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AMX 13 75

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AMX 13 75

AMX_13_75_render_1.jpg
Battle Tier
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Overview
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Well, the ones further down, of course.
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[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
1,345,000  Credits Cost
850850 HP Hit Points
14.63/14.6515.2/16.35 t Weight Limit
Crew
  1. Commander (Radio Operator, Loader)
  2. Gunner (Loader)
  3. Driver
Mobility
300400 hp Engine Power
61/23 km/h Speed Limit
4042 deg/s Traverse
20.5126.32 hp/t Power/Wt Ratio
NoNo Pivot
Armor
50/20/15 mm Hull Armor
40/20/2040/20/20 mm Turret Armor
Armament







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE







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AP/APCR/HE
Shells




















70/2800/38




















109/2800/98
Shell Cost
110/110/175135/135/175 HP Damage
108/148/38144/202/38 mm Penetration



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13.33 r/m 

Magazine-fed Gun

Burst Length: 1 rounds
Magazine Size: 4 rounds
Cycle Time: 2 s
Magazine Reload Times
Nominal: 12 s
50% Crew: 15.27 s
75% Crew: 13.44 s
100% Crew: 12 s
With Vents: 11.73 s
With Vents and BiA: 11.51 s

Click here for more information.



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12 r/m 

Magazine-fed Gun

Burst Length: 1 rounds
Magazine Size: 4 rounds
Cycle Time: 2 s
Magazine Reload Times
Nominal: 14 s
50% Crew: 17.82 s
75% Crew: 15.68 s
100% Crew: 14 s
With Vents: 13.68 s
With Vents and BiA: 13.42 s

Click here for more information.
Rate of Fire






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982.3

Magazine-fed Gun

Using Shell Type 1 (110 Damage):


Theoretical Damage Per Minute
Nominal: 982.3
50% Crew: 860.2
75% Crew: 925.1
100% Crew: 982.3
With Vents: 994.4
With Vents and BiA: 1004.3

Advantageous Damage Per Minute
Loaded-mag DPM: 1212.2
50% Crew: 1115.4
75% Crew: 1166
100% Crew: 1212.2
With Vents: 1221
With Vents and BiA: 1228.7

Click here for more information.

Magazine-fed Gun

Using Shell Type 2 (110 Damage):


Theoretical Damage Per Minute
Nominal: 982.3
50% Crew: 860.2
75% Crew: 925.1
100% Crew: 982.3
With Vents: 994.4
With Vents and BiA: 1004.3

Advantageous Damage Per Minute
Loaded-mag DPM: 1212.2
50% Crew: 1115.4
75% Crew: 1166
100% Crew: 1212.2
With Vents: 1221
With Vents and BiA: 1228.7

Click here for more information.

Magazine-fed Gun

Using Shell Type 3 (175 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal: 1562.75
50% Crew: 1368.5
75% Crew: 1471.75
100% Crew: 1562.75
With Vents: 1582
With Vents and BiA: 1597.75

Advantageous Damage Per Minute
Loaded-mag DPM: 1928.5
50% Crew: 1774.5
75% Crew: 1855
100% Crew: 1928.5
With Vents: 1942.5
With Vents and BiA: 1954.75

Click here for more information.






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1200.15

Magazine-fed Gun

Using Shell Type 1 (135 Damage):


Theoretical Damage Per Minute
Nominal: 1200.15
50% Crew: 1070.55
75% Crew: 1139.4
100% Crew: 1200.15
With Vents: 1212.3
With Vents and BiA: 1221.75

Advantageous Damage Per Minute
Loaded-mag DPM: 1440.45
50% Crew: 1343.25
75% Crew: 1394.55
100% Crew: 1440.45
With Vents: 1449.9
With Vents and BiA: 1456.65

Click here for more information.

