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T-100 LT

AnnoR132_VNII_100LT.png
Battle Tier
1234567891011
Overview
Mouse over "
Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
6,100,000  Credits Cost
15001500 HP Hit Points
15/1815/18 t Weight Limit
Crew
  1. Commander (Radio Operator, Loader)
  2. Driver
  3. Gunner (Loader)
Mobility
720720 hp Engine Power
72/25 km/h Speed Limit
5656 deg/s Traverse
4848 hp/t Power/Wt Ratio
YesYes Pivot
Armor
90/40/40 mm Hull Armor
180/40/40180/40/40 mm Turret Armor
Armament







{{#ifeq:ARMOR_PIERCING|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


APCR//HE







{{#ifeq:ARMOR_PIERCING|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


APCR//HE
Shells




















880/4400/670




















880/4400/670
Shell Cost
300/300/360300/300/360 HP Damage
230/248/50230/248/50 mm Penetration



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7.14 r/m 

Standard Gun

Reload Times
Nominal: 8.4 s
50% Crew: 10.69 s
75% Crew: 9.41 s
100% Crew: 8.4 s
Rammer: 7.56 s
Vents: 8.21 s
Both: 7.39 s
Both and BiA: 7.25 s
Both and Max Crew %: 6.95 s

See Crew, Consumables, or Equipment for more information.



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7.14 r/m 

Standard Gun

Reload Times
Nominal: 8.4 s
50% Crew: 10.69 s
75% Crew: 9.41 s
100% Crew: 8.4 s
Rammer: 7.56 s
Vents: 8.21 s
Both: 7.39 s
Both and BiA: 7.25 s
Both and Max Crew %: 6.95 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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2571

Standard Gun

Using Shell Type 1 (300 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2571
50% Crew: 2019
75% Crew: 2295
100% Crew: 2571
100% Crew
Vents: 2631
Rammer: 2856
Both: 2925
Both and BiA: 2979
Both and Max Crew %: 3108

Advantageous Damage Per Minute
First-shot DPM: 2871
50% Crew: 2319
75% Crew: 2595
100% Crew: 2871
100% Crew
Rammer: 3156
Vents: 2931
Both: 3225
Both and BiA: 3279
Both and Max Crew %: 3408

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (300 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2571
50% Crew: 2019
75% Crew: 2295
100% Crew: 2571
100% Crew
Vents: 2631
Rammer: 2856
Both: 2925
Both and BiA: 2979
Both and Max Crew %: 3108

Advantageous Damage Per Minute
First-shot DPM: 2871
50% Crew: 2319
75% Crew: 2595
100% Crew: 2871
100% Crew
Rammer: 3156
Vents: 2931
Both: 3225
Both and BiA: 3279
Both and Max Crew %: 3408

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (360 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 3085.2
50% Crew: 2422.8
75% Crew: 2754
100% Crew: 3085.2
100% Crew
Vents: 3157.2
Rammer: 3427.2
Both: 3510
Both and BiA: 3574.8
Both and Max Crew %: 3729.6

Advantageous Damage Per Minute
First-shot DPM: 3445.2
50% Crew: 2782.8
75% Crew: 3114
100% Crew: 3445.2
100% Crew
Rammer: 3787.2
Vents: 3517.2
Both: 3870
Both and BiA: 3934.8
Both and Max Crew %: 4089.6

See here, here, or here for more information.






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2571

Standard Gun

Using Shell Type 1 (300 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2571
50% Crew: 2019
75% Crew: 2295
100% Crew: 2571
100% Crew
Vents: 2631
Rammer: 2856
Both: 2925
Both and BiA: 2979
Both and Max Crew %: 3108

Advantageous Damage Per Minute
First-shot DPM: 2871
50% Crew: 2319
75% Crew: 2595
100% Crew: 2871
100% Crew
Rammer: 3156
Vents: 2931
Both: 3225
Both and BiA: 3279
Both and Max Crew %: 3408

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (300 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2571
50% Crew: 2019
75% Crew: 2295
100% Crew: 2571
100% Crew
Vents: 2631
Rammer: 2856
Both: 2925
Both and BiA: 2979
Both and Max Crew %: 3108

Advantageous Damage Per Minute
First-shot DPM: 2871
50% Crew: 2319
75% Crew: 2595
100% Crew: 2871
100% Crew
Rammer: 3156
Vents: 2931
Both: 3225
Both and BiA: 3279
Both and Max Crew %: 3408

