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G.W. Tiger

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G.W. Tiger

G.W._Tiger_render_1.jpg
Battle Tier
1234567891011
Overview
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Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
3,600,000  Credits Cost
500500 HP Hit Points
59.43/6059.13/64 t Weight Limit
Crew
  1. Commander
  2. Gunner
  3. Driver
  4. Radio Operator
  5. Loader
  6. Loader
Mobility
650700 hp Engine Power
45/10 km/h Speed Limit
1416 deg/s Traverse
10.9411.84 hp/t Power/Wt Ratio
YesYes Pivot
Armor
30/16/16 mm Hull Armor
Armament







{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||



{{#ifeq:|ARMOR_PIERCING||


HE/HE







{{#ifeq:ARMOR_PIERCING|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


HE//HE
Shells




















0/5200




















0/1930/8000
Shell Cost
1400/1400/2000/1550/2000 HP Damage
88/95/105/303/105 mm Penetration



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1.82 r/m 

Standard Gun

Reload Times
Nominal: 33 s
50% Crew: 40.88 s
75% Crew: 35.69 s
100% Crew: 31.64 s
Rammer: 28.48 s
Vents: 30.94 s
Both: 27.85 s
Both and BiA: 27.24 s
Both and Max Crew %: 26.11 s

See Crew, Consumables, or Equipment for more information.



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1.25 r/m 

Standard Gun

Reload Times
Nominal: 48 s
50% Crew: 59.46 s
75% Crew: 51.92 s
100% Crew: 46.02 s
Rammer: 41.42 s
Vents: 45.01 s
Both: 40.51 s
Both and BiA: 39.63 s
Both and Max Crew %: 37.98 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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2688

Standard Gun

Using Shell Type 1 (1400 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2688
50% Crew: 2170
75% Crew: 2492
100% Crew: 2800
100% Crew
Vents: 2870
Rammer: 3108
Both: 3178
Both and BiA: 3248
Both and Max Crew %: 3388

Advantageous Damage Per Minute
First-shot DPM: 4088
50% Crew: 3570
75% Crew: 3892
100% Crew: 4200
100% Crew
Rammer: 4508
Vents: 4270
Both: 4578
Both and BiA: 4648
Both and Max Crew %: 4788

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (1400 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2688
50% Crew: 2170
75% Crew: 2492
100% Crew: 2800
100% Crew
Vents: 2870
Rammer: 3108
Both: 3178
Both and BiA: 3248
Both and Max Crew %: 3388

Advantageous Damage Per Minute
First-shot DPM: 4088
50% Crew: 3570
75% Crew: 3892
100% Crew: 4200
100% Crew
Rammer: 4508
Vents: 4270
Both: 4578
Both and BiA: 4648
Both and Max Crew %: 4788

See here, here, or here for more information.






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2500

Standard Gun

Using Shell Type 1 (2000 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2500
50% Crew: 2020
75% Crew: 2320
100% Crew: 2600
100% Crew
Vents: 2660
Rammer: 2880
Both: 2960
Both and BiA: 3020
Both and Max Crew %: 3160

Advantageous Damage Per Minute
First-shot DPM: 4500
50% Crew: 4020
75% Crew: 4320
100% Crew: 4600
100% Crew
Rammer: 4880
Vents: 4660
Both: 4960
Both and BiA: 5020
Both and Max Crew %: 5160

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (1550 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1937.5
50% Crew: 1565.5
75% Crew: 1798
100% Crew: 2015
100% Crew
Vents: 2061.5
Rammer: 2232
Both: 2294
Both and BiA: 2340.5
Both and Max Crew %: 2449

Advantageous Damage Per Minute
First-shot DPM: 3487.5
50% Crew: 3115.5
75% Crew: 3348
100% Crew: 3565
100% Crew
Rammer: 3782
Vents: 3611.5
Both: 3844
Both and BiA: 3890.5
Both and Max Crew %: 3999

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (2000 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2500
50% Crew: 2020
75% Crew: 2320
100% Crew: 2600
100% Crew
Vents: 2660
Rammer: 2880
Both: 2960
Both and BiA: 3020
Both and Max Crew %: 3160

Advantageous Damage Per Minute
First-shot DPM: 4500
50% Crew: 4020
75% Crew: 4320
100% Crew: 4600
100% Crew
Rammer: 4880
Vents: 4660
Both: 4960
Both and BiA: 5020
Both and Max Crew %: 5160

See here, here, or here for more information.
Damage Per Minute


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0.72 m 

With 50% Crew: 0.892 m
With 75% Crew: 0.779 m
With 100% Crew: 0.69 m
With BiA: 0.675 m
With BiA and Vents: 0.66 m
Maximum possible: 0.633 m

