VK 72.01 (K)
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VK 72.01 (K)
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[Client Values; Actual values in
22,500 Cost |
2500500 HP Hit Points |
120/13069.03/130 t Weight Limit |
- Commander
- Gunner
- Driver
- Radio Operator
- Loader
12001200 hp Engine Power |
33/15 km/h Speed Limit |
2424 deg/s Traverse |
1017.38 hp/t Power/Wt Ratio |
YesYes Pivot |
// mm Hull Armor |
200/160/120200/160/120 mm Turret Armor |
AP/HEAT/HE
AP/HEAT/HE Shells |
1260/6000/1120
1260/6000/1120 Shell Cost |
750/750/950750/750/950 HP Damage |
246/350/85246/350/85 mm Penetration |
r/m ▲
3 r/m Standard Gun ▲
3 Rate of Fire Standard Gun |
▲
Standard Gun
▼
Standard Gun
▲
2250 Standard Gun ▲
Standard Gun
▼
Standard Gun
▲
2250 Damage Per Minute Standard Gun |
m ▲
0.4 m With 50% Crew: 0.496 m ▲
0.4 Accuracy With 50% Crew: 0.496 m |
s 2.9 s 2.9 Aim time |
1818 deg/s Turret Traverse |
360° Gun Arc |
-7°/+17°-7°/+17° Elevation Arc |
3535 rounds Ammo Capacity |
1212 % Chance of Fire |
m 400 m 400 View Range |
m 720 m 720 Signal Range |
Additional Statistics
(Top Configuration)
Terrain Resistance
- On Hard Ground: 1.06
- On Medium Ground: 1.15
- On Soft Ground: 2.21
Dispersion Change Values
- Turret Contribution
- Rotation: 0.15
- Shot Recoil: 3.84
- Suspension Contribution
- Acceleration: 0.22
- Turning: 0.22
With 100% Crew
X
22500
The VK 72.01 (K) is a German tier 10 premium heavy tank.
A superheavy tank with rear placement of the turret. Developed by the Krupp company. A new vehicle was to have stronger armament and enhanced armor compared to the VK 70.01. Existed only in blueprints.
Also known as the "Failowe", the VK 72.01 (K) was first awarded to the 3,000 players who amassed the most Fame Points in the Second Clan Wars Campaign. And later became one of Clan Wars reward tanks that were only given to the top clans on each Clan Wars seasons, making it became one of the rarest tank in the game.
The VK 72.01 (K)'s stats were reworked in 9.17.1 making its stats similar to Pz.Kpfw. VII, but still kept the E 100's 15 cm Kw.K. L/38 as its main armament. And again in 1.0.1 patch to swapping the weakspot shared with Panzer VII (turret ring became stronger while lower plate became weakspot instead). The armor changes of the VK 72.01 (K) were quietly reverted in 1.8.It now shares the same turret ring weakspot of the Panzer VII.
Modules / Available Equipment and Consumables
Modules
Tier | Gun | Penetration (mm) |
Damage (HP) |
Rate of fire (rounds/minute) |
Dispersion (m/100m) |
Aiming time (s) |
Weight (kg) |
Price ()
| |
---|---|---|---|---|---|---|---|---|---|
X | 15 cm Kw.K. L/38 | 246/350/85 | 750/750/950 | 3 | 0.4 | 2.9 | 3650 | 340000 |
Tier | Engine | Engine Power (hp) |
Chance of Fire on Impact (%) |
Weight (kg) |
Price ()
| |
---|---|---|---|---|---|---|
X | MB 517 | 1200 | 12 | 920 | 132000 |
Tier | Suspension | Load Limit (т) |
Traverse Speed (gr/sec) |
Rmin | Weight (kg) |
Price ()
| |
---|---|---|---|---|---|---|---|
X | VK 72.01 (K) | 130 | 24 | 0 | 24000 | 82500 |
Compatible Equipment
Compatible Consumables
Player Opinion
Pros and Cons
Pros:
- Strong turret face that is identical to Panzer VII
- Good HP pool (2500)
- Top speed is decent for its weight
- High damage-per-shot, huge penetration with premium rounds (350mm)
-Strong lower plate at 230mm (same as Panzer VII)
Cons:
- Patch 1.8 silently switched the armor model to match that of the Panzer VII. The turret ring is once more a weakspot at only 160mm armor thickness
- Quite low damage-per-minute and long reload time
- Poor accuracy and aim time
- The lack of a second Loader position makes it incompatible with either E-100's or Maus' Crew, making it a troublesome trainer at best
Performance
This is a reward tank. Before the patch 1.0.1 was the twin brother of the Panzer VII but with a bigger gun and without ears, after that they changed armor values: now the armor of lower plate is decreased (really weak, also tier 8 can easly penetrate it) in favour of the old weakspots collocated on the turret ring that now are very thick . This is a good new for the owners of this tank, now VK 72.01 (K) can do extremely well the job has been designed for: side scraping. These changes are no longer valid as of patch 1.8. It now shares the same armor model of the Panzer VII
As the Panzer VII, this tank is a beast when you minimize your total area that's exposed to enemy fire in hull down position: your upper plate is almost invicible (but don´t expose the piece of flat lower plate that is thick only 170 mm) and the gun depression is enough to do this work (-7°, but remember when the gun is upon the upper plate gun depression decrese to -5°)...the only problem is your inner gun mantlet that is thick only 200 mm (also the cupola is a weak spot, but in hull down is almost impossible to hit it). So keep always moving and your enemies will have a really hard game against you.
The VK, like many other tier X heavies, does not have good side/rear protection and is as vulnerable as any to flanking; with its slow turret traverse pushing too far ahead can be very dangerous. The VK works best in a defensive capacity or by working in concert with other tanks while pushing down a lane. With the same slow rate of fire shared with the other 150mm-armed heavy, the E-100, the VK7201 usually will not win a damage-per-minute contest and probably responds best to peek-a-boom style play.
Early Research
Tank is elite in stock configuration
Suggested Equipment
Gallery
History for this tank not found
Historical Gallery