Welcome to Wargaming.net Wiki!
Variants

Object 277

Jump to: navigation, search










Ambox_important.png This article requires additional modification.
The design and/or content of this article do not conform to wiki standards.

Missing Content:

  • Gallery
  • History
  • Historical Gallery

































































Object 277

AnnoR155_Object_277.png
Battle Tier
1234567891011
Overview
Mouse over "
Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
6,100,000  Credits Cost
22002200 HP Hit Points
55/6055/60 t Weight Limit
Crew
  1. Commander (Radio Operator)
  2. Driver
  3. Gunner
  4. Loader
Mobility
950950 hp Engine Power
55/15 km/h Speed Limit
3232 deg/s Traverse
17.2717.27 hp/t Power/Wt Ratio
NoNo Pivot
Armor
140/112/50 mm Hull Armor
290/224/80290/224/80 mm Turret Armor
Armament







{{#ifeq:HOLLOW_CHARGE|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/HEAT/HE







{{#ifeq:HOLLOW_CHARGE|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/HEAT/HE
Shells




















1250/5200/990




















1250/5200/990
Shell Cost
490/490/640490/490/640 HP Damage
265/340/65265/340/65 mm Penetration



|


|}}

|


|}}















4.8 r/m 

Standard Gun

Reload Times
Nominal: 12.5 s
50% Crew: 15.48 s
75% Crew: 13.52 s
100% Crew: 11.99 s
Rammer: 10.79 s
Vents: 11.73 s
Both: 10.55 s
Both and BiA: 10.32 s
Both and Max Crew %: 9.9 s

See Crew, Consumables, or Equipment for more information.



|


|}}

|


|}}















4.8 r/m 

Standard Gun

Reload Times
Nominal: 12.5 s
50% Crew: 15.48 s
75% Crew: 13.52 s
100% Crew: 11.99 s
Rammer: 10.79 s
Vents: 11.73 s
Both: 10.55 s
Both and BiA: 10.32 s
Both and Max Crew %: 9.9 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






|


|}}

|


|}}





























2352

Standard Gun

Using Shell Type 1 (490 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2352
50% Crew: 1896.3
75% Crew: 2175.6
100% Crew: 2454.9
100% Crew
Vents: 2508.8
Rammer: 2729.3
Both: 2788.1
Both and BiA: 2851.8
Both and Max Crew %: 2974.3

Advantageous Damage Per Minute
First-shot DPM: 2842
50% Crew: 2386.3
75% Crew: 2665.6
100% Crew: 2944.9
100% Crew
Rammer: 3219.3
Vents: 2998.8
Both: 3278.1
Both and BiA: 3341.8
Both and Max Crew %: 3464.3

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (490 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2352
50% Crew: 1896.3
75% Crew: 2175.6
100% Crew: 2454.9
100% Crew
Vents: 2508.8
Rammer: 2729.3
Both: 2788.1
Both and BiA: 2851.8
Both and Max Crew %: 2974.3

Advantageous Damage Per Minute
First-shot DPM: 2842
50% Crew: 2386.3
75% Crew: 2665.6
100% Crew: 2944.9
100% Crew
Rammer: 3219.3
Vents: 2998.8
Both: 3278.1
Both and BiA: 3341.8
Both and Max Crew %: 3464.3

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (640 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 3072
50% Crew: 2476.8
75% Crew: 2841.6
100% Crew: 3206.4
100% Crew
Vents: 3276.8
Rammer: 3564.8
Both: 3641.6
Both and BiA: 3724.8
Both and Max Crew %: 3884.8

Advantageous Damage Per Minute
First-shot DPM: 3712
50% Crew: 3116.8
75% Crew: 3481.6
100% Crew: 3846.4
100% Crew
Rammer: 4204.8
Vents: 3916.8
Both: 4281.6
Both and BiA: 4364.8
Both and Max Crew %: 4524.8

See here, here, or here for more information.






|


|}}

|


|}}





























2352

Standard Gun

Using Shell Type 1 (490 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2352
50% Crew: 1896.3
75% Crew: 2175.6
100% Crew: 2454.9
100% Crew
Vents: 2508.8
Rammer: 2729.3
Both: 2788.1
Both and BiA: 2851.8
Both and Max Crew %: 2974.3

Advantageous Damage Per Minute
First-shot DPM: 2842
50% Crew: 2386.3
75% Crew: 2665.6
100% Crew: 2944.9
100% Crew
Rammer: 3219.3
Vents: 2998.8
Both: 3278.1
Both and BiA: 3341.8
Both and Max Crew %: 3464.3

