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Tetrarch

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Premium  Tetrarch

AnnoR84_Tetrarch_LL.png
Battle Tier
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Overview
Mouse over "
Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
750  Gold Cost
140140 HP Hit Points
7.25/7.97.25/7.9 t Weight Limit
Crew
  1. Commander (Radio Operator)
  2. Gunner (Loader)
  3. Driver
Mobility
180180 hp Engine Power
64/20 km/h Speed Limit
4747 deg/s Traverse
24.8324.83 hp/t Power/Wt Ratio
NoNo Pivot
Armor
16/14/10 mm Hull Armor
16/14/1016/14/10 mm Turret Armor
Armament







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE
Shells




















25/1200/19




















25/1200/19
Shell Cost
45/45/6045/45/60 HP Damage
64/121/2364/121/23 mm Penetration



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21 r/m 

Standard Gun

Reload Times
Nominal: 2.85714285714286 s
50% Crew: 3.64 s
75% Crew: 3.2 s
100% Crew: 2.86 s
Rammer: 2.57 s
Vents: 2.79 s
Both: 2.52 s
Both and BiA: 2.47 s
Both and Max Crew %: 2.37 s

See Crew, Consumables, or Equipment for more information.



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21 r/m 

Standard Gun

Reload Times
Nominal: 2.85714285714286 s
50% Crew: 3.64 s
75% Crew: 3.2 s
100% Crew: 2.86 s
Rammer: 2.57 s
Vents: 2.79 s
Both: 2.52 s
Both and BiA: 2.47 s
Both and Max Crew %: 2.37 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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1312.65

Standard Gun

Using Shell Type 1 (45 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1312.65
50% Crew: 1031.4
75% Crew: 1172.25
100% Crew: 1312.65
100% Crew
Vents: 1343.25
Rammer: 1458.45
Both: 1492.65
Both and BiA: 1521
Both and Max Crew %: 1586.7

Advantageous Damage Per Minute
First-shot DPM: 1357.65
50% Crew: 1076.4
75% Crew: 1217.25
100% Crew: 1357.65
100% Crew
Rammer: 1503.45
Vents: 1388.25
Both: 1537.65
Both and BiA: 1566
Both and Max Crew %: 1631.7

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (45 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1312.65
50% Crew: 1031.4
75% Crew: 1172.25
100% Crew: 1312.65
100% Crew
Vents: 1343.25
Rammer: 1458.45
Both: 1492.65
Both and BiA: 1521
Both and Max Crew %: 1586.7

Advantageous Damage Per Minute
First-shot DPM: 1357.65
50% Crew: 1076.4
75% Crew: 1217.25
100% Crew: 1357.65
100% Crew
Rammer: 1503.45
Vents: 1388.25
Both: 1537.65
Both and BiA: 1566
Both and Max Crew %: 1631.7

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (60 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 1750.2
50% Crew: 1375.2
75% Crew: 1563
100% Crew: 1750.2
100% Crew
Vents: 1791
Rammer: 1944.6
Both: 1990.2
Both and BiA: 2028
Both and Max Crew %: 2115.6

Advantageous Damage Per Minute
First-shot DPM: 1810.2
50% Crew: 1435.2
75% Crew: 1623
100% Crew: 1810.2
100% Crew
Rammer: 2004.6
Vents: 1851
Both: 2050.2
Both and BiA: 2088
Both and Max Crew %: 2175.6

See here, here, or here for more information.






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1312.65

Standard Gun

Using Shell Type 1 (45 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1312.65
50% Crew: 1031.4
75% Crew: 1172.25
100% Crew: 1312.65
100% Crew
Vents: 1343.25
Rammer: 1458.45
Both: 1492.65
Both and BiA: 1521
Both and Max Crew %: 1586.7

Advantageous Damage Per Minute
First-shot DPM: 1357.65
50% Crew: 1076.4
75% Crew: 1217.25
100% Crew: 1357.65
100% Crew
Rammer: 1503.45
Vents: 1388.25
Both: 1537.65
Both and BiA: 1566
Both and Max Crew %: 1631.7

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (45 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1312.65
50% Crew: 1031.4
75% Crew: 1172.25
100% Crew: 1312.65
100% Crew
Vents: 1343.25
Rammer: 1458.45
Both: 1492.65
Both and BiA: 1521
Both and Max Crew %: 1586.7

