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Leopard Prototyp A

Leopard Prototyp A

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Leopard Prototyp A

AnnoG91_Pro_Ag_A.png
Battle Tier
1234567891011
Overview
Mouse over "
Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
3,450,000  Credits Cost
15501240 HP Hit Points
39.17/39.518.67/0 t Weight Limit
Crew
  1. Commander (Radio Operator)
  2. Gunner
  3. Driver
  4. Loader
Mobility
670670 hp Engine Power
65/20 km/h Speed Limit
3939 deg/s Traverse
17.1Expression error: Unexpected < operator. hp/t Power/Wt Ratio
YesYes Pivot
Armor
70/35/25 mm Hull Armor
52/60/60// mm Turret Armor
Armament







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{{#ifeq:|ARMOR_PIERCING||








{{#ifeq:|ARMOR_PIERCING||



{{#ifeq:|ARMOR_PIERCING||


Shells




















0/0




















0/0
Shell Cost
250/250/330250/250/330 HP Damage
218/259/90218/259/90 mm Penetration



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8.57 r/m 

Standard Gun

Reload Times
Nominal: 7 s
50% Crew: 8.67 s
75% Crew: 7.57 s
100% Crew: 6.71 s
Rammer: 6.04 s
Vents: 6.56 s
Both: 5.91 s
Both and BiA: 5.78 s
Both and Max Crew %: 5.54 s

See Crew, Consumables, or Equipment for more information.



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8.57 r/m 

Standard Gun

Reload Times
Nominal: 7 s
50% Crew: 8.67 s
75% Crew: 7.57 s
100% Crew: 6.71 s
Rammer: 6.04 s
Vents: 6.56 s
Both: 5.91 s
Both and BiA: 5.78 s
Both and Max Crew %: 5.54 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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Standard Gun

Using Shell Type 1 (250 Damage):


Theoretical Damage Per Minute
Nominal DPM: Expression error: Unexpected < operator.
50% Crew: Expression error: Unexpected < operator.
75% Crew: Expression error: Unexpected < operator.
100% Crew: Expression error: Unexpected < operator.
100% Crew
Vents: Expression error: Unexpected < operator.
Rammer: Expression error: Unexpected < operator.
Both: Expression error: Unexpected < operator.
Both and BiA: Expression error: Unexpected < operator.
Both and Max Crew %: Expression error: Unexpected < operator.

Advantageous Damage Per Minute
First-shot DPM: Expression error: Unexpected < operator.
50% Crew: Expression error: Unexpected < operator.
75% Crew: Expression error: Unexpected < operator.
100% Crew: Expression error: Unexpected < operator.
100% Crew
Rammer: Expression error: Unexpected < operator.
Vents: Expression error: Unexpected < operator.
Both: Expression error: Unexpected < operator.
Both and BiA: Expression error: Unexpected < operator.
Both and Max Crew %: Expression error: Unexpected < operator.

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (250 Damage):


Theoretical Damage Per Minute
Nominal DPM: Expression error: Unexpected < operator.
50% Crew: Expression error: Unexpected < operator.
75% Crew: Expression error: Unexpected < operator.
100% Crew: Expression error: Unexpected < operator.
100% Crew
Vents: Expression error: Unexpected < operator.
Rammer: Expression error: Unexpected < operator.
Both: Expression error: Unexpected < operator.
Both and BiA: Expression error: Unexpected < operator.
Both and Max Crew %: Expression error: Unexpected < operator.

Advantageous Damage Per Minute
First-shot DPM: Expression error: Unexpected < operator.
50% Crew: Expression error: Unexpected < operator.
75% Crew: Expression error: Unexpected < operator.
100% Crew: Expression error: Unexpected < operator.
100% Crew
Rammer: Expression error: Unexpected < operator.
Vents: Expression error: Unexpected < operator.
Both: Expression error: Unexpected < operator.
Both and BiA: Expression error: Unexpected < operator.
Both and Max Crew %: Expression error: Unexpected < operator.

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (330 Damage):


Theoretical Damage Per Minute
Nominal DPM: Expression error: Unexpected < operator.
50% Crew: Expression error: Unexpected < operator.
75% Crew: Expression error: Unexpected < operator.
100% Crew: Expression error: Unexpected < operator.
100% Crew
Vents: Expression error: Unexpected < operator.
Rammer: Expression error: Unexpected < operator.
Both: Expression error: Unexpected < operator.
Both and BiA: Expression error: Unexpected < operator.
Both and Max Crew %: Expression error: Unexpected < operator.