For more details, see Crew


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0.86 m 

With 50% Crew: 1.065 m
With 75% Crew: 0.93 m
With 100% Crew: 0.825 m
With BiA: 0.806 m
With BiA and Vents: 0.789 m
Maximum possible: 0.756 m

For more details, see Crew
Accuracy


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7 s 

With 50% Crew: 8.671 s
With 75% Crew: 7.572 s
With 100% Crew: 6.712 s
With GLD: 6.102 s
With BiA: 6.564 s
With BiA and Vents: 6.421 s
With both and GLD: 5.838 s
Maximum possible: 5.595 s

For more details, see Crew or Equipment


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7.5 s 

With 50% Crew: 9.291 s
With 75% Crew: 8.112 s
With 100% Crew: 7.191 s
With GLD: 6.538 s
With BiA: 7.033 s
With BiA and Vents: 6.88 s
With both and GLD: 6.255 s
Maximum possible: 5.995 s

For more details, see Crew or Equipment
Aim time
1212 deg/s Gun Traverse Speed
10° Gun Arc
-2°/+48°-2°/+48° Elevation Arc
2115 rounds Ammo Capacity
General
2020 % Chance of Fire






350 m 

With 50% Crew: 275 m
With 75% Crew: 312.5 m
With 100% Crew: 350 m
With Recon and Situational Awareness: 367.7 m
With Coated Optics: 385 m
With Binocular Telescope: 437.5 m
Maximum possible: 501.1 m

For more details, see Skills or Equipment






350 m 

With 50% Crew: 275 m
With 75% Crew: 312.5 m
With 100% Crew: 350 m
With Recon and Situational Awareness: 367.7 m
With Coated Optics: 385 m
With Binocular Telescope: 437.5 m
Maximum possible: 501.1 m

For more details, see Skills or Equipment
View Range


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310 m 

With 50% Crew: 250.2 m
With 75% Crew: 286.6 m
With 100% Crew: 323.3 m
With 100% Signal Boost: 372 m
When affected by 100% Relaying: 341 m
Maximum possible: 465.4 m

For more details, see Skills or Equipment


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710 m 

With 50% Crew: 573.1 m
With 75% Crew: 656.4 m
With 100% Crew: 740.5 m
With 100% Signal Boost: 852 m
When affected by 100% Relaying: 781 m
Maximum possible: 1065.9 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top

Additional Statistics
(Top Configuration)

Camouflage

  • Stationary: 5.1%
  • When Moving: 2.9%
  • When Firing: 0.5%


Terrain Resistance

  • On Hard Ground: 1.25
  • On Medium Ground: 1.44
  • On Soft Ground: 2.4


Dispersion Change Values

  • Turret Contribution
  • Rotation: 0.54
  • Shot Recoil: 5.75
  • Suspension Contribution
  • Acceleration: 0.33
  • Turning: 0.33


With 100% Crew

IX

annoG_Tiger.png

3600000

The G.W. Tiger is a German tier 9 self-propelled gun.

Development of an SPG on the chassis of the Pz.Kpfw. VIB Tiger II started in 1942. The project called for designing a common self-propelled gun carriage for the 17 cm Kanone 72 gun and 21 cm Mörser 18/1 howitzer. The concept of the SPG allowed the use of artillery systems from both the carriage and the ground. Work on building an experimental prototype began in 1945.

With its largest gun, this massive artillery hits for roughly 2,000 damage, but fires at only 1.25 rounds/min. Due to its large damage output, the GW Tiger is one of the most feared artillery on the field. Following the tradition of the other German artillery, the GW Tiger is fairly mobile (although noticeably less so than the Hummel or G.W. Panther) for its size and is capable of speeds of up to 35 km/h.

The G.W. Tiger leads to the G.W. E 100.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

VIII 17 cm Kanone 72 88/95 1400/1400 1.82 0.72 7 6750 140000
IX 21 cm Mörser 18/1 105/303/105 2000/1550/2000 1.25 0.86 7.5 5900 245000

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

VII Maybach HL 210 TRM P45 650 20 850 35500
VIII Maybach HL 230 TRM P45 700 20 1300 54000

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(гр/сек)
Rmin Weight
(kg)
Price
(Credits)

VIII G.W. Tiger 60 14 0 25000 32000
IX G.W. Tiger verstärkteketten 64 16 0 25000 60800

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(м)
Weight
(kg)
Price
(Credits)