Advantageous Damage Per Minute
First-shot DPM: 1357.65
50% Crew: 1076.4
75% Crew: 1217.25
100% Crew: 1357.65
100% Crew
Rammer: 1503.45
Vents: 1388.25
Both: 1537.65
Both and BiA: 1566
Both and Max Crew %: 1631.7

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (60 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 1750.2
50% Crew: 1375.2
75% Crew: 1563
100% Crew: 1750.2
100% Crew
Vents: 1791
Rammer: 1944.6
Both: 1990.2
Both and BiA: 2028
Both and Max Crew %: 2115.6

Advantageous Damage Per Minute
First-shot DPM: 1810.2
50% Crew: 1435.2
75% Crew: 1623
100% Crew: 1810.2
100% Crew
Rammer: 2004.6
Vents: 1851
Both: 2050.2
Both and BiA: 2088
Both and Max Crew %: 2175.6

See here, here, or here for more information.
Damage Per Minute


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0.4 m 

With 50% Crew: 0.496 m
With 75% Crew: 0.433 m
With 100% Crew: 0.384 m
With BiA: 0.375 m
With BiA and Vents: 0.367 m
Maximum possible: 0.352 m

For more details, see Crew


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0.4 m 

With 50% Crew: 0.496 m
With 75% Crew: 0.433 m
With 100% Crew: 0.384 m
With BiA: 0.375 m
With BiA and Vents: 0.367 m
Maximum possible: 0.352 m

For more details, see Crew
Accuracy


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2.286 s 

With 50% Crew: 2.832 s
With 75% Crew: 2.473 s
With 100% Crew: 2.192 s
With GLD: 1.993 s
With BiA: 2.144 s
With BiA and Vents: 2.097 s
With both and GLD: 1.906 s
Maximum possible: 1.827 s

For more details, see Crew or Equipment


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2.286 s 

With 50% Crew: 2.832 s
With 75% Crew: 2.473 s
With 100% Crew: 2.192 s
With GLD: 1.993 s
With BiA: 2.144 s
With BiA and Vents: 2.097 s
With both and GLD: 1.906 s
Maximum possible: 1.827 s

For more details, see Crew or Equipment
Aim time
4141 deg/s Turret Traverse
360° Gun Arc
-10°/+25°-10°/+25° Elevation Arc
5050 rounds Ammo Capacity
General
2020 % Chance of Fire






260 m 

With 50% Crew: 204.3 m
With 75% Crew: 232.2 m
With 100% Crew: 260 m
With Recon and Situational Awareness: 273.2 m
With Coated Optics: 286 m
With Binocular Telescope: 325 m
Maximum possible: 372.2 m

For more details, see Skills or Equipment






260 m 

With 50% Crew: 204.3 m
With 75% Crew: 232.2 m
With 100% Crew: 260 m
With Recon and Situational Awareness: 273.2 m
With Coated Optics: 286 m
With Binocular Telescope: 325 m
Maximum possible: 372.2 m

For more details, see Skills or Equipment
View Range


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545 m 

With 50% Crew: 428.2 m
With 75% Crew: 486.6 m
With 100% Crew: 545 m
With 100% Signal Boost: 654 m
When affected by 100% Relaying: 599.5 m
Maximum possible: 784.2 m

For more details, see Skills or Equipment


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545 m 

With 50% Crew: 428.2 m
With 75% Crew: 486.6 m
With 100% Crew: 545 m
With 100% Signal Boost: 654 m
When affected by 100% Relaying: 599.5 m
Maximum possible: 784.2 m

For more details, see Skills or Equipment
Signal Range
Tetrarch


II

annoTetrarch_LL.png

750

The Tetrarch is a Soviet tier 2 premium light tank.

Developed in 1936 by the Vickers-Armstrong company. A total of 177 vehicles in two basic modifications (Mk I and Mk ICS) were manufactured from 1941 through 1942. In 1942, 20 vehicles were delivered to the U.S.S.R. under Lend-Lease, of which 19 fought on the Eastern Front until October 1943.

