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Nashorn

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Nashorn

Nashorn_render_1.jpg
Battle Tier
1234567891011
Overview
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Well, the ones further down, of course.
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[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
905,000  Credits Cost
600600 HP Hit Points
23.13/2424.04/27 t Weight Limit
Crew
  1. Commander
  2. Gunner
  3. Driver
  4. Radio Operator
  5. Loader
Mobility
250300 hp Engine Power
40/15 km/h Speed Limit
3236 deg/s Traverse
10.8112.48 hp/t Power/Wt Ratio
YesYes Pivot
Armor
30/20/20 mm Hull Armor
Armament







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE
Shells




















109/2800/98




















252/4400/252
Shell Cost
135/135/175240/240/295 HP Damage
150/194/38203/237/44 mm Penetration



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16.67 r/m 

Standard Gun

Reload Times
Nominal: 3.6 s
50% Crew: 4.46 s
75% Crew: 3.89 s
100% Crew: 3.45 s
Rammer: 3.11 s
Vents: 3.37 s
Both: 3.04 s
Both and BiA: 2.97 s
Both and Max Crew %: 2.85 s

See Crew, Consumables, or Equipment for more information.



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9.52 r/m 

Standard Gun

Reload Times
Nominal: 6.3 s
50% Crew: 7.8 s
75% Crew: 6.81 s
100% Crew: 6.04 s
Rammer: 5.44 s
Vents: 5.91 s
Both: 5.32 s
Both and BiA: 5.2 s
Both and Max Crew %: 4.99 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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2084.4

Standard Gun

Using Shell Type 1 (135 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2084.4
50% Crew: 1682.1
75% Crew: 1926.45
100% Crew: 2173.5
100% Crew
Vents: 2222.1
Rammer: 2415.15
Both: 2469.15
Both and BiA: 2524.5
Both and Max Crew %: 2633.85

Advantageous Damage Per Minute
First-shot DPM: 2219.4
50% Crew: 1817.1
75% Crew: 2061.45
100% Crew: 2308.5
100% Crew
Rammer: 2550.15
Vents: 2357.1
Both: 2604.15
Both and BiA: 2659.5
Both and Max Crew %: 2768.85

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (135 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2084.4
50% Crew: 1682.1
75% Crew: 1926.45
100% Crew: 2173.5
100% Crew
Vents: 2222.1
Rammer: 2415.15
Both: 2469.15
Both and BiA: 2524.5
Both and Max Crew %: 2633.85

Advantageous Damage Per Minute
First-shot DPM: 2219.4
50% Crew: 1817.1
75% Crew: 2061.45
100% Crew: 2308.5
100% Crew
Rammer: 2550.15
Vents: 2357.1
Both: 2604.15
Both and BiA: 2659.5
Both and Max Crew %: 2768.85

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (175 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2702
50% Crew: 2180.5
75% Crew: 2497.25
100% Crew: 2817.5
100% Crew
Vents: 2880.5
Rammer: 3130.75
Both: 3200.75
Both and BiA: 3272.5
Both and Max Crew %: 3414.25

Advantageous Damage Per Minute
First-shot DPM: 2877
50% Crew: 2355.5
75% Crew: 2672.25
100% Crew: 2992.5
100% Crew
Rammer: 3305.75
Vents: 3055.5
Both: 3375.75
Both and BiA: 3447.5
Both and Max Crew %: 3589.25

See here, here, or here for more information.






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2284.8

Standard Gun

Using Shell Type 1 (240 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2284.8
50% Crew: 1843.2
75% Crew: 2112
100% Crew: 2383.2
100% Crew
Vents: 2436
Rammer: 2647.2
Both: 2707.2
Both and BiA: 2767.2
Both and Max Crew %: 2887.2

Advantageous Damage Per Minute
First-shot DPM: 2524.8
50% Crew: 2083.2
75% Crew: 2352
100% Crew: 2623.2
100% Crew
Rammer: 2887.2
Vents: 2676
Both: 2947.2
Both and BiA: 3007.2
Both and Max Crew %: 3127.2

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (240 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2284.8
50% Crew: 1843.2
75% Crew: 2112
100% Crew: 2383.2
100% Crew
Vents: 2436
Rammer: 2647.2
Both: 2707.2
Both and BiA: 2767.2
Both and Max Crew %: 2887.2

