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WZ-132A

AnnoCh28_WZ_132A.png
Battle Tier
1234567891011
Overview
Mouse over "
Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
3,400,000  Credits Cost
1250250 HP Hit Points
23.69/2414.4/27 t Weight Limit
Crew
  1. Commander
  2. Driver
  3. Gunner
  4. Loader (Radio Operator)
Mobility
700770 hp Engine Power
64/23 km/h Speed Limit
4446 deg/s Traverse
29.5553.47 hp/t Power/Wt Ratio
NoNo Pivot
Armor
// mm Hull Armor
55/35/2055/35/20 mm Turret Armor
Armament







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE
Shells




















252/4400/252




















1050/4000/750
Shell Cost
250/250/330320/320/420 HP Damage
189/225/50220/248/50 mm Penetration



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7.79 r/m 

Standard Gun

Reload Times
Nominal: 7.7 s
50% Crew: 9.54 s
75% Crew: 8.33 s
100% Crew: 7.38 s
Rammer: 6.64 s
Vents: 7.22 s
Both: 6.5 s
Both and BiA: 6.35 s
Both and Max Crew %: 6.09 s

See Crew, Consumables, or Equipment for more information.



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6.52 r/m 

Standard Gun

Reload Times
Nominal: 9.2 s
50% Crew: 11.4 s
75% Crew: 9.95 s
100% Crew: 8.82 s
Rammer: 7.94 s
Vents: 8.63 s
Both: 7.76 s
Both and BiA: 7.59 s
Both and Max Crew %: 7.28 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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1947.5

Standard Gun

Using Shell Type 1 (250 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1947.5
50% Crew: 1572.5
75% Crew: 1800
100% Crew: 2030
100% Crew
Vents: 2075
Rammer: 2255
Both: 2307.5
Both and BiA: 2357.5
Both and Max Crew %: 2460

Advantageous Damage Per Minute
First-shot DPM: 2197.5
50% Crew: 1822.5
75% Crew: 2050
100% Crew: 2280
100% Crew
Rammer: 2505
Vents: 2325
Both: 2557.5
Both and BiA: 2607.5
Both and Max Crew %: 2710

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (250 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1947.5
50% Crew: 1572.5
75% Crew: 1800
100% Crew: 2030
100% Crew
Vents: 2075
Rammer: 2255
Both: 2307.5
Both and BiA: 2357.5
Both and Max Crew %: 2460

Advantageous Damage Per Minute
First-shot DPM: 2197.5
50% Crew: 1822.5
75% Crew: 2050
100% Crew: 2280
100% Crew
Rammer: 2505
Vents: 2325
Both: 2557.5
Both and BiA: 2607.5
Both and Max Crew %: 2710

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (330 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2570.7
50% Crew: 2075.7
75% Crew: 2376
100% Crew: 2679.6
100% Crew
Vents: 2739
Rammer: 2976.6
Both: 3045.9
Both and BiA: 3111.9
Both and Max Crew %: 3247.2

Advantageous Damage Per Minute
First-shot DPM: 2900.7
50% Crew: 2405.7
75% Crew: 2706
100% Crew: 3009.6
100% Crew
Rammer: 3306.6
Vents: 3069
Both: 3375.9
Both and BiA: 3441.9
Both and Max Crew %: 3577.2

See here, here, or here for more information.






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2086.4

Standard Gun

Using Shell Type 1 (320 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2086.4
50% Crew: 1683.2
75% Crew: 1929.6
100% Crew: 2176
100% Crew
Vents: 2224
Rammer: 2419.2
Both: 2473.6
Both and BiA: 2528
Both and Max Crew %: 2636.8

Advantageous Damage Per Minute
First-shot DPM: 2406.4
50% Crew: 2003.2
75% Crew: 2249.6
100% Crew: 2496
100% Crew
Rammer: 2739.2
Vents: 2544
Both: 2793.6
Both and BiA: 2848
Both and Max Crew %: 2956.8

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (320 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2086.4
50% Crew: 1683.2
75% Crew: 1929.6
100% Crew: 2176
100% Crew
Vents: 2224
Rammer: 2419.2
Both: 2473.6
Both and BiA: 2528
Both and Max Crew %: 2636.8

Advantageous Damage Per Minute
First-shot DPM: 2406.4
50% Crew: 2003.2
75% Crew: 2249.6
100% Crew: 2496
100% Crew
Rammer: 2739.2
Vents: 2544
Both: 2793.6
Both and BiA: 2848
Both and Max Crew %: 2956.8

