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Cavalier

AnnoGB107_Cavalier.png
Battle Tier
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Overview
Mouse over "
Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
380,000  Credits Cost
580488 HP Hit Points
25.51/25.613.62/0 t Weight Limit
Crew
  1. Commander
  2. Gunner
  3. Driver
  4. Radio Operator
  5. Loader
Mobility
390390 hp Engine Power
46/18 km/h Speed Limit
3131 deg/s Traverse
15.29Expression error: Unexpected < operator. hp/t Power/Wt Ratio
NoNo Pivot
Armor
63.5/45.8/31.8 mm Hull Armor
76.2/63.5/57.2// mm Turret Armor
Armament







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE
Shells




















45/2400/32




















56/2800/56
Shell Cost
75/75/10075/75/100 HP Damage
105/170/30105/170/30 mm Penetration



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20 r/m 

Standard Gun

Reload Times
Nominal: 3 s
50% Crew: 3.72 s
75% Crew: 3.24 s
100% Crew: 2.88 s
Rammer: 2.59 s
Vents: 2.82 s
Both: 2.53 s
Both and BiA: 2.48 s
Both and Max Crew %: 2.38 s

See Crew, Consumables, or Equipment for more information.



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20 r/m 

Standard Gun

Reload Times
Nominal: 3 s
50% Crew: 3.72 s
75% Crew: 3.24 s
100% Crew: 2.88 s
Rammer: 2.59 s
Vents: 2.82 s
Both: 2.53 s
Both and BiA: 2.48 s
Both and Max Crew %: 2.38 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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1968.75

Standard Gun

Using Shell Type 1 (75 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1968.75
50% Crew: 1589.25
75% Crew: 1820.25
100% Crew: 2053.5
100% Crew
Vents: 2100
Rammer: 2281.5
Both: 2333.25
Both and BiA: 2385
Both and Max Crew %: 2487.75

Advantageous Damage Per Minute
First-shot DPM: 2043.75
50% Crew: 1664.25
75% Crew: 1895.25
100% Crew: 2128.5
100% Crew
Rammer: 2356.5
Vents: 2175
Both: 2408.25
Both and BiA: 2460
Both and Max Crew %: 2562.75

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (75 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1968.75
50% Crew: 1589.25
75% Crew: 1820.25
100% Crew: 2053.5
100% Crew
Vents: 2100
Rammer: 2281.5
Both: 2333.25
Both and BiA: 2385
Both and Max Crew %: 2487.75

Advantageous Damage Per Minute
First-shot DPM: 2043.75
50% Crew: 1664.25
75% Crew: 1895.25
100% Crew: 2128.5
100% Crew
Rammer: 2356.5
Vents: 2175
Both: 2408.25
Both and BiA: 2460
Both and Max Crew %: 2562.75

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (100 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2625
50% Crew: 2119
75% Crew: 2427
100% Crew: 2738
100% Crew
Vents: 2800
Rammer: 3042
Both: 3111
Both and BiA: 3180
Both and Max Crew %: 3317

Advantageous Damage Per Minute
First-shot DPM: 2725
50% Crew: 2219
75% Crew: 2527
100% Crew: 2838
100% Crew
Rammer: 3142
Vents: 2900
Both: 3211
Both and BiA: 3280
Both and Max Crew %: 3417

See here, here, or here for more information.






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1182.75

Standard Gun

Using Shell Type 1 (75 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1182.75
50% Crew: 954.75
75% Crew: 1093.5
100% Crew: 1233.75
100% Crew
Vents: 1261.5
Rammer: 1371
Both: 1401.75
Both and BiA: 1432.5
Both and Max Crew %: 1494.75

Advantageous Damage Per Minute
First-shot DPM: 1257.75
50% Crew: 1029.75
75% Crew: 1168.5
100% Crew: 1308.75
100% Crew
Rammer: 1446
Vents: 1336.5
Both: 1476.75
Both and BiA: 1507.5
Both and Max Crew %: 1569.75

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (75 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1182.75
50% Crew: 954.75
75% Crew: 1093.5
100% Crew: 1233.75
100% Crew
Vents: 1261.5
Rammer: 1371
Both: 1401.75
Both and BiA: 1432.5
Both and Max Crew %: 1494.75

