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Hotchkiss H35

Hotchkiss H35

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Hotchkiss H35

Hotchkiss_H35_render_1.jpg
Battle Tier
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Overview
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Well, the ones further down, of course.
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[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
4,200  Credits Cost
160160 HP Hit Points
9.47/9.69.44/10.5 t Weight Limit
Crew
  1. Commander (Gunner, Radio Operator, Loader)
  2. Driver
Mobility
7582 hp Engine Power
27/11 km/h Speed Limit
3234 deg/s Traverse
7.928.69 hp/t Power/Wt Ratio
NoNo Pivot
Armor
40/40/40 mm Hull Armor
40/40/4040/40/40 mm Turret Armor
Armament







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:|ARMOR_PIERCING||


AP/APCR
Shells




















0/800/6




















5/800/6
Shell Cost
30/30/3627/27/36 HP Damage
29/46/1846/68/18 mm Penetration



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24 r/m 

Standard Gun

Reload Times
Nominal: 2.5 s
50% Crew: 3.18 s
75% Crew: 2.8 s
100% Crew: 2.5 s
Rammer: 2.25 s
Vents: 2.44 s
Both: 2.2 s
Both and BiA: 2.16 s
Both and Max Crew %: 2.07 s

See Crew, Consumables, or Equipment for more information.



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35.29 r/m 

Standard Gun

Reload Times
Nominal: 1.7 s
50% Crew: 2.16 s
75% Crew: 1.9 s
100% Crew: 1.7 s
Rammer: 1.53 s
Vents: 1.66 s
Both: 1.5 s
Both and BiA: 1.47 s
Both and Max Crew %: 1.41 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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715.8

Standard Gun

Using Shell Type 1 (30 Damage):


Theoretical Damage Per Minute
Nominal DPM: 715.8
50% Crew: 562.5
75% Crew: 639.3
100% Crew: 715.8
100% Crew
Vents: 732.6
Rammer: 795.3
Both: 813.9
Both and BiA: 829.5
Both and Max Crew %: 865.2

Advantageous Damage Per Minute
First-shot DPM: 745.8
50% Crew: 592.5
75% Crew: 669.3
100% Crew: 745.8
100% Crew
Rammer: 825.3
Vents: 762.6
Both: 843.9
Both and BiA: 859.5
Both and Max Crew %: 895.2

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (30 Damage):


Theoretical Damage Per Minute
Nominal DPM: 715.8
50% Crew: 562.5
75% Crew: 639.3
100% Crew: 715.8
100% Crew
Vents: 732.6
Rammer: 795.3
Both: 813.9
Both and BiA: 829.5
Both and Max Crew %: 865.2

Advantageous Damage Per Minute
First-shot DPM: 745.8
50% Crew: 592.5
75% Crew: 669.3
100% Crew: 745.8
100% Crew
Rammer: 825.3
Vents: 762.6
Both: 843.9
Both and BiA: 859.5
Both and Max Crew %: 895.2

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (36 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 858.96
50% Crew: 675
75% Crew: 767.16
100% Crew: 858.96
100% Crew
Vents: 879.12
Rammer: 954.36
Both: 976.68
Both and BiA: 995.4
Both and Max Crew %: 1038.24

Advantageous Damage Per Minute
First-shot DPM: 894.96
50% Crew: 711
75% Crew: 803.16
100% Crew: 894.96
100% Crew
Rammer: 990.36
Vents: 915.12
Both: 1012.68
Both and BiA: 1031.4
Both and Max Crew %: 1074.24

See here, here, or here for more information.






