LT-432
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LT-432
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[Client Values; Actual values in
5,800 Cost |
1100220 HP Hit Points |
27/3015.91/30 t Weight Limit |
- Commander (Radio Operator, Loader)
- Driver
- Gunner (Loader)
900900 hp Engine Power |
70/23 km/h Speed Limit |
4848 deg/s Traverse |
33.3356.57 hp/t Power/Wt Ratio |
NoNo Pivot |
// mm Hull Armor |
160/100/60160/100/60 mm Turret Armor |
APCR//HE
APCR//HE Shells |
220/3200/145
220/3200/145 Shell Cost |
180/180/300180/180/300 HP Damage |
176/218/44176/218/44 mm Penetration |
r/m ▲
11.54 r/m Standard Gun ▲
11.54 Rate of Fire Standard Gun |
▲
Standard Gun
▼
Standard Gun
▲
2077.2 Standard Gun ▲
Standard Gun
▼
Standard Gun
▲
2077.2 Damage Per Minute Standard Gun |
m ▲
0.38 m With 50% Crew: 0.471 m ▲
0.38 Accuracy With 50% Crew: 0.471 m |
s 2 s 2 Aim time |
4848 deg/s Turret Traverse |
360° Gun Arc |
-7°/+15°-7°/+15° Elevation Arc |
5050 rounds Ammo Capacity |
1212 % Chance of Fire |
m 380 m 380 View Range |
m 850 m 850 Signal Range |
VIII
5800
The LT-432 is a Soviet tier 8 premium light tank.
In the early 1960s, Research Institute No. 100 developed several projects of vehicles based on the Object 432. In addition to the crew, an extra deployment of troops was also to be carried. Existed only in blueprints.
The LT-432 is a Tier VIII Soviet premium light tank. It's a quite fast light with surprising amounts of armor, gun handling, gun depression, and shell velocity. Often referred to as a light-medium hybrid this tank gives up little of its "lightness" for its armor. Instead this tank ends up with a set of characteristics that seem to fit just about any situation it may encounter. It is hence a "jack of all trades".
The view range is slightly subpar for its tier/class, but quite workable, especially with a good crew (and/or a food consumable).
It is for good reason considered one of, if not the best, Tier VIII light tanks. Its flexibility makes it a good purchase as it will tend to do well regardless of the situation. It also helps that it has, compared to many other Tier VIII's, a rather affordable price.
The LT-432 is generally a solid choice for a dedicated light tank player, and remains highly recommended for the Frontline mode, where you'll get to properly use your speed, stealth and firepower.
Modules / Available Equipment and Consumables
Modules
Tier | Gun | Penetration (mm) |
Damage (HP) |
Rate of fire (rounds/minute) |
Dispersion (m/100m) |
Aiming time (s) |
Weight (kg) |
Price ()
| |
---|---|---|---|---|---|---|---|---|---|
VIII | 85 mm D-58 | 176/218/44 | 180/180/300 | 11.54 | 0.38 | 2 | 1000 | 94400 |
Tier | Engine | Engine Power (hp) |
Chance of Fire on Impact (%) |
Weight (kg) |
Price ()
| |
---|---|---|---|---|---|---|
VIII | 5TDF-S | 900 | 12 | 1050 | 54000 |
Tier | Suspension | Load Limit (т) |
Traverse Speed (gr/sec) |
Rmin | Weight (kg) |
Price ()
| |
---|---|---|---|---|---|---|---|
VIII | LT-432 | 30 | 48 | B/2 | 6500 | 30600 |
Compatible Equipment
Compatible Consumables
Player Opinion
Pros and Cons
Pros:
- Good DPM, gun handling, and shell velocity
- Good gun depression for a Russian tank
- Excellent top speed, acceleration, and agility
- Best armor profile of all Tier VIII light tanks
- Low profile, very good camouflage
Cons:
- Large hull -- as large as some heavy tanks
- Low alpha damage
- Weak premium ammo with low velocity and penetration
- Limited view range for a light tank
- Crew of three limits its usefulness as a crew trainer
Performance
The LT-432 has the same crew setup, comparable sneaking ability, and similar overall layout as its top tier brother, the infamous T-100 LT. Yet it is not a complete carbon copy:
The main difference lies in its hull and gun. The LT-432's hull, while mostly appreciable in terms of height and being able to create some troll-bounces, has an irritating length and width that equals the Object 252U. Fortunately it also carries the potent D-58 gun with high rate of fire, moderate damage/penetration and decent handling, allowing for good damage potential compared to the T-100 LT's situational weapon. Thus it could be played better by imitating the WZ-132 or T-54 Ltwt. style, working with a medium-like mindset, and bringing out the firepower when assists won't come in easy. Despite this medium analog its armor shouldn't be relied upon, but it can sometimes give one the edge in skirmishes.
If relegated to secondary roles passive scouting in a LT-432 isn't as convenient as most other regular lights could manage, but still viable as long as there is suitable concealment. Active scouting requires more experience to work out well -- its oversized hull should be carefully protected while poking out the turret to spot, otherwise a few de-tracking shots will be your bane. Despite the good mobility its agility lags a bit after those tech tree peers, and caution must be applied should one plan on making circling runs.
The tank's crew setup of Commander (Radio Operator, Loader)/Gunner/Driver is compatible with the T-100 LT, T-46, and T-80 -- anyone trained for any of these three tanks can use the LT-432 without penalty or retraining.
Overall the LT-432 provides a very accurate taste of high tier Soviet lights game play-wise, just as the Strv S1 does for the S-tanks line. It's nimble, versatile enough to fulfill multiple roles, and has what it takes to keep relevant even when things get hot.
Early Research
Premium vehicle, elite in its stock configuration.
Suggested Equipment
Documented Tank and Crew Builds
- With a base view range of 380m Optics is mandatory unless one opts to passive scout all the time; in that case mount Binocs.
- Gun Rammer is highly beneficial for combat patrol roles. Outgunning light colleagues or even mediums at the right time can be crucial.
If still in the progress of grinding Soviet LT crews one may choose Vents to boost crew efficiency;
Alternatively substitute the Vents with VStab for better gun handling.
Survivability equipment such as the filter or wet rack is not advised -- for light tanks with a low HP pool having a repair kit is enough to keep the modules up and running until the hull itself expires. If detonation or fire troubles you that much train their respective crew skills.
Gallery
Historical Info
The gun fitted on the new Object 430 was a powerful 115 mm D-68 (2A21). This was a potentially risky decision to replace the human loader with an electro-hydraulic automatic system since the technology was new to Russian designers. The crew was reduced to three, which allowed an important reduction in internal volume and external visible silhouette, and consequently in weight -- from 36 tonnes (Obyekt 430) to 30.5 tonnes. The height dropped by 76 mm.
Historical Accuracy Errata
The tank in game, and its model, is based upon the T64A rather than the Object 432.