Advantageous Damage Per Minute
First-shot DPM: Expression error: Unexpected < operator.
50% Crew: Expression error: Unexpected < operator.
75% Crew: Expression error: Unexpected < operator.
100% Crew: Expression error: Unexpected < operator.
100% Crew
Rammer: Expression error: Unexpected < operator.
Vents: Expression error: Unexpected < operator.
Both: Expression error: Unexpected < operator.
Both and BiA: Expression error: Unexpected < operator.
Both and Max Crew %: Expression error: Unexpected < operator.

See here, here, or here for more information.






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Expression error: Unexpected < operator.

Standard Gun

Using Shell Type 1 (250 Damage):


Theoretical Damage Per Minute
Nominal DPM: Expression error: Unexpected < operator.
50% Crew: Expression error: Unexpected < operator.
75% Crew: Expression error: Unexpected < operator.
100% Crew: Expression error: Unexpected < operator.
100% Crew
Vents: Expression error: Unexpected < operator.
Rammer: Expression error: Unexpected < operator.
Both: Expression error: Unexpected < operator.
Both and BiA: Expression error: Unexpected < operator.
Both and Max Crew %: Expression error: Unexpected < operator.

Advantageous Damage Per Minute
First-shot DPM: Expression error: Unexpected < operator.
50% Crew: Expression error: Unexpected < operator.
75% Crew: Expression error: Unexpected < operator.
100% Crew: Expression error: Unexpected < operator.
100% Crew
Rammer: Expression error: Unexpected < operator.
Vents: Expression error: Unexpected < operator.
Both: Expression error: Unexpected < operator.
Both and BiA: Expression error: Unexpected < operator.
Both and Max Crew %: Expression error: Unexpected < operator.

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (250 Damage):


Theoretical Damage Per Minute
Nominal DPM: Expression error: Unexpected < operator.
50% Crew: Expression error: Unexpected < operator.
75% Crew: Expression error: Unexpected < operator.
100% Crew: Expression error: Unexpected < operator.
100% Crew
Vents: Expression error: Unexpected < operator.
Rammer: Expression error: Unexpected < operator.
Both: Expression error: Unexpected < operator.
Both and BiA: Expression error: Unexpected < operator.
Both and Max Crew %: Expression error: Unexpected < operator.

Advantageous Damage Per Minute
First-shot DPM: Expression error: Unexpected < operator.
50% Crew: Expression error: Unexpected < operator.
75% Crew: Expression error: Unexpected < operator.
100% Crew: Expression error: Unexpected < operator.
100% Crew
Rammer: Expression error: Unexpected < operator.
Vents: Expression error: Unexpected < operator.
Both: Expression error: Unexpected < operator.
Both and BiA: Expression error: Unexpected < operator.
Both and Max Crew %: Expression error: Unexpected < operator.

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (330 Damage):


Theoretical Damage Per Minute
Nominal DPM: Expression error: Unexpected < operator.
50% Crew: Expression error: Unexpected < operator.
75% Crew: Expression error: Unexpected < operator.
100% Crew: Expression error: Unexpected < operator.
100% Crew
Vents: Expression error: Unexpected < operator.
Rammer: Expression error: Unexpected < operator.
Both: Expression error: Unexpected < operator.
Both and BiA: Expression error: Unexpected < operator.
Both and Max Crew %: Expression error: Unexpected < operator.

Advantageous Damage Per Minute
First-shot DPM: Expression error: Unexpected < operator.
50% Crew: Expression error: Unexpected < operator.
75% Crew: Expression error: Unexpected < operator.
100% Crew: Expression error: Unexpected < operator.
100% Crew
Rammer: Expression error: Unexpected < operator.
Vents: Expression error: Unexpected < operator.
Both: Expression error: Unexpected < operator.
Both and BiA: Expression error: Unexpected < operator.
Both and Max Crew %: Expression error: Unexpected < operator.