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (360 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 3085.2
50% Crew: 2422.8
75% Crew: 2754
100% Crew: 3085.2
100% Crew
Vents: 3157.2
Rammer: 3427.2
Both: 3510
Both and BiA: 3574.8
Both and Max Crew %: 3729.6

Advantageous Damage Per Minute
First-shot DPM: 3445.2
50% Crew: 2782.8
75% Crew: 3114
100% Crew: 3445.2
100% Crew
Rammer: 3787.2
Vents: 3517.2
Both: 3870
Both and BiA: 3934.8
Both and Max Crew %: 4089.6

See here, here, or here for more information.
Damage Per Minute


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0.46 m 

With 50% Crew: 0.57 m
With 75% Crew: 0.498 m
With 100% Crew: 0.441 m
With BiA: 0.431 m
With BiA and Vents: 0.422 m
Maximum possible: 0.404 m

For more details, see Crew


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0.46 m 

With 50% Crew: 0.57 m
With 75% Crew: 0.498 m
With 100% Crew: 0.441 m
With BiA: 0.431 m
With BiA and Vents: 0.422 m
Maximum possible: 0.404 m

For more details, see Crew
Accuracy


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2 s 

With 50% Crew: 2.478 s
With 75% Crew: 2.163 s
With 100% Crew: 1.918 s
With GLD: 1.743 s
With BiA: 1.875 s
With BiA and Vents: 1.835 s
With both and GLD: 1.668 s
Maximum possible: 1.599 s

For more details, see Crew or Equipment


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2 s 

With 50% Crew: 2.478 s
With 75% Crew: 2.163 s
With 100% Crew: 1.918 s
With GLD: 1.743 s
With BiA: 1.875 s
With BiA and Vents: 1.835 s
With both and GLD: 1.668 s
Maximum possible: 1.599 s

For more details, see Crew or Equipment
Aim time
5353 deg/s Turret Traverse
360° Gun Arc
-5°/+15°-5°/+15° Elevation Arc
3838 rounds Ammo Capacity
General
1010 % Chance of Fire






390 m 

With 50% Crew: 306.4 m
With 75% Crew: 348.2 m
With 100% Crew: 390 m
With Recon and Situational Awareness: 409.7 m
With Coated Optics: 429 m
With Binocular Telescope: 487.5 m
Maximum possible: 558.3 m

For more details, see Skills or Equipment






390 m 

With 50% Crew: 306.4 m
With 75% Crew: 348.2 m
With 100% Crew: 390 m
With Recon and Situational Awareness: 409.7 m
With Coated Optics: 429 m
With Binocular Telescope: 487.5 m
Maximum possible: 558.3 m

For more details, see Skills or Equipment
View Range


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850 m 

With 50% Crew: 667.8 m
With 75% Crew: 759 m
With 100% Crew: 850 m
With 100% Signal Boost: 1020 m
When affected by 100% Relaying: 935 m
Maximum possible: 1223.1 m

For more details, see Skills or Equipment


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850 m 

With 50% Crew: 667.8 m
With 75% Crew: 759 m
With 100% Crew: 850 m
With 100% Signal Boost: 1020 m
When affected by 100% Relaying: 935 m
Maximum possible: 1223.1 m

For more details, see Skills or Equipment
Signal Range
T-100 LT


X

annoR132_VNII_100LT.png

6100000

The T-100 LT is a Soviet tier 10 light tank.

A project for a light tank with the T-100 armament. Jointly developed by Research Institute No. 100 and GSKB-47 (State Specialized Design Bureau) in the mid-1960s. The vehicle featured decent armor that could protect it from 90-mm shells (in case of frontal impact) at any distance.

The T-100 LT is a very, VERY small, fast, and nimble light tank, making it very stealthy. Poor gun characteristics prevent effective sniping, but it's ability to hide can negate that by allowing it to remain hidden at closer ranges. This tank is the final word in passive scouting.

The T-100 LT marks the end of its Soviet light line.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

X 100 mm T-100 230/248/50 300/300/360 7.14 0.46 2 500 240000

Ico_turret_alpha.png

Turrets

Tier Turret Turret Armor (front/sides/rear)
(mm)
Turret Traverse Speed
(deg/s)
View Range
(m)
Weight
(kg)
Price
(Credits)

X T-100 LT (Article 64992) 180/40/40 53 390 3000 66000

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

X UTD-20 720 10 665 132000

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(гр/сек)
Rmin Weight
(kg)
Price
(Credits)

X T-100 LT (Article 64992) 18 56 0 3500 82500

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(м)
Weight
(kg)
Price
(Credits)

