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Isoroku Yamamoto

Isoroku Yamamoto

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WoWsLIconWhite.png  Commander Profile  WoWsLIconWhite.png

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Commander Base Trait

Right Through

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Cruisers AP shells penetration multiplier (+6%)

Commander Bio:

Isoroku Yamamoto (1884-1943) was a marshal admiral of the Imperial Japanese Navy (1943). He received his first battle experience in 1905, in the famous Battle of Tsushima. Moving up through the ranks, the future fleet commander kept a close eye on promising trends in naval theory, becoming one of the first supporters of carrier-based aircraft as a fleet's striking force. For some time, he was a commander of the aircraft carrier Akagi. He was against invading China and against the conflict between Japan and the United States, resulting in constant confrontation with the Japanese army command. At the same time, he was one of the most popular officers in the Navy and, ultimately, he took the lead of the Combined Fleet in 1939. He combined all aircraft carriers into the 1st Air Fleet, making it the main strike force of the Imperial Japanese Navy. He planned and performed the successful attack on Pearl Harbor, during which the battleship forces of the United States Pacific Fleet were neutralized. In 1942, he made the new battleship Yamato his flagship. He was killed during a special operation prepared by the Americans in April 1943.


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Commander Skill 1

Burn It Down XXL

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Chances of HE shells and Bombs Causing fire (+0.5/+1/+1.5/+2%)

Beyond Range

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Cruiser main battery range (+3/+5/+8/+10%)

No-Fly Zone

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Your Ship's average AA Damage per second (+3/+6/+8/+10%)

Your ship's AA guns firing range (+2/+3/+4/+5%)

Commander Skill 2

Before It's Too Late

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Torpedo Detectability Range (+5/+8/+12/+15%)

Igniter

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Chances of Cruiser HE shells causing fire (+1/+2/+2.5/+3%)


Commander Skill 3

Velocious

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Maximum movement speed (+2/+3/+4/+5%)

Punch Through

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Cruiser's main gun AP shells damage (+3/+5/+8/+10%)

Cruiser's AP shells penetration multiplier (+2/+3/+5/+6%)

Fortified

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Maximum HP (+0.75/+1.5/+2.25/+3%)

Incoming damage (-1/-2/-3/-4%)

Commander Skill 4

Steer Clear

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Rudder-shift time (-2/-4/-5/-7%)

steering gear repair time (-2/-4/-5/-7%)

Fixated

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Cruiser main battery shell grouping (+2/+3/+4/+5%)

Main Battery dispersion (-2/-3/-4/-5%)


Commander Legendary Skill

Fully Packed

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Cooldown time for all consumables (0/-2/-3/-5%)

Consumable charges (+1)

Special Effect: Cooldown time for all consumables -20% Active when an allied ship is within X range (1.5/2/2.75/3.5km)

Refill Station

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Cruiser main battery reload time (-3/-5/-7/-10%)

Special Effect: Cruiser main battery range (+10%)

Active when an allied ship is within X range (1.5/2/2.75/3.5)


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French Commanders

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Soviet Commanders

Legends_JoAT_Icon.png  Jack of All Trades


Legends_CV_Icon.png  Aircraft Carrier


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Italian Commanders

Legends_JoAT_Icon.png  Jack of All Trades


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Pan‑European Commanders

Legends_JoAT_Icon.png  Jack of All Trades


Legends_Cruiser_Icon.png  Cruiser


Legends_Destroyer_Icon.png  Destroyer


Legends_Battleship_Icon.png  Battleship


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Pan‑Asian Commanders

Legends_JoAT_Icon.png  Jack of All Trades


Legends_Cruiser_Icon.png  Cruiser


Legends_Destroyer_Icon.png  Destroyer


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Commonwealth Commanders

Legends_JoAT_Icon.png  Jack of All Trades


Legends_Cruiser_Icon.png  Cruiser


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Pan‑American Commanders

Legends_JoAT_Icon.png  Jack of All Trades


Legends_Battleship_Icon.png  Battleship


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Netherlands Commanders

Legends_Cruiser_Icon.png  Cruiser