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SU-76M

AnnoR24_SU-76.png
Battle Tier
1234567891011
Overview
Mouse over "
Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
35,500  Credits Cost
155155 HP Hit Points
9.95/10.810.42/13.5 t Weight Limit
Crew
  1. Commander
  2. Gunner
  3. Driver
  4. Loader (Radio Operator)
Mobility
140170 hp Engine Power
48/12 km/h Speed Limit
3842 deg/s Traverse
14.0716.31 hp/t Power/Wt Ratio
YesYes Pivot
Armor
25/15/15 mm Hull Armor
Armament







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE
Shells




















35/2000/24




















56/2800/28
Shell Cost
75/75/9585/85/95 HP Damage
75/112/29112/189/29 mm Penetration



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23.08 r/m 

Standard Gun

Reload Times
Nominal: 2.6 s
50% Crew: 3.22 s
75% Crew: 2.81 s
100% Crew: 2.49 s
Rammer: 2.24 s
Vents: 2.44 s
Both: 2.19 s
Both and BiA: 2.14 s
Both and Max Crew %: 2.06 s

See Crew, Consumables, or Equipment for more information.



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18.75 r/m 

Standard Gun

Reload Times
Nominal: 3.2 s
50% Crew: 3.96 s
75% Crew: 3.46 s
100% Crew: 3.07 s
Rammer: 2.76 s
Vents: 3 s
Both: 2.7 s
Both and BiA: 2.64 s
Both and Max Crew %: 2.53 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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1749.75

Standard Gun

Using Shell Type 1 (75 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1749.75
50% Crew: 1412.25
75% Crew: 1617.75
100% Crew: 1824.75
100% Crew
Vents: 1866
Rammer: 2027.25
Both: 2073
Both and BiA: 2119.5
Both and Max Crew %: 2211

Advantageous Damage Per Minute
First-shot DPM: 1824.75
50% Crew: 1487.25
75% Crew: 1692.75
100% Crew: 1899.75
100% Crew
Rammer: 2102.25
Vents: 1941
Both: 2148
Both and BiA: 2194.5
Both and Max Crew %: 2286

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (75 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1749.75
50% Crew: 1412.25
75% Crew: 1617.75
100% Crew: 1824.75
100% Crew
Vents: 1866
Rammer: 2027.25
Both: 2073
Both and BiA: 2119.5
Both and Max Crew %: 2211

Advantageous Damage Per Minute
First-shot DPM: 1824.75
50% Crew: 1487.25
75% Crew: 1692.75
100% Crew: 1899.75
100% Crew
Rammer: 2102.25
Vents: 1941
Both: 2148
Both and BiA: 2194.5
Both and Max Crew %: 2286

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (95 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2216.35
50% Crew: 1788.85
75% Crew: 2049.15
100% Crew: 2311.35
100% Crew
Vents: 2363.6
Rammer: 2567.85
Both: 2625.8
Both and BiA: 2684.7
Both and Max Crew %: 2800.6

Advantageous Damage Per Minute
First-shot DPM: 2311.35
50% Crew: 1883.85
75% Crew: 2144.15
100% Crew: 2406.35
100% Crew
Rammer: 2662.85
Vents: 2458.6
Both: 2720.8
Both and BiA: 2779.7
Both and Max Crew %: 2895.6

See here, here, or here for more information.






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1593.75

Standard Gun

Using Shell Type 1 (85 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1593.75
50% Crew: 1286.9
75% Crew: 1473.05
100% Crew: 1661.75
100% Crew
Vents: 1699.15
Rammer: 1846.2
Both: 1887.85
Both and BiA: 1929.5
Both and Max Crew %: 2013.65

Advantageous Damage Per Minute
First-shot DPM: 1678.75
50% Crew: 1371.9
75% Crew: 1558.05
100% Crew: 1746.75
100% Crew
Rammer: 1931.2
Vents: 1784.15
Both: 1972.85
Both and BiA: 2014.5
Both and Max Crew %: 2098.65

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (85 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1593.75
50% Crew: 1286.9
75% Crew: 1473.05
100% Crew: 1661.75
100% Crew
Vents: 1699.15
Rammer: 1846.2
Both: 1887.85
Both and BiA: 1929.5
Both and Max Crew %: 2013.65