The Tetrarch was given as a New Years gift from Wargaming at the beginning of 2012 and has since appeared in gift shop bundles on a few occasions. Historically a British design, it was one of a number models provided to the USSR under the Lend-Lease Act and therefore appears in the USSR tech tree. Though the Tetrarch is extremely fragile, its incredible speed and powerful armament make it a highly dangerous tank capable of damaging anything it meets.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

IV QF 2-pdr Mk. IX-A 64/121/23 45/45/60 21 0.4 2.29 130 20150

Ico_turret_alpha.png

Turrets

Tier Turret Turret Armor (front/sides/rear)
(mm)
Turret Traverse Speed
(deg/s)
View Range
(m)
Weight
(kg)
Price
(Credits)

I Tetrarch 16/14/10 41 260 1000 650

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

III Meadows MAT 180 20 362 4130

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(гр/сек)
Rmin Weight
(kg)
Price
(Credits)

II Tetrarch 7.9 47 B/2 1000 600

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(м)
Weight
(kg)
Price
(Credits)

VII Type 9 545 100 18700


Compatible Equipment

Light Spall Liner Camouflage Net Coated Optics Experimental Optics Wear-Resistant Gun Laying Drive Venting System Extended Spare Parts Kit Enhanced Gun Laying Drive Improved Ventilation Class 1 Binocular Telescope Toolbox 

Compatible Consumables

Stabilizer Greasing Automatic Fire Extinguisher Natural Cover Optical Calibration Aim Tuning Experienced Firefighters Manual Fire Extinguisher Vent Purge Large First Aid Kit Large Repair Kit Duty Comes First Lend-Lease Oil Shell Organizer Orderly Ammo Rack Focus on Target Extra Combat Rations Removed Speed Governor Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Pre-Battle Maintenance Combat Course 


Player Opinion

Pros and Cons

Pros:


  • Very good acceleration and top speed
  • Good hull and turret traverse
  • Powerful gun with great penetration


Cons:


  • Very fragile, even more so than other lights
  • Poor view range
  • Low ground clearance; regularly bottoms-out on small bumps
  • Low ammo capacity


Performance

The Tetrarch is a tank that combines gameplay aspects of light tanks and tank destroyers of its tier. Its 2-pounder gun has more than A LOT of penetration to deal with most tier II-III enemies and is great for sniping. Unlike many other snipers at the tier however, the Tetrarch is incredibly fast and maneuverable. This, combined with its turret-mounted armament means that the Tetrarch can quickly relocate to different sniping positions or flank unsuspecting enemies easily. This combination of speed and firepower make it a very effective tank when played correctly, many times even in in tier III games.

Despite its strong points, the Tetrarch is not without its drawbacks. With little to no armor and a small hitpoint pool, an exposed Tetrarch will not survive long against autoloaders, machine guns, and anything shooting large HE shells. For this reason, the Tetrarch is usually best played at a distance. Unfortunately, while the Tetrarch is adept at taking out targets from such a distance, it is usually dependent on its team to spot them. The Tetrarch's poor spotting range often necessitates the use of coated optics to see targets at a safe distance. Another thing worth noting is the Tetrarch's low ground clearance, which leaves it prone to bottoming-out on rough terrain and slows it down considerably when this happens.


Early Research

All modules are researched with the tank.


Suggested Equipment


Improved VentilationEnhanced Gun Laying Drive Coated Optics 


Documented Tank and Crew Builds

What equipment a player chooses depends mostly on how aggressively they plan on playing the tank. Players who chose to play the Tetrarch more as a stationary sniper will benefit more from the extra concealment and view range provided by the coated optics. The third slot in such an equipment build can be occupied by either the enhanced gun laying drive (to counter the large aim bloom after shots) or vents to provide a small boost to all attributes.

Players who chose to play the Tetrarch more aggressively should try to use equipment that increases survavibility,like the spall liner or toolbox. The decrease in aim time provided by an enhanced gun laying drive will radically decrease the Tetrarch's high aim spread when on the move.



Gallery

Historical Info

MkVII Tetrarch - A World War II air transportable British light tank. Developed by Vickers between 1938-1940 on its own initiative, initially as a reconnaissance tank, to replace the obsolete Mk VI. However, because of poor results shown by light tanks in the first year of World War II, the production of the Tetrarch, which began in 1940, was soon stopped. Interest in the Mk VII began again in 1941 when it was decided to use it as an air transportable tank. Series production of the Tetrarch was resumed and continued from 1941 to 1942. Total production amounted to 177 vehicles. The Tetrarch saw limited use by British troops in battle during the years 1942-1945 and remained in service after the war until the end of the 1940s. The MkVII was also available in the USSR in small quantities during the war under the Lend-Lease program.