Advantageous Damage Per Minute
First-shot DPM: 2524.8
50% Crew: 2083.2
75% Crew: 2352
100% Crew: 2623.2
100% Crew
Rammer: 2887.2
Vents: 2676
Both: 2947.2
Both and BiA: 3007.2
Both and Max Crew %: 3127.2

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (295 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2808.4
50% Crew: 2265.6
75% Crew: 2596
100% Crew: 2929.35
100% Crew
Vents: 2994.25
Rammer: 3253.85
Both: 3327.6
Both and BiA: 3401.35
Both and Max Crew %: 3548.85

Advantageous Damage Per Minute
First-shot DPM: 3103.4
50% Crew: 2560.6
75% Crew: 2891
100% Crew: 3224.35
100% Crew
Rammer: 3548.85
Vents: 3289.25
Both: 3622.6
Both and BiA: 3696.35
Both and Max Crew %: 3843.85

See here, here, or here for more information.
Damage Per Minute


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0.33 m 

With 50% Crew: 0.409 m
With 75% Crew: 0.357 m
With 100% Crew: 0.316 m
With BiA: 0.309 m
With BiA and Vents: 0.303 m
Maximum possible: 0.29 m

For more details, see Crew


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0.32 m 

With 50% Crew: 0.396 m
With 75% Crew: 0.346 m
With 100% Crew: 0.307 m
With BiA: 0.3 m
With BiA and Vents: 0.294 m
Maximum possible: 0.281 m

For more details, see Crew
Accuracy


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1.7 s 

With 50% Crew: 2.106 s
With 75% Crew: 1.839 s
With 100% Crew: 1.63 s
With GLD: 1.482 s
With BiA: 1.594 s
With BiA and Vents: 1.559 s
With both and GLD: 1.418 s
Maximum possible: 1.359 s

For more details, see Crew or Equipment


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1.9 s 

With 50% Crew: 2.354 s
With 75% Crew: 2.055 s
With 100% Crew: 1.822 s
With GLD: 1.656 s
With BiA: 1.782 s
With BiA and Vents: 1.743 s
With both and GLD: 1.584 s
Maximum possible: 1.519 s

For more details, see Crew or Equipment
Aim time
2626 deg/s Gun Traverse Speed
30° Gun Arc
-5°/+20°-5°/+20° Elevation Arc
6040 rounds Ammo Capacity
General
2020 % Chance of Fire






360 m 

With 50% Crew: 282.8 m
With 75% Crew: 321.5 m
With 100% Crew: 360 m
With Recon and Situational Awareness: 378.2 m
With Coated Optics: 396 m
With Binocular Telescope: 450 m
Maximum possible: 515.4 m

For more details, see Skills or Equipment






360 m 

With 50% Crew: 282.8 m
With 75% Crew: 321.5 m
With 100% Crew: 360 m
With Recon and Situational Awareness: 378.2 m
With Coated Optics: 396 m
With Binocular Telescope: 450 m
Maximum possible: 515.4 m

For more details, see Skills or Equipment
View Range


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400 m 

With 50% Crew: 322.9 m
With 75% Crew: 369.8 m
With 100% Crew: 417.2 m
With 100% Signal Boost: 480 m
When affected by 100% Relaying: 440 m
Maximum possible: 600.5 m

For more details, see Skills or Equipment


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550 m 

With 50% Crew: 444 m
With 75% Crew: 508.5 m
With 100% Crew: 573.6 m
With 100% Signal Boost: 660 m
When affected by 100% Relaying: 605 m
Maximum possible: 825.7 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top


VI

AnnoG40_Nashorn.png

905000

The Nashorn is a German tier 6 tank destroyer.

The official designation of the Nashorn ("Rhinoceros") tank destroyer was 8.8 cm PaK 43/1 auf Geschützwagen III/IV (Sf). The vehicle was designated the Hornisse ("Hornet") until 1944. Produced on the same chassis as the Hummel heavy SPG. The vehicle first saw combat on the Eastern Front in the summer of 1943. A total of 494 vehicles were manufactured.

The Nashorn is very similar to its predecessor, the Pz.Sfl. IVc. It has good mobility, and a fantastic top gun, while having very poor armor and being a relatively large target. Therefore, it should be played in the same fashion as the Pz.Sfl. IVc -- staying at the back line in a sniping position, supporting teammates with its superior penetration and accuracy. In the end game, its increased hitpoints compared to its precedessor can be very useful.

