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LT vz. 38

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LT vz. 38

LT_vz._38_render_1.jpg
Battle Tier
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Overview
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Well, the ones further down, of course.
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[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
43,500  Credits Cost
180220 HP Hit Points
9.71/1010.6/13 t Weight Limit
Crew
  1. Commander (Gunner)
  2. Driver
  3. Radio Operator
  4. Loader
Mobility
120140 hp Engine Power
42/18 km/h Speed Limit
3438 deg/s Traverse
12.3613.21 hp/t Power/Wt Ratio
NoNo Pivot
Armor
25/15/15 mm Hull Armor
25/15/1550/30/25 mm Turret Armor
Armament







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE
Shells




















14/800/9




















26/1200/10
Shell Cost
40/40/4540/40/45 HP Damage
52/74/1882/115/18 mm Penetration



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18.75 r/m 

Standard Gun

Reload Times
Nominal: 3.2 s
50% Crew: 3.96 s
75% Crew: 3.46 s
100% Crew: 3.07 s
Rammer: 2.76 s
Vents: 3 s
Both: 2.7 s
Both and BiA: 2.64 s
Both and Max Crew %: 2.53 s

See Crew, Consumables, or Equipment for more information.



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25.71 r/m 

Magazine-fed Gun

Burst Length: 1 rounds
Magazine Size: 3 rounds
Cycle Time: 1 s
Magazine Reload Times
Nominal: 5 s
50% Crew: 6.19 s
75% Crew: 5.41 s
100% Crew: 4.79 s
With Vents: 4.68 s
With Vents and BiA: 4.58 s

Click here for more information.
Rate of Fire






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594

Standard Gun

Using Shell Type 1 (40 Damage):


Theoretical Damage Per Minute
Nominal DPM: 594
50% Crew: 479.6
75% Crew: 549.2
100% Crew: 619.6
100% Crew
Vents: 633.6
Rammer: 688.4
Both: 704
Both and BiA: 719.6
Both and Max Crew %: 750.8

Advantageous Damage Per Minute
First-shot DPM: 634
50% Crew: 519.6
75% Crew: 589.2
100% Crew: 659.6
100% Crew
Rammer: 728.4
Vents: 673.6
Both: 744
Both and BiA: 759.6
Both and Max Crew %: 790.8

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (40 Damage):


Theoretical Damage Per Minute
Nominal DPM: 594
50% Crew: 479.6
75% Crew: 549.2
100% Crew: 619.6
100% Crew
Vents: 633.6
Rammer: 688.4
Both: 704
Both and BiA: 719.6
Both and Max Crew %: 750.8

Advantageous Damage Per Minute
First-shot DPM: 634
50% Crew: 519.6
75% Crew: 589.2
100% Crew: 659.6
100% Crew
Rammer: 728.4
Vents: 673.6
Both: 744
Both and BiA: 759.6
Both and Max Crew %: 790.8

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (45 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 668.25
50% Crew: 539.55
75% Crew: 617.85
100% Crew: 697.05
100% Crew
Vents: 712.8
Rammer: 774.45
Both: 792
Both and BiA: 809.55
Both and Max Crew %: 844.65

Advantageous Damage Per Minute
First-shot DPM: 713.25
50% Crew: 584.55
75% Crew: 662.85
100% Crew: 742.05
100% Crew
Rammer: 819.45
Vents: 757.8
Both: 837
Both and BiA: 854.55
Both and Max Crew %: 889.65

See here, here, or here for more information.






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237.2

Magazine-fed Gun

Using Shell Type 1 (40 Damage):


Theoretical Damage Per Minute
Nominal: 237.2
50% Crew: 197.2
75% Crew: 221.6
100% Crew: 245.6
With Vents: 241.6
With Vents and BiA: 246

Advantageous Damage Per Minute
Loaded-mag DPM: 338.8
50% Crew: 302
75% Crew: 324.4
100% Crew: 346.4
With Vents: 342.8
With Vents and BiA: 346.8

Click here for more information.

Magazine-fed Gun

Using Shell Type 2 (40 Damage):


Theoretical Damage Per Minute
Nominal: 237.2
50% Crew: 197.2
75% Crew: 221.6
100% Crew: 245.6
With Vents: 241.6
With Vents and BiA: 246

Advantageous Damage Per Minute
Loaded-mag DPM: 338.8
50% Crew: 302
75% Crew: 324.4
100% Crew: 346.4
With Vents: 342.8
With Vents and BiA: 346.8

Click here for more information.

