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Commander Base Trait
Pocket Battleship

Amount of HP recovered (+6%)
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Commander Bio:Admiral Graf Spee, Deutschland-class armored cruiser number 3 of the Iron Blood Navy. I was attacked by Royal Navy cruisers and then took refuge in Montevideo, but in the end I scuttled myself... Commander, this time I'm going to fight! To the very end!
Admiral Graf Spee is a Deutschland-class cruiser that belongs to the Iron Blood faction.
Graf Spee has huge gauntlets and a real shark tail that she wars armor over-unlike her sister Deutschland whose tail seems to be purely mechanical.
She is constantly trying to learn what it is that she wants for herself and although she believes that fighting is her duty, she seems to look forward to leading a peaceful life, helping those in need.
She loves to cook, especially chocolate desserts... However, she is seemingly not very good at it. |
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Burn It Down XXL
Chances of HE shells and Bombs Causing fire (+0.5/+1/+1.5/+2%)
Beyond Range
Cruiser main battery range (+3/+5/+8/+10%)
No-Fly Zone
Your Ship's average AA Damage per second (+3/+6/+8/+10%)
Your ship's AA guns firing range (+2/+3/+4/+5%)
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Before It's Too Late
Torpedo Detectability Range (+5/+8/+12/+15%)
Igniter
Chances of Cruiser HE shells causing fire (+1/+2/+2.5/+3%)
Ghost
Cruiser Detectability (-2/-4/-6/-8%)
Air Detectability range (-5/-10/-15/-20%)
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Velocious
Maximum movement speed (+2/+3/+4/+5%)
Punch Through
Cruiser's main gun AP shells damage (+3/+5/+8/+10%)
Cruiser's AP shells penetration multiplier (+2/+3/+5/+6%)
Fortified
Maximum HP (+0.75/+1.5/+2.25/+3%)
Incoming damage (-1/-2/-3/-4%)
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Steer Clear
Rudder-shift time (-2/-4/-5/-7%)
steering gear repair time (-2/-4/-5/-7%)
Fixated
Cruiser main battery shell grouping (+2/+3/+4/+5%)
Main Battery dispersion (-2/-3/-4/-5%)
| Commander Legendary Skill
Fully Packed
Cooldown time for all consumables (0/-2/-3/-5%)
Consumable charges (+1)
Special Effect: Cooldown time for all consumables -20% Active when an allied ship is within X range (1.5/2/2.75/3.5km)
Refill Station
Cruiser main battery reload time (-3/-5/-7/-10%)
Special Effect: Cruiser main battery range (+10%)
Active when an allied ship is within X range (1.5/2/2.75/3.5)
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