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UDES 16

AnnoS27_UDES_16.png
Battle Tier
1234567891011
Overview
Mouse over "
Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
3,480,000  Credits Cost
15501650 HP Hit Points
30.31/30.528/33 t Weight Limit
Crew
  1. Commander (Radio Operator, Loader)
  2. Driver
  3. Gunner (Loader)
Mobility
530590 hp Engine Power
50/20 km/h Speed Limit
4446 deg/s Traverse
17.4921.07 hp/t Power/Wt Ratio
YesYes Pivot
Armor
45/40/20 mm Hull Armor
105/40/2070/40/20 mm Turret Armor
Armament







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


APCR/APCR/HE







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


APCR/APCR/HE
Shells




















705/4000/430




















1160/4800/810
Shell Cost
360/360/460390/390/480 HP Damage
217/253/53234/263/53 mm Penetration



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5.17 r/m 

Standard Gun

Reload Times
Nominal: 11.6 s
50% Crew: 14.76 s
75% Crew: 12.99 s
100% Crew: 11.6 s
Rammer: 10.44 s
Vents: 11.33 s
Both: 10.2 s
Both and BiA: 10.01 s
Both and Max Crew %: 9.6 s

See Crew, Consumables, or Equipment for more information.



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5.88 r/m 

Standard Gun

Reload Times
Nominal: 10.2 s
50% Crew: 12.98 s
75% Crew: 11.42 s
100% Crew: 10.2 s
Rammer: 9.18 s
Vents: 9.97 s
Both: 8.97 s
Both and BiA: 8.8 s
Both and Max Crew %: 8.44 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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1861.2

Standard Gun

Using Shell Type 1 (360 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1861.2
50% Crew: 1461.6
75% Crew: 1663.2
100% Crew: 1861.2
100% Crew
Vents: 1904.4
Rammer: 2066.4
Both: 2116.8
Both and BiA: 2156.4
Both and Max Crew %: 2250

Advantageous Damage Per Minute
First-shot DPM: 2221.2
50% Crew: 1821.6
75% Crew: 2023.2
100% Crew: 2221.2
100% Crew
Rammer: 2426.4
Vents: 2264.4
Both: 2476.8
Both and BiA: 2516.4
Both and Max Crew %: 2610

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (360 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1861.2
50% Crew: 1461.6
75% Crew: 1663.2
100% Crew: 1861.2
100% Crew
Vents: 1904.4
Rammer: 2066.4
Both: 2116.8
Both and BiA: 2156.4
Both and Max Crew %: 2250

Advantageous Damage Per Minute
First-shot DPM: 2221.2
50% Crew: 1821.6
75% Crew: 2023.2
100% Crew: 2221.2
100% Crew
Rammer: 2426.4
Vents: 2264.4
Both: 2476.8
Both and BiA: 2516.4
Both and Max Crew %: 2610

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (460 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2378.2
50% Crew: 1867.6
75% Crew: 2125.2
100% Crew: 2378.2
100% Crew
Vents: 2433.4
Rammer: 2640.4
Both: 2704.8
Both and BiA: 2755.4
Both and Max Crew %: 2875

Advantageous Damage Per Minute
First-shot DPM: 2838.2
50% Crew: 2327.6
75% Crew: 2585.2
100% Crew: 2838.2
100% Crew
Rammer: 3100.4
Vents: 2893.4
Both: 3164.8
Both and BiA: 3215.4
Both and Max Crew %: 3335

See here, here, or here for more information.






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2293.2

Standard Gun

Using Shell Type 1 (390 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2293.2
50% Crew: 1801.8
75% Crew: 2047.5
100% Crew: 2293.2
100% Crew
Vents: 2347.8
Rammer: 2546.7
Both: 2609.1
Both and BiA: 2655.9
Both and Max Crew %: 2772.9

Advantageous Damage Per Minute
First-shot DPM: 2683.2
50% Crew: 2191.8
75% Crew: 2437.5
100% Crew: 2683.2
100% Crew
Rammer: 2936.7
Vents: 2737.8
Both: 2999.1
Both and BiA: 3045.9
Both and Max Crew %: 3162.9

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (390 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2293.2
50% Crew: 1801.8
75% Crew: 2047.5
100% Crew: 2293.2
100% Crew
Vents: 2347.8
Rammer: 2546.7
Both: 2609.1
Both and BiA: 2655.9
Both and Max Crew %: 2772.9

Advantageous Damage Per Minute
First-shot DPM: 2683.2
50% Crew: 2191.8
75% Crew: 2437.5
100% Crew: 2683.2
100% Crew
Rammer: 2936.7
Vents: 2737.8
Both: 2999.1
Both and BiA: 3045.9
Both and Max Crew %: 3162.9