Magazine-fed Gun

Using Shell Type 3 (45 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal: 266.85
50% Crew: 221.85
75% Crew: 249.3
100% Crew: 276.3
With Vents: 271.8
With Vents and BiA: 276.75

Advantageous Damage Per Minute
Loaded-mag DPM: 381.15
50% Crew: 339.75
75% Crew: 364.95
100% Crew: 389.7
With Vents: 385.65
With Vents and BiA: 390.15

Click here for more information.
Damage Per Minute


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0.4 m 

With 50% Crew: 0.509 m
With 75% Crew: 0.448 m
With 100% Crew: 0.4 m
With BiA: 0.391 m
With BiA and Vents: 0.384 m
Maximum possible: 0.368 m

For more details, see Crew


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0.38 m 

With 50% Crew: 0.484 m
With 75% Crew: 0.426 m
With 100% Crew: 0.38 m
With BiA: 0.371 m
With BiA and Vents: 0.364 m
Maximum possible: 0.349 m

For more details, see Crew
Accuracy


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1.9 s 

With 50% Crew: 2.418 s
With 75% Crew: 2.128 s
With 100% Crew: 1.9 s
With GLD: 1.727 s
With BiA: 1.857 s
With BiA and Vents: 1.822 s
With both and GLD: 1.656 s
Maximum possible: 1.588 s

For more details, see Crew or Equipment


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1.7 s 

With 50% Crew: 2.164 s
With 75% Crew: 1.904 s
With 100% Crew: 1.7 s
With GLD: 1.545 s
With BiA: 1.661 s
With BiA and Vents: 1.63 s
With both and GLD: 1.482 s
Maximum possible: 1.421 s

For more details, see Crew or Equipment
Aim time
3032 deg/s Turret Traverse
360° Gun Arc
-10°/+25°-5°/+25° Elevation Arc
9090 rounds Ammo Capacity
General
2020 % Chance of Fire






310 m 

With 50% Crew: 243.6 m
With 75% Crew: 276.8 m
With 100% Crew: 310 m
With Recon and Situational Awareness: 325.7 m
With Coated Optics: 341 m
With Binocular Telescope: 387.5 m
Maximum possible: 443.8 m

For more details, see Skills or Equipment






330 m 

With 50% Crew: 259.3 m
With 75% Crew: 294.7 m
With 100% Crew: 330 m
With Recon and Situational Awareness: 346.7 m
With Coated Optics: 363 m
With Binocular Telescope: 412.5 m
Maximum possible: 472.4 m

For more details, see Skills or Equipment
View Range


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310 m 

With 50% Crew: 250.2 m
With 75% Crew: 286.6 m
With 100% Crew: 323.3 m
With 100% Signal Boost: 372 m
When affected by 100% Relaying: 341 m
Maximum possible: 465.4 m

For more details, see Skills or Equipment


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345 m 

With 50% Crew: 278.5 m
With 75% Crew: 319 m
With 100% Crew: 359.8 m
With 100% Signal Boost: 414 m
When affected by 100% Relaying: 379.5 m
Maximum possible: 517.9 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top


III

AnnoCz10_LT_vz38.png

43500

The LT vz. 38 is a Czechoslovakian tier 3 light tank.

Developed by the ČKD design group in 1938, this light tank saw service in the Wehrmacht under the designation Pz.Kpfw. 38 (t). It is considered to be the best Czechoslovakian vehicle: a total of 1,400 tanks of eight modifications were produced.

The LT vz. 38 leads to the ST vz. 39.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

II 37 mm Škoda A3 52/74/18 40/40/45 20 0.4 1.9 235 2500
II 37 mm Škoda A8 52/74/18 40/40/45 24 0.38 1.7 235 2730
II 37 mm Škoda A7 61/86/18 40/40/45 24 0.38 1.5 275 3460
IV 37 mm Škoda A23 82/115/18 40/40/45 25.71 0.38 1.7 380 16500

Ico_turret_alpha.png

Turrets

Tier Turret Turret Armor (front/sides/rear)
(mm)
Turret Traverse Speed
(deg/s)
View Range
(m)
Weight
(kg)
Price
(Credits)

II LT vz. 38 25/15/15 30 310 1200 850
III Pz.Kpfw. 38 (t) Ausf. G 50/30/25 32 330 1800 1950

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

II Praga TNHPS 120 20 500 1150
II Praga TNHPS/II 125 20 500 1250
III Praga TNHPS (dvojkarb.) 140 20 520 3750

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(гр/сек)
Rmin Weight
(kg)
Price
(Credits)

II LT vz. 38 10 34 B/2 3200 620
III Pz.Kpfw. 38 (t) Ausf. G 13 38 B/2 3200 1620

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(м)
Weight
(kg)
Price
(Credits)