Advantageous Damage Per Minute
First-shot DPM: 1257.75
50% Crew: 1029.75
75% Crew: 1168.5
100% Crew: 1308.75
100% Crew
Rammer: 1446
Vents: 1336.5
Both: 1476.75
Both and BiA: 1507.5
Both and Max Crew %: 1569.75

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (100 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 1577
50% Crew: 1273
75% Crew: 1458
100% Crew: 1645
100% Crew
Vents: 1682
Rammer: 1828
Both: 1869
Both and BiA: 1910
Both and Max Crew %: 1993

Advantageous Damage Per Minute
First-shot DPM: 1677
50% Crew: 1373
75% Crew: 1558
100% Crew: 1745
100% Crew
Rammer: 1928
Vents: 1782
Both: 1969
Both and BiA: 2010
Both and Max Crew %: 2093

See here, here, or here for more information.
Damage Per Minute


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0.43 m 

With 50% Crew: 0.533 m
With 75% Crew: 0.465 m
With 100% Crew: 0.412 m
With BiA: 0.403 m
With BiA and Vents: 0.394 m
Maximum possible: 0.378 m

For more details, see Crew


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0.43 m 

With 50% Crew: 0.533 m
With 75% Crew: 0.465 m
With 100% Crew: 0.412 m
With BiA: 0.403 m
With BiA and Vents: 0.394 m
Maximum possible: 0.378 m

For more details, see Crew
Accuracy


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2.3 s 

With 50% Crew: 2.849 s
With 75% Crew: 2.488 s
With 100% Crew: 2.205 s
With GLD: 2.005 s
With BiA: 2.157 s
With BiA and Vents: 2.11 s
With both and GLD: 1.918 s
Maximum possible: 1.839 s

For more details, see Crew or Equipment


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2.3 s 

With 50% Crew: 2.849 s
With 75% Crew: 2.488 s
With 100% Crew: 2.205 s
With GLD: 2.005 s
With BiA: 2.157 s
With BiA and Vents: 2.11 s
With both and GLD: 1.918 s
Maximum possible: 1.839 s

For more details, see Crew or Equipment
Aim time
4444 deg/s Turret Traverse
360° Gun Arc
-12°/+20°-12°/+20° Elevation Arc
115115 rounds Ammo Capacity
General
Expression error: Unexpected * operator.Expression error: Unexpected * operator. % Chance of Fire






340 m 

With 50% Crew: 267.1 m
With 75% Crew: 303.6 m
With 100% Crew: 340 m
With Recon and Situational Awareness: 357.2 m
With Coated Optics: 374 m
With Binocular Telescope: 425 m
Maximum possible: 486.7 m

For more details, see Skills or Equipment






340 m 

With 50% Crew: 267.1 m
With 75% Crew: 303.6 m
With 100% Crew: 340 m
With Recon and Situational Awareness: 357.2 m
With Coated Optics: 374 m
With Binocular Telescope: 425 m
Maximum possible: 486.7 m

For more details, see Skills or Equipment
View Range


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400 m 

With 50% Crew: 322.9 m
With 75% Crew: 369.8 m
With 100% Crew: 417.2 m
With 100% Signal Boost: 480 m
When affected by 100% Relaying: 440 m
Maximum possible: 600.5 m

For more details, see Skills or Equipment


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450 m 

With 50% Crew: 363.3 m
With 75% Crew: 416 m
With 100% Crew: 469.3 m
With 100% Signal Boost: 540 m
When affected by 100% Relaying: 495 m
Maximum possible: 675.5 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top


V

AnnoGB107_Cavalier.png

380000

The Cavalier is a British tier 5 medium tank.

This project was developed by Nuffield Mechanizations and Aero in 1941 based on the Crusader's parts and components. Due to a lack of vehicles, Britain started mass production without trials. A total of 500 vehicles were manufactured.