Magazine-fed Gun

Using Shell Type 2 (135 Damage):


Theoretical Damage Per Minute
Nominal: 1200.15
50% Crew: 1070.55
75% Crew: 1139.4
100% Crew: 1200.15
With Vents: 1212.3
With Vents and BiA: 1221.75

Advantageous Damage Per Minute
Loaded-mag DPM: 1440.45
50% Crew: 1343.25
75% Crew: 1394.55
100% Crew: 1440.45
With Vents: 1449.9
With Vents and BiA: 1456.65

Click here for more information.

Magazine-fed Gun

Using Shell Type 3 (175 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal: 1555.75
50% Crew: 1387.75
75% Crew: 1477
100% Crew: 1555.75
With Vents: 1571.5
With Vents and BiA: 1583.75

Advantageous Damage Per Minute
Loaded-mag DPM: 1867.25
50% Crew: 1741.25
75% Crew: 1807.75
100% Crew: 1867.25
With Vents: 1879.5
With Vents and BiA: 1888.25

Click here for more information.
Damage Per Minute


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0.42 m 

With 50% Crew: 0.52 m
With 75% Crew: 0.454 m
With 100% Crew: 0.403 m
With BiA: 0.394 m
With BiA and Vents: 0.385 m
Maximum possible: 0.369 m

For more details, see Crew


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0.38 m 

With 50% Crew: 0.471 m
With 75% Crew: 0.411 m
With 100% Crew: 0.364 m
With BiA: 0.356 m
With BiA and Vents: 0.349 m
Maximum possible: 0.334 m

For more details, see Crew
Accuracy


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2.3 s 

With 50% Crew: 2.849 s
With 75% Crew: 2.488 s
With 100% Crew: 2.205 s
With GLD: 2.005 s
With BiA: 2.157 s
With BiA and Vents: 2.11 s
With both and GLD: 1.918 s
Maximum possible: 1.839 s

For more details, see Crew or Equipment


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2 s 

With 50% Crew: 2.478 s
With 75% Crew: 2.163 s
With 100% Crew: 1.918 s
With GLD: 1.743 s
With BiA: 1.875 s
With BiA and Vents: 1.835 s
With both and GLD: 1.668 s
Maximum possible: 1.599 s

For more details, see Crew or Equipment
Aim time
4646 deg/s Turret Traverse
360° Gun Arc
-8°/+9°-6°/+9° Elevation Arc
4436 rounds Ammo Capacity
General
1515 % Chance of Fire






370 m 

With 50% Crew: 290.7 m
With 75% Crew: 330.4 m
With 100% Crew: 370 m
With Recon and Situational Awareness: 388.7 m
With Coated Optics: 407 m
With Binocular Telescope: 462.5 m
Maximum possible: 529.7 m

For more details, see Skills or Equipment






370 m 

With 50% Crew: 290.7 m
With 75% Crew: 330.4 m
With 100% Crew: 370 m
With Recon and Situational Awareness: 388.7 m
With Coated Optics: 407 m
With Binocular Telescope: 462.5 m
Maximum possible: 529.7 m

For more details, see Skills or Equipment
View Range


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400 m 

With 50% Crew: 314.3 m
With 75% Crew: 357.2 m
With 100% Crew: 400 m
With 100% Signal Boost: 480 m
When affected by 100% Relaying: 440 m
Maximum possible: 575.6 m

For more details, see Skills or Equipment


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750 m 

With 50% Crew: 589.3 m
With 75% Crew: 669.7 m
With 100% Crew: 750 m
With 100% Signal Boost: 900 m
When affected by 100% Relaying: 825 m
Maximum possible: 1079.2 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top


VII

AnnoF16_AMX_13_75.png

1345000

The AMX 13 75 is a French tier 7 light tank.

Maneuverable light tank with an oscillating turret and a 75 mm autoloader gun that could fire up to 10 shots per minute. At that time, the gun on this vehicle had superior penetration compared to the guns of most other medium tanks.

The tank has a decent top-end gun and good dynamic performance. The magazine reload is also better than its predecessor. Something to note is that the gun depression of the AMX 13 75 (and AMX 13 90 in extension) is much better than the AMX 12t's. Its gun elevation, however, is even worse.