Historical Gallery

Historical Accuracy Errata

The following are consensus errors or inconsistencies which have been identified with the configuration of the vehicle in question and conflict with information available on the public record. The causes for these divergences in the game are normally not disclosed and may be rooted in game balance.

Since its introduction as a Soviet premium five years ago, the Tetrarch is still missing from the UK tech tree. In British service its official name was Light Tank Mk VII (A17).


Sources and External Links

USSR
Light Tanks IMS-1 IIBT-2 IIT-45 IIT-26 IIT-60 IITetrarch IIIBT-7 IIIBT-SV IIILTP IIIM3 Light IIIBT-7 artillery IIIT-127 IIIT-46 IIIT-70 IVA-20 IVT-80 IVValentine II VT-50 VIMT-25 VIILTG VIIILTTB IXT-54 ltwt. XT-100 LT
Medium Tanks IVA-32 IVT-28E with F-30 IVT-28 VMatilda IV VT-34 VIA-43 VIT-34-85M VIT-34-85 Rudy VIT-34-85 VIIA-44 VIIKV-13 VIIT-43 VIIT-44-122 VIIIObject 416 VIIIT-54 first prototype VIIIT-44-100 (R) VIIIT-44 IXObject 430 Version II IXT-54 XObject 140 XObject 430 XObject 907 XT-22 medium XT-62A
Heavy Tanks VChurchill III VKV-1S VKV-220-2 VKV-220-2 Beta Test VKV-1 VIKV-2 VIKV-85 VIT-150 VIIIS VIIKV-3 VIIKV-122 VIIIS-2 VIIIIS-3 VIIIIS-6 VIIIKV-5 VIIIKV-4 VIIIIS-5 (Object 730) VIIIIS-3A VIIIKV-4 Kreslavskiy VIIIObject 252U Defender VIIIObject 252U IXT-10 IXST-I XIS-4 XIS-7 XObject 260
Tank Destroyers IIAT-1 IIISU-76M IIISU-76I IVSU-85B VSU-85 VSU-85I VISU-100 VISU-100Y VIIISU-122S VIISU-152 VIISU-100M1 VIISU-122-44 VIIIISU-152 VIIIISU-130 VIIISU-101 IXObject 704 IXSU-122-54 XObject 263 XObject 268
Self-Propelled Artillery IISU-18 IIISU-26 IVSU-5 VSU-122A VISU-8 VIIS-51 VIISU-14-1 VIIISU-14-2 IX212A XObject 261
Light Tanks
USA IT1 Cunningham IIM2 Light Tank IIT1E6 IIT2 Light Tank IIT7 Combat Car IIIM22 Locust IIIM3 Stuart IVM5 Stuart VM24 Chaffee VM7 VIT21 VIT37 VIIT71 VIIIM41 Walker Bulldog IXT49 XXM551 Sheridan
UK IICruiser Mk. I IIM2 IICruiser Mk. III IILight Mk. VIC IIIStuart I-IV IIICruiser Mk. IV IIICruiser Mk. II IVValentine IVCovenanter
Germany ILeichttraktor IIPz.Kpfw. II Ausf. D IIPz.Kpfw. 38H 735 (f) IIPz.Kpfw. 35 (t) IIPz.Kpfw. I IIPz.Kpfw. II III43 M. Toldi III IIIPz.Kpfw. 38 (t) IIIPz.Kpfw. III Ausf. E IIIPz.Kpfw. II Ausf. J IIIPz.Kpfw. I Ausf. C IIIPz.Kpfw. II Ausf. G IIIPz.Kpfw. T 15 IVPz.Kpfw. 38 (t) n.A. IVPz.Kpfw. II Luchs VVK 16.02 Leopard VIVK 28.01 VIIAufklärungspanzer Panther VIISpähpanzer SP I C VIIIleKpz M 41 90 mm GF VIIIHWK 12 IXSpähpanzer Ru 251 XRheinmetall Panzerwagen