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (490 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2352
50% Crew: 1896.3
75% Crew: 2175.6
100% Crew: 2454.9
100% Crew
Vents: 2508.8
Rammer: 2729.3
Both: 2788.1
Both and BiA: 2851.8
Both and Max Crew %: 2974.3

Advantageous Damage Per Minute
First-shot DPM: 2842
50% Crew: 2386.3
75% Crew: 2665.6
100% Crew: 2944.9
100% Crew
Rammer: 3219.3
Vents: 2998.8
Both: 3278.1
Both and BiA: 3341.8
Both and Max Crew %: 3464.3

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (640 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 3072
50% Crew: 2476.8
75% Crew: 2841.6
100% Crew: 3206.4
100% Crew
Vents: 3276.8
Rammer: 3564.8
Both: 3641.6
Both and BiA: 3724.8
Both and Max Crew %: 3884.8

Advantageous Damage Per Minute
First-shot DPM: 3712
50% Crew: 3116.8
75% Crew: 3481.6
100% Crew: 3846.4
100% Crew
Rammer: 4204.8
Vents: 3916.8
Both: 4281.6
Both and BiA: 4364.8
Both and Max Crew %: 4524.8

See here, here, or here for more information.
Damage Per Minute


|


|}}



0.38 m 

With 50% Crew: 0.471 m
With 75% Crew: 0.411 m
With 100% Crew: 0.364 m
With BiA: 0.356 m
With BiA and Vents: 0.349 m
Maximum possible: 0.334 m

For more details, see Crew


|


|}}



0.38 m 

With 50% Crew: 0.471 m
With 75% Crew: 0.411 m
With 100% Crew: 0.364 m
With BiA: 0.356 m
With BiA and Vents: 0.349 m
Maximum possible: 0.334 m

For more details, see Crew
Accuracy


|


|}}



2.7 s 

With 50% Crew: 3.345 s
With 75% Crew: 2.92 s
With 100% Crew: 2.589 s
With GLD: 2.354 s
With BiA: 2.532 s
With BiA and Vents: 2.477 s
With both and GLD: 2.252 s
Maximum possible: 2.158 s

For more details, see Crew or Equipment


|


|}}



2.7 s 

With 50% Crew: 3.345 s
With 75% Crew: 2.92 s
With 100% Crew: 2.589 s
With GLD: 2.354 s
With BiA: 2.532 s
With BiA and Vents: 2.477 s
With both and GLD: 2.252 s
Maximum possible: 2.158 s

For more details, see Crew or Equipment
Aim time
2727 deg/s Turret Traverse
360° Gun Arc
-6°/+16°-6°/+16° Elevation Arc
3535 rounds Ammo Capacity
General
1212 % Chance of Fire






400 m 

With 50% Crew: 314.3 m
With 75% Crew: 357.2 m
With 100% Crew: 400 m
With Recon and Situational Awareness: 420.2 m
With Coated Optics: 440 m
With Binocular Telescope: 500 m
Maximum possible: 572.6 m

For more details, see Skills or Equipment






400 m 

With 50% Crew: 314.3 m
With 75% Crew: 357.2 m
With 100% Crew: 400 m
With Recon and Situational Awareness: 420.2 m
With Coated Optics: 440 m
With Binocular Telescope: 500 m
Maximum possible: 572.6 m

For more details, see Skills or Equipment
View Range


|


|}}



730 m 

With 50% Crew: 573.6 m
With 75% Crew: 651.8 m
With 100% Crew: 730 m
With 100% Signal Boost: 876 m
When affected by 100% Relaying: 803 m
Maximum possible: 1050.4 m

For more details, see Skills or Equipment


|


|}}



730 m 

With 50% Crew: 573.6 m
With 75% Crew: 651.8 m
With 100% Crew: 730 m
With 100% Signal Boost: 876 m
When affected by 100% Relaying: 803 m
Maximum possible: 1050.4 m

For more details, see Skills or Equipment
Signal Range
Object 277


X

AnnoR155_Object_277.png

6100000

The Object 277 is a Soviet tier 10 heavy tank.

Developed in 1956–1958 at the Kirov Plant, Leningrad, under the supervision of Joseph Kotin. Two prototypes were produced and underwent trials from 1959 through 1960. A hull and a turret were produced for testing for shell resistance. The development was discontinued in the summer of 1960 due to insufficient development of certain systems and components. In addition, the vehicle did not demonstrate any advantage over the Object 770 heavy tank.