X R-123 850 80 51600


Compatible Equipment

Vertical Stabilizer Mk 1 Light Spall Liner Camouflage Net Fill Tanks with CO2 Coated Optics Enhanced Gun Laying Drive Enhanced Torsion Bars 3 t Class Cyclone Filter Improved Ventilation Class 1 Medium-Caliber Tank Gun Rammer Binocular Telescope Toolbox "Wet" Ammo Rack Class 1 

Compatible Consumables

Automatic Fire Extinguisher Manual Fire Extinguisher Large First Aid Kit Large Repair Kit Lend-Lease Oil Extra Combat Rations Removed Speed Governor Small First Aid Kit Small Repair Kit 


Player Opinion

Pros and Cons

Pros:

- Very low profile provides excellent camouflage rating and makes this tank very hard to hit when moving

- Surprisingly tough sloped frontal armor combined with low profile makes this vehicle very survivable

- Very agile, Excellent acceleration, traverse speed and max speed

- Very low profile can allow facehugging taller tanks like Japanese heavies with complete impunity


Cons:

- Horrible gun depression and gun elevation.

- Very low profile makes hitting weakspots difficult or impossible when facehugging

- Gun is quite inaccurate with a long aim time

- despite relatively thick frontal armor, due to low weight, ramming is not advised

- Very low ammo count; every shot counts

- Mediocre Premium AP rounds with only 248mm of penetration and low shell velocity


Performance

The name of the game is staying hidden, keeping targets spotted for your team, and striking out when you know you have a clear shot. The T-100 LT is the ultimate passive scout, able to remain hidden far after any other tank would be spotted while keeping targets lit. One of the major advantages of this tank over it's medium counterparts is it's ability to maintain its camo value on the move, allowing it to slip into heavily vegitated areas unseen. This can allow it to take up positions far in advance of what most players would expect. While the T100's armor can provide the occassional bounce from time to time and seem tough compared to other light tanks, it is far from reliable. It is only a little less likely to bounce a round from a Obj 268 than it is a round from it's own gun. Do not count on the armor stopping anything.

The only real let down of this tank is the abysmal gun accuracy, which combined with mediocre penetration (and low-velocity premium AP rounds) means engaging at long range is highly inadvisable, aside from very large and soft targets. Instead, use your excellent concealment values to sneak into positions that will allow you closer range and shots at the sides of enemy tanks. Just be careful of hilly terrain; your poor gun depression AND elevation will not be doing you any favors.

One advantage to such a low profile is the ability to slip under the guns of some larger tanks, like the Maus, Type 5, or FV 4005, and hammer their sides with complete impunity, as they cannot depress their guns low enough to engage you. By the same merit, however, getting too close can limit or negate your ability to hit weakspots like copulas. When approaching an enemy tank, it will be important to know where you need to shoot it before hand, lest the only thing you do is hand out a Steel Wall to the enemy.


Early Research

None, as all modules are researched.


Gallery

Historical Info

In the mid-60s the Soviet Army Command decided a new low-profile airborne light tank was needed. Research Institute No.100 was assigned with the carrying out of the project. To put the basis of the new light tank, components and assemblies were taken from ChTZ's BMP Object 765.

Development

To create an easy-to-produce airborne and land tank, Institute 100 (VNII-100) took a classic layout with rear engine placement and the position of the driver in the compartment at the left side. The design of BMP Object 765 propusion systems were used in development and, in connection with the new modified engine compartment volume (MTO) and a decrease in body height, undergone significant changes. The chassis (according to one schematic) was developed as semi-supported after the model of BMP "Object 765". The tank was to be transported by AN-12 aircraft and parachuted to landing.

ChTZ's BMP "Object 765", basis vehicle of the T-100 light tank, that also became the BMP-1 later.

In a joint operation with GSKB-47 (design bureau 162), under the command of L.S. Troyanova, preliminary layout study was held in preparation for the development of a primary weapon complex, which was to be carried out by head engineer A.A. Timofeev. It was comprised of a new 100mm active-reactive missile launching system with increasing cumulative projectile armor penetration at range, capable of being effective at 400m up to 1200m. The light tank project, at this point, was given the designation T-100, also called VNII-100 project in blueprints after the institute name.

T-100 1964 concept drawing by VNII-100 institute.

Characteristics

The main benefits of the tank were the simplicity of the design and relatively low mass. The weapon complex was superior at point-blank range to any other light armor-piercing projectile guns of about equal volume/weight at the time. It could be installed not only on light tanks, but also on other machines such as infantry fighting vehicles and airborne support SPGs. Using the design of the T-100 light tank vastly increased the combat capability over the existing PT-76B tank, while maintaining reliability, low-cost and ease of manufacture and maintenance.