Advantageous Damage Per Minute
First-shot DPM: 1678.75
50% Crew: 1371.9
75% Crew: 1558.05
100% Crew: 1746.75
100% Crew
Rammer: 1931.2
Vents: 1784.15
Both: 1972.85
Both and BiA: 2014.5
Both and Max Crew %: 2098.65

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (95 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 1781.25
50% Crew: 1438.3
75% Crew: 1646.35
100% Crew: 1857.25
100% Crew
Vents: 1899.05
Rammer: 2063.4
Both: 2109.95
Both and BiA: 2156.5
Both and Max Crew %: 2250.55

Advantageous Damage Per Minute
First-shot DPM: 1876.25
50% Crew: 1533.3
75% Crew: 1741.35
100% Crew: 1952.25
100% Crew
Rammer: 2158.4
Vents: 1994.05
Both: 2204.95
Both and BiA: 2251.5
Both and Max Crew %: 2345.55

See here, here, or here for more information.
Damage Per Minute


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0.41 m 

With 50% Crew: 0.508 m
With 75% Crew: 0.443 m
With 100% Crew: 0.393 m
With BiA: 0.384 m
With BiA and Vents: 0.376 m
Maximum possible: 0.361 m

For more details, see Crew


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0.34 m 

With 50% Crew: 0.421 m
With 75% Crew: 0.368 m
With 100% Crew: 0.326 m
With BiA: 0.319 m
With BiA and Vents: 0.312 m
Maximum possible: 0.299 m

For more details, see Crew
Accuracy


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1.7 s 

With 50% Crew: 2.106 s
With 75% Crew: 1.839 s
With 100% Crew: 1.63 s
With GLD: 1.482 s
With BiA: 1.594 s
With BiA and Vents: 1.559 s
With both and GLD: 1.418 s
Maximum possible: 1.359 s

For more details, see Crew or Equipment


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2.3 s 

With 50% Crew: 2.849 s
With 75% Crew: 2.488 s
With 100% Crew: 2.205 s
With GLD: 2.005 s
With BiA: 2.157 s
With BiA and Vents: 2.11 s
With both and GLD: 1.918 s
Maximum possible: 1.839 s

For more details, see Crew or Equipment
Aim time
4444 deg/s Gun Traverse Speed
30° Gun Arc
-5°/+15°-5°/+15° Elevation Arc
8072 rounds Ammo Capacity
General
2020 % Chance of Fire






290 m 

With 50% Crew: 227.8 m
With 75% Crew: 259 m
With 100% Crew: 290 m
With Recon and Situational Awareness: 304.7 m
With Coated Optics: 319 m
With Binocular Telescope: 362.5 m
Maximum possible: 415.2 m

For more details, see Skills or Equipment






290 m 

With 50% Crew: 227.8 m
With 75% Crew: 259 m
With 100% Crew: 290 m
With Recon and Situational Awareness: 304.7 m
With Coated Optics: 319 m
With Binocular Telescope: 362.5 m
Maximum possible: 415.2 m

For more details, see Skills or Equipment
View Range


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325 m 

With 50% Crew: 255.3 m
With 75% Crew: 290.2 m
With 100% Crew: 325 m
With 100% Signal Boost: 390 m
When affected by 100% Relaying: 357.5 m
Maximum possible: 467.7 m

For more details, see Skills or Equipment


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525 m 

With 50% Crew: 412.5 m
With 75% Crew: 468.8 m
With 100% Crew: 525 m
With 100% Signal Boost: 630 m
When affected by 100% Relaying: 577.5 m
Maximum possible: 755.4 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top


III

AnnoR24_SU-76.png

35500

The SU-76M is a Soviet tier 3 tank destroyer.

Light vehicle with a 76-mm gun, the most widely produced Soviet SPG. Despite its weak armor and armament, the vehicle was used to support infantry and cavalry.

The SU-76M is the first Russian tank destroyer that combines high penetration, accuracy and view range with a reasonable damage output. Thereby it can be called the first real sniper that a player can reach in World of Tanks. Additionally, it has exceptional camouflage values, allowing it to fire from a covered position and remain hidden from all but the closest enemies. This is very helpful, as the SU-76M has very thin armor and will not survive concentrated enemy fire.