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (480 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2822.4
50% Crew: 2217.6
75% Crew: 2520
100% Crew: 2822.4
100% Crew
Vents: 2889.6
Rammer: 3134.4
Both: 3211.2
Both and BiA: 3268.8
Both and Max Crew %: 3412.8

Advantageous Damage Per Minute
First-shot DPM: 3302.4
50% Crew: 2697.6
75% Crew: 3000
100% Crew: 3302.4
100% Crew
Rammer: 3614.4
Vents: 3369.6
Both: 3691.2
Both and BiA: 3748.8
Both and Max Crew %: 3892.8

See here, here, or here for more information.
Damage Per Minute


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0.38 m 

With 50% Crew: 0.471 m
With 75% Crew: 0.411 m
With 100% Crew: 0.364 m
With BiA: 0.356 m
With BiA and Vents: 0.349 m
Maximum possible: 0.334 m

For more details, see Crew


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0.36 m 

With 50% Crew: 0.446 m
With 75% Crew: 0.389 m
With 100% Crew: 0.345 m
With BiA: 0.338 m
With BiA and Vents: 0.33 m
Maximum possible: 0.317 m

For more details, see Crew
Accuracy


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2.4 s 

With 50% Crew: 2.973 s
With 75% Crew: 2.596 s
With 100% Crew: 2.301 s
With GLD: 2.092 s
With BiA: 2.25 s
With BiA and Vents: 2.202 s
With both and GLD: 2.001 s
Maximum possible: 1.918 s

For more details, see Crew or Equipment


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2.2 s 

With 50% Crew: 2.725 s
With 75% Crew: 2.38 s
With 100% Crew: 2.109 s
With GLD: 1.918 s
With BiA: 2.063 s
With BiA and Vents: 2.018 s
With both and GLD: 1.835 s
Maximum possible: 1.759 s

For more details, see Crew or Equipment
Aim time
3637 deg/s Turret Traverse
360° Gun Arc
-5°/+15°-5°/+15° Elevation Arc
4040 rounds Ammo Capacity
General
1210 % Chance of Fire






380 m 

With 50% Crew: 298.6 m
With 75% Crew: 339.3 m
With 100% Crew: 380 m
With Recon and Situational Awareness: 399.2 m
With Coated Optics: 418 m
With Binocular Telescope: 475 m
Maximum possible: 544 m

For more details, see Skills or Equipment






390 m 

With 50% Crew: 306.4 m
With 75% Crew: 348.2 m
With 100% Crew: 390 m
With Recon and Situational Awareness: 409.7 m
With Coated Optics: 429 m
With Binocular Telescope: 487.5 m
Maximum possible: 558.3 m

For more details, see Skills or Equipment
View Range


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615 m 

With 50% Crew: 483.2 m
With 75% Crew: 549.2 m
With 100% Crew: 615 m
With 100% Signal Boost: 738 m
When affected by 100% Relaying: 676.5 m
Maximum possible: 884.9 m

For more details, see Skills or Equipment


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850 m 

With 50% Crew: 667.8 m
With 75% Crew: 759 m
With 100% Crew: 850 m
With 100% Signal Boost: 1020 m
When affected by 100% Relaying: 935 m
Maximum possible: 1223.1 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top


IX

AnnoS27_UDES_16.png

3480000

The UDES 16 is a Swedish tier 9 medium tank.

Further development of the UDES 14E2 project was proposed by the Hägglunds company. The vehicle was to have a lowered silhouette and be equipped with a 105 mm autoloader gun. In 1974, the project was merged with the Bofors project, which resulted in the UDES 15/16 project. No prototypes were built.

The UDES 16 leads to the UDES 15/16.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
( Credits)

VIII 10,5 cm strvkan L/45 217/253/53 360/360/460 5.41 0.37 2.3 1670 128000
IX 10,5 cm strvkan L/51 234/263/53 390/390/480 5.88 0.36 2.2 1350 220000

Ico_turret_alpha.png

Turrets

Tier Turret Turret Armor (front/sides/rear)
(mm)
Turret Traverse Speed
(deg/s)
View Range
(m)
Weight
(kg)
Price
( Credits)

VIII UDES 14E2 hög 105/40/20 36 380 9500 30000
IX UDES 16 70/40/20 37 390 7500 54500

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
( Credits)

IX Saab-Scania DSI 14A 530 12 1700 70000
IX Saab-Scania DSI 14B 590 10 1700 80500

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(gr/sec)
Rmin Weight
(kg)
Price
( Credits)

VIII UDES 14E2 30.5 44 0 6500 31000
IX UDES 16 33 46 0 6500 65600

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(m)
Weight
(kg)
Price
( Credits)