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (420 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2738.4
50% Crew: 2209.2
75% Crew: 2532.6
100% Crew: 2856
100% Crew
Vents: 2919
Rammer: 3175.2
Both: 3246.6
Both and BiA: 3318
Both and Max Crew %: 3460.8

Advantageous Damage Per Minute
First-shot DPM: 3158.4
50% Crew: 2629.2
75% Crew: 2952.6
100% Crew: 3276
100% Crew
Rammer: 3595.2
Vents: 3339
Both: 3666.6
Both and BiA: 3738
Both and Max Crew %: 3880.8

See here, here, or here for more information.
Damage Per Minute


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0.38 m 

With 50% Crew: 0.471 m
With 75% Crew: 0.411 m
With 100% Crew: 0.364 m
With BiA: 0.356 m
With BiA and Vents: 0.349 m
Maximum possible: 0.334 m

For more details, see Crew


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0.42 m 

With 50% Crew: 0.52 m
With 75% Crew: 0.454 m
With 100% Crew: 0.403 m
With BiA: 0.394 m
With BiA and Vents: 0.385 m
Maximum possible: 0.369 m

For more details, see Crew
Accuracy


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2.1 s 

With 50% Crew: 2.601 s
With 75% Crew: 2.271 s
With 100% Crew: 2.014 s
With GLD: 1.831 s
With BiA: 1.969 s
With BiA and Vents: 1.926 s
With both and GLD: 1.751 s
Maximum possible: 1.679 s

For more details, see Crew or Equipment


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2.3 s 

With 50% Crew: 2.849 s
With 75% Crew: 2.488 s
With 100% Crew: 2.205 s
With GLD: 2.005 s
With BiA: 2.157 s
With BiA and Vents: 2.11 s
With both and GLD: 1.918 s
Maximum possible: 1.839 s

For more details, see Crew or Equipment
Aim time
4040 deg/s Turret Traverse
360° Gun Arc
-5°/+20°-5°/+20° Elevation Arc
4340 rounds Ammo Capacity
General
1212 % Chance of Fire






390 m 

With 50% Crew: 306.4 m
With 75% Crew: 348.2 m
With 100% Crew: 390 m
With Recon and Situational Awareness: 409.7 m
With Coated Optics: 429 m
With Binocular Telescope: 487.5 m
Maximum possible: 558.3 m

For more details, see Skills or Equipment






390 m 

With 50% Crew: 306.4 m
With 75% Crew: 348.2 m
With 100% Crew: 390 m
With Recon and Situational Awareness: 409.7 m
With Coated Optics: 429 m
With Binocular Telescope: 487.5 m
Maximum possible: 558.3 m

For more details, see Skills or Equipment
View Range


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600 m 

With 50% Crew: 471.4 m
With 75% Crew: 535.8 m
With 100% Crew: 600 m
With 100% Signal Boost: 720 m
When affected by 100% Relaying: 660 m
Maximum possible: 863.4 m

For more details, see Skills or Equipment


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750 m 

With 50% Crew: 589.3 m
With 75% Crew: 669.7 m
With 100% Crew: 750 m
With 100% Signal Boost: 900 m
When affected by 100% Relaying: 825 m
Maximum possible: 1079.2 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top


IX

AnnoCh28_WZ_132A.png

3400000

The WZ-132A is a Chinese tier 9 light tank.

Further development of the WZ-132 project. The main difference was supposed to lie in a shorter vehicle chassis. Engineers wanted to combine high mobility and firepower. A prototype passed trials in the late 1960s, but the project was discontinued. The vehicle never saw mass production; the prototype did not survive to the present day.

The WZ-132A leads to the WZ-132-1.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

IX 100 mm 62-100TA 220/248/50 320/320/420 6.52 0.42 2.3 2557 218000
IX 100 mm 60-100TA 189/225/50 250/250/330 7.79 0.38 2.1 2257 166000

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

VIII 8V135 700 12 740 55000
IX 12150LT2 770 12 750 99700

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(gr/sec)
Rmin Weight
(kg)
Price
(Credits)

VIII WZ-132A 24 44 B/2 5250 31000
IX WZ-132B 27 46 B/2 5250 61500

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(m)
Weight
(kg)
Price
(Credits)