See here, here, or here for more information.
Damage Per Minute


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0.34 m 

With 50% Crew: 0.421 m
With 75% Crew: 0.368 m
With 100% Crew: 0.326 m
With BiA: 0.319 m
With BiA and Vents: 0.312 m
Maximum possible: 0.299 m

For more details, see Crew


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0.34 m 

With 50% Crew: 0.421 m
With 75% Crew: 0.368 m
With 100% Crew: 0.326 m
With BiA: 0.319 m
With BiA and Vents: 0.312 m
Maximum possible: 0.299 m

For more details, see Crew
Accuracy


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2.5 s 

With 50% Crew: 3.097 s
With 75% Crew: 2.704 s
With 100% Crew: 2.397 s
With GLD: 2.179 s
With BiA: 2.344 s
With BiA and Vents: 2.293 s
With both and GLD: 2.085 s
Maximum possible: 1.998 s

For more details, see Crew or Equipment


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2.5 s 

With 50% Crew: 3.097 s
With 75% Crew: 2.704 s
With 100% Crew: 2.397 s
With GLD: 2.179 s
With BiA: 2.344 s
With BiA and Vents: 2.293 s
With both and GLD: 2.085 s
Maximum possible: 1.998 s

For more details, see Crew or Equipment
Aim time
3333 deg/s Turret Traverse
360° Gun Arc
-8°/+20°-8°/+20° Elevation Arc
9090 rounds Ammo Capacity
General
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390 m 

With 50% Crew: 306.4 m
With 75% Crew: 348.2 m
With 100% Crew: 390 m
With Recon and Situational Awareness: 409.7 m
With Coated Optics: 429 m
With Binocular Telescope: 487.5 m
Maximum possible: 558.3 m

For more details, see Skills or Equipment






390 m 

With 50% Crew: 306.4 m
With 75% Crew: 348.2 m
With 100% Crew: 390 m
With Recon and Situational Awareness: 409.7 m
With Coated Optics: 429 m
With Binocular Telescope: 487.5 m
Maximum possible: 558.3 m

For more details, see Skills or Equipment
View Range


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720 m 

With 50% Crew: 565.7 m
With 75% Crew: 642.9 m
With 100% Crew: 720 m
With 100% Signal Boost: 864 m
When affected by 100% Relaying: 792 m
Maximum possible: 1036 m

For more details, see Skills or Equipment


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750 m 

With 50% Crew: 589.3 m
With 75% Crew: 669.7 m
With 100% Crew: 750 m
With 100% Signal Boost: 900 m
When affected by 100% Relaying: 825 m
Maximum possible: 1079.2 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top
Leopard Prototyp A

Additional Statistics
(Top Configuration)

Camouflage

  • Stationary: 14.6%
  • When Moving: 11.1%
  • When Firing: 3.4%


Terrain Resistance

  • On Hard Ground: 0.99
  • On Medium Ground: 1.06
  • On Soft Ground: 2.11


Dispersion Change Values

  • Turret Contribution
  • Rotation: 0.15
  • Shot Recoil: 3.84
  • Suspension Contribution
  • Acceleration: 0.19
  • Turning: 0.19


With 100% Crew

IX

AnnoG91_Pro_Ag_A.png

3450000

The Leopard Prototyp A is a German tier 9 medium tank.

Prototype developed from 1960 through 1961 as a medium tank for the Bundeswehr, with a total of 26 prototypes manufactured. The prototypes were tested up to 1963. The vehicle was the predecessor of the Leopard medium tank.

The Leopard Prototype is the pre-entry of the gameplay of the Leopard 1, featuring a much more mobile tank than its predecessor, the Indien-Panzer, with excellent accuracy, lower aiming time, a devastating gun, and very good mobility and acceleration.

The downside is the low rate of fire and extremely poor armor on all its angles; artillery will be the bane of this tank as HE shells can penetrate the frontal armor with devastating effects, so remaining mobile or hidden taking out enemies from a distance are viable options. At tier, only the French Bat.-Châtillon 25 t AP has lower armor.