The best way to play it is to let others go ahead, and when they make contact go and support where you can. Due to its speed, the AMX 13 75 can easily move between engagements, deliver 4 rounds, and then retreat while reloading.

The AMX 13 75 leads to the Bat.-Châtillon 12 t.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

V 75 mm SA49 108/148/38 110/110/175 13.33 0.42 2.3 1520 35640
VI 75 mm SA50 144/202/38 135/135/175 12 0.38 2 1740 64200

Ico_turret_alpha.png

Turrets

Tier Turret Turret Armor (front/sides/rear)
(mm)
Turret Traverse Speed
(deg/s)
View Range
(m)
Weight
(kg)
Price
(Credits)

VII FL 10 Type C 40/20/20 46 370 2900 10300

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

VIII Detroit Diesel 6V53T 400 15 770 44000
VI Baudouin 6F 11 SRY T 300 15 400 28000

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(гр/сек)
Rmin Weight
(kg)
Price
(Credits)

VI AMX 13 Type 1R 14.65 40 B/2 1500 7350
VII AMX 13 Type 2A 16.35 42 B/2 1500 19540

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(м)
Weight
(kg)
Price
(Credits)

X SCR-528 Fr 750 80 54000
VI SCR 508 400 100 21600


Compatible Equipment

Vertical Stabilizer Mk 1 Light Spall Liner Camouflage Net Fill Tanks with CO2 Coated Optics Stabilizing Equipment System Experimental Optics Wear-Resistant Gun Laying Drive Venting System Extended Spare Parts Kit Enhanced Gun Laying Drive Enhanced Torsion Bars 1 t Class Improved Ventilation Class 1 Binocular Telescope Toolbox "Wet" Ammo Rack Class 1 

Compatible Consumables

Stabilizer Greasing Automatic Fire Extinguisher Natural Cover Optical Calibration Aim Tuning Experienced Firefighters Manual Fire Extinguisher Strong Coffee Vent Purge Large First Aid Kit Large Repair Kit Duty Comes First Shell Organizer Focus on Target Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Pre-Battle Maintenance Combat Course 


Player Opinion

Pros and Cons

Pros:


  • 4-round drum autoloader has around 540 hp burst damage with rather fast reload (14sec base)
  • Accurate top gun (when fully aimed)
  • Fast reverse speed
  • One of the highest camo values of all tier 7 vehicles
  • Good APCR, giving around 35% pen buff


Cons:


  • Highly outclassed by the American counterpart, T71, in nearly every aspect.
  • Far below average penetration compared to other tier 7 light tanks.
  • Poor gun elevation and mediocre depression
  • Modules are fairly close to each other, increasing risk of single shells, especially HE, damaging several modules at once.
  • Low ammo count of only 36 rounds.


Performance

The AMX 13 75 is an evolution of the design concepts introduced with the AMX 12t. It keeps the good parts and fixes most of the flaws. Once upgraded, the improved accuracy of the gun allows for long-range firing, when desired. The wider tracks possibly improve off-road performance slightly. As with the AMX 12t, this tank is primarily a flanker. Use it to attack the side and rear, and finish off injured enemy tanks. Its main weaknesses are its weak armor and low penetration for its tier. Try not to play with heavies. With only three crew, a crew injury is often devastating. A First Aid kit is highly recommended. Be careful as you are outclassed by many other of your peers in almost every statistic. Playing passively will reward you towards end game, where there will be wounded, alone tanks which you can clean up easily with your autoloader.

The time it takes to reload the drum with a full 100% crew and Improved Ventilation is about 8 seconds.

It's also worth noting that the enemy often tries to destroy the AMX 13 75 as soon as possible. This is similar to the T71. However, this deficiency can be reversed and used to your team's advantage. That is, divert the attention of the enemy towards you until your allies take the position.

Stock, this tank doesn't have sufficient weight capacity for any equipment other than Coated Optics, since it doesn't weigh anything. The Tank Gun Rammer and Vertical Stabilizer are unavailable on this tank. A Gun Laying Drive is useful for faster aiming. Fans of passive scouting can equip a Camouflage Net.