The SU-76M leads to the SU-85B.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

IV 57 mm ZiS-8S 75/112/29 75/75/95 23.08 0.41 1.7 400 22910
VI 57 mm ZiS-2 112/189/29 85/85/95 18.75 0.34 2.3 850 62210
V 76 mm ZiS-3 78/120/38 110/110/156 14.63 0.43 2.3 1255 34840

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

III GAZ-203 140 20 550 3830
III M-80 170 20 550 4130

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(гр/сек)
Rmin Weight
(kg)
Price
(Credits)

II SU-76 10.8 38 0 3000 580
III SU-76M 13.5 42 0 3000 1730

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(м)
Weight
(kg)
Price
(Credits)

IV 9R 325 80 1980
VIII 9RM 525 100 24240


Compatible Equipment

Light Spall Liner Camouflage Net Coated Optics Experimental Optics Wear-Resistant Gun Laying Drive Innovative Loading System Extended Spare Parts Kit Enhanced Gun Laying Drive Enhanced Torsion Bars 1 t Class Cyclone Filter Medium-Caliber Tank Gun Rammer Binocular Telescope Toolbox "Wet" Ammo Rack Class 1 

Compatible Consumables

Automatic Fire Extinguisher Natural Cover Optical Calibration Aim Tuning Experienced Firefighters Manual Fire Extinguisher Large First Aid Kit Large Repair Kit Duty Comes First Lend-Lease Oil Shell Organizer Orderly Ammo Rack Focus on Target Extra Combat Rations Removed Speed Governor Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Pre-Battle Maintenance Combat Course 


Player Opinion

Pros and Cons

Pros:


  • Good penetration, rate of fire and accuracy, high DPM with 57mm cannon
  • Good hull traverse speed
  • Exceptional camouflage values
  • Heavily sloped upper glacis which is deceptively bouncy
  • Good acceleration


Cons:


  • Poor performance with stock modules and top gun 57mm ZiS-2 is extremely expensive, costing nearly twice your tank
  • Narrow traverse gun arc coupled with mediocre aim time and bad gun depression
  • Front-mounted engine, vulnerable to damage
  • Thin armor and open-topped, highly vulnerable to artillery
  • Mediocre view range


Performance

Note that a lot of the pros have the caveat of "once fully upgraded". This is because the stock SU-76M is an absolutely atrocious tank. It cannot mount anything without upgrading the suspension first, not even a Camouflage Net or Binocular Telescope. The rather poor stock engine exacerbates your lack of armor. Upgrading to the M-80 is an excellent first choice, since the cost is very cheap and the engine does not weigh any more than the stock one.. Once the M-80 engine is mounted, the SU-76M becomes quite mobile, although it can have trouble climbing slopes.

The SU-76M's strength lies in long range combat, where it can easily kill any opponent it encounters. At the same time, it has nearly no defense against fast moving enemies that can close the distance, and there are many fast tanks in the lower tiers. If it wishes to survive, the SU-76M should always stay behind the frontlines and support other tanks. Ideally, the SU-76M does well from spots overlooking large open areas, as in Malinovka, but really suffers in city maps like Ensk, Ruinberg, and Himmelsdorf, where it must play very cautiously.

Crew Skills

  • Like on most other tank destroyers with weak armor, Camouflage is absolutely necessary on all crew members and should be prioritized over other skills.
  • Upon reaching 100% on the first skills, dropping the commander's skill for Sixth Sense is highly recommended.
  • Once Camouflage and Sixth Sense have been trained, more specialized skills may be considered: Recon (Commander), Snap Shot (Gunner), Smooth Ride (Driver), Situational Awareness (Loader/Radio Operator). Recon and Situational Awareness provide a useful 5% combined bonus to the SU-76's already good view range. Snap Shot and Smooth Ride allow the SU-76 to aim faster in order to get an accurate shot off faster, although Off-Road Driving can also be useful to help augment the SU-76's good mobility.
  • Brothers-in-Arms is a good perk to have on any tank, but requires all crew members to have it at 100% before it works. The bonus to crew skills is particularly noticeable when combined with Improved Ventilation. It should be saved for later on the SU-76M, at least until after Camouflage and Sixth Sense have been fully trained.


