Pedro Lima Santos
Pedro Lima Santos
Commander Base Trait
Multitool

Secondary battery shell damage (+3.5%)
Torpedo damage (+3.5%)
Main gun shells and planes damage (+3.5%)
Commander Bio:
This naval commander saw both World Wars and commanded all kinds of units, including a naval base. He is remembered with great respect, partly because of his deeds as a political figure.
Please note: This Commander is entirely fictional, and any resemblance to actual historical figures is purely coincidental.
Commander Skill 1
Contact Is Imminent
Torpedo speed (+2/+3/+4/+5kts)
Burn It Down XXL
Chances of HE shells and bombs causing fire (+0.5/+1/+1.5/+2%)
No-Fly Zone
Your ship's average AA Damage per second (+4/+8/+12/+15%)
Your ship's AA guns firing range (+2/+3/+4/+5%)
Commander Skill 2
Look at Me Now
Sea detectability range (-2/-3/-5/-6%)
Crisscross
Destroyer gun traverse speed (+2/+3/+4/+5°/s)
Cruiser gun traverse speed (+0.5/+1/+1.5/+2°/s)
Battleship gun traverse speed (+0.4/+0.8/+1.2/+1.5°/s)
Before It's Too Late
Torpedo detectability range (+5/+8/+12/+15%)
Commander Skill 3
Back In Stock
Torpedo launcher reload time (-2/-4/-6/-8%)
On Second Thought
Shell type switching time if all main battery guns are fully loaded (-15/-30/-45/-55%)
Main battery reload time (-2/-3/-4/-5%)
Velocious
Maximum movement speed (+2/+3/+4/+5%)
Commander Skill 4
Smoke on the Water
Smoke screen dispersion time (+2/+4/+6/+8%)
Smoke screen deployment time (+2/+4/+6/+8%)
Reaching Out XXL
Main battery range (+1/+2/+3/+4%)
Burn Baby Burn
Chances of aircraft carrier HE bombs or secondaries causing fire (+2/+4/+6/+8%)
Aircraft carrier's HE bombs damage (+1/+2/+3/+5%)
Commander Legendary Skill
Unstoppable
Engine repair time (-2.5/-5/-10/-15%)
Allows for reduced mobility with a disable engine and/or rudder
Special effect:
Damage Control Party cooldown time (-50%) Active when an enemy ship is within X range (3/4.5/6/7.5km)
Will to Rebuild
Amount of HP recovered (+27.5/+47/+73/+110%)
Repair Party duration (-20/-30/-40/-50%)
Special effect:
Rate of repair per second (+0.3%)
Auto-repair when HP is equal to or less than 20%
Active when an allies shop is within X range (1.5/2/2.75/3.5km)
Fully Packed
Cooldown time for all consumables (0/-2/-3/-5%)
Consumable charges (+1)
Special Effect:
Cooldown time for all consumables (-20%)
Active when an allied ship is within X range (1.5/2/2.75/3.5km)