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Emile Guepratte

Emile Guepratte

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WoWsLIconBlack.pngEmile Guepratte

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Commander Base Trait

Expeditious

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Maximum battleship speed (+6.5%)

Commander Bio: 

Émile Guépratte (1856-1939) was a Vice Admiral of the French Navy (1915). A son of a naval officer, Émile Guépratte started his naval career in the early 1870s. In the 1880s, he underwent torpedo training. For a long time, Guépratte served in Africa and the Far East and took part in a conflict between the French Republic and the Kingdom of Siam. Brisk and active, he preferred ships and long cruising to staff appointments. For several years, he commanded the torpedo-boat and submarine tender, later becoming a commander of several large armored cruisers in succession. At the outbreak of World War I, Admiral Guépratte was given command of a squadron of pre-dreadnought battleships, which earned him glory in the Dardanelles. Fearless, and a born leader, he was able to motivate and inspire his people. Guépratte saved the reputation of the French Navy in the operation, which was not a success for the Allies. Under heavy fire from the forts, and sustaining losses, the ships of Guépratte entered the strait again and again, maneuvering flawlessly and firing salvo after salvo. To complete the task was a matter of honor for the admiral, and that's the reason he became known as a "Point d'honneur." The persistence and perseverance of the French impressed the British command, and so Guépratte earned his other nickname-"The Fire Eater."


Commander Skill 1

Not the One for Nuisance

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Risk of catching fire (-2/-4/-6/-8%)

Risk of flooding and torpedo damage to the citadel (-2/-4/-6/-8%)

Brawler

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Battleship main battery reload time (-3/-6/-9/-12%)

Torpedo detectability range (+4/+8/+12/+15%)

Battleship main battery range (-2/-4/-6/-8%)

No-Fly Zone

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Your ship's average AA Damage per second (+4/+8/+12/+15%)

Your ship's AA guns firing range (+2/+3/+4/+5%)

Commander Skill 2

Crisscross

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Destroyer gun traverse speed (+2/+3/+4/+5°/s)

Cruiser gun traverse speed (+0.5/+1/+1.5/+2°/s)

Battleship gun traverse speed (+0.4/+0.8/+1.2/+1.5°/s)

Porcupine

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Secondary guns range (+3/+6/+9/+12%)

Secondary battery shell grouping (+5/+8/+12/+15%)

Secondary battery dispersion (-7/-12/-15/-18%)


Commander Skill 3

On Second Thought

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Shell type switching time if all main battery guns are fully loaded (-15/-30/-45/-55%)

Main battery reload time (-2/-3/-4/-5%)

Firefighter

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Damage Control Party cooldown time (-4/-8/-12/-15%)

Risk of catching fire (-4/-8/-12/-15%)

Damage Control Party duration (-20%)

Reduces number of fires to 3

Megalomania

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Battleship main battery reload time (-2.5/-5/-7.5/-10%)

Battleship detectability time after firing main battery guns (-6.25/-12.5/-18.75/-25%)

Maximum HP (-2/-4/-5/-6%)

Commander Skill 4

Reaching Out XXL

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Main battery range (+1/+2/+3/+4%)

Master Mechanic

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Amount of HP recovered (+3/+6/+8/+10%)

Repair Party charges (+1/+1/+2/+2)

Properly Meticulous

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Secondary battery reload time (-6/-9/-12/-15%)

Enhanced Secondary Targeting duration (+10/+20/+30/+40%)

Secondary battery dispersion (-6/-9/-15/-15%)

Secondary battery survivability (+15/+20/+25/+30%)

Commander Legendary Skill

Will to Rebuild

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Amount of HP recovered (+27.5/+47/+73/+110%)

Repair Party duration (-20/-30/-40/-50%)

Special effect:

Rate of repair per second (+0.3%)

Auto-repair when HP is equal to or less than 20%

Active when an allies shop is within X range (1.5/2/2.75/3.5km)

Running With Scissors

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Battleship gun traverse speed (+0.5/+1/+1.3/+1.6°/s)

Rudder-shift time (-2/-5/-8/-10%)

Special effect:

Battleship's main gun AP shells damage (+15%)

Battleship's main gun SAP shells damage (+15%)

Battleship's main gun HE shells damage (+15%)

Active when an enemy ship is within X range (5/6/7/8km)

Fight Fire With Fire

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Fire damage to your ship for each active fire (-6/-9/-12/-15%)

Removes damage-over-time effects from your ship whenever there are 3 concurrent fires. Can only be triggered if your Damage Control Party is on cooldown or fully depleted