IX Ra 400 710 45 44200
X Ra 421 850 27 57200
IX Ra 146 615 12 33600

Compatible Equipment

Vertical Stabilizer Mk 1 Medium Spall Liner Camouflage Net Fill Tanks with CO2 Coated Optics Stabilizing Equipment System Experimental Optics Wear-Resistant Gun Laying Drive Venting System Innovative Loading System Extended Spare Parts Kit Enhanced Gun Laying Drive Enhanced Torsion Bars 3 t Class Improved Ventilation Class 2 Medium-Caliber Tank Gun Rammer Binocular Telescope Toolbox "Wet" Ammo Rack Class 1 

Compatible Consumables

Stabilizer Greasing Automatic Fire Extinguisher Natural Cover Optical Calibration Aim Tuning Experienced Firefighters Manual Fire Extinguisher Vent Purge Large First Aid Kit Large Repair Kit Duty Comes First Shell Organizer Orderly Ammo Rack Focus on Target Coffee with Cinnamon Buns Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Pre-Battle Maintenance Combat Course 


Player Opinion

Pros and Cons

Pros:


  • Hydropneumatic suspensions - can improve gun depression/elevation at low speed or when stationary
  • Good alpha damage, decent penetration
  • Extremely sloped turret front and upper glacis, can ricochet many shots
  • Good acceleration and agility
  • Low profile, good camouflage values


Cons:


  • Reload speed is long for a Tier 9 105mm gun, subpar DPM
  • The armor relies entirely on sloping, and is very thin
  • Very vulnerable to HE damage, especially artillery
  • Bad gun depression and elevation without aid from the suspensions
  • Weak premium ammunition only give a small increase in penetration


Performance

The UDES 16 plays much the same as the UDES 14 5 before it, but the addition of turret armour and some more effective hull armour make this tank much more of a significant threat when it gets into position, and also allows for diversity in how this tank can be played.

The hull armour is only 45mm thick, however because of the sloping, it is capable of bouncing a surprising amount of shots. However, the turret is what separates this tank from the Tier VIII - 70mm sounds very thin, but the sloping means this turret becomes around 260-270mm effective armour, which is on par with the turret armour of tanks like the M46 Patton or the Centurion 7/1. Add this with the hydropneumatic suspension of the Swedish Mediums and a very low profile and you have a tank that is easily capable of walling lots of tanks whilst using ridge lines of all sizes and insane gun depression.

Whilst the turret is strong however, it is not invincible. High penetration HEAT can go through your turret, as well as Tier X tank destroyer guns, so don’t think you are free from harm. Because of the thin armour thickness, HE bleeds through significantly, especially from artillery fire. Luckily, this tank is mobile enough to abuse lots of locations with its armour and gun depression.

The armament this tank is equipped with is very middle-of-the-road for Tier IX medium standards. It doesn’t have the most fantastic penetration at 234, but also that is far from the worst that tanks like the E50 and M46 Patton get. The handling is also average - 2.2 seconds is on the higher end of aim times, but it’s not enough to feel like the gun is working against you. The gun isn’t going to win any awards, but it will do.. The biggest downside to it is the very lacklustre premium ammunition, so engaging top tier heavies frontally is not advised wherever possible.

When stock, this tank is horrible. You get the gun from the previous tank which has acceptable alpha for tier IX, but everything about it is worse than the tank before it, resulting in horrible DPM. Luckily, the penetration is bearable and you don’t need the suspension to mount any of the modules as all the top modules are actually lighter than the stock ones. Before you get the upgraded gun though only one piece of equipment can be fitted, so choose wisely.

The stock turret is thicker than the top turret, but the effective armour values are more or less the same due to the sloping, and it is also heavier with less view range and gives worse gun performance. You can fit the top gun with the stock turret however, which helps with the grind.


Early Research

  • The top radio carries over from the UDES 14 5 and can be installed immediately
  • Research the top gun
  • Research the upgraded turret
  • Research the tracks
  • Finish by researching the engine


