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Defence

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Defence
Defence_wows_main.jpg
Cruiser | U.K. | Tier X
Tech Tree Position
Defence_icon_small.png
General
Purchase price34,650 Credits
Hit Points60,600 
Main Battery
356 mm/45 Mk.VII on a Mk.II mount3 х 2 pcs.
Rate of Fire3.33 shots/min.
Reload Time18 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time36 sec.
Firing Range18.32 km.
Maximum Dispersion159 m.
HE Shell356 mm HE Mk VIb 
Maximum HE Shell Damage6,100 
Chance of Fire on Target Caused by HE Shell41 %
Initial HE Shell Velocity757 m./s.
HE Shell Weight721 kg.
AP Shell356 mm AP Mk VIIb 
Maximum AP Shell Damage10,500 
Initial AP Shell Velocity757 m./s.
AP Shell Weight721 kg.
Secondary Armament #1
133 mm/50 QF Mk.I on a Mk.I mount8 х 2 pcs.
Firing Range7.3 km.
Rate of Fireshots/min.
Reload Time6.67 sec.
HE Shell133 mm HE Mk IC 
Maximum HE Shell Damage1,900 
Initial HE Shell Velocity792 m./s.
Chance of Fire on Target Caused by HE Shell%
Torpedo Tubes
622 mm PR Mk IV2 х 4 pcs.
Rate of Fire0.67 shots/min.
Reload Time90 sec.
Rotation Speed12 deg./sec.
180 Degree Turn Time15 sec.
Torpedo622 mm Mk I 
Maximum Damage21,067 
Torpedo Speed67 knot
Torpedo Range9.99 km.
AA Defense
133 mm/50 QF Mk.I on a Mk.I mount8 х 2 pcs.
. . . Average Damage per Second64.8 
. . . Firing Range4.5 km.
40 mm/56 OQF Mk.IX on a Mk.VI mount8 х 6 pcs.
. . . Average Damage per Second161.6 
. . . Firing Range3.51 km.
40 mm/56 OQF Mk.1/2 on a Mk.IV mount6 х 2 pcs.
. . . Average Damage per Second136.2 
. . . Firing Range3.51 km.
Maneuverability
Maximum Speed33 knot
Turning Circle Radius770 m.
Rudder Shift Time12.7 sec.
Concealment
Surface Detectability Range12.52 km.
Air Detectability Range9.24 km.
Battle Levels
12345678910
Wows_anno_flag_uk.png
X
Ship_PBSC810_Defence.png
34,650

Defence — British Tier X cruiser.

A hypothetical development of "big cruiser" designs created by British shipbuilders in the late 1930s, with the main battery gun caliber increased to 356 mm. The ship was conceived as a response to the strengthening of the Japanese Navy. Her main purpose is to counter enemy heavy cruisers.

Defence was first released on 13 December 2023, as the reward for 40th stage of Update 12.11's Salvage for Victory event.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
356 mm/45 Mk.VII on a Mk.II mount3.3361596,1004110,500 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Defence60,60016305386/8/82 00
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
622 mm Mk I0.7901521,0666710 00
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Mk X mod. 10 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 120,000 hp33 00

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Hydroacoustic Search Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
Smoke Generator Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Steering Gears Modification 2
Ship Consumables Modification 1
 Slot 6 
Main Battery Modification 3
Torpedo Tubes Modification 2
Gun Fire Control System Modification 2
Auxiliary Armaments Modification 2

Player Opinion

Performance

Warning. The data presented in the AA Defense sidebar section may be incorrect.
Refer to the in-game Port screens for more useful data.

Pros:

  • Huge 356mm guns for a cruiser with a ridiculous reload speed
  • Cruiser dispersion with Des Moines penetration angles
  • Concealment can reach up to 10.1km
  • Fast british smoke with hydro
  • Great amount of hp starting at 60,600
  • Has 10km torpedoes (4 on each side)
  • Has access to Repair Party (which heals a lot!)

Cons:

  • Slow turret traverse
  • Mediocre armour with a high above the waterline citadel and a nonfunctional turtleback
  • Huge target for HE spammers
  • Somewhat sluggish with a mediocre rudder shift time
  • Slow stopping power and mediocre speeding power
  • Lackluster AA, with only 5.2km range.

Research

As a premium ship, Defence has no module upgrades to research.

Optimal Configuration

Upgrades

The recommended upgrades are:

  • Slot 1: Main Arnaments mod 1
  • Slot 2:
  • Slot 3: Aiming module
  • Slot 4:
  • Slot 5: Concealment module
  • Slot 6: Reload module

Commander Skills

Consumables

Defence equips the following consumables:

Camouflage

As a premium ship, Defence comes with Default permanent camouflage and a set of permanent combat bonuses.

Signals

Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

References


Ship Change Log

See here for links to Update notes.

  • Available for testing by supertesters in the game starting from Update 12.6.

Testing Changes

  • DevBlog 454:
    • Preliminary characteristics.
  • DevBlog 466:
    • Main battery reload time reduced from 28 to 16 s.
    • Main battery accuracy improved from battlecruiser/large cruiser to that of a standard cruiser.
  • DevBlog 470:
    • Main battery reload time increased from 16 to 18 s.
    • Torpedo launching angles are now wider.
    • Changes to the Repair Party consumable:
      • Heal rate increased from 0.5 to 0.6% per second.
      • Restoration of HP for normal damage increased from 50 to 60%.
      • Cooldown time reduced from 80 to 60 s (Unlisted change).
  • DevBlog 477:
    • Main battery firing range increased from 16.8 to 18.3 km.
    • Detectability by sea reduced from 14.1 to 12.5 km.
      • All other visibility values have been changed accordingly.
  • Update 12.11:
    • Added as the 40th stage reward for the update's Salvage for Victory event.
    • The Christmas Lights permanent camouflage was added.

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