The Leopard Prototyp A leads to the Leopard 1.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
( Credits)

9 cm Kanone 218/259/90 250/250/330 10 0.32 2.3 118000
10,5 cm L7A1 278/323/90 420/420/330 5.66 0.31 1.9 290000

Ico_turret_alpha.png

Turrets

Tier Turret Turret Armor (front/sides/rear)
(mm)
Turret Traverse Speed
(deg/s)
View Range
(m)
Weight
(kg)
Price
( Credits)

Leopard Prototyp A2 // 33 390 32700
Porsche Standardpanzer // 35 400 51500

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
( Credits)

MTU MB 837 Ba 500 0 65800
MTU MB 838 CaM 500 0 95000

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(gr/sec)
Rmin Weight
(kg)
Price
( Credits)

Leopard Prototyp A1 0 0 32200
Leopard Prototyp A2 0 0 61750

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(m)
Weight
(kg)
Price
( Credits)

X SEM 25 750 50 55000
IX AN/GRC-4 720 80 45500

Compatible Equipment

Low Noise Exhaust System Class 1 Vertical Stabilizer Class 1 Medium Spall Liner Camouflage Net Class 2 Coated Optics Class 1 Commander's Vision System Stabilizing Equipment System Experimental Optics Wear-Resistant Gun Laying Drive Improved Configuration Venting System Innovative Loading System Enhanced Gun Laying Drive Class 1 Improved Hardening Class 2 Additional Grousers Class 1 Modified Configuration Class 1 Improved Radio Set Improved Rotation Mechanism Class 1 Improved Aiming Class 1 Improved Ventilation Class 2 Binocular Telescope Class 1 Gun Rammer Class 2 Turbocharger Class 1 

Compatible Consumables

Stabilizer Greasing Automatic Fire Extinguisher Natural Cover Chocolate Optical Calibration Aim Tuning Experienced Firefighters Manual Fire Extinguisher Pre-Battle Maintenance Vent Purge Large First Aid Kit Large Repair Kit Duty Comes First Shell Organizer Orderly Ammo Rack Focus on Target Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Combat Course 


Player Opinion

Pros and Cons

Pros:


  • Excellent alpha damage, penetration, shell velocity and accuracy
  • Good gun depression
  • Excellent top speed and acceleration, good agility
  • Good viewrange
  • Decent camouflage


Cons:


  • Extremely lacking in terms of armor
  • Low rate of fire
  • Bad gun handling as of 1.10.1
  • Awful stock grind


Performance

The Leopard Prototyp A can fill two main roles to great effectiveness. One's first thought when looking at the Leopard is the role of a sniper, and it is an excellent sniper indeed. Boasting a very accurate gun with 0.32 dispersion and a faster muzzle velocity than it predecessor, it combines high accuracy, good alpha damage, and fairly good DPM (~2800 with Rammer and Vents) on a highly mobile, fairly well camouflaged tank. The Leopard can quickly position itself in advantageous sniping positions, positions which also often make great use of its high view range. All of this rolled into a single package makes it a threat from any distance, able to reliably hit weak points with its high penetration 105mm cannon, remain hidden while doing so, and re-position quickly to either get a new shot or retreat to a safe distance.

Leopard Prototyp A is stealthy vehicle, but this tank has no reliable armor at all. You have to use your speed to stay alive: a Leopard that draws half the enemy team's attention is a dead Leopard. It is great at sniping at long range and is the perfect tank for vision control on open maps. If you have to fight close to other vehicles, never go without support and an escape route. The gun's slow reload will force you to avoid any long term combat and stick to the sniping role early on. Later in the game with support you can potentially go hunting for lone enemies, but do so with caution. It is not uncommon for the Leopard to be one-shot by tier 10 HESH rounds.

1-on-1 brawling with other mediums is to be avoided whenever possible. The low rate of fire and lack of armor means cover must be used as much as possible, and even then the duel will boil down to a contest of skill that will most likely still cost a significant amount of health even in case of victory.

Mistakes will be punished hard in this tank, but the speed and the L7A1 top gun are its strengths. Do not try to take tanks head on unless you have the HP to do it - gaming your HP is vital in this tank.

The stock grind is absolutely horrendous, as out of the box the Leopard Prototyp A lacks its defining features - firepower and mobility. Thankfully the upgrades are well worth the pain, though even then it is still recommended to conserve health and be cautious unless assured your riskier moves will pay off.

  • Note: As of Patch 1.10.1, the Leopard Prototyp A has been nerfed. Previously, the stats for the gun handling were 0.15/0.15/0.10, and 0.17/0.17/0.13 before it was buffed. Now, it has been nerfed to 0.19/0.19/0.12. This now makes it have the 2nd worst gun handling of a tier IX Medium, followed by the Char Futur 4. The aim time was also given a 0.10 penalty. It is HIGHLY recommended to have a vertical stabilizer (preferably bounty or bond), with BIA, Snap shot, and Smooth ride, to make it usable, and possibly an Improved Rotation Mechanism (bounty brings the bloom lowering from 12.5 to 15%). As a result, on average the Leopard Protoyp A will spend ~25% more time aiming, and can no longer reliably make snapshots. The gun is still very much usable, though, and still snipes rather well.


