICenturion Mk. I VIIIFV4202 VIIIChieftain/T95 IXCenturion Mk. 7/1 XCenturion Action X
Heavy Tanks VChurchill I VExcelsior VIChurchill VII VITOG II* VIIBlack Prince VIIFV201 (A45) VIIICaernarvon IXConqueror XFV215b XSuper Conqueror
Tank Destroyers IIUniversal Carrier 2-pdr IIIValentine AT IVAlecto VArcher VAT 2 VIChurchill Gun Carrier VIAchilles VIAT 8 VIIChallenger VIIAT 15A VIIAT 7 VIIIAT 15 VIIICharioteer IXTortoise IXFV4004 Conway XFV215b (183) XFV4005 Stage II XFV217 Badger
Self-Propelled Artillery IILoyd Gun Carriage IIISexton II IIISexton I IVBirch Gun VBishop VIFV304 VIICrusader 5.5-in. SP VIIIFV207 IXFV3805 XConqueror Gun Carriage
Tank Destroyers
USA IIT3 HMC IIIT56 GMC IVM8A1 IVT40 VM10 Wolverine VT67 VIM18 Hellcat VIM36 Jackson VIIM56 Scorpion VIIT28 Concept VIIT25/2 VIIT25 AT VIIIT28 VIIIT28 Prototype IXT30 IXT95 XT110E3 XT110E4
UK IIUniversal Carrier 2-pdr IIIValentine AT IVAlecto VArcher VAT 2 VIChurchill Gun Carrier VIAchilles VIAT 8 VIIChallenger VIIAT 15A VIIAT 7 VIIIAT 15 VIIICharioteer IXTortoise IXFV4004 Conway XFV215b (183) XFV4005 Stage II XFV217 Badger
Germany IIPanzerjäger I IIIMarder II IVStuG III Ausf. B IVJagdpanzer 38(t) Hetzer IVMarder 38T VStuG IV VPz.Sfl. IVc VStuG III Ausf. G VIDicker Max VIJagdpanzer IV VINashorn VIIE 25 VIIKrupp-Steyr Waffenträger VIIJagdpanther VIISturer Emil VIIIFerdinand VIIIKanonenjagdpanzer VIIIRheinmetall Skorpion G VIIIJagdpanther II VIII8,8 cm Pak 43 Jagdtiger VIIIRhm.-Borsig Waffenträger IXJagdtiger IXWaffenträger auf Pz. IV XGrille 15 XJagdpanzer E 100 XWaffenträger auf E 100
France IIRenault FT AC IIIFCM 36 Pak 40 IIIRenault UE 57 IVSomua SAu 40 VS35 CA VIARL V39 VIIAMX AC mle. 46 VIIIAMX AC mle. 48 VIIIAMX Canon d'assaut 105 IXAMX 50 Foch XAMX 50 Foch (155) XAMX 50 Foch B
USSR IIAT-1 IIISU-76M IIISU-76I IVSU-85B VSU-85 VSU-85I VISU-100 VISU-100Y VIIISU-122S VIISU-152 VIISU-100M1 VIISU-122-44 VIIIISU-152 VIIIISU-130 VIIISU-101 IXObject 704 IXObject 263 XObject 268 XObject 268 Version 4
China IIT-26G FT IIIM3G FT IVSU-76G FT V60G FT VIWZ-131G FT VIIT-34-2G FT VIIIWZ-111-1G FT VIIIWZ-120-1G FT IXWZ-111G FT XWZ-113G FT
Japan
Czechoslovakia
Sweden IIPvlvv fm/42 IIIIkv 72 IVSav m/43 VIkv 103 VIIkv 65 Alt II VIIIkv 90 Typ B VIIIUDES 03 VIIIStrv S1 IXStrv 103-0 XStrv 103B
Poland