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952.83

Standard Gun

Using Shell Type 1 (27 Damage):


Theoretical Damage Per Minute
Nominal DPM: 952.83
50% Crew: 748.71
75% Crew: 850.77
100% Crew: 952.83
100% Crew
Vents: 975.24
Rammer: 1058.67
Both: 1083.51
Both and BiA: 1104.03
Both and Max Crew %: 1151.82

Advantageous Damage Per Minute
First-shot DPM: 979.83
50% Crew: 775.71
75% Crew: 877.77
100% Crew: 979.83
100% Crew
Rammer: 1085.67
Vents: 1002.24
Both: 1110.51
Both and BiA: 1131.03
Both and Max Crew %: 1178.82

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (27 Damage):


Theoretical Damage Per Minute
Nominal DPM: 952.83
50% Crew: 748.71
75% Crew: 850.77
100% Crew: 952.83
100% Crew
Vents: 975.24
Rammer: 1058.67
Both: 1083.51
Both and BiA: 1104.03
Both and Max Crew %: 1151.82

Advantageous Damage Per Minute
First-shot DPM: 979.83
50% Crew: 775.71
75% Crew: 877.77
100% Crew: 979.83
100% Crew
Rammer: 1085.67
Vents: 1002.24
Both: 1110.51
Both and BiA: 1131.03
Both and Max Crew %: 1178.82

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (36 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1270.44
50% Crew: 998.28
75% Crew: 1134.36
100% Crew: 1270.44
100% Crew
Vents: 1300.32
Rammer: 1411.56
Both: 1444.68
Both and BiA: 1472.04
Both and Max Crew %: 1535.76

Advantageous Damage Per Minute
First-shot DPM: 1306.44
50% Crew: 1034.28
75% Crew: 1170.36
100% Crew: 1306.44
100% Crew
Rammer: 1447.56
Vents: 1336.32
Both: 1480.68
Both and BiA: 1508.04
Both and Max Crew %: 1571.76

See here, here, or here for more information.
Damage Per Minute


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0.54 m 

With 50% Crew: 0.687 m
With 75% Crew: 0.605 m
With 100% Crew: 0.54 m
With BiA: 0.528 m
With BiA and Vents: 0.518 m
Maximum possible: 0.496 m

For more details, see Crew


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0.43 m 

With 50% Crew: 0.547 m
With 75% Crew: 0.482 m
With 100% Crew: 0.43 m
With BiA: 0.42 m
With BiA and Vents: 0.412 m
Maximum possible: 0.395 m

For more details, see Crew
Accuracy


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2 s 

With 50% Crew: 2.546 s
With 75% Crew: 2.24 s
With 100% Crew: 2 s
With GLD: 1.818 s
With BiA: 1.954 s
With BiA and Vents: 1.918 s
With both and GLD: 1.743 s
Maximum possible: 1.671 s

For more details, see Crew or Equipment


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1.5 s 

With 50% Crew: 1.909 s
With 75% Crew: 1.68 s
With 100% Crew: 1.5 s
With GLD: 1.364 s
With BiA: 1.466 s
With BiA and Vents: 1.438 s
With both and GLD: 1.308 s
Maximum possible: 1.253 s

For more details, see Crew or Equipment
Aim time
2424 deg/s Turret Traverse
360° Gun Arc
-16°/+20°-5°/+16° Elevation Arc
100160 rounds Ammo Capacity
General
2020 % Chance of Fire






300 m 

With 50% Crew: 235.7 m
With 75% Crew: 267.9 m
With 100% Crew: 300 m
With Recon and Situational Awareness: 315.2 m
With Coated Optics: 330 m
With Binocular Telescope: 375 m
Maximum possible: 429.5 m

For more details, see Skills or Equipment






300 m 

With 50% Crew: 235.7 m
With 75% Crew: 267.9 m
With 100% Crew: 300 m
With Recon and Situational Awareness: 315.2 m
With Coated Optics: 330 m
With Binocular Telescope: 375 m
Maximum possible: 429.5 m

For more details, see Skills or Equipment
View Range


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300 m 

With 50% Crew: 235.7 m
With 75% Crew: 267.9 m
With 100% Crew: 300 m
With 100% Signal Boost: 360 m
When affected by 100% Relaying: 330 m
Maximum possible: 431.7 m

For more details, see Skills or Equipment


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300 m 

With 50% Crew: 235.7 m
With 75% Crew: 267.9 m
With 100% Crew: 300 m
With 100% Signal Boost: 360 m
When affected by 100% Relaying: 330 m
Maximum possible: 431.7 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top
Hotchkiss H35


II

AnnoF12_Hotchkiss_H35.png

4200

The Hotchkiss H35 is a French tier 2 light tank.