The Nashorn leads to the Sturer Emil.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

VI 7,5 cm Pak 42 L/70 150/194/38 135/135/175 16.67 0.33 1.7 1740 53000
VII 8,8 cm Pak L/56 145/194/44 220/220/270 10.71 0.35 1.7 2050 66000
VIII 8,8 cm Pak 43 L/71 203/237/44 240/240/295 9.52 0.32 1.9 2562 112180

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

IV Maybach HL 108 TR R 250 20 850 9250
IV Maybach HL 120 TRM 112 R 272 20 920 9500
V Maybach HL 120 TRM R 300 20 920 15000

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(гр/сек)
Rmin Weight
(kg)
Price
(Credits)

V Nashorn 24 32 0 10000 9000
VI Nashorn verstärkteketten 27 36 0 10000 14500

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(м)
Weight
(kg)
Price
(Credits)

VIII FuG 8 550 50 24240
VI Fu.Spr.Ger. "f" 400 40 10000


Compatible Equipment

Medium Spall Liner Camouflage Net Fill Tanks with CO2 Coated Optics Experimental Optics Wear-Resistant Gun Laying Drive Innovative Loading System Extended Spare Parts Kit Enhanced Gun Laying Drive Enhanced Levers Additional Grousers Medium-Caliber Tank Gun Rammer Binocular Telescope Toolbox "Wet" Ammo Rack Class 1 

Compatible Consumables

Automatic Fire Extinguisher Natural Cover Chocolate Optical Calibration Aim Tuning Experienced Firefighters 100-octane Gasoline 105-octane Gasoline Manual Fire Extinguisher Large First Aid Kit Large Repair Kit Duty Comes First Shell Organizer Orderly Ammo Rack Focus on Target Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Pre-Battle Maintenance Combat Course 


Player Opinion

Pros and Cons

Pros:

- Excellent top gun with many positive characteristics; possesses overkill penetration but does not sacrifice damage-per-minute or responsiveness.

- Decent gun arc.

- Good camo rating.

- Reload with the stock gun let's you stitch enemies to death.


Cons:

- Rather big and tall combined with very weak armor, arty and HE will wreck this tank

- Aggravating lack of gun depression

- Didn't shared any guns from its predecessor, will had to start research from scratch. To makes it more painful, it also didn't shared its top gun with its successor

- Mediocre mobility especially compared to predecessor

- Shots to the drive sprocket can knock off the tracks and destroy the already fragile engine.


Performance

This tank plays very much like a true sniper. Possessing a great gun and weak armour. If you take out tanks that your allies have spotted, you will do well. The gun is accurate at 0.32 (8,8 cm Pak 43 L/71) allowing for reliable long range accuracy, whilst you remain in cover so as not to get spotted. The camo value on this tank is good and with camouflage net/ camo crew this tank can do very well for itself. The great rate of fire, accuracy, aim time and penetration make the Nashorn an exceedingly dangerous tank and it will have no difficulty in tier 8 games with 203mm of penetration on the 8,8 cm Pak 43 L/71. The DPM is also extremely good with an average of 2284.8 which is better than the M18 Hellcat (1694.4), Achilles (1956), Churchill Gun Carrier (1765), AT-8 (2092.5), Dicker Max (1935), ARL V39 (1600.8), SU-100 (1829.1) and the SU-100Y (1650). Only the Jagdpanzer IV beats the Nashorn with 2444.2 dpm. With only 360m of view range the Nashorn does struggle to spot its own targets at times, but with Binoculars this tank becomes very good at scouting out its own targets.


Early Research

If you researched it on the Pz.Sfl.IVc before, mount the top radio.

You can mount top gun with stock tracks, but adding any equipment, including camonet or binocular telescope requires them.

Next go for the top 8.8 cm gun.

Go from there.

Note: The Nashorn shares the 8,8cm L/71 with the Jagdpanther, which eases cross-tree advancement. It's also available if you unlocked Ferdinand from Tiger P. Engine upgrades are shared with Hummel.