Early Research

  • No modules carry over from the AT-1, and nothing can be mounted until the SU-76M suspension has been researched and mounted.
  • Prioritize the M-80 engine after the SU-76M suspension. The GAZ-203 provides negligible benefits, but must be researched to unlock the M-80.
  • The 57 mm ZiS-2 is highly recommended as the gun of choice on the SU-76, and should be researched once the M-80 engine has been researched. It is also used on the following SU-85B.
  • The 76 mm ZiS-3 is required to unlock the SU-85B.
  • Researching the 9RM radio is highly recommended because it carries over as the top radio all the way up to the SU-100.


Suggested Equipment


Tank Gun Rammer Enhanced Gun Laying Drive Binocular Telescope Camouflage Net 


Gallery

Historical Info

SU-76 at VE day parade in Moscow

The SU-76 was based on a lengthened and widened version of the T-70 tank chassis. Its simple construction made it the second-most produced Soviet armored vehicle of World War II, after the T-34 tank.

Crews loved this vehicle for its simplicity, reliability, and ease of use, although it was sometimes nicknamed 'suka' (bitch), 'Suchka' (little bitch) or 'Golozhopiy Ferdinand' (bare-arsed Ferdinand) for its layout which recalled the massive Porsche-designed German tank hunter, and its open rear. One famous crewman was Rem Nikolaevich Ulanov, who is a distinguished German-Soviet War veteran. In his younger days, he was a mechanic-driver and later a commander of an SU-76. He and some other soldiers called their SU-76 Columbina after the female Renaissance Italian Commedia dell'Arte personage.

Design of the SU-76 began in November 1942, when the State Defense Committee ordered the construction of infantry support self-propelled guns armed with the ZiS-3 76.2 mm gun and the M-30 122 mm howitzer. The T-70 chassis was chosen for mounting the ZiS-3 gun and was lengthened, adding one road wheel per side to facilitate better gun mounting.

In the rush for fast completion of the order, a quite unreliable power plant was installed in the first mass produced SU-76s. It utilized two automobile engines (GAZ-202) mounted in "parallel", each track with its own engine. It was found to be difficult for the driver to control the two engines simultaneously. Moreover, strong vibrations led to early failures of engines and transmission units. The vehicle was completely enclosed by armor. After producing 320 SU-76s, mass production was halted in order to fix the problems. Two chief designers at the GAZ plant, N. A. Astrov and A. A. Lipgart, changed the power plant to the reliable T-70 design. The roof of the compartment was removed for better gun servicing. This modified version, called the SU-76M, began mass production in early 1943. The production halt and redesign was the reason for the introduction of the SU-76i (see later) as a temporary replacement for the SU-76.

After the pause, GAZ and two factories in Kirov and Mytishchi produced 13,932 SU-76Ms (the larger part of the order, over 9,000 vehicles, were built solely by GAZ). Mass production of the SU-76M ceased in the second half of 1945. In contemporary accounts, SU-76Ms are often referred to in texts, public radio, and TV broadcasting as SU-76s with the "M" omitted, due to their ubiquity in comparison with the original SU-76s. The SU-76 was the basis for the first Soviet tracked armored anti-aircraft vehicle, the ZSU-37. Mass production of the ZSU-37 was continued after SU-76M production ceased. The SU-76M was withdrawn from Soviet Army service after the Second World War ended.

Variants

Soviet SU-76M in Bovington tank museum, Dorset
  • OSU-76 -- Experimental model based on the T-60 tank chassis.
  • SU-76 -- Based on a lengthened T-70 tank chassis, with the inferior dual-engine arrangement of earlier T-70s. Only a few were produced, and these were quickly withdrawn from front line service.
  • SU-76M -- Main production model.
  • SU-76B -- Featured a completely enclosed armoured crew compartment. Only a few were produced.
  • ZSU-37 -- Self-propelled anti-aircraft gun, based on the SU-76.
  • Unnamed variant with the 57mm ZiS-4 gun

The unrelated SU-76i (1943) was based on the German Panzer III and StuG III chassis, armed with a ZiS-5 76.2 mm gun. About 1,200 of these captured vehicles, many from Stalingrad, were converted at Factory No. 38 by adding a new enclosed superstructure. They were issued to tank and self-propelled gun units starting in autumn 1943.[1]

Combat history

SU-76 at WWII vehicles exhibition in Kremlin of Nizhny Novgorod, Russia.