Cavalry support tank. Developed in 1934. Mass production was launched in 1935, with a total of 400 vehicles manufactured. In 1938 a new modification, the H38, entered production. About 1000 of the H35/H38/H39 vehicles were produced.

In a tier filled with fast and agile tanks, the H35, along with its German premium counterpart the Pz.Kpfw. 38H 735 (f) and the other French Tier 2 tank, the D1, stands out with its exceptionally thick armor and relatively low mobility. It is particularly well-suited to leading assaults or locking down avenues of approach, especially with the support of the team.

The Hotchkiss H35 leads to the Somua S35.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

II 25 mm Canon Raccourci mle. 1934 46/68/18 27/27/36 35.29 0.43 1.5 71 2320
I 37 mm APX SA18 29/46/18 30/30/36 24 0.54 2 100 0
II 37 mm SA38 34/67/24 40/40/45 23.08 0.48 2 70 1890

Ico_turret_alpha.png

Turrets

Tier Turret Turret Armor (front/sides/rear)
(mm)
Turret Traverse Speed
(deg/s)
View Range
(m)
Weight
(kg)
Price
(Credits)

I APX R 40/40/40 24 300 900 450

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

I Hotchkiss 35 75 20 266 400
II Renault V4 82 20 266 480

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(гр/сек)
Rmin Weight
(kg)
Price
(Credits)

I H35 9.6 32 B/2 3000 250
II H39 10.5 34 B/2 3000 560

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(м)
Weight
(kg)
Price
(Credits)

II ER 52 300 100 0


Compatible Equipment

Light Spall Liner Camouflage Net Coated Optics Experimental Optics Wear-Resistant Gun Laying Drive Venting System Extended Spare Parts Kit Enhanced Gun Laying Drive Enhanced Coil Springs Class 1 Improved Ventilation Class 1 Binocular Telescope Toolbox "Wet" Ammo Rack Class 1 

Compatible Consumables

Automatic Fire Extinguisher Natural Cover Optical Calibration Aim Tuning Experienced Firefighters 100-octane Gasoline 105-octane Gasoline Manual Fire Extinguisher Strong Coffee Vent Purge Large First Aid Kit Large Repair Kit Duty Comes First Shell Organizer Focus on Target Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Pre-Battle Maintenance Combat Course 


Player Opinion

Pros and Cons

Pros:


  • Sloped and well armored tank (similar to the Pz.Kpfw. 38H 735 (f))
  • Good rate of fire
  • Decent view range
  • Immune to autocannons except for weak spots
  • Very good for sidescraping, although this is rarely done at low tiers


Cons:


  • Inferior to the Pz.Kpfw. 38H 735 (f) with the 37mm
  • Low top speed and maneuverability
  • Inaccurate guns
  • Poor signal range
  • Poor turret traverse, nearly twice as slow than the Pz.Kpfw. 38H 735 (f)


Performance

The Hotchkiss H35 plays more like a medium or heavy tank than a light tank. Right off the bat, one will notice that it is fairly slow and clumsy in handling. It is not incredibly slow, but it is rather sluggish when compared to all the other light tanks. While other tanks of its tier can easily run down trees, trucks, barricades, and other obstacles in their way, the H35 has neither the mass or momentum. When driving the H35, it is best to avoid these obstacles and not try to run them down, lest they slow it down even further.

The H35 receives the same stock gun as the Renault FT, the 37 mm APX SA18. While workable at Tier 1, the SA18 is simply not good enough for Tier 2 or Tier 3 matches, with horrible accuracy, lousy penetration and damage. The 37 mm SA38 is a significant improvement in accuracy and damage, with somewhat more penetration. Curiously, what is essentially the same gun on the Pz.Kpfw. 38H 735 (f) has somewhat more penetration than the SA38 on the H35. It is also a lot more accurate, aims faster, and reloads faster on the German premium tank. The 25 mm Canon Raccourci Mle. 1934 is probably the best choice, given its higher penetration, accuracy, and rate-of-fire, with only slightly less damage. Unfortunately, it has a maximum effective range of 395 m, beyond which it cannot penetrate even the lightest of armor. It also does not have a HE round and has significantly worse gun depression than the SA38 and SA18.