Suggested Equipment


Enhanced Gun Laying Drive Camouflage Net Binocular Telescope Medium-Caliber Tank Gun Rammer 


Gallery

Historical Info

After the first German experiences with the newer Soviet tanks like the T-34 or the Kliment Voroshilov tank during Operation Barbarossa, the need for a Panzerjäger capable of destroying these more heavily armoured tanks became clear.

In February 1942, the Alkett (Altmärkische Kettenwerke GmbH) arms firm of Berlin designed a tank destroyer using their recently developed Geschützwagen III/IV which as its name indicated used components of both the Panzer III and Panzer IV tank. The 8,8 cm Panzerabwehrkanone 43/1 L/71 (or shortly Pak 43/1), a long-barreled anti-tank gun more known as the main armament of the Tiger II, was mounted on the rear of the chassis complete with its gun shield and an open-topped superstructure was built up around the gun to give the crew some protection. The gun had the same traverse and elevation as if it had been on its carriage: 15° to either side and between -5° to +15° elevation. To accommodate the long and heavy gun, the hull had to be lengthened and the engine moved from the rear to the centre of the chassis. The amount of armour provided for the crew compartment was limited. The shielding provided was adequate to protect the crew from blast and small arms, but not armour piercing rounds. Thus like the Marder series weapons, the vehicle was not intended to engage in tank fights, but to provide mobility to an excellent anti-tank gun.

This model was presented for approval to Adolf Hitler in October 1942 and entered production in early 1943. It had numerous official designations, such as 8,8 cm Pak 43 (L/71) auf Fahrgestell Panzerkampfwagen III/IV (Sf) or 8,8cm Pak43 (L/71) auf Geschützwagen III/IV (Sd. Kfz. 164), though it was also known as the Panzerjäger Hornisse (in English "Tank-hunter Hornet")

During the first half of 1943, a new model of the Hornisse was introduced into production. This model altered the driver's front armour plate, along with other petty differences. This model and its predecessor, the few early production vehicles, were almost indistinguishable. It was renamed Nashorn by Hitler in 1944.

Total production of the Nashorn amounted to some 494 vehicles, most of which were built in 1943. In January 1944 Hitler favored production of a newer tank destroyer, the Jagdpanzer IV, which had a much lower silhouette, thicker frontal armor (60 mm frontal plate), and an effective though less powerful 7.5 cm gun. Though still primarily an ambush weapon, this vehicle was better built for armoured engagements. Production of the Nashorn did continue into 1945, though at a slow pace.


