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Pz.Kpfw. II Luchs

Pz.Kpfw. II Luchs

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Pz.Kpfw. II Luchs

Pz.Kpfw._II_Luchs_render_1.jpg
Battle Tier
1234567891011
Overview
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Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
155,000  Credits Cost
310340 HP Hit Points
11.7/12.512.92/15.5 t Weight Limit
Crew
  1. Commander (Gunner)
  2. Radio Operator
  3. Driver
  4. Loader
Mobility
140360 hp Engine Power
60/22 km/h Speed Limit
3033 deg/s Traverse
11.9727.86 hp/t Power/Wt Ratio
YesYes Pivot
Armor
30/20/20 mm Hull Armor
30/20/2050/30/30 mm Turret Armor
Armament







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:|ARMOR_PIERCING||


AP/APCR







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE
Shells




















3/400




















32/1200/6
Shell Cost
11/11/30/30/40 HP Damage
23/46/95/110/15 mm Penetration



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143.88 r/m 

Magazine-fed Gun

Burst Length: 2 rounds
Magazine Size: 10 rounds
Cycle Time: 0.13 s
Magazine Reload Times
Nominal: 3 s
50% Crew: 3.72 s
75% Crew: 3.24 s
100% Crew: 2.88 s
With Vents: 2.82 s
With Vents and BiA: 2.76 s

Click here for more information.



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31.15 r/m 

Magazine-fed Gun

Burst Length: 3 rounds
Magazine Size: 10 rounds
Cycle Time: 0.14 s
Magazine Reload Times
Nominal: 18 s
50% Crew: 22.3 s
75% Crew: 19.47 s
100% Crew: 17.26 s
With Vents: 16.88 s
With Vents and BiA: 16.51 s

Click here for more information.
Rate of Fire






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23.54

Magazine-fed Gun

Using Shell Type 1 (11 Damage):


Theoretical Damage Per Minute
Nominal: 23.54
50% Crew: 19.03
75% Crew: 21.78
100% Crew: 24.53
With Vents: 24.09
With Vents and BiA: 24.53

Advantageous Damage Per Minute
Loaded-mag DPM: 132.77
50% Crew: 128.37
75% Crew: 131.01
100% Crew: 133.65
With Vents: 133.21
With Vents and BiA: 133.76

Click here for more information.

Magazine-fed Gun

Using Shell Type 2 (11 Damage):


Theoretical Damage Per Minute
Nominal: 23.54
50% Crew: 19.03
75% Crew: 21.78
100% Crew: 24.53
With Vents: 24.09
With Vents and BiA: 24.53

Advantageous Damage Per Minute
Loaded-mag DPM: 132.77
50% Crew: 128.37
75% Crew: 131.01
100% Crew: 133.65
With Vents: 133.21
With Vents and BiA: 133.76

Click here for more information.






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368.1

Magazine-fed Gun

Using Shell Type 1 (30 Damage):


Theoretical Damage Per Minute
Nominal: 368.1
50% Crew: 318.3
75% Crew: 349.5
100% Crew: 378.3
With Vents: 373.5
With Vents and BiA: 378.9

Advantageous Damage Per Minute
Loaded-mag DPM: 564.9
50% Crew: 528.9
75% Crew: 551.4
100% Crew: 572.1
With Vents: 568.8
With Vents and BiA: 572.7

Click here for more information.

Magazine-fed Gun

Using Shell Type 2 (30 Damage):


Theoretical Damage Per Minute
Nominal: 368.1
50% Crew: 318.3
75% Crew: 349.5
100% Crew: 378.3
With Vents: 373.5
With Vents and BiA: 378.9

Advantageous Damage Per Minute
Loaded-mag DPM: 564.9
50% Crew: 528.9
75% Crew: 551.4
100% Crew: 572.1
With Vents: 568.8
With Vents and BiA: 572.7

Click here for more information.

