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E 25

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AnnoG48_E-25.png
nation | class | tier
Battle Tier
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Overview
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Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
0  Credits Cost
health Hit Points
0/0Expression error: Unexpected < operator./0 t Weight Limit
Crew
crew
Mobility
engine Engine Power
/ km/h Speed Limit
traverse Traverse
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NoNo Pivot
Armor
// mm Hull Armor
//// mm Turret Armor
Armament







{{#ifeq:|ARMOR_PIERCING||



{{#ifeq:|ARMOR_PIERCING||








{{#ifeq:|ARMOR_PIERCING||



{{#ifeq:|ARMOR_PIERCING||


Shells







































Shell Cost
//// HP Damage
//// mm Penetration



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Expression error: Unexpected < operator. r/m 

Standard Gun

Reload Times
Nominal: ' s
50% Crew: 0 s
75% Crew: 0 s
100% Crew: 0 s
Rammer: 0 s
Vents: 0 s
Both: 0 s
Both and BiA: 0 s
Both and Max Crew %: 0 s

See Crew, Consumables, or Equipment for more information.



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Expression error: Unexpected < operator. r/m 

Standard Gun

Reload Times
Nominal: ' s
50% Crew: 0 s
75% Crew: 0 s
100% Crew: 0 s
Rammer: 0 s
Vents: 0 s
Both: 0 s
Both and BiA: 0 s
Both and Max Crew %: 0 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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Standard Gun

Using Shell Type 1 ( Damage):


Theoretical Damage Per Minute
Nominal DPM: Expression error: Unexpected * operator.
50% Crew: Expression error: Unexpected * operator.
75% Crew: Expression error: Unexpected * operator.
100% Crew: Expression error: Unexpected * operator.
100% Crew
Vents: Expression error: Unexpected * operator.
Rammer: Expression error: Unexpected * operator.
Both: Expression error: Unexpected * operator.
Both and BiA: Expression error: Unexpected * operator.
Both and Max Crew %: Expression error: Unexpected * operator.

Advantageous Damage Per Minute
First-shot DPM: Expression error: Unexpected * operator.
50% Crew: Expression error: Unexpected * operator.
75% Crew: Expression error: Unexpected * operator.
100% Crew: Expression error: Unexpected * operator.
100% Crew
Rammer: Expression error: Unexpected * operator.
Vents: Expression error: Unexpected * operator.
Both: Expression error: Unexpected * operator.
Both and BiA: Expression error: Unexpected * operator.
Both and Max Crew %: Expression error: Unexpected * operator.

See here, here, or here for more information.






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Expression error: Unexpected * operator.

Standard Gun

Using Shell Type 1 ( Damage):


Theoretical Damage Per Minute
Nominal DPM: Expression error: Unexpected * operator.
50% Crew: Expression error: Unexpected * operator.
75% Crew: Expression error: Unexpected * operator.
100% Crew: Expression error: Unexpected * operator.
100% Crew
Vents: Expression error: Unexpected * operator.
Rammer: Expression error: Unexpected * operator.
Both: Expression error: Unexpected * operator.
Both and BiA: Expression error: Unexpected * operator.
Both and Max Crew %: Expression error: Unexpected * operator.

Advantageous Damage Per Minute
First-shot DPM: Expression error: Unexpected * operator.
50% Crew: Expression error: Unexpected * operator.
75% Crew: Expression error: Unexpected * operator.
100% Crew: Expression error: Unexpected * operator.
100% Crew
Rammer: Expression error: Unexpected * operator.
Vents: Expression error: Unexpected * operator.
Both: Expression error: Unexpected * operator.
Both and BiA: Expression error: Unexpected * operator.
Both and Max Crew %: Expression error: Unexpected * operator.

See here, here, or here for more information.
Damage Per Minute


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With 50% Crew: Expression error: Unexpected < operator. m
With 75% Crew: Expression error: Unexpected < operator. m
With 100% Crew: Expression error: Unexpected < operator. m
With BiA: Expression error: Unexpected < operator. m
With BiA and Vents: Expression error: Unexpected < operator. m
Maximum possible: Expression error: Unexpected < operator. m

For more details, see Crew


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Expression error: Unexpected round operator. m 

With 50% Crew: Expression error: Unexpected < operator. m
With 75% Crew: Expression error: Unexpected < operator. m
With 100% Crew: Expression error: Unexpected < operator. m
With BiA: Expression error: Unexpected < operator. m
With BiA and Vents: Expression error: Unexpected < operator. m
Maximum possible: Expression error: Unexpected < operator. m