France IRenault FT IID1 IIFCM 36 IIRenault R35 IIHotchkiss H35 IIIAMX 38 IVAMX 40 VAMX ELC bis VIAMX 12 t VIIAMX 13 75 VIIAMX 13 57 GF VIIIBat.-Châtillon 12 t IXAMX 13 90 XAMX 13 105
USSR IMS-1 IIBT-2 IIT-45 IIT-26 IIT-60 IITetrarch IIIBT-7 IIIBT-SV IIILTP IIIM3 Light IIIBT-7 artillery IIIT-127 IIIT-46 IIIT-70 IVA-20 IVT-80 IVValentine II VT-50 VIMT-25 VIILTG VIIILTTB IXT-54 ltwt. XT-100 LT
China IRenault NC-31 IIVickers Mk. E Type B IIIType 2597 Chi-Ha IVM5A1 Stuart VI59-16 VIType 64 VIIType 62 VIIWZ-131 VIIIWZ-132 IXWZ-132A XWZ-132-1
Japan IRenault Otsu IIType 95 Ha-Go IIType 97 Te-Ke IIIType 98 Ke-Ni IVType 5 Ke-Ho
Czechoslovakia IKolohousenka IILT vz. 35 IIILT vz. 38
Sweden IStrv fm/21 IIStrv m/38 IIL-60 IIIStrv m/40L
Premium tanks
USA IIT1E6 IIT2 Light Tank IIT7 Combat Car IIIM22 Locust VM4 Improved VM4A2E4 Sherman VRam II VT14 VIM4A3E8 Fury VIM4A3E8 Thunderbolt VII VIIM56 Scorpion VIIT28 Concept VIIT23E3 VIIIT25 Pilot Number 1 VIIIT26E5 VIIIM46 Patton KR VIIIM6A2E1 VIIIT26E4 SuperPershing VIIIT34 VIIIT34 B VIIIT95E2 XM60 XT95E6
UK IILight Mk. VIC IIISexton I IVAC 1 Sentinel VExcelsior VMatilda Black Prince VIAC 4 Experimental VITOG II* VICromwell B VIIFV201 (A45) VIIAT 15A VIIIFV4202 VIIIChieftain/T95
Germany IIPz.Kpfw. II Ausf. D IIPz.Kpfw. 38H 735 (f) IIIGroßtraktor - Krupp III43 M. Toldi III IIIPz.Kpfw. II Ausf. J IIIPz.Kpfw. S35 739 (f) IIIPz.Kpfw. T 15 IVPz.Kpfw. B2 740 (f) VStuG IV VPz.Kpfw. III Ausf. K VTurán III prototípus VPz.Kpfw. IV hydrostat. VPz.Kpfw. V/IV VPz.Kpfw. V/IV Alpha VPz.Kpfw. T 25 VIDicker Max VITiger 131 VIPz.Kpfw. IV Schmalturm VIIE 25 VIIVK 45.03 VIIPanther/M10 VIIIPanther mit 8,8 cm L/71 VIIIKanonenjagdpanzer VIIIRheinmetall Skorpion G VIIIPanzer 58 Mutz VIIIleKpz M 41 90 mm GF VIII8,8 cm Pak 43 Jagdtiger VIIILöwe IXT 55A XVK 72.01 (K)
France IIIFCM 36 Pak 40 V105 leFH18B2 VIIAMX 13 57 GF VIIILorraine 40 t VIIIAMX Chasseur de chars VIIIM4A1 Revalorisé VIIIAMX M4 mle. 49 VIIIFCM 50 t
USSR IIT-45 IITetrarch IIIBT-SV IIILTP IIIM3 Light IIIBT-7 artillery IIISU-76I IIIT-127 IVA-32 IVT-28E with F-30 IVValentine II VChurchill III VKV-220-2 VKV-220-2 Beta Test VMatilda IV VSU-85I VIT-34-85M VIT-34-85 Rudy VISU-100Y VIIISU-122S VIIKV-122 VIIIS-2 VIISU-122-44 VIIT-44-122 VIIIIS-6 VIIIKV-5 VIIIISU-130 VIIIT-54 first prototype VIIIIS-5 (Object 730) VIIIIS-3A VIIIT-44-100 (R) VIIIKV-4 Kreslavskiy VIIIObject 252U Defender VIIIObject 252U XObject 907 XObject 260 XT-22 medium
China VIType 64 VIIType 62 VIIIType 59 VIIIWZ-111 VIIIT-34-3 VIII112 VIII59-Patton X121B
Japan IIType 97 Te-Ke VType 3 Chi-Nu Kai VIHeavy Tank No. VI VIIISTA-2
Czechoslovakia VIŠkoda T 40
Sweden IIL-60 VIStrv m/42-57 Alt A.2 VIIIStrv S1