X A-220A 750 40 54000
IX A-220 600 40 38000

Compatible Equipment

Low Noise Exhaust System Class 1 Vertical Stabilizer Class 1 Light Spall Liner Camouflage Net Class 2 Coated Optics Class 1 Commander's Vision System Stabilizing Equipment System Experimental Optics Wear-Resistant Gun Laying Drive Improved Configuration Venting System Innovative Loading System Enhanced Gun Laying Drive Class 1 Improved Hardening Class 2 Additional Grousers Class 1 Modified Configuration Class 1 Improved Radio Set Improved Rotation Mechanism Class 1 Improved Aiming Class 1 Improved Ventilation Class 3 Binocular Telescope Class 1 Gun Rammer Class 2 Turbocharger Class 1 

Compatible Consumables

Stabilizer Greasing Automatic Fire Extinguisher Natural Cover Optical Calibration Aim Tuning Experienced Firefighters Manual Fire Extinguisher Pre-Battle Maintenance Vent Purge Large First Aid Kit Large Repair Kit Duty Comes First Shell Organizer Quality Oil Orderly Ammo Rack Focus on Target Improved Combat Rations Removed Speed Governor Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Combat Course 


Player Opinion

Pros and Cons

Pros:


  • Excellent Alpha and penetration for a tier 9 light tank.
  • Modest handling.
  • Decent speed and acceleration for a tier 9 light.
  • Enough armor to pull off auto-ricochets
  • Painless grind, stock it's basically a WZ-132 from the last patch


Cons:


  • Poor gun depression compared to others, on par with T-54 ltwt.
  • Terrible accuracy compared to other 9 lights, will miss many shots even when fully aimed.
  • Modest handling meaning that it may take some time after moving to fully aim.
  • Lower DPM than other lights make it difficult to pull off successful one-on-ones.


Performance

The tank performs much like a tier 9 medium with less armor and more speed. It's 2400 DPM can be a challenge as far as getting damage quick is concerned, but overall the alpha damage makes up for this. Play it more passively than it's counterparts as they are all faster than you are, despite your decent hp/T ratio. Take advantage of flanks and reloads to abuse the high alpha and leave opponents wondering why they gave a tier 9 light tank a tier 8 heavy tank's gun.


Early Research

  • Only the radio carries over from the previous tank, mount that now.
  • Upgrading anything else would require the top tracks unless you don't mount any equipment that weighs.
  • After researching & mounting the tracks (or substitute with ETB 3t class equipment), grind straight for the top gun.
  • The top engine is optionally because the engine power only increases from 29.3 to 32.1, which is manageable.
  • Go from there.


Suggested Equipment


Medium-Caliber Tank Gun Rammer Vertical Stabilizer Mk 1 Coated Optics Improved Ventilation Class 1


External Reviews and Opinions

Gallery

Historical Info

After the development of the WZ-132 light tank was finished, a line was drawn and the project proved to be too technical for the Chinese army to produce at the time. As a result, the Chinese army command proceeded to implement the WZ-132 mechanisms in Chinese tanks already in use, the base vehicle chosen being eventually the Type 62 tank. The new modernised variant was named Type 62-I, and was a result of the experience gathered during the Sino-Vietnamese War. Also known under its industrial designation, WZ-131A, it featured 33 different improvements including an external double lens laser range finder mounted above the mantlet of the 85 mm Type 62-85TC rifled main gun for better firing accuracy and a shield for the 12.7 mm Type 54 anti-aircraft heavy machine gun. The in-game model of WZ-132A is an early modernization model of Type 62-I.


Historical Accuracy Errata

The following are consensus errors or inconsistencies which have been identified with the configuration of the vehicle in question and conflict with information available on the public record. The causes for these divergences in the game are normally not disclosed and may be rooted in game balance.

It should be noted that the tank known as WZ-132A in-game is not a variant of the WZ-132 tank, as it was deemed too technical to produce, but rather an early model of a modernised Type 62 variant known as Type 62-I or WZ-131A.