Historical Gallery

Sources and External Links

Germany
Light Tanks ILeichttraktor IIPz.Kpfw. II Ausf. D IIPz.Kpfw. 38H 735 (f) IIPz.Kpfw. 35 (t) IIPz.Kpfw. I IIPz.Kpfw. II III43 M. Toldi III IIIPz.Kpfw. 38 (t) IIIPz.Kpfw. III Ausf. E IIIPz.Kpfw. II Ausf. J IIIPz.Kpfw. I Ausf. C IIIPz.Kpfw. II Ausf. G IIIPz.Kpfw. T 15 IVPz.Kpfw. 38 (t) n.A. IVPz.Kpfw. II Luchs VVK 16.02 Leopard VIVK 28.01 VIIAufklärungspanzer Panther VIISpähpanzer SP I C VIIIleKpz M 41 90 mm GF VIIIHWK 12 IXSpähpanzer Ru 251 XRheinmetall Panzerwagen
Medium Tanks IIIGroßtraktor - Krupp IIIPz.Kpfw. IV Ausf. A IIIPz.Kpfw. S35 739 (f) IVPz.Kpfw. III Ausf. J IVPz.Kpfw. IV Ausf. D IVVK 20.01 (D) VPz.Kpfw. III Ausf. K VTurán III prototípus VPz.Kpfw. III/IV VPz.Kpfw. IV hydrostat. VPz.Kpfw. V/IV VPz.Kpfw. V/IV Alpha VPz.Kpfw. IV Ausf. H VPz.Kpfw. T 25 VIPz.Kpfw. IV Schmalturm VIVK 30.01 (P) VIVK 30.01 (D) VIVK 30.02 (M) VIIPanther/M10 VIIPanther VIIVK 30.02 (D) VIIIPanther mit 8,8 cm L/71 VIIIPanzer 58 Mutz VIIIIndien-Panzer VIIIPanther II IXE 50 IXT 55A IXLeopard Prototyp A XE 50 Ausf. M XLeopard 1
Heavy Tanks IVPz.Kpfw. B2 740 (f) IVDurchbruchswagen 2 VVK 30.01 (H) VITiger 131 VIVK 36.01 (H) VIIVK 45.03 VIITiger I VIITiger (P) VIIIVK 100.01 (P) VIIILöwe VIIITiger II VIIIVK 45.02 (P) Ausf. A IXE 75 IXMäuschen IXVK 45.02 (P) Ausf. B XE 100 XPz.Kpfw. VII XMaus XVK 72.01 (K)
Tank Destroyers IIPanzerjäger I IIIMarder II IVStuG III Ausf. B IVJagdpanzer 38(t) Hetzer IVMarder 38T VStuG IV VPz.Sfl. IVc VStuG III Ausf. G VIDicker Max VIJagdpanzer IV VINashorn VIIE 25 VIIJagdpanther VIISturer Emil VIIIFerdinand VIIIKanonenjagdpanzer VIIIRheinmetall Skorpion G VIIIJagdpanther II VIII8,8 cm Pak 43 Jagdtiger VIIIRhm.-Borsig Waffenträger IXJagdtiger IXWaffenträger auf Pz. IV XGrille 15 XJagdpanzer E 100 XWaffenträger auf E 100
Self-Propelled Artillery IIG.Pz. Mk. VI (e) IIISturmpanzer I Bison IIIWespe IVPz.Sfl. IVb IVSturmpanzer II VGrille VIHummel VIIG.W. Panther VIIIG.W. Tiger (P) IXG.W. Tiger XG.W. E 100
Tank Destroyers
USA IIT3 HMC IIIT56 GMC IVM8A1 IVT40 VM10 Wolverine VT67 VIM18 Hellcat VIM36 Jackson VIIM56 Scorpion VIIT28 Concept VIIT25/2 VIIT25 AT VIIIT28 VIIIT28 Prototype IXT30 IXT95 XT110E3 XT110E4
UK IIUniversal Carrier 2-pdr IIIValentine AT IVAlecto VArcher VAT 2 VIChurchill Gun Carrier VIAchilles VIAT 8 VIIChallenger VIIAT 15A VIIAT 7 VIIIAT 15 VIIICharioteer IXTortoise IXFV4004 Conway XFV215b (183) XFV4005 Stage II
Germany IIPanzerjäger I IIIMarder II IVStuG III Ausf. B IVJagdpanzer 38(t) Hetzer IVMarder 38T VStuG IV VPz.Sfl. IVc VStuG III Ausf. G VIDicker Max VIJagdpanzer IV VINashorn VIIE 25 VIIJagdpanther VIISturer Emil VIIIFerdinand VIIIKanonenjagdpanzer VIIIRheinmetall Skorpion G VIIIJagdpanther II VIII8,8 cm Pak 43 Jagdtiger VIIIRhm.-Borsig Waffenträger IXJagdtiger IXWaffenträger auf Pz. IV XGrille 15 XJagdpanzer E 100 XWaffenträger auf E 100
France IIRenault FT AC IIIFCM 36 Pak 40 IIIRenault UE 57 IVSomua SAu 40 VS35 CA VIARL V39 VIIAMX AC mle. 46 VIIIAMX AC mle. 48 VIIIAMX Canon d'assaut 105 IXAMX 50 Foch XAMX 50 Foch (155) XAMX 50 Foch B
USSR IIAT-1 IIISU-76M IIISU-76I IVSU-85B VSU-85 VSU-85I VISU-100 VISU-100Y VIIISU-122S VIISU-152 VIISU-100M1 VIISU-122-44 VIIIISU-152 VIIIISU-130 VIIISU-101 IXObject 704 IXSU-122-54 XObject 263 XObject 268
China IIT-26G FT IIIM3G FT IVSU-76G FT V60G FT VIWZ-131G FT VIIT-34-2G FT VIIIWZ-111-1G FT VIIIWZ-120-1G FT IXWZ-111G FT XWZ-113G FT
Japan
Czechoslovakia
Sweden IIPvlvv fm/42 IIIIkv 72 IVSav m/43 VIkv 103 VIIkv 65 Alt II VIIIkv 90 Typ B VIIIUDES 03 VIIIStrv S1 IXStrv 103-0 XStrv 103B
Poland