For more details, see Crew
Accuracy


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With 50% Crew: Expression error: Unexpected < operator. s
With 75% Crew: Expression error: Unexpected < operator. s
With 100% Crew: Expression error: Unexpected < operator. s
With GLD: Expression error: Unexpected < operator. s
With BiA: Expression error: Unexpected < operator. s
With BiA and Vents: Expression error: Unexpected < operator. s
With both and GLD: Expression error: Unexpected < operator. s
Maximum possible: Expression error: Unexpected < operator. s

For more details, see Crew or Equipment


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Expression error: Unexpected round operator. s 

With 50% Crew: Expression error: Unexpected < operator. s
With 75% Crew: Expression error: Unexpected < operator. s
With 100% Crew: Expression error: Unexpected < operator. s
With GLD: Expression error: Unexpected < operator. s
With BiA: Expression error: Unexpected < operator. s
With BiA and Vents: Expression error: Unexpected < operator. s
With both and GLD: Expression error: Unexpected < operator. s
Maximum possible: Expression error: Unexpected < operator. s

For more details, see Crew or Equipment
Aim time
turretTraverse Turret Traverse
0° Gun Arc
-°/+°-°/+° Elevation Arc
ammo Ammo Capacity
General
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m 

With 50% Crew: Expression error: Unexpected < operator. m
With 75% Crew: Expression error: Unexpected < operator. m
With 100% Crew: Expression error: Unexpected round operator. m
With Recon and Situational Awareness: Expression error: Unexpected < operator. m
With Coated Optics: Expression error: Unexpected < operator. m
With Binocular Telescope: Expression error: Unexpected < operator. m
Maximum possible: Expression error: Unexpected < operator. m

For more details, see Skills or Equipment






m 

With 50% Crew: Expression error: Unexpected < operator. m
With 75% Crew: Expression error: Unexpected < operator. m
With 100% Crew: Expression error: Unexpected round operator. m
With Recon and Situational Awareness: Expression error: Unexpected < operator. m
With Coated Optics: Expression error: Unexpected < operator. m
With Binocular Telescope: Expression error: Unexpected < operator. m
Maximum possible: Expression error: Unexpected < operator. m

For more details, see Skills or Equipment
View Range


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With 50% Crew: Expression error: Unexpected < operator. m
With 75% Crew: Expression error: Unexpected < operator. m
With 100% Crew: Expression error: Unexpected * operator. m
With 100% Signal Boost: Expression error: Unexpected < operator. m
When affected by 100% Relaying: Expression error: Unexpected < operator. m
Maximum possible: Expression error: Unexpected < operator. m

For more details, see Skills or Equipment


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With 50% Crew: Expression error: Unexpected < operator. m
With 75% Crew: Expression error: Unexpected < operator. m
With 100% Crew: Expression error: Unexpected * operator. m
With 100% Signal Boost: Expression error: Unexpected < operator. m
When affected by 100% Relaying: Expression error: Unexpected < operator. m
Maximum possible: Expression error: Unexpected < operator. m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top



AnnoG48_E-25.png

0

The <value_unset_error> is a [[|]] tier .

<value_unset_error>

Also known as "Cockroach" -- a premium tank which, if tanks were personified, would be considered to be that of an impish nature. An incredibly fast, agile, and stealthy tank destroyer, the E 25 brings an extremely high rate of fire to whatever part of the battle it visits. Because of its low damage per shot the E 25 punishes unaware or distracted players disproportionately more than any other and is capable of borrowing tactics normally shown by fast medium and light tanks. Don't be surprised if in a heated battle a player finds themself with a heavy tank fighting in front of it and an E 25 suddenly chipping away at their health from behind in what was supposed to be a safe area. Use of such tactics allow the E 25 to disrupt a battlefield in such a way as to turn what was a stalemate into decisive victory.

This tank was removed from the in-game tech tree on 22/12/2014 and from the gift shop on 15/1/2015 E 25: Withdrawal from Sales. Afterward it has appeared in the shop two times for a very short period, and could be awarded from "large boxes" during the 2019 holiday event.


