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Encounter
Encounter_wows_main.jpg
Cruiser | Commonwealth | Tier IX
Tech Tree Position
Auckland
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Encounter_icon_small.png
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Cerberus
stock
 top
General
Research price170000 exp
Purchase price13,000,000 Credits
Hit Points37,300 
Main Battery
203 mm/50 BL Mk.VIII on a Mk.III mount3 х 3 pcs.
Rate of Fire6.12 shots/min.
Reload Time9.8 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time30 sec.
Firing Range15 km.
Maximum Dispersion146 m.
HE Shell203 mm HE 256 lb 
Maximum HE Shell Damage2,950 
Chance of Fire on Target Caused by HE Shell18 %
Initial HE Shell Velocity841 m./s.
HE Shell Weight107.36 kg.
AP Shell203 mm AP 256 lb 
Maximum AP Shell Damage4,350 
Initial AP Shell Velocity841 m./s.
AP Shell Weight107.36 kg.
Secondary Armament #1
102 mm/45 QF Mk.XVII on a Mk.XIX mount4 х 2 pcs.
Firing Range6.95 km.
Rate of Fire20 shots/min.
Reload Timesec.
HE Shell102 mm HE 35 lb 
Maximum HE Shell Damage1,500 
Initial HE Shell Velocity811 m./s.
Chance of Fire on Target Caused by HE Shell%
Torpedo Tubes
533 mm QR Mk IV2 х 4 pcs.
Rate of Fire0.63 shots/min.
Reload Time96 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
Torpedo533 mm Mk VII 
Maximum Damage16,767 
Torpedo Speed65 knot
Torpedo Range13.5 km.
AA Defense
102 mm/45 QF Mk.XVII on a Mk.XIX mount4 х 2 pcs.
. . . Average Damage per Second37.6 
. . . Firing Range5.01 km.
20 mm Oerlikon Mk.I on a Mk.IIA mount12 х 1 pcs.
. . . Average Damage per Second43.2 
. . . Firing Range2.01 km.
40 mm/39 Vickers QF Mk.VIII on a Mk.VII mount6 х 4 pcs.
. . . Average Damage per Second77.4 
. . . Firing Range2.49 km.
Maneuverability
Maximum Speed33 knot
Turning Circle Radius810 m.
Rudder Shift Time14.4 sec.
Concealment
Surface Detectability Range12.96 km.
Air Detectability Range7.23 km.
Battle Levels
12345678910
Wows_anno_flag_commonwealth.png
IX
Ship_PUSC019_Encounter.png
13,000,000

Encounter — Commonwealth Tier IX cruiser.

A fast ship project based on draft designs of a cruiser with 203 mm main guns was planned for construction at an Australian dockyard in the 1920s. The outline and layout of the project partly mirrored those of the British Hawkins-class cruisers. A unique solution for its era was the arrangement of main battery artillery in triple-gun turrets.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
203 mm/50 BL Mk.VIII on a Mk.III mount6.1301462,950184,350 01,300,000
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Encounter (A)37,300161523412/6/42 01,950,000
Encounter (B)41,700161523412/6/42 48,0003,000,000
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
533 mm Mk V0.6967.216,7666513.5 01,300,000
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Mk IX mod. 10 01,300,000
Mk IX mod. 20 32,0002,000,000
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 90,000 hp33 01,300,000

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Defensive AA Fire Modification 1
Hydroacoustic Search Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
Smoke Generator Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Steering Gears Modification 2
Ship Consumables Modification 1
 Slot 6 
Main Battery Modification 3
Torpedo Tubes Modification 2
Gun Fire Control System Modification 2
Auxiliary Armaments Modification 2

Player Opinion

Performance

Warning. The data presented in the AA Defense sidebar section may be incorrect.
Refer to the in-game Port screens for more useful data.

Pros:


    Cons:

      Research

      Researchable upgrades for Encounter:

      1. Hull: Upgrade to Hull (B) for improved survivability and maneuverability. Research of this module unlocks progression to Cerberus.
      2. Gun Fire Control System: Upgrade to Mk IX mod. 2 for an extra 10% range on the main battery.

      Optimal Configuration

      Upgrades

      The recommended upgrades are:

      • Slot 1:
      • Slot 2:
      • Slot 3:
      • Slot 4:
      • Slot 5:
      • Slot 6:

      Commander Skills

      Consumables

      Encounter equips the following consumables:

      Signals

      Note: Use of the Juliet Charlie signal makes detonation impossible.

      Gallery

      Historical Info

      Historical Gallery

      References


      Ship Change Log

      See here for links to Update notes.

      Testing Changes

      • DevBlog 449:
        • Preliminary characteristics.
      • DevBlog 508:
        • Reduced the splash area of the Depth Charges - the radius in which flooding and fires may occur - to be equal to the damage area.
      • DevBlog 511:
        • Main battery reload time increased from 8.9 to 9.8 s.
        • Surface detectability range increased from 12.3 to 12.96 km.
          • All other detectability ranges adjusted accordingly.
      • DevBlog 512:
        • Stock Gun Fire Control System firing range reduced from 15.9 to 15 km.
        • Researchable Gun Fire Control System firing range reduced from 17.5 to 16.5 km.
      • Update 13.2:
        • Available in Commonwealth Team containers in the Armory and Premium Shop. The containers had a 2.8% chance of dropping her.
      • Introduced into the game as a researchable ship in Update 13.4

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