The pressure of powder gasses in the barrel of the active-reactive system was significantly lower (2-3 times) than on other tank guns, being made according to the scheme of classic artillery shells while featuring reduced mass and dimensions. This made possible the use of automatic and small-caliber guns with complex tools for the armament of the T-100, as well as turret guns, which provided an acceptable mass and size of weaponry.

Estimating the mass and dimensional parameters of other potential implements to the T-100 weapon complex, Institute 100 designers have come to the conclusion that the most appropiate weapon scheme was the six-shot turret gun. In this case, compared to the single-shot variant, with quite reasonable breech dimensions and gun weight, the combat characteristics of the weapon were significantly improved and many construction and layout issues were easier to solve.

The loading mechanism of such a weapon was to ensure the automatic rotation of the drum after firing, with the help of an interpreter, which made the shifting of the drum possible. This device provides the simplest way to solve the matter of choosing one or another type of shell, as opposed to classical turret and barrel guns, in which the drum rotation was performed sequentially on a single type of shell. Such a design allows to always have in the drum loading mechanism different combinations of ammunition: six shots of the same type (armor-piercing or high-explosive fragmentation), or a combination of two types of shots (three armor-piercing and three high-explosive fragmentation). In both instances, the gunner provides automated consumption of all shells located in the drum. This type of loading mechanism provides the best possible readiness to fire the gun and independent choice for the type of shell, both unachievable in conventional systems. The mechanism minimizes the preparation of the first shot and provides almost instant readiness for the next shot. At the same time there was no need to install a hydrostop (with stabilized actuators) for the loading of ammunition. This, in turn, avoids a more simple and cheap system weapon stabilization and scopes with a dependent line of sight (type TS and TPN-1), and ensures no tampering at the time of loading and an independent stabilized scope.

The use of a turret with blocks of breech nests made it possible to create a compact and comparatively light automatic gun with autonomous ammunition, with a high rate of fire. Reducing the time of preparation of the first shot was the most valuable asset for tank weapons, since by that time the time required to produce the first sighting shots depended substantially on the combat effectiveness of the whole complex of tank weapons. Abandonment of the buoyancy of the machine and the transition to a non-floating tank scheme with minimal transverse dimensions allowed to create a very powerful light tank as the armor and radiation protection of the frontal part was not inferior to the protection of other Soviet tanks at the time.

Interior schematics of T-100 light tank.

According to the project, the hull was welded from rolled steel plates. The upper part had a combined frontal armor protection (steel + fiberglass + steel) with a reduced protective thickness of 430-450 mm. It provides protection against chemical NATO projectile guns of caliber 90mm and 105mm as well as from French anti-tank type SS-11. The front plate's big angle (68 °) allowed to provide protection against foreign armor-piercing projectile guns: 75 mm (AMX-13), 83.8 mm (Centurion) 90 mm (M48 Patton), 76.2 mm (M41 Walker Bulldog) at all distances; from the 105 mm cannon (M60 Patton and Leopard) at a distance of 300 m and from 120 mm cannon (Chieftain) at a distance of 100 m. armor plate sides and hull were 40 mm thick provided, at all ranges, protection from 20 mm NATO guns, installed on APCs. The roof of the hull in front of the steel was 16 mm thick, the roof over the engine compartment - 20 mm aluminum alloy armor. The bottom of the front and middle plate had a thickness of 16 mm, in the rear section - 6-8 mm. The equivalent thickness of a cast turret in the front sector combined with a ± 30 ° angle was 180 mm (155/30 °), side - 40-50 mm, roof - 12-26 mm.

Fate

Despite the high level of protection of the light tank, its little cooperation level with bigger land machines and most importantly - the lack of buoyancy prevented it from being approved for production past the design phase. Light tank equipment and active-reactive systems also did not receive further development and development of complex weapons for the T-100 were terminated. The main efforts of specialized design offices have focused on the development of advanced amphibious tanks with artillery guns of a smaller caliber (85-100 mm). Work on the production of a light tank armed with a 100 mm rifled ballistic gun was continued in the 1970s by VgTZ design offices in Volgograd (Object 934) and CMH Kurgan (Object 685).