The H35 is very well-armored. It has some nice sloping on the front, sides, and rear, as well as a good 40 mm thickness for all its sides (which generally means if an enemy cannot penetrate it from the front, he will have an equally hard time with the sides and rear). Shots that do penetrate, however, are extremely dangerous to the tank. It can be wiped out by two or three shots from a tank destroyer, or can be mowed down by multiple lighter tanks that can out maneuver it. There are also several prominent weakspots in the form of the commander's and driver's vision ports, through which most low-tier guns can penetrate. The H35 benefits immensely from angling, sidescraping, and a general knowledge of how to hide its weakspots. These skills can dramatically improve its survivability, and make it a formidable opponent in urban maps.

Crew Skills

  • Repair as the first skill for all the crew members is a solid choice for the H35, allowing broken tracks or other damaged modules to be brought to operational condition as quickly as possible. Camouflage is also a viable option, since the H35 does have fairly good camouflage values.
  • A more specialized set of first skills would be Snap Shot (Commander/Gunner/Radio Operator/Loader) and Smooth Ride (Driver). The combination of Snap Shot and Smooth Ride act like a Vertical Stabilizer (which the H35 does not have access to), reducing the accuracy penalties while moving or turning the turret, and by extension, allowing the H35 to get an accurate shot off faster after stopping. Mentor may also be used instead of Snap Shot if the emphasis is on getting the other crew member's skills up faster. Off-Road Driving or Clutch Braking are also viable instead of Smooth Ride for increased mobility or close-combat capability, respectively.
  • Upon reaching 100% on the first skills, dropping the commander's skill for Sixth Sense is a good option.
  • Brothers-in-Arms is a good perk to have on any tank, but requires all crew members to have it at 100% before it works. The bonus to crew skills is particularly noticeable when combined with Improved Ventilation.


Early Research

  • The only thing that carries over from the Renault FT is the 25 mm Canon Raccourci Mle. 1934 gun. Mount it immediately.
  • The stock H35 suspension can take all the upgraded modules, but cannot mount much equipment. Researching and mounting the upgraded H35b suspension allows more equipment to be fitted and also provides a small increase in hull traverse speed.
  • The 37 mm SA38 is required to unlock the Somua S35. However, if there is no intention to use it, it can be saved for last.
  • The Renault V4 engine provides a welcome increase in mobility to the sluggish H35.
  • The ER 53 radio is not essential, but it is used on a wide variety of French tanks, so researching it early on in the H35 is a good idea.


Suggested Equipment


Improved VentilationEnhanced Gun Laying Drive Spall Liner Binocular Telescope Camouflage Net Toolbox 


Gallery

Historical Info

In 1926, the French Infanterie decided to provide armour support to the regular infantry divisions by creating autonomous tank battalions equipped with a light and cheap infantry tank, a char d'accompagnement. For this role at first the Renault Char D1 was developed, but it proved to be neither particularly light nor cheap. In 1933, the company Hotchkiss et Cie, under its own initiative, presented a plan to produce a lighter design through the application of new manufacturing techniques to produce cast steel sections to construct an entire hull. Hotchkiss et Cie was a French arms manufacturer established by American gunsmith Benjamin B. Hotchkiss, who had learned his trade at Colt and Winchester in Connecticut. Hotchkiss moved to France in 1867 and set up his own gun factory at Viviez near Rodez. In 1875 he moved it to Saint-Denis near Paris.