Early Research

  • The top gun is lighter than the stock gun and carries a huge boost to alpha damage and penetration - research it first
  • Tracks should be next
  • You have a choice now - either go for the upgraded engine for a significant boost in acceleration and mobility, or the upgraded turret for a similarly significant boost in gun performance (the upgraded turret also gives a nice boost to health and viewrange)
  • Choose what you did not research before (engine or turret)
  • Finish with the radio


Suggested Equipment


Vertical Stabilizer Tank Gun Rammer Coated Optics 


External Reviews and Opinions

Gallery

Historical Info

Leopard Prototyp A tanks were produced in the period from 1960 through 1961 as a part of the competition for the new Bundeswehr tank, with a total of 26 prototypes manufactured by Porsche. Competing team, Rheinmetal with a cast turret version presented additional six units for testing but failed to win the contract. The prototypes were tested up to 1963. The vehicle was the predecessor of the Leopard medium tank.

Development history

The Leopard project started in November 1956 in order to develop a modern tank, the Standard-Panzer, to replace the Bundeswehr's American-built M47 and M48 Patton tanks, which, though just delivered to West Germany's recently reconstituted army, were rapidly growing outdated. On 25 July 1957 the detailed specifications were released; the new design needed to weigh no more than thirty metric tons, have a power-to-weight ratio of thirty horsepower per ton, be able to withstand hits by 20 mm rapid-fire guns on every side as well as operate in a battlefield contaminated with chemical weapons or radioactive fallout, the then-standard baseline for combat with the Warsaw Pact. In addition the main armament had to consist of a 105 mm caliber weapon (the new British L7A3 105 mm gun was selected), carrying at least as many rounds as current US tank designs. Mobility was the priority while firepower came second; armour was seen as less essential, as it was believed no real protection against hollow charge weapons was possible anyway.

France was very interested in the design as its own AMX 50 project had just failed. In June 1957, West Germany and the French Fourth Republic signed an agreement to develop a common tank, designated in German Europa-Panzer. Three German (Arbeitsgruppe A, B and C) and one French design team would be included in a competition, with each team producing two prototypes each. In September, 1958 Italy joined the development program. Several prototypes were entered for testing in 1960. Among the prototypes were Porsche's Model 734 from team A, sporting a cast turret and that of team B (Rheinmetall) whose cast turret was somewhat higher. Team C from Borgward, designing a very futuristic tank, failed to have a prototype ready in time..

Even before these first prototypes were finished, it had (in 1959) been decided that a second phase with improved designs would be started: Team A had to build 26 phase II Prototypes for testing, team B six. Only two tanks of the required six would actually be constructed by team B. The Porsche Prototype II was eventually selected as the winner of the contest in 1963; this did not come as a surprise: it had already been decided in 1961 to build a preseries of fifty vehicles based on this design; production of these was started that very year. This "0-series" was modified with a new cast turret and several hull changes to raise the rear deck to provide more room in the engine compartment, and move some of the radiators to the upper sides of the hull. Before mass production of the standard version started it was also decided to add an optical range-finding system for better long-range gunnery, which required the turret to be somewhat taller, and added "bumps" on either side of the turret to mount the optics for triangulation. In 1963 France and Germany had decided to each build their own tank; Germany continued with the Leopard, while France built the similar AMX-30. Production was set up at Krauss-Maffei of Munich from early 1964 onward, with deliveries of the first batch between September, 1965 and July, 1966. The Leopard was soon being purchased from Germany by a number of NATO members and other allies including in chronological order Belgium (1968), the Netherlands (1969), Norway (1970), Italy (1971), Denmark (1976), Australia (1976), Canada (1978), Turkey (1980) and Greece (1981). Germany has a strict export policy for military equipment; Greece, Spain and Chile, while still dictatorships, purchased the French AMX-30.