Historical Gallery

Sources and External Links

USSR
Light Tanks IMS-1 IIBT-2 IIT-45 IIT-26 IIT-60 IITetrarch IIIBT-7 IIIBT-SV IIILTP IIIM3 Light IIIBT-7 artillery IIIT-127 IIIT-46 IIIT-70 IVA-20 IVT-80 IVValentine II VT-50 VIMT-25 VIILTG VIIILTTB IXT-54 ltwt. XT-100 LT
Medium Tanks IVA-32 IVT-28E with F-30 IVT-28 VMatilda IV VT-34 VIA-43 VIT-34-85M VIT-34-85 Rudy VIT-34-85 VIIA-44 VIIKV-13 VIIT-43 VIIT-44-122 VIIIObject 416 VIIIT-54 first prototype VIIIT-44-100 (R) VIIIT-44 IXObject 430 Version II IXT-54 XObject 140 XObject 430 XObject 907 XT-22 medium XT-62A
Heavy Tanks VChurchill III VKV-1S VKV-220-2 VKV-220-2 Beta Test VKV-1 VIKV-2 VIKV-85 VIT-150 VIIIS VIIKV-3 VIIKV-122 VIIIS-2 VIIIIS-3 VIIIIS-6 VIIIKV-5 VIIIKV-4 VIIIIS-5 (Object 730) VIIIIS-3A VIIIKV-4 Kreslavskiy VIIIObject 252U Defender VIIIObject 252U IXT-10 IXST-I XIS-4 XIS-7 XObject 260
Tank Destroyers IIAT-1 IIISU-76M IIISU-76I IVSU-85B VSU-85 VSU-85I VISU-100 VISU-100Y VIIISU-122S VIISU-152 VIISU-100M1 VIISU-122-44 VIIIISU-152 VIIIISU-130 VIIISU-101 IXObject 704 IXSU-122-54 XObject 263 XObject 268
Self-Propelled Artillery IISU-18 IIISU-26 IVSU-5 VSU-122A VISU-8 VIIS-51 VIISU-14-1 VIIISU-14-2 IX212A XObject 261
Light Tanks
USA IT1 Cunningham IIM2 Light Tank IIT1E6 IIT2 Light Tank IIT7 Combat Car IIIM22 Locust IIIM3 Stuart IVM5 Stuart VM24 Chaffee VM7 VIT21 VIT37 VIIT71 VIIIM41 Walker Bulldog IXT49 XXM551 Sheridan
UK IICruiser Mk. I IIM2 IICruiser Mk. III IILight Mk. VIC IIIStuart I-IV IIICruiser Mk. IV IIICruiser Mk. II IVValentine IVCovenanter
Germany ILeichttraktor IIPz.Kpfw. II Ausf. D IIPz.Kpfw. 38H 735 (f) IIPz.Kpfw. 35 (t) IIPz.Kpfw. I IIPz.Kpfw. II III43 M. Toldi III IIIPz.Kpfw. 38 (t) IIIPz.Kpfw. III Ausf. E IIIPz.Kpfw. II Ausf. J IIIPz.Kpfw. I Ausf. C IIIPz.Kpfw. II Ausf. G IIIPz.Kpfw. T 15 IVPz.Kpfw. 38 (t) n.A. IVPz.Kpfw. II Luchs VVK 16.02 Leopard VIVK 28.01 VIIAufklärungspanzer Panther VIISpähpanzer SP I C VIIIleKpz M 41 90 mm GF VIIIHWK 12 IXSpähpanzer Ru 251 XRheinmetall Panzerwagen
France IRenault FT IID1 IIFCM 36 IIRenault R35 IIHotchkiss H35 IIIAMX 38 IVAMX 40 VAMX ELC bis VIAMX 12 t VIIAMX 13 75 VIIAMX 13 57 GF VIIIBat.-Châtillon 12 t IXAMX 13 90 XAMX 13 105
USSR IMS-1 IIBT-2 IIT-45 IIT-26 IIT-60 IITetrarch IIIBT-7 IIIBT-SV IIILTP IIIM3 Light IIIBT-7 artillery IIIT-127 IIIT-46 IIIT-70 IVA-20 IVT-80 IVValentine II VT-50 VIMT-25 VIILTG VIIILTTB IXT-54 ltwt. XT-100 LT
China IRenault NC-31 IIVickers Mk. E Type B IIIType 2597 Chi-Ha IVM5A1 Stuart VI59-16 VIType 64 VIIType 62 VIIWZ-131 VIIIWZ-132 IXWZ-132A XWZ-132-1
Japan IRenault Otsu IIType 95 Ha-Go IIType 97 Te-Ke IIIType 98 Ke-Ni IVType 5 Ke-Ho
Czechoslovakia IKolohousenka IILT vz. 35 IIILT vz. 38
Sweden IStrv fm/21 IIStrv m/38 IIL-60 IIIStrv m/40L