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Commander Base Trait
Torpedo Charmer

Torpedo Damage to your ship (-10%)
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Commander Bio:"Indeed, the glory of the Royal Navy now stands before you. Being able to maintain an air of elegance at all times is the hallmark of royalty. The Denmark straits? Soldiers know of victory and defeat alike. It was no more than a temporary setback."
Admiral-class battlecruiser Hood is one of the most prominent ships of the Azur Lane Royal Navy. She is extremely elegant, proper, polite, and very strong.
For all these reasons, she is known as the Pride of the Royal Navy and touted as one of the best assets this nation has. Her reputation is immaculate, although Hood did suffer a traumatizing defeat at the Battle of the Denmark Strait when she was hit with a single but devastating blow from the Iron Blood's Bismarck.
She firmly believes that having an expertise in tea is at least as important to a true commander as tactics and strategies of maritime warfare. |
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Flammable Cannonier
Battleship main battery range (+2/+4/+6/+8%)
Battleship main battery shell grouping (+1/+2/+3/+5%)
Risk of catching fire (+10/+10/+10/+13%)
Brawler
Battleship main battery reload time (-3/-6/-8/-10%)
Torpedo detectability range (+4/+8/+12/+15%)
Battleship main battery range (-3/-6/-8/-10%)
No-Fly Zone
Your Ship's average AA Damage per second (+3/+6/+8/+10%)
Your ship's AA guns firing range (+2/+3/+4/+5%)
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Gyrating Drillbits
Battleship gun traverse speed (+0.3/+0.6/+0.9/+1.2°/s)
Battleship main gun AP shells damage (+2/+4/+6/+8%)
Maximum battleship speed (-7%)
Crisscross
Destroyer Gun Traverse speed (+0.8/+1.6/+2.4/+3.2°/s)
Cruiser and Battleship guns Traverse speed (+0.3/+0.6/+0.9/+1.2°/s)
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Marksmanship
Main Battery dispersion (-3/-5/-7/-10%)
Rudder-shift time (+5%)
Firefighter
Damage control party cooldown time (-4/-8/-12/-15%)
Risk of catching fire (-4/-8/-12/-15%)
Damage control party duration (-40%)
Reduces number of fires to 3
Royal Navy's Glory
Damage control party cooldown time (-3/-5/-7/-10%)
Maximum Battleship speed (+2/+3/+5/+7%)
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Emergency Specialist
Damage control party cooldown time (-8/-16/-23/-30%)
Damage control party duration (-70%)
Master Mechanic
Amount of HP recovered (+3/+6/+8/+10%)
Repair Party charges (+1/+1/+2/+2)
Properly Meticulous
Secondary battery reload time (-5/-8/-10/-15%)
Enhanced secondary targeting duration (+10/+20/+30/+40%)
Secondary battery dispersion (-3/-6/-9/-12%)
Secondary battery survivability (+5/+10/+15/+20%)
| Commander Legendary Skill
Farsight
Torpedo Detectability Range (+5/+9/+12/+15%)
Special Effect: Torpedo Damage to your ship -30% Active when an allied ship is within X range (2/2.5/3/3.5km)
Running With Scissors
Battleship gun traverse speed (+0.5/+1/+1.3/+1.6°/s)
Rudder-shift time (-2/-5/-8/-10%)
Main Battery dispersion (+3%)
Special Effect: Battleship's Main gun AP shells damage +15% Battleship's Main gun SAP shells damage +15% Battleship's Main gun HE shells damage +15% Active when an enemy ship is within X range (5/6/7/8km)
Fight Fire With Fire
Fire damage to your ship for each active fire (-6/-9/-12/-15%)
Removes damage-over-time effects from your ship whenever there are 3 concurrent fires. Can only be triggered if your damage control party is on cooldown or fully depleted
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