The SU-76M virtually replaced infantry tanks in the close support role. Its thin armor and open top made it vulnerable to antitank weapons, grenades, and small arms. Its low weight and low ground pressure gave it good mobility.

The SU-76M combined three main battlefield roles: light assault gun, mobile anti-tank weapon, and mobile gun for indirect fire. As a light assault gun, the SU-76M had good estimation from Soviet infantrymen (in contrast with their own crews). It had more powerful weapons than any previous light tank for close support and communication between infantry and the SU-76M crew was simple, due to the open crew compartment. This was extremely useful in urban combat where good teamwork between infantry and AFVs is a key to success. Although the open compartment was highly vulnerable to small arms fire and hand grenades, it very often saved the crew's lives in the case of a hit by a Panzerfaust, whose concussion blast would mean death in an enclosed vehicle.

The SU-76M was effective against any medium or light German tank. It could also knock out the Panther tank with a flank shot, but the ZiS-3 gun was not sufficient against Tiger tanks. Soviet manuals for SU-76M crews usually instructed the gunner to aim for the tracks or gun barrel against Tigers. To improve the SU-76M's anti-armor capabilities, armor-piercing composite rigid (APCR) and hollow charge projectiles were introduced. This gave the SU-76M a better chance against heavily armored German vehicles. A low profile, a low noise signature, and good mobility were other advantages of the SU-76M. This was ideal for organizing ambushes and sudden flank or rear strikes in close combat, where the ZiS-3 gun was sufficient against most German armored fighting vehicles.

The maximum elevation angle of the ZiS-3 was the greatest amongst all other Soviet self-propelled guns. The maximum indirect fire distance was nearly 17 km. SU-76Ms were sometimes used as light artillery vehicles (like the German Wespe) for bombardments and indirect fire support. However, the power of the 76.2 mm shells was not sufficient in many cases.

The SU-76M was the single Soviet vehicle able to operate in swamps with minimal support from engineers. During the Belarus liberation campaign in 1944, it was extremely useful for organizing sneak attacks through swamps: bypassing heavy German defenses on firmer ground. Usually, only lightly-armed infantry could pass through large swampy areas. With SU-76M support, Soviet soldiers and engineers could effectively destroy enemy strong-points and continue to advance. The SU-76M had a large number of ammunition types. They included armor-piercing (usual, with ballistic nose and subcaliber hyper-velocity), hollow charge, high explosive, fragmentation, shrapnel, and incendiary projectiles. This made the SU-76M a true multi-purpose light armored fighting vehicle. After World War II, the SU-76 was used by Communist forces in the Korean War.

Surviving examples

Due to the large number of vehicles produced, many SU-76Ms have survived the post-war years, and most of the larger Russian military museums have examples of the SU-76M in their exhibitions. They can also be found at the German-Soviet War monuments or memorials in different Russian, Belarusian, Ukrainian, and Polish cities. There is a nice example at the Muzeul Militar National in Bucharest, Romania.