III FuG 5 310 50 630
VI FuG 7 415 70 8160
IX FuG 12 710 150 43200


Compatible Equipment

Heavy Spall Liner Camouflage Net Fill Tanks with CO2 Coated Optics Enhanced Gun Laying Drive Enhanced Torsion Bars 5+ t Class Large-Caliber Artillery-Shell Rammer Binocular Telescope Toolbox "Wet" Ammo Rack Class 2 

Compatible Consumables

Automatic Fire Extinguisher Chocolate 100-octane Gasoline 105-octane Gasoline Manual Fire Extinguisher Large First Aid Kit Large Repair Kit Small First Aid Kit Small Repair Kit 


Player Opinion

Pros and Cons

Pros:


  • Same 210mm top gun as its predecessor, but with improved overall stats
  • 303mm pen AP shells are the best of any tier 9 artillery
  • Large splash for HE shells
  • Decent vertical shell arc on upgraded gun


Cons:


  • Long reload
  • Narrow gun traverse arc
  • Low accuracy
  • Mobility is better than its predecessor, though being better than the worst is no praise
  • Its large size makes it difficult to hide, due to a very large silhouette and terrible camo


Performance

The GW Tiger has the most powerful gun of any tier 9 artillery, but also the worst mobility of them. It can hit anything hard, but has difficulty relocating around the map to get different angles. It has a decent vertical shell arc, but its narrow horizontal gun traverse forces you to traverse the chassis to switch targets often, resetting your aim. It's lack of gun depression along with its low mobility and narrow gun arc hinders its ability in TD mode, limiting it to ambush situations. It is generally considered inferior to the M53/55, which has higher mobility and better horizontal gun arc for only slightly less splash and alpha.


Early Research

  • You should immediately mount the top gun, which is lighter than the stock gun and should be researched from the G.W. Tiger P.
  • Research the suspension next, then get the upgraded engine.
  • then research the radio.


Suggested Equipment


Tank Gun Rammer Enhanced Gun Laying Drive Camouflage Net Large Spall Liner 


Gallery

Historical Info

On the 6th of May 1942, Krupp presented the first proposals for an armored self-propelled carriage (gepanzerte Selbstfahrlafette) using the Tiger I’s components for mounting either a 17cm Kannone K72 (Sf) L/50 or a 21cm Mörser 18/1 L/31. The program was later amended in November 1942 to use Tiger II components because by that time the Tiger II was rapidly being designed and finalized and in the planning stages for serial production in 1943. It was to be able to mount the 17cm K72(Sf) L/50 gun and designated Grille 17. The 17cm K72(Sf) L/50 gun had a range of 28 to 29.6km. The Grille 21, armed with 21cm Mortar 18/1 L/31 was to be produced alongside the Grille 17 and it had a range of 16.7km. As an further alternative, the Grille 30 proposed in January 1945, would have been armed with the Skoda 30.5cm GrW L/16 mortar firing fin-stabilized HE shells out to a maximum distance of 10km. Additionally, there was the project Grille 42, also proposed in January 1945, which was also under development and was to be armed with the 42cm GrW mortar, also designed by Skoda, firing fin-stabilized HE shells out to a maximum distance of 10km. Both the 30.5cm and 42cm guns were test fired after the war by the Soviets.


In 1943/44, Krupp started production of the prototype, while full-scale production was to start in mid-1945 at a rate of 2 per month. The prototype was still incomplete at the end of the war.

Grille 17/21/30/42 had its armament mounted on the rail platform inside the hull. There were originally plans to have the guns dis-mountable but these plans were dropped in 1944 due to their complex nature and all of the GW Tigers were to be completed as normal SPGs. Each variant was also armed with two 7.92mm machine guns(source?). It would be operated by the crew of eight (Driver, Commander, Gunner, Radio Operator, and four Loaders). Powered by the Maybach HL230P30, the Grille would be able to travel at a maximum speed of 45 km/h with a range of 250km on the road and 150km cross country. Fuel capacity was to be 1000 liters.

The Grille was 13 meters long (with gun), 3.27 meters wide, and 3.15 meters high. Its armor protection ranged from 16mm Armor Plate(side) to 30mm Carbon Steel(front). The Grille 17 weighed 58,000 kg, but only carried 5 rounds of ammunition. The Grille 21 weighed 52,700 kg and carried only 3 rounds of ammunition. One prototype with a 17cm gun dismounted and resting nearby was almost completed in May of 1945, and was captured by British troops at Haustenbeck near Paderborn.