The Object 277 marks the end of its Soviet heavy line.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

X 130 mm M-65 265/340/65 490/490/640 4.8 0.38 2.7 4300 330000

Ico_turret_alpha.png

Turrets

Tier Turret Turret Armor (front/sides/rear)
(mm)
Turret Traverse Speed
(deg/s)
View Range
(m)
Weight
(kg)
Price
(Credits)

X Object 277 290/224/80 27 400 12000 66000

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

X M-850 950 12 1550 132000

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(гр/сек)
Rmin Weight
(kg)
Price
(Credits)

X Object 277 60 32 B/2 9220 82500

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(м)
Weight
(kg)
Price
(Credits)

X R-113 730 80 52200


Compatible Equipment

Vertical Stabilizer Mk 2 Heavy Spall Liner Camouflage Net Fill Tanks with CO2 Coated Optics Stabilizing Equipment System Experimental Optics Wear-Resistant Gun Laying Drive Venting System Innovative Loading System Extended Spare Parts Kit Enhanced Gun Laying Drive Enhanced Torsion Bars 5+ t Class Cyclone Filter Improved Ventilation Class 3 Large-Caliber Tank Gun Rammer Binocular Telescope Toolbox "Wet" Ammo Rack Class 2 

Compatible Consumables

Stabilizer Greasing Automatic Fire Extinguisher Natural Cover Optical Calibration Aim Tuning Experienced Firefighters Manual Fire Extinguisher Vent Purge Large First Aid Kit Large Repair Kit Duty Comes First Lend-Lease Oil Shell Organizer Orderly Ammo Rack Focus on Target Extra Combat Rations Removed Speed Governor Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Pre-Battle Maintenance Combat Course 


Player Opinion

Pros and Cons

Pros:


  • Excellent top speed and power to weight ratio; one of the fastest heavies in the game
  • High alpha damage and best standard penetration of all heavy tanks in the game
  • Relatively decent gun handling and shell velocity
  • Very good turret armor with fairly small weakspots
  • Hull armor is extremely well angled and can ricochet unexpected shots


Cons:


  • Hull armor is generally not reliable with weak lower plate; penetration leads to frequent ammorack damage
  • Exceptionally high terrain resistance, agility deteriorates much on unpaved surfaces
  • Poor gun depression and elevation
  • Below-average HP pool
  • Long silhouette; vulnerable to artilery fire


Performance

An evolution from the famous T-10, this tank can be considered an even more medium-like hybrid heavy. Featuring the rounded cast glacis and partially the V-shaped sides, the 277's hull can be just as, or perhaps even more bouncy than the Object 907. But it's the turret, which houses the intimidating 130mm M-65 cannon truly stands out; not to mention it has much sturdier face and thicker roof. These may appear nothing spectacular for the heavy-weight brawlers, but the 277 could roll into action no later than its medium teammates, where its value lies. Lead an swift attack with good co-ordination like an 113 would, take key positions early on and punish any daring opponents with your high alpha damage. If required to take defensive, put the decent gun handling and strong turret to good use: find hull-down cover. With its still acceptable agility on hard surface, it could also take the role of flanker in urban-themed brawling maps if no other more suitable tanks are present.

When compared to the WZ-111 5A, it has better mobility, accuracy, penetration and gun handling with bouncier upper glacis; while better DPM, gun depression and agility defines the 5A as the better brawler.


Early Research

This vehicle comes elite in its stock configuration.


Suggested Equipment


Tank Gun Rammer Vertical Stabilizer Improved VentilationEnhanced Gun Laying Drive 