Leopard 1A1

After the first batch was delivered the next three batches were the Leopard 1A1 model, which included a new gun stabilization system from Cadillac-Gage, allowing the tank to fire effectively on the move. The 1A1 also added the now-famous "skirts" along the sides to protect the upper tracks, and a new thermal jacket on the gun barrel to control heating. A less important change was to use rectangular rubber blocks fastened to the treads with a single pin instead of the earlier two-pin "shaped" versions. The rubber blocks could be easily replaced with metal X-shaped crampons for movement on ice and snow in the winter. Between 1974 and 1977 all of the machines in the first four batches were brought to the same Leopard 1A1A1 standard, and given additional turret armor developed by Blohm & Voss. A further upgrade in the 1980s added leftover image-intensifier night sights which were being handed down from the Leopard 2 as they were themselves upgraded. The PZB 200 image intensification system was mounted in a large box on the upper right of the gun, creating the Leopard 1A1A2. A further upgrade with SEM80/90 all-digital radios created the Leopard 1A1A3.

Leopard 1A2

The first 232 tanks of the fifth production batch was delivered as the Leopard 1A2 between 1972 and 1974. The A2 included a heavier and better armored turret, and therefore did not receive the B&V armor add-ons as did the earlier machines. They did receive the other upgrades however; the Leopard 1A2A1 received the PZB 200, the Leopard 1A2A2 received digital radios, and the Leopard 1A2A3 got both.


Leopard 1A3

The next 110 vehicles in the fifth batch were fitted with a new welded turret, which was equipped with a new armour consisting of two spaced steel plates with a plastic filling between them, and a wedge-shaped gun mantlet, creating the Leopard 1A3. Although the level of armor area density was equivalent to the A2's new welded version, the internal volume was increased by 1.2 m³ and the effective protection level was increased by half. The improved TRP 2A independent sight was installed for the commander. Upgrades were identical to the 1A2 models, the Leopard 1A3A1 with the night sights, Leopard 1A3A2 with the new radios, and the Leopard 1A3A3 with both.

Leopard 1A4

The Leopard 1A4 formed the sixth batch of 250 vehicles, delivery starting in 1974. The 1A4 was externally similar to the 1A3, but included a new computerized fire control system and the new EMES 12A1 sighting system to aim it. In addition the commander was provided with his own independent night sighting system, the PERI R12. The new equipment used up space and the ammunition load was reduced to 55 rounds, of which 42 were stored in the magazine to the left of the driver.

Leopard 1A5

In 1980 a research program was undertaken to study further improvements to the Leopard 1, providing it with a completely modern fire control system and fully effective night/bad-weather vision system. This was going to require even more room than the larger turret from the 1A3/1A4 models, so the decision was made to base the upgrades on the earlier models which were no longer competitive. The resulting Leopard 1A5 was based on 1225 vehicles of the Leopard 1A1A1 model. The turrets were again modified for the 1A5, with a larger section at the back, both in order to store all of the new equipment, as well as to move more of the ammunition into the rear turret, as opposed to the left side of the driver where it had traditionally been stored. The storage locker extended the turret almost to the rear of the tank when the gun was facing forward. The new turret was also able to mount the newer 120 mm gun from the Leopard 2 if desired, although this option has not been used. After trials the Krupp-Atlas Elektronik EMES 18 fire control system was selected in December 1983, developed from the EMES 15 used on the Leopard 2. The EMES 18 included two new sights on to the top of the turret, and no longer required the "bumps" as did the earlier optical systems. A crucial part of the upgrade was the introduction of more effective ammunition, including new APFSDS rounds. The Leopard tank could also be fitted with bolt-on lexan armour panels, which have increased the effectiveness of the armour. These "modified" tanks have proved themselves in the field. The first modified vehicle was delivered in early 1987. Since then almost all users of the Leopard 1 have also applied similar changes to their own vehicles, and in most ways the 1A5 can be considered the "standard" Leopard 1 today.

Leopard 1A6

A single 1A1A1 was also modified with additional armor on the turret and had the 120 mm gun as the Leopard 1A6. The project was ended in 1987, as the Leopard 2 was in widespread service at this point and the 1A5 offered a reasonable upgrade path for a fraction of the cost.