Magazine-fed Gun

Using Shell Type 3 (40 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal: 490.8
50% Crew: 424.4
75% Crew: 466
100% Crew: 504.4
With Vents: 498
With Vents and BiA: 505.2

Advantageous Damage Per Minute
Loaded-mag DPM: 753.2
50% Crew: 705.2
75% Crew: 735.2
100% Crew: 762.8
With Vents: 758.4
With Vents and BiA: 763.6

Click here for more information.
Damage Per Minute


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0.57 m 

With 50% Crew: 0.725 m
With 75% Crew: 0.638 m
With 100% Crew: 0.57 m
With BiA: 0.557 m
With BiA and Vents: 0.547 m
Maximum possible: 0.524 m

For more details, see Crew


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0.5 m 

With 50% Crew: 0.636 m
With 75% Crew: 0.56 m
With 100% Crew: 0.5 m
With BiA: 0.489 m
With BiA and Vents: 0.479 m
Maximum possible: 0.46 m

For more details, see Crew
Accuracy


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1.5 s 

With 50% Crew: 1.909 s
With 75% Crew: 1.68 s
With 100% Crew: 1.5 s
With GLD: 1.364 s
With BiA: 1.466 s
With BiA and Vents: 1.438 s
With both and GLD: 1.308 s
Maximum possible: 1.253 s

For more details, see Crew or Equipment


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2.1 s 

With 50% Crew: 2.673 s
With 75% Crew: 2.352 s
With 100% Crew: 2.1 s
With GLD: 1.909 s
With BiA: 2.052 s
With BiA and Vents: 2.014 s
With both and GLD: 1.831 s
Maximum possible: 1.755 s

For more details, see Crew or Equipment
Aim time
4238 deg/s Turret Traverse
360° Gun Arc
-10°/+20°-10°/+20° Elevation Arc
330240 rounds Ammo Capacity
General
2020 % Chance of Fire






330 m 

With 50% Crew: 259.3 m
With 75% Crew: 294.7 m
With 100% Crew: 330 m
With Recon and Situational Awareness: 346.7 m
With Coated Optics: 363 m
With Binocular Telescope: 412.5 m
Maximum possible: 472.4 m

For more details, see Skills or Equipment






360 m 

With 50% Crew: 282.8 m
With 75% Crew: 321.5 m
With 100% Crew: 360 m
With Recon and Situational Awareness: 378.2 m
With Coated Optics: 396 m
With Binocular Telescope: 450 m
Maximum possible: 515.4 m

For more details, see Skills or Equipment
View Range


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310 m 

With 50% Crew: 250.2 m
With 75% Crew: 286.6 m
With 100% Crew: 323.3 m
With 100% Signal Boost: 372 m
When affected by 100% Relaying: 341 m
Maximum possible: 465.4 m

For more details, see Skills or Equipment


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455 m 

With 50% Crew: 367.3 m
With 75% Crew: 420.7 m
With 100% Crew: 474.5 m
With 100% Signal Boost: 546 m
When affected by 100% Relaying: 500.5 m
Maximum possible: 683 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top


IV

AnnoG25_PzII_Luchs.png

155000

The Pz.Kpfw. II Luchs is a German tier 4 light tank.

As compared to the Pz.Kpfw. II Ausf. C, the vehicle featured a new hull and turret, as well as a chassis with a staggered arrangement of roadwheels. The reconnaissance tank had strong characteristics, but only 131 vehicles of the L modification were built, after manufacture proved to be too expensive.

The first of five dedicated scouting tanks in the German tech tree, the Luchs is a fast and nimble tank. If equipped with the 3cm auto-cannon, it can decimate most tier 3s and some tier 4s with one clip and it will hurt many tier V's, VI's and VII's as it has decent damage for an auto-cannon and outstanding penetration (95mm with the AP on the 3 cm Mk 103) for tier 4.

The Pz.Kpfw. II Luchs leads to the VK 16.02 Leopard.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

IV 5 cm Kw.K. 39 L/60 67/130/25 70/70/90 24 0.4 2.3 700 13970
II 2 cm Flak 38 39/51 11/11 153.85 0.45 1.4 110 3160
I 2 cm Kw.K. 38 23/46 11/11 153.85 0.57 1.4 70 1920
I 3,7 cm Kw.K. 36 L/46.5 40/74/18 36/36/42 26.09 0.46 1.7 100 0
III 5 cm Kw.K. 38 L/42 60/96/25 70/70/90 24 0.48 2.3 700 8570
V 3 cm M.K. 103 95/110/15 30/30/40 31.11 0.5 2.1 141 33500

Ico_turret_alpha.png

Turrets

Tier Turret Turret Armor (front/sides/rear)
(mm)
Turret Traverse Speed
(deg/s)
View Range
(m)
Weight
(kg)
Price
(Credits)