Unfortunately, with the addition of the T71, this tank is almost useless practically when compared to almost every aspect of each other. Make use of APCR a lot, play more passively until late game, and make use of your good camo to stay alive and keep contributing to your team. Try not to venture too deeply since you don't have the speed or acceleration to get yourself out of situations mobility is a requirement the AMX 13 75 doesn't have.

Luckily, the next tank, the Bat.-Châtillon 12 t will reward you greatly.


Early Research

  • Upgrade the suspension next and mount the 75 mm SA50
  • Finish up with the Detroit Diesel 6V53T engine and the SCR 528F radio.


Suggested Equipment


Improved VentilationEnhanced Gun Laying Drive Coated Optics Camouflage Net Toolbox 


Gallery

Historical Info

AMX 13

The AMX-13 is a French light tank produced from 1953 to 1985 (The AMX 13 75 version was produced until 1966.). It served with the French Army and was exported to over twenty-five other nations. Named after its initial weight of 13 tonnes, and featuring a tough and reliable chassis, it was fitted with an oscillating turret built by GIAT Industries (now Nexter) with revolver type magazines which was also used on the Austrian SK-105 Kürassier. Including prototypes and export versions there are over a hundred variants including self-propelled gun, anti-aircraft systems, APCs, and ATGM versions. Sporting a modified version of the Panther's 7.5 cm KwK 42 L/70 gun with dual 6 round autoloading magazines, it allowed a quick succession of shots. However, it could not be reloaded from within the vehicle and required disengaging from contact, finding cover for the crew to dismount and reload, then re-engaging the enemy. Total production of the AMX-13 family is approximately 7,700 units, around 3,400 of which were exported.

Tidbits - The turret of the AMX 13 75 was mounted onto some Shermans to help augment their firepower

Design and Features

The tank was designed at the Atelier de Construction d'Issy-les-Moulineaux in 1946 to meet a requirement for an air-portable vehicle to support paratroopers, the first prototype ran from 1948. The compact chassis had torsion bar suspension with five road-wheels and two return rollers; the engine runs the length of the tank on the right side with the driver on the left. It features an uncommon two-part oscillating turret where the gun is fixed to the turret and the entire upper turret changes elevation. The turret is set to the rear of the vehicle and holds the commander and gunner. The original 75 mm gun, allegedly modelled on the German 7.5 cm KwK 42 L/70 gun (used, among others, in the Panther tank) but firing very different ammunition from a shorter barrel, was fed with an automatic loading system in two six-round magazines located in the turret's bustle. The twelve rounds available in the loaders meant that the crew could engage targets quickly, however once those rounds were expended the vehicle had to retreat to cover and the crew reload them from outside the vehicle. Production began at ARE (Atelier de Construction Roanne) from 1952, with the first tanks delivered the following year. In 1964 production was transferred to Creusot-Loire at Chalon-sur-Saône, as the ARE moved to building the AMX 30 MBT, and the numbers produced declined significantly.

Additional Characteristics

  • Ground clearance: 370 mm (15 in)
  • Fording: 600 mm (24 in)
  • Vertical obstacle 650 mm (26 in)
  • Trench: 1.6 m (5 ft 3 in)
  • Gradient 60%
  • Side slope: 60%
  • NBC system: None
  • Night vision: Optional