Historical Gallery


Germany
Light Tanks ILeichttraktor IIPz.Kpfw. II Ausf. D IIMKA IIPz.Kpfw. 38H 735 (f) IIPz.Kpfw. 35 (t) IIPz.Kpfw. I IIPz.Kpfw. II III43 M. Toldi III IIIPz.Kpfw. 38 (t) IIIPz.Kpfw. III Ausf. E IIIPz.Kpfw. II Ausf. J IIIPz.Kpfw. I Ausf. C IIIPz.Kpfw. II Ausf. G IIIPz.Kpfw. T 15 IVPz.Kpfw. 38 (t) n.A. IVPz.Kpfw. II Luchs VVK 16.02 Leopard VIVK 28.01 VIIAufklärungspanzer Panther VIISpähpanzer SP I C VIIIleKpz M 41 90 mm VIIIleKpz M 41 90 mm GF VIIIHWK 12 VIIIHWK 30 IXSpähpanzer Ru 251 XRheinmetall Panzerwagen
Medium Tanks IIIGroßtraktor - Krupp IIIPz.Kpfw. IV Ausf. A IIIPz.Kpfw. S35 739 (f) IVPz.Kpfw. III Ausf. J IVPz.Kpfw. IV Ausf. D IVVK 20.01 (D) VPz.Kpfw. III Ausf. K VTurán III prototípus VPz.Kpfw. III/IV VPz.Kpfw. IV hydrostat. VPz.Kpfw. V/IV VPz.Kpfw. V/IV Alpha VPz.Kpfw. IV Ausf. H VPz.Kpfw. T 25 VVK 30.01 (H) VIPz.Kpfw. IV Schmalturm VIVK 30.01 (D) VIVK 30.02 (M) VIIPanther/M10 VIIPanther VIIVK 30.02 (D) VIIIPanther mit 8,8 cm L/71 VIIIPanzer 58 VIIISchwarzpanzer 58 VIIIPanzer 58 Mutz VIIIM48A2 Räumpanzer VIIIIndien-Panzer VIIIPanther II IXE 50 IXT 55A IXKampfpanzer 50 t IXLeopard Prototyp A XE 50 Ausf. M XLeopard 1
Heavy Tanks IVPz.Kpfw. B2 740 (f) IVDurchbruchswagen 2 VITiger 131 VIVK 30.01 (P) VIVK 36.01 (H) VIIVK 45.03 VIITiger I VIITiger (P) VIIIVK 100.01 (P) VIIIVK 168.01 (P) VIIIVK 168.01 Mauerbrecher VIIIVK 75.01 (K) VIIIE 75 TS VIIILöwe VIIITiger II VIIIVK 45.02 (P) Ausf. A IXE 75 IXMäuschen IXVK 45.02 (P) Ausf. B XE 100 XPz.Kpfw. VII XMaus XVK 72.01 (K)
Tank Destroyers IIPanzerjäger I IIIMarder II IVStuG III Ausf. B IVJagdpanzer 38(t) Hetzer IVMarder 38T VStuG IV VPz.Sfl. IVc VStuG III Ausf. G VIDicker Max VIJagdpanzer IV VINashorn VIIE 25 VIIKrupp-Steyr Waffenträger VIIJagdpanther VIISturer Emil VIIIFerdinand VIIIKanonenjagdpanzer 105 VIIIRheinmetall Skorpion G VIIIRheinmetall Skorpion VIIIJagdpanther II VIII8,8 cm Pak 43 Jagdtiger VIIIRhm.-Borsig Waffenträger IXJagdtiger IXWaffenträger auf Pz. IV XGrille 15 XJagdpanzer E 100 XWaffenträger auf E 100
Self-Propelled Artillery IIG.Pz. Mk. VI (e) IIISturmpanzer I Bison IIIWespe IVPz.Sfl. IVb IVSturmpanzer II VGrille VIHummel VIIG.W. Panther VIIIG.W. Tiger (P) IXG.W. Tiger XG.W. E 100
Medium Tanks
USA IIT2 Medium Tank IIIM2 Medium Tank IVT6 Medium IVM3 Lee VM4 Improved VM4A2E4 Sherman VM4A1 Sherman VRam II VIM4A3E8 Fury VIM4A3E8 Thunderbolt VII VIM4A3E8 Sherman VIM4A3E2 Sherman Jumbo VIIT26E3 Eagle 7 VIIT20 VIIT23E3 VIIIT25 Pilot Number 1 VIIITL-1 LPC VIIIT77 VIIIM46 Patton KR VIIIM26 Pershing VIIIT26E4 SuperPershing VIIIT69 VIIIT95E2 IXM46 Patton XM48A5 Patton XM60 XT95E6