IV Luchs 2 cm 30/20/20 42 330 950 1580
V Luchs 5 cm 50/30/30 38 360 2000 10500

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

III Maybach HL 62 TR 140 20 550 4220
IV Maybach HL 66 P 180 20 550 8650
V Maybach HL 90 360 20 550 16400

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(гр/сек)
Rmin Weight
(kg)
Price
(Credits)

IV Luchs 12.5 30 0 3000 3680
V Luchs verstärkteketten 15.5 33 0 3000 9650

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(м)
Weight
(kg)
Price
(Credits)

III FuG 5 310 50 630
VI FuG 7 415 70 8160
VII FuG Spr. 1 455 150 21600


Compatible Equipment

Light Spall Liner Camouflage Net Coated Optics Experimental Optics Wear-Resistant Gun Laying Drive Venting System Extended Spare Parts Kit Enhanced Gun Laying Drive Enhanced Torsion Bars 1 t Class Improved Ventilation Class 1 Binocular Telescope Toolbox 

Compatible Consumables

Automatic Fire Extinguisher Natural Cover Chocolate Optical Calibration Aim Tuning Experienced Firefighters 100-octane Gasoline 105-octane Gasoline Manual Fire Extinguisher Vent Purge Large First Aid Kit Large Repair Kit Duty Comes First Shell Organizer Focus on Target Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Pre-Battle Maintenance Combat Course 


Player Opinion

Pros and Cons

Pros:


  • Excellent top speed, maneuverability (also able to pivot), and acceleration
  • Good camouflage values
  • Good view range
  • Adorable
  • High penetration and burst damage on the 3cm auto-cannon


Cons:


  • 3cm auto-cannon has a long reload time (Around 16-19 seconds long) along with very poor accuracy
  • Drifts very easily (can be useful if you want to cross up tanks)
  • Short radio range of 455 meters strains the scouting role, much worse than predecessors
  • Sluggish when stock
  • Often targeted as an easy kill when spotted.


Performance

As a stock tank, the Luchs has maneuverability similar to the Leichttraktor, and guns that are usually inadequate against the tanks it meets. Once upgraded, the Luchs gains incredibly high acceleration, the ability to turn on a dime often causing it drift when turning at high speeds.

Compared to other Tier 4 Scout tanks, the Luchs has access to a very unique gun known in-game as the "3cm M.K. 103" which is an auto-cannon that has high penetration that averages 95mm and fires 2 shots per burst and has 5 bursts in the magazine (4 in the stock turret). The weapon is designed similarly to the French light tank style of play: "Hit and run". Charge in and unload your magazine into an enemy tank and get away quickly as you reload your gun. However the main problem is the agonizing long reload of the gun taking roughly 16-19 seconds to reload. This is why the gun is somewhat unfit to hunt multiple artillery as the long reloads can slow down the destruction of the enemy artillery. Its general inaccuracy at over 300 meters and high gun dispersion when firing makes it strictly a short to point blank range weapon.

The other option is to equip the "5cm KwK39 L/60" which is fast firing and accurate cannon but with average penetration that averages 67mm which makes it solely effective with taking on enemy scouts, some tank destroyers and enemy artillery.

The Luchs would almost be the perfect tier 4 scout, if it wasn't held back by a poor top radio, the FUG Spr. 1 with up to 455 meters range which is below average for a scout tank. However if your allies have large radio ranges, you should be fine. With the 9.1 MM changes, the Luchs is very capable scout that often gets to be a deadly combat light when in Battle Tier 4 and 5 matches.


Early Research

  • The FuG 7 and FuG Spr. 1 radios carry over from the Pz.Kpfw. I Ausf. C and Pz.Kpfw. II Ausf. G, as does the 2 cm Flak 38 L/112 and the 3cm M.K. 103 auto-cannon. Install the FuG 7 and 3cm M.K. 103 immediately.
  • Research the Maybach HL 66 P and the Maybach HL 90.
  • Next research the upgraded suspension.
  • Go from there.


Suggested Equipment


Improved VentilationCoated Optics Binocular Telescope Camouflage Net Suspension.