Historical Gallery

Sources and External Links

France
Light Tanks IRenault FT IID1 IIFCM 36 IIRenault R35 IIHotchkiss H35 IIIAMX 38 IVAMX 40 VAMX ELC bis VIAMX 12 t VIIAMX 13 75 VIIAMX 13 57 GF VIIIBat.-Châtillon 12 t IXAMX 13 90 XAMX 13 105
Medium Tanks IIID2 IIISomua S35 IVSARL 42 VRenault G1 VIIILorraine 40 t VIIIAMX Chasseur de chars VIIIM4A1 Revalorisé IXAMX 30 1er prototype IXBat.-Châtillon 25 t AP XBat.-Châtillon 25 t XAMX 30 B
Heavy Tanks IVB1 VBDR G1 B VIARL 44 VIIAMX M4 mle. 45 VIIIAMX 50 100 VIIIAMX M4 mle. 49 VIIIFCM 50 t IXAMX 50 120 XAMX 50 B
Tank Destroyers IIRenault FT AC IIIFCM 36 Pak 40 IIIRenault UE 57 IVSomua SAu 40 VS35 CA VIARL V39 VIIAMX AC mle. 46 VIIIAMX AC mle. 48 VIIIAMX Canon d'assaut 105 IXAMX 50 Foch XAMX 50 Foch (155) XAMX 50 Foch B
Self-Propelled Artillery IIRenault FT 75 BS IIILorraine 39L AM IVAMX 105 AM mle. 47 VAMX 13 105 AM mle. 50 V105 leFH18B2 VIAMX 13 F3 AM VIILorraine 155 mle. 50 VIIILorraine 155 mle. 51 IXBat.-Châtillon 155 55 XBat.-Châtillon 155 58
Light Tanks
USA IT1 Cunningham IIM2 Light Tank IIT1E6 IIT2 Light Tank IIT7 Combat Car IIIM22 Locust IIIM3 Stuart IVM5 Stuart VM24 Chaffee VM7 VIT21 VIT37 VIIT71 CMCD VIIT71 DA VIIIM41 Walker Bulldog IXT49 XXM551 Sheridan
UK IICruiser Mk. I IIM2 IICruiser Mk. III IILight Mk. VIC IIIStuart I-IV IIICruiser Mk. IV IIICruiser Mk. II IVValentine IVCovenanter
Germany ILeichttraktor IIPz.Kpfw. II Ausf. D IIPz.Kpfw. 38H 735 (f) IIPz.Kpfw. 35 (t) IIPz.Kpfw. I IIPz.Kpfw. II III43 M. Toldi III IIIPz.Kpfw. 38 (t) IIIPz.Kpfw. III Ausf. E IIIPz.Kpfw. II Ausf. J IIIPz.Kpfw. I Ausf. C IIIPz.Kpfw. II Ausf. G IIIPz.Kpfw. T 15 IVPz.Kpfw. 38 (t) n.A. IVPz.Kpfw. II Luchs VVK 16.02 Leopard VIVK 28.01 VIIAufklärungspanzer Panther VIISpähpanzer SP I C VIIIleKpz M 41 90 mm GF VIIIHWK 12 IXSpähpanzer Ru 251 XRheinmetall Panzerwagen
France IRenault FT IID1 IIFCM 36 IIRenault R35 IIHotchkiss H35 IIIAMX 38 IVAMX 40 VAMX ELC bis VIAMX 12 t VIIAMX 13 75 VIIAMX 13 57 GF VIIIBat.-Châtillon 12 t IXAMX 13 90 XAMX 13 105
USSR IMS-1 IIBT-2 IIT-45 IIT-26 IIT-60 IITetrarch IIIBT-7 IIIBT-SV IIILTP IIIM3 Light IIIBT-7 artillery IIIT-127 IIIT-46 IIIT-70 IVA-20 IVT-80 IVValentine II VT-50 VIMT-25 VIILTG VIIILTTB IXT-54 ltwt. XT-100 LT
China IRenault NC-31 IIVickers Mk. E Type B IIIType 2597 Chi-Ha IVM5A1 Stuart VI59-16 VIType 64 VIIType 62 VIIWZ-131 VIIIWZ-132 IXWZ-132A XWZ-132-1
Japan IRenault Otsu IIType 95 Ha-Go IIType 97 Te-Ke IIIType 98 Ke-Ni IVType 5 Ke-Ho
Czechoslovakia IKolohousenka IILT vz. 35 IIILT vz. 38
Sweden IStrv fm/21 IIStrv m/38 IIL-60 IIIStrv m/40L
Poland