Gallery

History for this tank not found


USSR
Light Tanks IMS-1 IIBT-2 IIT-45 IIT-26 IIT-60 IITetrarch IIIBT-7 IIIBT-SV IIILTP IIIM3 Light IIIBT-7 artillery IIIT-127 IIIT-46 IIIT-70 IVA-20 IVT-80 IVValentine II VT-50 VIMT-25 VIILTG VIIILTTB IXT-54 ltwt. XT-100 LT
Medium Tanks IIIT-29 IVA-32 IVT-28E with F-30 IVT-28 VMatilda IV VT-34 shielded VT-34 VIA-43 VIT-34-85M VIT-34-85 Rudy VILoza's M4-A2 Sherman VIT-34-85 VIIA-44 VIIKV-13 VIIT-43 VIIT-44-122 VIIIObject 416 VIIIT-54 first prototype VIIIT-44-100 (B) VIIIT-44-100 (R) VIIISTG VIIISTG Guard VIIIT-44 IXObject 430 Version II IXObject 430 IXT-54 XObject 140 XObject 907 XT-22 medium XK-91 XObject 430U XT-62A
Heavy Tanks VChurchill III VKV-1S VKV-220-2 VKV-220-2 Beta Test VKV-1 VIKV-2 VIKV-2 (R) VIKV-85 VIT-150 VIIIS VIIKV-3 VIIKV-122 VIIIS-2 VIIIIS-3 VIIIIS-6 VIIIKV-5 VIIIKV-4 VIIIIS-5 (Object 730) VIIIIS-3A VIIIKV-4 Kreslavskiy VIIIObject 252U Defender VIIIObject 252U VIIIIS-M IXT-10 IXObject 257 IXObject 705 IXST-I XIS-4 XIS-7 XObject 260 XObject 705A XObject 277
Tank Destroyers IIAT-1 IIISU-76M IIISU-76I IVSU-85B VSU-85 VSU-85I VISU-100 VISU-100Y VIIISU-122S VIISU-152 VIISU-100M1 VIISU-122-44 VIIIISU-152 VIIIISU-130 VIIISU-101 IXObject 704 IXObject 263 XObject 268 XObject 268 Version 4
Self-Propelled Artillery IISU-18 IIISU-26 IVSU-5 VSU-122A VISU-8 VIIS-51 VIISU-14-1 VIIISU-14-2 IX212A XObject 261
Heavy Tanks
USA VT14 VT1 Heavy Tank VIM6 VIIT29 VIIIChrysler K GF VIIIT26E5 VIIIM6A2E1 VIIIT32 VIIIT34 VIIIT34 B IXM103 XT110E5 XT57 Heavy Tank
UK VChurchill I VExcelsior VIChurchill VII VITOG II* VIIBlack Prince VIIFV201 (A45) VIIICaernarvon VIIICaernarvon Action X IXConqueror XFV215b XSuper Conqueror
Germany IVPz.Kpfw. B2 740 (f) IVDurchbruchswagen 2 VVK 30.01 (H) VITiger 131 VIVK 36.01 (H) VIIVK 45.03 VIITiger I VIITiger (P) VIIIVK 100.01 (P) VIIIVK 168.01 (P) VIIILöwe VIIITiger II VIIIVK 45.02 (P) Ausf. A IXE 75 IXMäuschen IXVK 45.02 (P) Ausf. B XE 100 XPz.Kpfw. VII XMaus XVK 72.01 (K)
France IVB1 VBDR G1 B VIARL 44 VIIAMX M4 mle. 45 VIIIAMX 50 100 VIIIAMX M4 mle. 49 VIIIAMX 65 t VIIISomua SM VIIIFCM 50 t IXAMX 50 120 IXAMX M4 mle. 51 XAMX 50 B XAMX M4 mle. 54
USSR VChurchill III VKV-1S VKV-220-2 VKV-220-2 Beta Test VKV-1 VIKV-2 VIKV-2 (R) VIKV-85 VIT-150 VIIIS VIIKV-3 VIIKV-122 VIIIS-2 VIIIIS-3 VIIIIS-6 VIIIKV-5 VIIIKV-4 VIIIIS-5 (Object 730) VIIIIS-3A VIIIKV-4 Kreslavskiy VIIIObject 252U Defender VIIIObject 252U VIIIIS-M IXT-10 IXObject 257 IXObject 705 IXST-I XIS-4 XIS-7 XObject 260 XObject 705A XObject 277
China VIIIS-2 VIIIWZ-111 VIIIWZ-111 Alpine Tiger VIII110 VIII112 IXWZ-111 model 1-4 X113 XWZ-111 model 5A
Japan IIIType 91 Heavy IVType 95 Heavy VO-I Experimental VIHeavy Tank No. VI VIO-I VIIO-Ni VIIIO-Ho IXType 4 Heavy XType 5 Heavy
Czechoslovakia
Sweden VIIIEmil I IXEmil II XKranvagn
Italy
Poland VII45TP Habicha VIII50TP prototyp VIII53TP Markowskiego IX50TP Tyszkiewicza X60TP Lewandowskiego