External Reviews and Opinions

Gallery

Historical Info

The final development of Panzerkampfwagen II was the Panzerspaehwagen II Ausf L Luchs (Lynx) - Sd.Kfz.123 (VK 1303). This light reconnaissance tank was produced by MAN and Henschel (in small numbers) from September 1943 to January 1944. An order for 800 was made, but only 104 (some sources state 134) were manufactured (chassis number 200101-200200). MAN developed the chassis and Daimler-Benz the superstructure and turret. The Luchs was a development of the VK 901 (Ausf G) and used its modified suspension and hull. It was powered by the 180hp 6-cylinder Maybach HL66P engine withf ZF Aphon SSG48 gearbox. The Luchs weighed 13 tons and had a road range of 290km. The four-man crew consisted of a commander, gunner, driver, and radio-operator. Communication equipment consisted of the FuG12 MW receiver and 80-watt transmitter. The communication between the crew was by the use of intercom.

This light reconnaissance tank saw service until the end of the war on both the Eastern and Western Front with Panzer-Aufklärungs-Abteilungen (armored reconnaissance detachments) of Wehrmacht and Waffen-SS. Reported users include the 116th Panzer Division on the Western Front, and the 3rd, 4th, and 6th Panzer Division on the Eastern Front. It is reported that both the 3rd SS Panzer Division Totenkopf and 5th SS Panzer Division Wiking on the Eastern Front also used the Luchs.

Vehicles sent to the Eastern Front were mounted with additional frontal armor plates for increased protection. Small numbers was fitted with additional radio equipment and antennas, serving as reconnaissance communication vehicles. The Luchs was to be eventually armed with the (Luchs 5 cm) 50mm KwK 39 L/60 gun (VK 1602 Leopard), but only variants with 20mm KwK 38 L/55 cannon were produced. The 20mm cannon was fitted with a TZF6 optical sight, and had a rate of fire of 420 to 480 rounds per minute. It is also reported, but not confirmed, that 31 Luchs were mounted with an open-top turret armed with the 50mm KwK 39 L/60 gun and began equipping troops in late 1943. Also, plans were made to produce a recovery version, the Bergepanzer Luchs, but they never materialized. Along with Bergepanzer Luchs, a scale model of the Flakpanzer Luchs anti-aircraft tank based on a lengthened chassis (VK 1305) and armed with either the 20mm Flakvierling or 37mm Flak 36 gun was made, but this project was never realized.


Historical Gallery

Historical Accuracy Errata

The following are consensus errors or inconsistencies which have been identified with the configuration of the vehicle in question and conflict with information available on the public record. The causes for these divergences in the game are normally not disclosed and may be rooted in game balance.

The 2cm Flak 38 and 3 cm M.K. 103 configurations are fictitious. Neither guns were ever equipped on the Luchs.