Historical Gallery

Germany
Light Tanks ILeichttraktor IIPz.Kpfw. II Ausf. D IIPz.Kpfw. 38H 735 (f) IIPz.Kpfw. 35 (t) IIPz.Kpfw. I IIPz.Kpfw. II III43 M. Toldi III IIIPz.Kpfw. 38 (t) IIIPz.Kpfw. III Ausf. E IIIPz.Kpfw. II Ausf. J IIIPz.Kpfw. I Ausf. C IIIPz.Kpfw. II Ausf. G IIIPz.Kpfw. T 15 IVPz.Kpfw. 38 (t) n.A. IVPz.Kpfw. II Luchs VVK 16.02 Leopard VIVK 28.01 VIIAufklärungspanzer Panther VIISpähpanzer SP I C VIIISpähpanzer Ru 251 VIIIleKpz M 41 90 mm GF
Medium Tanks IIIGroßtraktor - Krupp IIIPz.Kpfw. IV Ausf. A IIIPz.Kpfw. S35 739 (f) IVPz.Kpfw. III Ausf. J IVPz.Kpfw. IV Ausf. D IVVK 20.01 (D) VPz.Kpfw. III Ausf. K VTurán III prototípus VPz.Kpfw. III/IV VPz.Kpfw. IV hydrostat. VPz.Kpfw. V/IV VPz.Kpfw. V/IV Alpha VPz.Kpfw. IV Ausf. H VPz.Kpfw. T 25 VIPz.Kpfw. IV Schmalturm VIVK 30.01 (P) VIVK 30.01 (D) VIVK 30.02 (M) VIIPanther/M10 VIIPanther VIIVK 30.02 (D) VIIIPanther mit 8,8 cm L/71 VIIIPanzer 58 Mutz VIIIIndien-Panzer VIIIPanther II IXE 50 IXT 55A IXLeopard Prototyp A XE 50 Ausf. M XLeopard 1
Heavy Tanks IVPz.Kpfw. B2 740 (f) IVDurchbruchswagen 2 VVK 30.01 (H) VIVK 36.01 (H) VIIVK 45.03 VIITiger I VIITiger (P) VIIIVK 100.01 (P) VIIILöwe VIIITiger II VIIIVK 45.02 (P) Ausf. A IXE 75 IXMäuschen IXVK 45.02 (P) Ausf. B XE 100 XMaus XVK 72.01 (K) XPz.Kpfw. VII
Tank Destroyers IIPanzerjäger I IIIMarder II IVStuG III Ausf. B IVJagdpanzer 38(t) Hetzer IVMarder 38T VStuG IV VPz.Sfl. IVc VStuG III Ausf. G VIDicker Max VIJagdpanzer IV VINashorn VIIE 25 VIIKrupp-Steyr Waffenträger VIIJagdpanther VIISturer Emil VIIIFerdinand VIIIKanonenjagdpanzer VIIIRheinmetall Skorpion G VIIIJagdpanther II VIII8,8 cm Pak 43 Jagdtiger VIIIRhm.-Borsig Waffenträger IXJagdtiger IXWaffenträger auf Pz. IV XGrille 15 XJagdpanzer E 100 XWaffenträger auf E 100
Self-Propelled Artillery IIG.Pz. Mk. VI (e) IIISturmpanzer I Bison IIIWespe IVPz.Sfl. IVb IVSturmpanzer II VGrille VIHummel VIIG.W. Panther VIIIG.W. Tiger (P) IXG.W. Tiger XG.W. E 100
Self-Propelled Guns
USA IIT1 HMC IIIT18 HMC IIIM7 Priest IVT82 HMC IVM37 VM41 HMC VIM44 VIIM12 VIIIM40/M43 IXM53/M55 XT92 HMC
UK IILoyd Gun Carriage IIISexton II IIISexton I IVBirch Gun VBishop VIFV304 VIICrusader 5.5-in. SP VIIIFV207 IXFV3805 XConqueror Gun Carriage
Germany IIG.Pz. Mk. VI (e) IIISturmpanzer I Bison IIIWespe IVPz.Sfl. IVb IVSturmpanzer II VGrille VIHummel VIIG.W. Panther VIIIG.W. Tiger (P) IXG.W. Tiger XG.W. E 100
France IIRenault FT 75 BS IIILorraine 39L AM IVAMX 105 AM mle. 47 VAMX 13 105 AM mle. 50 V105 leFH18B2 VIAMX 13 F3 AM VIILorraine 155 mle. 50 VIIILorraine 155 mle. 51 IXBat.-Châtillon 155 55 XBat.-Châtillon 155 58
USSR IISU-18 IIISU-26 IVSU-5 VSU-122A VISU-8 VIIS-51 VIISU-14-1 VIIISU-14-2 IX212A XObject 261
China
Japan
Czechoslovakia
Sweden