The Cavalier leads to the Cromwell.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
( Credits)

IV QF 6-pdr Mk. III 105/170/30 75/75/100 20 0.42 1.9 400 27000
V QF 6-pdr Gun Mk. V 110/180/30 75/75/100 21.43 0.39 1.9 450 35000
V 3.7-inch Howitzer 47/110/30 370/280/100 8 0.53 2.3 393 35000
V 75 mm Gun Mk. V 91/144/38 110/110/175 18.18 0.41 1.9 500 45000

Ico_turret_alpha.png

Turrets

Tier Turret Turret Armor (front/sides/rear)
(mm)
Turret Traverse Speed
(deg/s)
View Range
(m)
Weight
(kg)
Price
( Credits)

A24 Nuffield // 44 340 3980
A24 Vauxhall // 46 350 11000

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
( Credits)

Nuffield Liberty Mk. III 0 500
Nuffield Liberty Mk. IVA 0 11500

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(gr/sec)
Rmin Weight
(kg)
Price
( Credits)

A24 0 B/2 2000
A27 0 B/2 9500

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(m)
Weight
(kg)
Price
( Credits)

VII WS No. 19 Mk. II 450 40 21000
VI WS No. 19 Mk. I 400 40 15000

Compatible Equipment

Low Noise Exhaust System Class 2 Medium Spall Liner Camouflage Net Class 2 Coated Optics Class 2 Experimental Optics Wear-Resistant Gun Laying Drive Improved Configuration Venting System Innovative Loading System Enhanced Gun Laying Drive Class 2 Improved Hardening Class 3 Additional Grousers Class 2 Modified Configuration Class 2 Improved Rotation Mechanism Class 2 Improved Aiming Class 2 Improved Ventilation Class 2 Binocular Telescope Class 2 Gun Rammer Class 2 Turbocharger Class 2 

Compatible Consumables

Automatic Fire Extinguisher Natural Cover Optical Calibration Aim Tuning Experienced Firefighters 100-octane Gasoline 105-octane Gasoline Manual Fire Extinguisher Pre-Battle Maintenance Vent Purge Large First Aid Kit Large Repair Kit Duty Comes First Shell Organizer Orderly Ammo Rack Focus on Target Pudding and Tea Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Combat Course 


Player Opinion

Pros and Cons

Pros:


  • High alpha damage, high DPM, and high shell arc on the 3.7" howitzer
  • Serviceable QF 6-pdr Mk. V: decent penetration and handling
  • Fairly fast for tier 5: 46kph top speed, 17.3 HP/T power to weight ratio
  • Decent terrain resistance, holds speed well


Cons:


  • Fast but lacking agility. Mediocre hull traverse.
  • Armor is a lie: 76.2mm face on turret is flat, large 25mm slope on front hull; easily overmatched
  • Gun depression is a lie; -6 over the front, -12 over sides only, hill fighting is difficult
  • 3.7" howitzer has glacial shell velocity, no use for sniping
  • Weak radio, poor scouting options


Performance

With the removal of the Sherman III from the standard UK tech tree, the Cavalier can be thought of as its home-grown replacement. It features several of the same guns, particularly the 6-pounder series, and is vaguely comparable in mobility and protection. Its place preceding the popular Cromwell at tier 6 suggests that it should be played in a similar fashion as a breakthrough tank, but this is not recommended. Though the Cavalier has decent acceleration for a tier 5 medium tank and an acceptable 46kph top speed, it lacks in agility, with a noticeably slow turn rate of just over 34 degress per second even on good terrain, which is almost German.

This ultimately means that it cannot rush the enemy, and must instead turn to more supportive roles such as ambushing and support fire. The Cavalier is not a vehicle for the starring role. It is sorely lacking in armor, especially on the hull, and will be quickly destroyed despite its average hit point pool. It should therefore play somewhat more like the Pz. IV H: taking advantage of its heavy high-explosive firepower against foes at close range and backing off before it is punished. Work with allies to single out exposed or distracted targets, crippling them with module damage and crew injuries from the howitzer.

Players may find that the howitzer's slow, almost snowball-like shell speed is unpleasant to play around. Those who wish to play as second-line support will find the QF 6-pdr Mk. V to be more of a traditional tank gun for this vehicle. While it does less damage per shot than comparable 75 or 76mm cannons, its high rate of fire means that perma-tracking an enemy is an option, and its generous shell capacity will allow for considerable storage of both standard and premium shells. It receives an excellent 180mm of penetration on its premium shells and enjoys better gun handling to compensate for its lower per-shot damage.

Patience is the watchword for this tank. It has speed, but it should not rush straight into battle, especially not as the spearhead. Let other tanks with better armor take point while you serve as a reliable flank protector, contributing your firepower when the enemy is distracted. Enemy light tanks attempting to pull off flanking maneuvers will find themselves unpleasantly surprised by your guns, as your howitzer can easily two-shot enemy light tanks and your 6-pounder can shred them with a shell every 2.5 seconds, and the Cavalier's good turret traverse will prove capable of tracking these lightweight foes. The Cavalier will rarely be the star of a match, but it will often prove to be a useful supporting tank.