III Radiostanice vz. 35 310 30 630
IV Radiostanice vz. 37 345 150 2250


Compatible Equipment

Light Spall Liner Camouflage Net Coated Optics Experimental Optics Wear-Resistant Gun Laying Drive Venting System Extended Spare Parts Kit Enhanced Gun Laying Drive Enhanced Springs Improved Ventilation Class 1 Binocular Telescope Toolbox 

Compatible Consumables

Stabilizer Greasing Automatic Fire Extinguisher Natural Cover Optical Calibration Aim Tuning Experienced Firefighters 100-octane Gasoline 105-octane Gasoline Manual Fire Extinguisher Vent Purge Large First Aid Kit Large Repair Kit Duty Comes First Shell Organizer Orderly Ammo Rack Focus on Target Buchty Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Pre-Battle Maintenance Combat Course 


Player Opinion

Pros and Cons

Pros:


  • 37 mm Škoda A23 gun uses a 3 shell magazine with 1 sec. shell cycle and decent 5 sec. (4.5 sec.-100% crew) for full reload
  • Good standard AP penetration of A23 gun for tier III with an average of 82mm pen
  • Final turret upgrade (Pz.Kpfw. 38 (t) Ausf. G) receives 50mm of armour to the turret mantlet


Cons:


  • 25mm of frontal hull armour has limited use throughout all tiers because it is only reliable against low tiers/calibres
  • 15mm of side and rear armour is susceptible to damage from all tiers/types of ammunition if exposed
  • Final engine is still less powerful than 38(t) engine, therefore requiring more consideration on maintaining speeds
  • Top gun has only -5° depression


Performance

The advantage of this tier III unit once fully upgraded are that it possesses varying degrees of tactical flexibility throughout tiers III to V while having a cannon capable of retaining some effect throughout all of the tier match ups that it can encounter. The 37 mm Škoda A23 allows the tank to fire for effect throughout all the different tier match ups due to higher than average 82 mm pen and decent rate of fire. However, in critical situations where it is required to engage armour thicker than 70mm or thinner armour that has significant angling or sloping, usage of the ACPR magazine rounds with 115 mm pen. are recommended to increase the round reliability.In terms of mobility, this tank uses the 140 hp Praga TNHPS (dvojkarb.) final engine which permits this tank to attain its max. speed of 42 km/h on even ground but requires stable terrain, linear movement and minimal turning to maintain that speed consistently. This issue differentiates it from its german 38 (t) counterpart which has the same top speed but has a more powerful 200 hp final engine. While the frontal hull can deflect low tier/calibre ammunition in critical situations, it is not too reliable and care must be taken at all tiers to minimize hull exposure when possible while seeking effective concealment. The upgraded turret performs slightly better in this regard with 50mm of armour to enhance the protection of the crew and modules within the turret, however it is still flat therefore only rendering its base thickness effective so caution must be taken as with the hull, especially in higher tier matches. Caution must be taken not to fall within view range of TD nests due to the high damage/pen of most td shells and the very limited 220 hp of this unit which must be maintained to secure any degree of survivability throughout a match. For those who intend to keep this unit in the long term, generally good equipment to add for increasing performance are: Improved Ventilation for all around crew performance, EGLD for reducing aim time between shots, especially useful for cutting the aim time of the the 37 mm Škoda A23 between rounds and coated optics for improving the spotting capability


- Tier III match: The LT vz. 38 can assume a variety of medium tank tactics such as active flanking, supporting/suppressive fire and some spotting.

- Tier IV match: The LT vz. 38 can be effectively used for supporting fire or cautious spotting as a second line tank on the flanks of the maps most used by lights and mediums and to provide itself as an interceptor to enemy light tanks who breach the front lines for reconnaissance purposes or attacking allied spg's. Attacking heavy armoured medium or heavy tanks (e.g Matilda, B1) at close range up to 200m should be avoided unless their hp is significantly reduced, and the situation is critical.

- Tier V match: The LT vz. 38 should typically be relegated to 2nd or 3rd line duties such as providing supportive fire from medium to long range, intercepting enemy light tanks that breach through the front lines, or if the situation calls for it, some cautious passive spotting. Attacking Tier V heavy tanks (e.g. KV-1, Churchill I) or heavy armoured medium tanks (e.g. Matilda, B1) at close range up to 200m should be avoided unless their hp is significantly reduced, and the situation is critical.


Suggested Crew Skills and Perks:

Camouflage: A useful skill for small, compact light tanks such as this one. Further diminishes the ability of most enemy tanks of tiers II to V to spot you, considering that many tanks within these tiers already have low average view ranges to start with

BIA: Useful for boosting overall crew performance, especially if paired with other crew enhancing units such as Improved Ventilation or meal consumables. Can also be used as a substitute for Improved Ventilation if the objective is to replace it with other equipment of choice.