UK IVickers Medium Mk. I IIVickers Medium Mk. II IIIVickers Medium Mk. III IVMatilda IVGrant IVAC 1 Sentinel VCavalier VValiant VSherman III VMatilda Black Prince VISherman Firefly VICromwell VIAC 4 Experimental VICromwell B VISherman VC Firefly VIIComet VIIICenturion Mk. I VIIIFV4202 VIIIChieftain/T95 VIIICenturion Mk. 5/1 RAAC VIIIChimera IXCenturion Mk. 7/1 XCenturion Action X
Germany IIIGroßtraktor - Krupp IIIPz.Kpfw. IV Ausf. A IIIPz.Kpfw. S35 739 (f) IVPz.Kpfw. III Ausf. J IVPz.Kpfw. IV Ausf. D IVVK 20.01 (D) VPz.Kpfw. III Ausf. K VTurán III prototípus VPz.Kpfw. III/IV VPz.Kpfw. IV hydrostat. VPz.Kpfw. V/IV VPz.Kpfw. V/IV Alpha VPz.Kpfw. IV Ausf. H VPz.Kpfw. T 25 VVK 30.01 (H) VIPz.Kpfw. IV Schmalturm VIVK 30.01 (D) VIVK 30.02 (M) VIIPanther/M10 VIIPanther VIIVK 30.02 (D) VIIIPanther mit 8,8 cm L/71 VIIIPanzer 58 VIIISchwarzpanzer 58 VIIIPanzer 58 Mutz VIIIM48A2 Räumpanzer VIIIIndien-Panzer VIIIPanther II IXE 50 IXT 55A IXKampfpanzer 50 t IXLeopard Prototyp A XE 50 Ausf. M XLeopard 1
France IIID2 IIISomua S35 IVSARL 42 VRenault G1 VIBretagne Panther VIIIBat.-Châtillon Bourrasque VIIILorraine 40 t VIIIAMX Chasseur de chars VIIIM4A1 Revalorisé IXAMX 30 1er prototype IXChar Futur 4 IXBat.-Châtillon 25 t AP XBat.-Châtillon 25 t XAMX 30 B
USSR IIIT-29 IVA-32 IVT-28E with F-30 IVT-28 VMatilda IV VT-34 shielded VT-34 VIA-43 VIT-34-85M VIT-34-85 Rudy VILoza's M4-A2 Sherman VIT-34-85 VIIA-44 VIIKV-13 VIIT-43 VIIT-44-122 VIIIObject 416 VIIIT-54 first prototype VIIIT-44-100 (B) VIIIT-44-100 (K) VIIIT-44-100 (R) VIIIT-44-100 (U) VIIISTG VIIISTG Guard VIIIT-44 IXObject 430 Version II IXObject 430 IXT-54 XObject 140 XObject 907 XT-22 medium XK-91 XObject 430U XT-62A
China VType T-34 VIType 58 VIIT-34-1 VIIIType 59 VIIIT-34-2 VIIIT-34-3 VIII59-Patton VIIIType 59 G IXWZ-120 X121 X121B
Japan IIChi-Ni IIType 89 I-Go/Chi-Ro IVType 1 Chi-He VType 3 Chi-Nu VType 3 Chi-Nu Kai VIType 4 Chi-To VIIType 5 Chi-Ri VIIISTA-1 VIIISTA-2 IXType 61 XSTB-1
Czechoslovakia IVST vz. 39 VŠkoda T 24 VIŠkoda T 40 VIŠkoda T 25 VIIKonštrukta T-34/100 VIIITVP VTU Koncept VIIIŠkoda T 27 IXŠkoda T 50 XTVP T 50/51
Sweden IVLago VStrv m/42 VIStrv m/42-57 Alt A.2 VIStrv 74 VIILeo VIIIStrv 81 VIIIPrimo Victoria VIIILansen C VIIIUDES 14 Alt 5 IXUDES 16 XUDES 15/16
Italy IIM14/41 IIIM15/42 IVP26/40 VP.43 VIP.43 bis VIIP.43 ter VIIIProgetto M35 mod. 46 VIIIP.44 Pantera IXPrototipo Standard B XProgetto M40 mod. 65
Poland V25TP KSUST II VDS PZInż VIPudel VI40TP Habicha VIT-34-85 Rudy VIB.U.G.I. VIICS-44 VIIICS-52 VIIICS-53 IXCS-59 XCS-63
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