  • Note: As of Update 1.9.1, the Cavalier has been buffed. The 75mm and 3.7 inch howitzer have been buffed (oddly enough, no buffs to the 6 pdrs), in aim time, dispersion as well as reload. The mobility has also been increased; the speed was 40/16, now increased to 46/18, along with an increase of hp/t from 15.83 to 17.38, as a result of 40 more engine power.


Early Research

  • The stock tracks are almost overloaded. Either unlock the tracks first or purchase Improved Hardening equipment for a boost to HP and suspension carrying capacity.
  • Unlock the second turret and the QF 6-pdr Mk. 5 next. These improve your basic parameters and the Mk. 5 is a serviceable weapon.
  • Unlock the upgraded engine for better acceleration and handling and the howitzer for a healthy improvement to firepower for ambush-mind commanders.
  • The upgraded radio is no real improvement over the stock radio. Research this last.


Gallery

Historical Info

The Tank, Cruiser, Mk VII Cavalier (A24) was an interim design of British cruiser tank during the Second World War. It was derived from the A15 Crusader tank and was superseded by the A27 Cromwell tank.


Historical Gallery

UK
Light Tanks ICruiser Mk. I IIM2 IICruiser Mk. II IILight Mk. VIC IIIValentine IIIStuart I-IV IIICruiser Mk. III IVCruiser Mk. IV VCovenanter VIA46 VICrusader VIIGSR 3301 Setter VIIIFV1066 Senlac VIIILHMTV IXGSOR3301 AVR FS XManticore
Medium Tanks IVickers Medium Mk. I IIVickers Medium Mk. II IIIVickers Medium Mk. III IVMatilda IVGrant IVAC 1 Sentinel VCavalier VValiant VSherman III VMatilda Black Prince VISherman Firefly VICromwell VIAC 4 Experimental VICromwell B VISherman VC Firefly VIIComet VIIICenturion Mk. I VIIIFV4202 VIIIChieftain/T95 VIIICenturion Mk. 5/1 RAAC VIIIChimera IXCenturion Mk. 7/1 XCenturion Action X
Heavy Tanks VChurchill I VExcelsior VIChurchill VII VIA43 BP prototype VITOG II* VIIBlack Prince VIIFV201 (A45) VIIICaernarvon VIIICaernarvon Action X IXConqueror XFV215b XSuper Conqueror XT95/FV4201 Chieftain
Tank Destroyers IIUniversal Carrier 2-pdr IVValentine AT IVAlecto VArcher VAT 2 VIChurchill Gun Carrier VIAchilles VIAT 8 VIExcalibur VIIChallenger VIIAT 15A VIIAT 7 VIIIGSOR 1008 VIIIAT 15 VIIICharioteer VIIITurtle Mk. I IXTortoise IXFV4004 Conway XFV215b (183) XFV4005 Stage II XFV217 Badger
Self-Propelled Artillery IILoyd Gun Carriage IIISexton II IIISexton I IVBirch Gun VBishop VIFV304 VIICrusader 5.5-in. SP VIIIFV207 IXFV3805 XConqueror Gun Carriage
Medium Tanks
USA IIT2 Medium Tank IIIM2 Medium Tank IVT6 Medium IVM3 Lee VM4 Improved VM4A2E4 Sherman VM4A1 Sherman VRam II VIM4A3E8 Fury VIM4A3E8 Thunderbolt VII VIM4A3E8 Sherman VIM4A3E2 Sherman Jumbo VIIT26E3 Eagle 7 VIIT20 VIIT23E3 VIIIT25 Pilot Number 1 VIIITL-1 LPC VIIIT42 VIIIM46 Patton KR VIIIM26 Pershing VIIIT26E4 SuperPershing VIIIT69 VIIIT95E2 IXM46 Patton XM48A5 Patton XM60 XT95E6