On 30 June 1933, the Hotchkiss proposal was approved by the Conseil Consultatif de l'Armement. On 2 August 1933 the new tank's specifications were made known: a weight of six tonnes and 30 mm armor thickness all around. Three prototypes were ordered from Hotchkiss, but the entire French industry was also invited to provide alternative proposals. This allowed the Renault company to beat Hotchkiss in delivering their first prototype, which was later developed into the Renault R35. On 18 January 1935, the first Hotchkiss prototype, not yet made of armor plating, was presented to the Commission d'Expérience du Matériel Automobile (CEMA) at Vincennes; it was a turretless machine gun-armed tankette. It was tested until 4 March 1935, when it was replaced by a second identical prototype to be tested until 6 May. Both had to be rejected because new specifications had been made on 21 June 1934 that increased the desired armor thickness to 40 mm.

On 27 June 1935, the commission approved the type on the provision that the necessary changes were made. On 19 August, a third prototype was delivered, equipped with a cast APX turret and featuring a redesigned hull; it was tested until 20 September and accepted for service as the Char léger modèle 1935 H. On 6 November, a first order was made for 200 vehicles. The first production vehicle was delivered on 12 September 1936. That same year, two additional orders had already been made of 92 and 108 vehicles respectively. By 1 January 1937, 132 vehicles had been produced.

The first series production vehicle was again extensively and intensively tested until 4 December 1936. This showed that its handling qualities on rough terrain were unacceptably poor. It was simply impossible to safely steer the vehicle on a somewhat rough surface, posing an extreme danger to nearby friendly infantry. The Infanterie therefore decided to accept only the first 100 tanks to equip just two battalions with the type: the 13e and 38e Bataillon de Chars de Combat and reject any further procurement.

For political reasons, however, stopping production of the tank was not acceptable. And so the other 300 vehicles of the production run were offered to the Cavalerie, which was forced to accept them because it would not have been granted a budget for other tanks anyway. As the cavalry units would be making more use of the road network and of mounted infantry, its cross-country handling problems were of less consequence. The H35 was, at 28 km/h, also somewhat faster than the Renault R35, which was capable of 20 km/h, although in practice its average speed was lower than that of the R35 because of its inferior gear box.

The H35 was a rather compact tank, being 4.22 m long, 1.95 m wide and 2.15 m tall, and weighing around 11 metric tons. The armor was made completely of cast steel in six parts that were bolted together. The armor was also well sloped to increase the chance of deflection and the tank was equipped with a six cylinder 78hp engine. The crew consisted of only two members, the driver and the commander who had to take the duties of Radioman, Gunner and Loader as well. The driver did not have it any easier as the vehicle was difficult to drive as the gearbox and brakes were weak and prone to malfunction. The tank was initially equipped with the short 37mm SA18 gun that had only 23 mm of armor penetration, too light to even pierce the H35's own armor and completely inadequate in the anti-tank role.

In 1939, an upgraded variant with a 120 hp engine, an improved suspension and tracks and, eventually in 1940, an improved 37 mm SA38 gun was produced as the Char léger modèle 1935 H modifié 39 or H39.

Operational History

The poor cross-country performance of the original model led to the intended users of the H35, the infantry, rejecting it. This led to the cavalry regiments receiving the original batch of tanks and requesting the increased speed that the H39 variant eventually delivered.

By the beginning of the Second World War, 640 Hotchkiss tanks of various variants were delivered to various arms of the the French army. The Hotchkiss tanks proved themselves during the battle of Flavion and, most notably, during battle of Stonne (also known as the "Verdun of 1940") in which they, along with Char B1 heavy tanks, permitted outnumbered French forces to resist the German assault for three days, inflicting heavy losses. The Germans captured 550 of them after the fall of France. Most of these units were used for policing and training roles, though some saw action in Yugoslavia and during the Normandy Campaign. Some H39s were also used as a conversion base for the Marder I tank destroyer.