Germany
Light Tanks ILeichttraktor IIPz.Kpfw. II Ausf. D IIPz.Kpfw. 38H 735 (f) IIPz.Kpfw. 35 (t) IIPz.Kpfw. I IIPz.Kpfw. II III43 M. Toldi III IIIPz.Kpfw. 38 (t) IIIPz.Kpfw. III Ausf. E IIIPz.Kpfw. II Ausf. J IIIPz.Kpfw. I Ausf. C IIIPz.Kpfw. II Ausf. G IIIPz.Kpfw. T 15 IVPz.Kpfw. 38 (t) n.A. IVPz.Kpfw. II Luchs VVK 16.02 Leopard VIVK 28.01 VIIAufklärungspanzer Panther VIISpähpanzer SP I C VIIIleKpz M 41 90 mm GF VIIIHWK 12 IXSpähpanzer Ru 251 XRheinmetall Panzerwagen
Medium Tanks IIIGroßtraktor - Krupp IIIPz.Kpfw. IV Ausf. A IIIPz.Kpfw. S35 739 (f) IVPz.Kpfw. III Ausf. J IVPz.Kpfw. IV Ausf. D IVVK 20.01 (D) VPz.Kpfw. III Ausf. K VTurán III prototípus VPz.Kpfw. III/IV VPz.Kpfw. IV hydrostat. VPz.Kpfw. V/IV VPz.Kpfw. V/IV Alpha VPz.Kpfw. IV Ausf. H VPz.Kpfw. T 25 VIPz.Kpfw. IV Schmalturm VIVK 30.01 (P) VIVK 30.01 (D) VIVK 30.02 (M) VIIPanther/M10 VIIPanther VIIVK 30.02 (D) VIIIPanther mit 8,8 cm L/71 VIIIPanzer 58 Mutz VIIIIndien-Panzer VIIIPanther II IXE 50 IXT 55A IXLeopard Prototyp A XE 50 Ausf. M XLeopard 1
Heavy Tanks IVPz.Kpfw. B2 740 (f) IVDurchbruchswagen 2 VVK 30.01 (H) VITiger 131 VIVK 36.01 (H) VIIVK 45.03 VIITiger I VIITiger (P) VIIIVK 100.01 (P) VIIILöwe VIIITiger II VIIIVK 45.02 (P) Ausf. A IXE 75 IXMäuschen IXVK 45.02 (P) Ausf. B XE 100 XPz.Kpfw. VII XMaus XVK 72.01 (K)
Tank Destroyers IIPanzerjäger I IIIMarder II IVStuG III Ausf. B IVJagdpanzer 38(t) Hetzer IVMarder 38T VStuG IV VPz.Sfl. IVc VStuG III Ausf. G VIDicker Max VIJagdpanzer IV VINashorn VIIE 25 VIIJagdpanther VIISturer Emil VIIIFerdinand VIIIKanonenjagdpanzer VIIIRheinmetall Skorpion G VIIIJagdpanther II VIII8,8 cm Pak 43 Jagdtiger VIIIRhm.-Borsig Waffenträger IXJagdtiger IXWaffenträger auf Pz. IV XGrille 15 XJagdpanzer E 100 XWaffenträger auf E 100
Self-Propelled Artillery IIG.Pz. Mk. VI (e) IIISturmpanzer I Bison IIIWespe IVPz.Sfl. IVb IVSturmpanzer II VGrille VIHummel VIIG.W. Panther VIIIG.W. Tiger (P) IXG.W. Tiger XG.W. E 100
Light Tanks
USA IT1 Cunningham IIM2 Light Tank IIT1E6 IIT2 Light Tank IIT7 Combat Car IIIM22 Locust IIIM3 Stuart IVM5 Stuart VM24 Chaffee VM7 VIT21 VIT37 VIIT71 CMCD VIIT71 DA VIIIM41 Walker Bulldog IXT49 XXM551 Sheridan
UK IICruiser Mk. I IIM2 IICruiser Mk. III IILight Mk. VIC IIIStuart I-IV IIICruiser Mk. IV IIICruiser Mk. II IVValentine IVCovenanter
Germany ILeichttraktor IIPz.Kpfw. II Ausf. D IIPz.Kpfw. 38H 735 (f) IIPz.Kpfw. 35 (t) IIPz.Kpfw. I IIPz.Kpfw. II III43 M. Toldi III IIIPz.Kpfw. 38 (t) IIIPz.Kpfw. III Ausf. E IIIPz.Kpfw. II Ausf. J IIIPz.Kpfw. I Ausf. C IIIPz.Kpfw. II Ausf. G IIIPz.Kpfw. T 15 IVPz.Kpfw. 38 (t) n.A. IVPz.Kpfw. II Luchs VVK 16.02 Leopard VIVK 28.01 VIIAufklärungspanzer Panther VIISpähpanzer SP I C VIIIleKpz M 41 90 mm GF VIIIHWK 12 IXSpähpanzer Ru 251 XRheinmetall Panzerwagen
France IRenault FT IID1 IIFCM 36 IIRenault R35 IIHotchkiss H35 IIIAMX 38 IVAMX 40 VAMX ELC bis VIAMX 12 t VIIAMX 13 75 VIIAMX 13 57 GF VIIIBat.-Châtillon 12 t IXAMX 13 90 XAMX 13 105
USSR IMS-1 IIBT-2 IIT-45 IIT-26 IIT-60 IITetrarch IIIBT-7 IIIBT-SV IIILTP IIIM3 Light IIIBT-7 artillery IIIT-127 IIIT-46 IIIT-70 IVA-20 IVT-80 IVValentine II VT-50 VIMT-25 VIILTG VIIILTTB IXT-54 ltwt. XT-100 LT
China IRenault NC-31 IIVickers Mk. E Type B IIIType 2597 Chi-Ha IVM5A1 Stuart VI59-16 VIType 64 VIIType 62 VIIWZ-131 VIIIWZ-132 IXWZ-132A XWZ-132-1
Japan IRenault Otsu IIType 95 Ha-Go IIType 97 Te-Ke IIIType 98 Ke-Ni IVType 5 Ke-Ho
Czechoslovakia IKolohousenka IILT vz. 35 IIILT vz. 38
Sweden IStrv fm/21 IIStrv m/38 IIL-60 IIIStrv m/40L
Poland