Sixth Sense: Good skill to have if it is preferred to know any moment the tank is spotted


Early Research

  • First, research the 37mm Skoda guns (First is a8 model, then a7 model).
  • There are 2 options for grind, go to ST vz 39 for play Tier IV medium or research the tracks for more traverse speeds and more weights
  • After that, you need to research the turret for grinding the final gun, which is 37mm Skoda a23 autoloading gun for perfect DPM.
  • Radio and Engine are options will be choose to research for elite of this tank.


Suggested Equipment


Improved Ventilation Class 1Coated Optics Enhanced Gun Laying Drive 


Gallery

Historical Info

The LT vz. 38 (Lehký tank vzor 38, Light Tank model 38) was a Czechoslovak tank of pre-World War II design. Manufacturer's designations included TNH series, TNHPS, LTP and LTH.
After Czechoslovakia was taken over by Germany, it was adopted by the German Army, seeing service in the invasions of Poland, France, and Russia. The German designation was Panzerkampfwagen 38(t). The (t) stands for tschechisch, the German word for Czech. Production ended in 1942, when its armament was deemed inadequate. In all, over 1400 were manufactured. The chassis continued to be produced for the Marder III (1942-1944) with some of its components used in the later Jagdpanzer 38 (1944-1945) tank destroyers, turretless assault guns, anti-tank guns and anti-aircraft guns.


Historical Gallery

Czech
Light Tanks IKolohousenka IILT vz. 35 IIILT vz. 38
Medium Tanks IVST vz. 39 VŠkoda T 24 VIŠkoda T 40 VIŠkoda T 25 VIIKonštrukta T-34/100 VIIITVP VTU Koncept IXŠkoda T 50 XTVP T 50/51
Heavy Tanks
Tank Destroyers
Self-Propelled Artillery
Light Tanks
USA IT1 Cunningham IIM2 Light Tank IIT1E6 IIT2 Light Tank IIT7 Combat Car IIIM22 Locust IIIM3 Stuart IVM5 Stuart VM24 Chaffee VM7 VIT21 VIT37 VIIT71 VIIIM41 Walker Bulldog IXT49 XXM551 Sheridan
UK IICruiser Mk. I IIM2 IICruiser Mk. III IILight Mk. VIC IIIStuart I-IV IIICruiser Mk. IV IIICruiser Mk. II IVValentine IVCovenanter
Germany ILeichttraktor IIPz.Kpfw. II Ausf. D IIPz.Kpfw. 38H 735 (f) IIPz.Kpfw. 35 (t) IIPz.Kpfw. I IIPz.Kpfw. II III43 M. Toldi III IIIPz.Kpfw. 38 (t) IIIPz.Kpfw. III Ausf. E IIIPz.Kpfw. II Ausf. J IIIPz.Kpfw. I Ausf. C IIIPz.Kpfw. II Ausf. G IIIPz.Kpfw. T 15 IVPz.Kpfw. 38 (t) n.A. IVPz.Kpfw. II Luchs VVK 16.02 Leopard VIVK 28.01 VIIAufklärungspanzer Panther VIISpähpanzer SP I C VIIIleKpz M 41 90 mm GF VIIIHWK 12 IXSpähpanzer Ru 251 XRheinmetall Panzerwagen
France IRenault FT IID1 IIFCM 36 IIRenault R35 IIHotchkiss H35 IIIAMX 38 IVAMX 40 VAMX ELC bis VIAMX 12 t VIIAMX 13 75 VIIAMX 13 57 GF VIIIBat.-Châtillon 12 t IXAMX 13 90 XAMX 13 105
USSR IMS-1 IIBT-2 IIT-45 IIT-26 IIT-60 IITetrarch IIIBT-7 IIIBT-SV IIILTP IIIM3 Light IIIBT-7 artillery IIIT-127 IIIT-46 IIIT-70 IVA-20 IVT-80 IVValentine II VT-50 VIMT-25 VIILTG VIIILTTB IXT-54 ltwt. XT-100 LT
China IRenault NC-31 IIVickers Mk. E Type B IIIType 2597 Chi-Ha IVM5A1 Stuart VI59-16 VIType 64 VIIType 62 VIIWZ-131 VIIIWZ-132 IXWZ-132A XWZ-132-1
Japan IRenault Otsu IIType 95 Ha-Go IIType 97 Te-Ke IIIType 98 Ke-Ni IVType 5 Ke-Ho
Czechoslovakia IKolohousenka IILT vz. 35 IIILT vz. 38
Sweden IStrv fm/21 IIStrv m/38 IIL-60 IIIStrv m/40L
Poland