Historical Gallery

Sources and External Links

France
Light Tanks IRenault FT IID1 IIFCM 36 IIRenault R35 IIHotchkiss H35 IIIAMX 38 IVAMX 40 VAMX ELC bis VIAMX 12 t VIIAMX 13 75 VIIAMX 13 57 GF VIIIBat.-Châtillon 12 t IXAMX 13 90 XAMX 13 105
Medium Tanks IIID2 IIISomua S35 IVSARL 42 VRenault G1 VIIILorraine 40 t VIIIAMX Chasseur de chars VIIIM4A1 Revalorisé IXAMX 30 1er prototype IXBat.-Châtillon 25 t AP XBat.-Châtillon 25 t XAMX 30 B
Heavy Tanks IVB1 VBDR G1 B VIARL 44 VIIAMX M4 mle. 45 VIIIAMX 50 100 VIIIAMX M4 mle. 49 VIIIFCM 50 t IXAMX 50 120 XAMX 50 B
Tank Destroyers IIRenault FT AC IIIFCM 36 Pak 40 IIIRenault UE 57 IVSomua SAu 40 VS35 CA VIARL V39 VIIAMX AC mle. 46 VIIIAMX AC mle. 48 VIIIAMX Canon d'assaut 105 IXAMX 50 Foch XAMX 50 Foch (155) XAMX 50 Foch B
Self-Propelled Artillery IIRenault FT 75 BS IIILorraine 39L AM IVAMX 105 AM mle. 47 VAMX 13 105 AM mle. 50 V105 leFH18B2 VIAMX 13 F3 AM VIILorraine 155 mle. 50 VIIILorraine 155 mle. 51 IXBat.-Châtillon 155 55 XBat.-Châtillon 155 58
Light Tanks
USA IT1 Cunningham IIM2 Light Tank IIT1E6 IIT2 Light Tank IIT7 Combat Car IIIM22 Locust IIIM3 Stuart IVM5 Stuart VM24 Chaffee VM7 VIT21 VIT37 VIIT71 CMCD VIIT71 DA VIIIM41 Walker Bulldog IXT49 XXM551 Sheridan
UK IICruiser Mk. I IIM2 IICruiser Mk. III IILight Mk. VIC IIIStuart I-IV IIICruiser Mk. IV IIICruiser Mk. II IVValentine IVCovenanter
Germany ILeichttraktor IIPz.Kpfw. II Ausf. D IIPz.Kpfw. 38H 735 (f) IIPz.Kpfw. 35 (t) IIPz.Kpfw. I IIPz.Kpfw. II III43 M. Toldi III IIIPz.Kpfw. 38 (t) IIIPz.Kpfw. III Ausf. E IIIPz.Kpfw. II Ausf. J IIIPz.Kpfw. I Ausf. C IIIPz.Kpfw. II Ausf. G IIIPz.Kpfw. T 15 IVPz.Kpfw. 38 (t) n.A. IVPz.Kpfw. II Luchs VVK 16.02 Leopard VIVK 28.01 VIIAufklärungspanzer Panther VIISpähpanzer SP I C VIIIleKpz M 41 90 mm GF VIIIHWK 12 IXSpähpanzer Ru 251 XRheinmetall Panzerwagen
France IRenault FT IID1 IIFCM 36 IIRenault R35 IIHotchkiss H35 IIIAMX 38 IVAMX 40 VAMX ELC bis VIAMX 12 t VIIAMX 13 75 VIIAMX 13 57 GF VIIIBat.-Châtillon 12 t IXAMX 13 90 XAMX 13 105
USSR IMS-1 IIBT-2 IIT-45 IIT-26 IIT-60 IITetrarch IIIBT-7 IIIBT-SV IIILTP IIIM3 Light IIIBT-7 artillery IIIT-127 IIIT-46 IIIT-70 IVA-20 IVT-80 IVValentine II VT-50 VIMT-25 VIILTG VIIILTTB IXT-54 ltwt. XT-100 LT
China IRenault NC-31 IIVickers Mk. E Type B IIIType 2597 Chi-Ha IVM5A1 Stuart VI59-16 VIType 64 VIIType 62 VIIWZ-131 VIIIWZ-132 IXWZ-132A XWZ-132-1
Japan IRenault Otsu IIType 95 Ha-Go IIType 97 Te-Ke IIIType 98 Ke-Ni IVType 5 Ke-Ho
Czechoslovakia IKolohousenka IILT vz. 35 IIILT vz. 38
Sweden IStrv fm/21 IIStrv m/38 IIL-60 IIIStrv m/40L
Poland