China
Light Tanks IIVickers Mk. E Type B IIIType 2597 Chi-Ha IVM5A1 Stuart VI59-16 VIType 64 VIIType 62 VIIWZ-131 VIIIWZ-132 VIIIM41D IXWZ-132A XWZ-132-1
Medium Tanks VType T-34 VIType 58 VIIT-34-1 VIIIType 59 VIIIT-34-2 VIIIT-34-3 VIII59-Patton VIII122 TM VIIIType 59 G IXWZ-120 X121 X121B
Heavy Tanks VIIIS-2 VIIIWZ-111 VIIIWZ-111 Alpine Tiger VIII110 VIII112 IXWZ-111 model 1-4 IXWZ-114 X113 X113 Beijing Opera XWZ-111 model 5A XWZ-111 Qilin
Tank Destroyers IIT-26G FT IIIM3G FT IVSU-76G FT V60G FT VIWZ-131G FT VIIT-34-2G FT VIIIWZ-111-1G FT VIIIWZ-120-1G FT IXWZ-111G FT IXWZ-120G FT XWZ-113G FT X114 SP2
Self-Propelled Artillery
Light Tanks
USA IT1 Cunningham IIM2 Light Tank IIT1E6 IIT2 Light Tank IIT7 Combat Car IIIM22 Locust IIIM3 Stuart IIIMTLS-1G14 IVM5 Stuart VM24 Chaffee VM7 VIM24E2 Super Chaffee VIT21 VIT37 VIIT71 CMCD VIIT71 DA VIIIT92 VIIIM41 Walker Bulldog IXT49 XXM551 Sheridan
UK ICruiser Mk. I IIM2 IICruiser Mk. II IILight Mk. VIC IIIValentine IIIStuart I-IV IIICruiser Mk. III IVCruiser Mk. IV VCovenanter VIA46 VICrusader VIIGSR 3301 Setter VIIIFV1066 Senlac VIIILHMTV IXGSOR3301 AVR FS XManticore
Germany ILeichttraktor IIPz.Kpfw. II Ausf. D IIMKA IIPz.Kpfw. 35 R IIPz.Kpfw. 38H 735 (f) IIPz.Kpfw. 35 (t) IIPz.Kpfw. I IIPz.Kpfw. II III43 M. Toldi III IIIPz.Kpfw. M 15 IIIPz.Kpfw. 38 (t) IIIPz.Kpfw. III Ausf. E IIIPz.Kpfw. II Ausf. J IIIPz.Kpfw. I Ausf. C IIIPz.Kpfw. II Ausf. G IIIPz.Kpfw. T 15 IVPz.Kpfw. 38 (t) n.A. IVPz.Kpfw. II Luchs VVK 16.02 Leopard VIVK 28.01 mit 10,5 cm L/28 VIVK 28.01 VIIAufklärungspanzer Panther VIISpähpanzer SP I C VIIIleKpz M 41 90 mm VIIIleKpz M 41 90 mm GF VIIIHWK 12 VIIIHWK 30 IXSpähpanzer Ru 251 XRheinmetall Panzerwagen
France IRenault FT IID1 IIAM 39 Gendron-Somua IIAMR 35 IIFCM 36 IIRenault R35 IIHotchkiss H35 IIIAMX 38 IVAMX 40 VAMX ELC bis VIAMX 12 t VIPanhard AMD 178B VIIAMX 13 75 VIIHotchkiss EBR VIIAMX 13 57 VIIAMX 13 57 GF VIIIPanhard EBR 75 (FL 10) VIIIPanhard AML Lynx 6x6 VIIIBat.-Châtillon 12 t VIIIELC EVEN 90 IXAMX 13 90 IXPanhard EBR 90 XPanhard EBR 105 XAMX 13 105
USSR IMS-1 IIBT-2 IIT-45 IIT-26 IIT-60 IITetrarch IIIBT-SV IIILTP IIIM3 Light IIIBT-7 artillery IIIT-116 IIIBT-5 IIIT-127 IIIT-46 IIIT-70 IVBT-7 IVT-80 IVValentine II VA-20 VT-50 VIMT-25 VIT-50-2 VIILTG VIIILTTB VIIILT-432 IXT-54 ltwt. XT-100 LT
China IIVickers Mk. E Type B IIIType 2597 Chi-Ha IVM5A1 Stuart VI59-16 VIType 64 VIIType 62 VIIWZ-131 VIIIWZ-132 VIIIM41D IXWZ-132A XWZ-132-1
Japan IRenault Otsu IIType 95 Ha-Go IIType 97 Te-Ke IIIType 97 Chi-Ha IIIType 98 Ke-Ni IVType 5 Ke-Ho
Czechoslovakia IKolohousenka IILT vz. 35 IIILT vz. 38
Sweden IStrv fm/21 IIStrv m/38 IIL-60 IIIStrv m/40L IIILago M38
Italy IFiat 3000 IIL6/40
Poland I4TP IITKS z n.k.m. 20 mm II7TP III10TP IV14TP
ja:Tank:Ch28 WZ 132A