Historical Gallery

Sources and External Links

USSR
Light Tanks IMS-1 IIBT-2 IIT-45 IIT-26 IIT-60 IITetrarch IIIBT-7 IIIBT-SV IIILTP IIIM3 Light IIIBT-7 artillery IIIT-127 IIIT-46 IIIT-70 IVA-20 IVT-80 IVValentine II VT-50 VIMT-25 VIILTG VIIILTTB IXT-54 ltwt. XT-100 LT
Medium Tanks IVA-32 IVT-28E with F-30 IVT-28 VMatilda IV VT-34 VIA-43 VIT-34-85M VIT-34-85 Rudy VIT-34-85 VIIA-44 VIIKV-13 VIIT-43 VIIT-44-122 VIIIObject 416 VIIIT-54 first prototype VIIIT-44-100 (R) VIIISTG VIIISTG Guard VIIIT-44 IXObject 430 Version II IXT-54 XObject 140 XObject 430 XObject 907 XT-22 medium XT-62A
Heavy Tanks VChurchill III VKV-1S VKV-220-2 VKV-220-2 Beta Test VKV-1 VIKV-2 VIKV-85 VIT-150 VIIIS VIIKV-3 VIIKV-122 VIIIS-2 VIIIIS-3 VIIIIS-6 VIIIKV-5 VIIIKV-4 VIIIIS-5 (Object 730) VIIIIS-3A VIIIKV-4 Kreslavskiy VIIIObject 252U Defender VIIIObject 252U IXT-10 IXST-I XIS-4 XIS-7 XObject 260
Tank Destroyers IIAT-1 IIISU-76M IIISU-76I IVSU-85B VSU-85 VSU-85I VISU-100 VISU-100Y VIIISU-122S VIISU-152 VIISU-100M1 VIISU-122-44 VIIIISU-152 VIIIISU-130 VIIISU-101 IXObject 704 IXSU-122-54 XObject 263 XObject 268
Self-Propelled Artillery IISU-18 IIISU-26 IVSU-5 VSU-122A VISU-8 VIIS-51 VIISU-14-1 VIIISU-14-2 IX212A XObject 261
Tank Destroyers
USA IIT3 HMC IIIT56 GMC IVM8A1 IVT40 VM10 Wolverine VT67 VIM18 Hellcat VIM36 Jackson VIIM56 Scorpion VIIT28 Concept VIIT25/2 VIIT25 AT VIIIT28 VIIIT28 Prototype IXT30 IXT95 XT110E3 XT110E4
UK IIUniversal Carrier 2-pdr IIIValentine AT IVAlecto VArcher VAT 2 VIChurchill Gun Carrier VIAchilles VIAT 8 VIIChallenger VIIAT 15A VIIAT 7 VIIIAT 15 VIIICharioteer IXTortoise IXFV4004 Conway XFV215b (183) XFV4005 Stage II
Germany IIPanzerjäger I IIIMarder II IVStuG III Ausf. B IVJagdpanzer 38(t) Hetzer IVMarder 38T VStuG IV VPz.Sfl. IVc VStuG III Ausf. G VIDicker Max VIJagdpanzer IV VINashorn VIIE 25 VIIJagdpanther VIISturer Emil VIIIFerdinand VIIIKanonenjagdpanzer VIIIRheinmetall Skorpion G VIIIJagdpanther II VIII8,8 cm Pak 43 Jagdtiger VIIIRhm.-Borsig Waffenträger IXJagdtiger IXWaffenträger auf Pz. IV XGrille 15 XJagdpanzer E 100 XWaffenträger auf E 100
France IIRenault FT AC IIIFCM 36 Pak 40 IIIRenault UE 57 IVSomua SAu 40 VS35 CA VIARL V39 VIIAMX AC mle. 46 VIIIAMX AC mle. 48 VIIIAMX Canon d'assaut 105 IXAMX 50 Foch XAMX 50 Foch (155) XAMX 50 Foch B
USSR IIAT-1 IIISU-76M IIISU-76I IVSU-85B VSU-85 VSU-85I VISU-100 VISU-100Y VIIISU-122S VIISU-152 VIISU-100M1 VIISU-122-44 VIIIISU-152 VIIIISU-130 VIIISU-101 IXObject 704 IXSU-122-54 XObject 263 XObject 268
China IIT-26G FT IIIM3G FT IVSU-76G FT V60G FT VIWZ-131G FT VIIT-34-2G FT VIIIWZ-111-1G FT VIIIWZ-120-1G FT IXWZ-111G FT XWZ-113G FT
Japan
Czechoslovakia
Sweden IIPvlvv fm/42 IIIIkv 72 IVSav m/43 VIkv 103 VIIkv 65 Alt II VIIIkv 90 Typ B VIIIUDES 03 VIIIStrv S1 IXStrv 103-0 XStrv 103B
Poland