External Reviews and Opinions

Gallery

History for this tank not found


Sweden
Light Tanks IStrv fm/21 IIStrv m/38 IIL-60 IIIStrv m/40L
Medium Tanks IVLago VStrv m/42 VIStrv m/42-57 Alt A.2 VIStrv 74 VIILeo VIIIStrv 81 VIIIPrimo Victoria VIIILansen C VIIIUDES 14 Alt 5 IXUDES 16 XUDES 15/16
Heavy Tanks VIIIEmil I VIIIEMIL 1951 IXEmil II XKranvagn
Tank Destroyers IIPvlvv fm/42 IIIIkv 72 IVSav m/43 VIkv 103 VIIkv 65 Alt II VIIIkv 90 Typ B VIIIUDES 03 VIIIStrv S1 IXStrv 103-0 XStrv 103B
Self-Propelled Artillery
Medium Tanks
USA IIT2 Medium Tank IIIM2 Medium Tank IVT6 Medium IVM3 Lee VM4 Improved VM4A2E4 Sherman VM4A1 Sherman VRam II VIM4A3E8 Fury VIM4A3E8 Thunderbolt VII VIM4A3E8 Sherman VIM4A3E2 Sherman Jumbo VIIT26E3 Eagle 7 VIIT20 VIIT23E3 VIIIT25 Pilot Number 1 VIIITL-1 LPC VIIIM46 Patton KR VIIIM26 Pershing VIIIT26E4 SuperPershing VIIIT69 VIIIT95E2 IXM46 Patton XM48A5 Patton XM60 XT95E6
UK IVickers Medium Mk. I IIVickers Medium Mk. II IIIVickers Medium Mk. III IVMatilda IVGrant IVAC 1 Sentinel VCavalier VSherman III VMatilda Black Prince VISherman Firefly VICromwell VIAC 4 Experimental VICromwell B VISherman VC Firefly VIIComet VIIICenturion Mk. I VIIIFV4202 VIIIChieftain/T95 VIIICenturion Mk. 5/1 RAAC VIIIChimera IXCenturion Mk. 7/1 XCenturion Action X
Germany IIIGroßtraktor - Krupp IIIPz.Kpfw. IV Ausf. A IIIPz.Kpfw. S35 739 (f) IVPz.Kpfw. III Ausf. J IVPz.Kpfw. IV Ausf. D IVVK 20.01 (D) VPz.Kpfw. III Ausf. K VTurán III prototípus VPz.Kpfw. III/IV VPz.Kpfw. IV hydrostat. VPz.Kpfw. V/IV VPz.Kpfw. V/IV Alpha VPz.Kpfw. IV Ausf. H VPz.Kpfw. T 25 VVK 30.01 (H) VIPz.Kpfw. IV Schmalturm VIVK 30.01 (D) VIVK 30.02 (M) VIIPanther/M10 VIIPanther VIIVK 30.02 (D) VIIIPanther mit 8,8 cm L/71 VIIIPanzer 58 VIIISchwarzpanzer 58 VIIIPanzer 58 Mutz VIIIM48A2 Räumpanzer VIIIIndien-Panzer VIIIPanther II IXE 50 IXT 55A IXKampfpanzer 50 t IXLeopard Prototyp A XE 50 Ausf. M XLeopard 1
France IIID2 IIISomua S35 IVSARL 42 VRenault G1 VIBretagne Panther VIIIBat.-Châtillon Bourrasque VIIILorraine 40 t VIIIAMX Chasseur de chars VIIIM4A1 Revalorisé IXAMX 30 1er prototype IXChar Futur 4 IXBat.-Châtillon 25 t AP XBat.-Châtillon 25 t XAMX 30 B
USSR IIIT-29 IVA-32 IVT-28E with F-30 IVT-28 VMatilda IV VT-34 shielded VT-34 VIA-43 VIT-34-85M VIT-34-85 Rudy VILoza's M4-A2 Sherman VIT-34-85 VIIA-44 VIIKV-13 VIIT-43 VIIT-44-122 VIIIObject 416 VIIIT-54 first prototype VIIIT-44-100 (B) VIIIT-44-100 (K) VIIIT-44-100 (R) VIIIT-44-100 (U) VIIISTG VIIISTG Guard VIIIT-44 IXObject 430 Version II IXObject 430 IXT-54 XObject 140 XObject 907 XT-22 medium XK-91 XObject 430U XT-62A
China VType T-34 VIType 58 VIIT-34-1 VIIIType 59 VIIIT-34-2 VIIIT-34-3 VIII59-Patton VIIIType 59 G IXWZ-120 X121 X121B
Japan IIChi-Ni IIType 89 I-Go/Chi-Ro IVType 1 Chi-He VType 3 Chi-Nu VType 3 Chi-Nu Kai VIType 4 Chi-To VIIType 5 Chi-Ri VIIISTA-1 VIIISTA-2 IXType 61 XSTB-1
Czechoslovakia IVST vz. 39 VŠkoda T 24 VIŠkoda T 40 VIŠkoda T 25 VIIKonštrukta T-34/100 VIIITVP VTU Koncept VIIIŠkoda T 27 IXŠkoda T 50 XTVP T 50/51
Sweden IVLago VStrv m/42 VIStrv m/42-57 Alt A.2 VIStrv 74 VIILeo VIIIStrv 81 VIIIPrimo Victoria VIIILansen C VIIIUDES 14 Alt 5 IXUDES 16 XUDES 15/16
Italy IIM14/41 IIIM15/42 IVP26/40 VP.43 VIP.43 bis VIIP.43 ter VIIIProgetto M35 mod. 46 VIIIP.44 Pantera IXPrototipo Standard B XProgetto M40 mod. 65
Poland V25TP KSUST II VIPudel VI40TP Habicha VIT-34-85 Rudy
ja:Tank:S27 UDES 16