UK IVickers Medium Mk. I IIVickers Medium Mk. II IIIVickers Medium Mk. III IVMatilda IVGrant IVAC 1 Sentinel VCavalier VValiant VSherman III VMatilda Black Prince VISherman Firefly VICromwell VIAC 4 Experimental VICromwell B VISherman VC Firefly VIIComet VIIICenturion Mk. I VIIIFV4202 VIIIChieftain/T95 VIIICenturion Mk. 5/1 RAAC VIIIChimera IXCenturion Mk. 7/1 XCenturion Action X
Germany IIIGroßtraktor - Krupp IIIPz.Kpfw. IV Ausf. A IIIPz.Kpfw. S35 739 (f) IVPz.Kpfw. III Ausf. J IVPz.Kpfw. IV Ausf. D IVVK 20.01 (D) VPz.Kpfw. III Ausf. K VTurán III prototípus VPz.Kpfw. III/IV VPz.Kpfw. IV hydrostat. VPz.Kpfw. V/IV VPz.Kpfw. V/IV Alpha VPz.Kpfw. IV Ausf. H VPz.Kpfw. T 25 VVK 30.01 (H) VIPz.Kpfw. IV Schmalturm VIVK 30.01 (D) VIVK 30.02 (M) VIIPanther/M10 VIIPanther VIIVK 30.02 (D) VIIIPanther mit 8,8 cm L/71 VIIIPanzer 58 VIIISchwarzpanzer 58 VIIIPanzer 58 Mutz VIIIM48A2 Räumpanzer VIIIIndien-Panzer VIIIPanther II IXE 50 IXT 55A IXKampfpanzer 50 t IXLeopard Prototyp A XE 50 Ausf. M XLeopard 1
France IIID2 IIISomua S35 IVSARL 42 VRenault G1 VIBretagne Panther VIM4A1 FL 10 VIIIBat.-Châtillon Bourrasque VIIILorraine 40 t VIIIAMX Chasseur de chars VIIIM4A1 Revalorisé IXAMX 30 1er prototype IXChar Futur 4 IXBat.-Châtillon 25 t AP XBat.-Châtillon 25 t XAMX 30 B
USSR IIIT-29 IVA-32 IVT-28E with F-30 IVT-28 VMatilda IV VT-34 shielded VT-34 VIA-43 VIT-34-85M VIT-34-85 Rudy VILoza's M4-A2 Sherman VIT-34-85 VIIA-44 VIIKV-13 VIIT-43 VIIIObject 416 VIIIT-54 first prototype VIIIT-44-100 (B) VIIIT-44-100 (K) VIIIT-44-100 (R) VIIIT-44-100 (U) VIIISTG VIIISTG Guard VIIIObject 274a VIIIT-44 IXObject 430 Version II IXObject 430 IXT-54 XObject 140 XObject 907 XT-22 medium XK-91 XObject 430U XT-62A
China VType T-34 VIType 58 VIIT-34-1 VIIIType 59 VIIIT-34-2 VIIIT-34-3 VIII59-Patton VIIIType 59 G IXWZ-120 X121 X121B
Japan IIChi-Ni IIType 89 I-Go/Chi-Ro IVType 1 Chi-He VType 3 Chi-Nu VType 3 Chi-Nu Kai VIType 4 Chi-To VIIType 5 Chi-Ri VIIISTA-1 VIIISTA-2 IXType 61 XSTB-1
Czechoslovakia IVST vz. 39 VŠkoda T 24 VIŠkoda T 40 VIŠkoda T 25 VIIKonštrukta T-34/100 VIIITVP VTU Koncept VIIIŠkoda T 27 IXŠkoda T 50 XTVP T 50/51
Sweden IVLago VStrv m/42 VIStrv m/42-57 Alt A.2 VIStrv 74 VIILeo VIIIStrv 81 VIIIPrimo Victoria VIIILansen C VIIIUDES 14 Alt 5 IXUDES 16 XUDES 15/16
Italy IIM14/41 IIIM15/42 IVP26/40 VP.43 VIP.43 bis VIIP.43 ter VIIIProgetto M35 mod. 46 VIIIP.44 Pantera IXPrototipo Standard B XProgetto M40 mod. 65 XCarro da Combattimento 45 t
Poland V25TP KSUST II VDS PZInż VIPudel VI40TP Habicha VIT-34-85 Rudy VIB.U.G.I. VIICS-44 VIIICS-52 LIS VIIICS-53 IXCS-59 XCS-63
ko:Tank:GB107 Cavalierja:Tank:GB107 Cavalier