The <value_unset_error> marks the end of its line.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(gr/sec)
Rmin Weight
(kg)
Price
(Credits)

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(m)
Weight
(kg)
Price
(Credits)

Compatible Equipment


Compatible Consumables


Player Opinion

Pros and Cons

Pros:

- Excellent mobility, able to keep up even with light tanks

- Very low profile, hard to hit when moving

- Incredible camo, one of the highest in the game. Nearly impossible to spot when it's hiding behind a bush

- Excellent aim time, accuracy, and shell velocity. Amazing gun handling

- Incredible DPM -- with good equipment and skills it is higher than the DPM of most Tier IX tanks!

- Preferential matchmaking; never sees Tier IX battles

- Premium ammunition cost is low

- Armor can pull off some lucky bounces


Cons:

- Low alpha damage and poor standard ammo penetration for a Tier VII tank destroyer (but the availability of cheap premium ammo makes this more acceptable)

- Low ammunition count of 60 shells -- a player can easily find himself toothless

- Hated with a passion by many players; becomes a primary target when spotted. Artillery loves to catch you!

- Very high momentum, tends to flip and slide even on hard ground

- Vulnerable against ramming, but can deal massive damage to light armored targets


Performance

Overall the E 25 should be played as a very mobile sniper, and a passive scout in a pinch. It features an impressive 26.62 hp/ton ratio, making it quite fast and allowing you to reach positions quickly, as well as climb into some hard to reach locations only light tanks normally can reach. Distance is your friend, mostly because of your relatively very poor armor but also because you sport top accuracy, allowing you to hit weak points even at distance. Your gun has an extremely high rate of fire, which allows you to deal consistent damage against exposed enemies. If you manage to destroy the track of a tank you'll be able to keep it stuck there until an enemy chases you off or until the target is destroyed. If you find yourself in close combat you'll need to use your mobility and fast turning speed to push into the side or rear of the enemy, constantly shooting and removing its health with incredible speed. You have no turret, so driving skills are vital in doing this correctly.

Bear in mind that your low penetration means you'll have trouble penetrating a handful of Tier VII tanks, and most Tier VIII tanks from the front. Luckily the low premium ammunition cost and very good accuracy and aim time should offset this, and even the heaviest of armor can eventually be damaged. This tank has an insane capacity to be decisive, even against Tier VIII enemies.

The E 25's crew setup is Commander (Radio Operator), Gunner, Driver, Loader, making it crew-compatible with the Hetzer, Jagdpanzer IV, Kanonenjagdpanzer (and its 105mm variant), Krupp-Steyr Waffenträger, and the Rheinmetall-Borsig Waffenträger. (In a pinch crews from the three StuG variants -- III B, III G, and IV -- can be used but note that the Loader is the radio operator, not the Commander.)


Suggested Equipment


Medium-Caliber Tank Gun Rammer Improved VentilationBinocular Telescope Camouflage Net 


External Reviews and Opinions

Gallery

Historical Info

The Entwicklung series -- more commonly known as the E-series -- was a late-World War II attempt by Germany to produce a standardized series of tank designs. There were to be standard designs in six different weight classes, from which several specialized variants were to be developed. This was necessitated by the extremely complex tank designs that had resulted in poor production rates and mechanical unreliability. The E-series designs were simpler, cheaper to produce and more efficient than their predecessors, however their design involved only modest improvements in armor and firepower over the designs they were intended to replace, such as the Hetzer, Panther G, and King Tiger.


The E 25 was planned to be developed into a tank destroyer and reconnaissance tank. The company Argus developed the vehicle whose design was very similar to the design of the Jagdpanzer Hetzer. The five built [discrepancy -- it says above no prototypes were made] in Alkett were driven by the 12-cylinder Maybach HL 230 P 30 -- rated 700hp, designed to be able to reach 65 kilometers per hour. The 26.3-ton vehicle carried a four-man crew and was armed with the 7.5cm PAK L70 gun. Additionally there was the anti-aircraft flak -- a 2cm gun in a small rotating tower. Later versions were supposed to mount a 10.5cm Kw.K. L/28 gun.


Historical Gallery

Historical Accuracy Errata

The following are consensus errors or inconsistencies which have been identified with the configuration of the vehicle in question and conflict with information available on the public record. The causes for these divergences in the game are normally not disclosed and may be rooted in game balance.

- The actual planned length, width and height of the E 25 is 5.66m, 3.41m and 2.03m respectively. In World of Tanks, however, the E 25 is significantly smaller -- measuring only 4.5m in length, 2.78m in width, and 1.75m in height


- As no prototypes were built, many, if not all of the E 25's performance specs were made up by Wargaming


Sources and External Links

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ja:Tank:G48 E-25