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Commander Base Trait
Grenadier
Cruisers main gun HE shells damage (+5%)
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Commander Bio:André Roux (1907-1983) was a Rear Admiral of the French Navy (1961). Up until the start of World War II, the career of this Breton officer did not foreshadow any heroic deeds. After graduating from Naval School, he received the specialty of a marine officer. In 1938, Lieutenant Roux was assigned to the Far East to Savorgnan de Brazza-one of the French colonial sloops, to which he had a long combat connection. Shortly after World War II began, his ship was reassigned from the hot French Indochina to the harsh waters of Norway to support the Allied forces operating there. A little later, he had to take part in fierce battles with the German fleet and aviation, rescuing British and French soldiers from Dunkirk. When France capitulated, André Roux joined General de Gaulle to keep fighting against Germany. He was assigned as a commander of the same old Savorgnan de Brazza and spent a year and a half off the coast of Africa, especially distinguishing himself in the Battle of Gabon in November 1940. Later in the war, Roux participated in the protection of the Atlantic convoys and commanded a division of escort ships in the Mediterranean. In the 1950s, during the war in Indochina, André Roux, brilliantly conducting a number of amphibious operations, reaffirmed his reputation as an enterprising commander who could always find the enemy's weak spot. |
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Burn It Down XXL
Chances of HE shells and Bombs Causing fire (+0.5/+1/+1.5/+2%)
Ingenious
Cruiser gun traverse speed (+0.4/+0.8/+1.2/+1.6°/s)
Incoming Splash Damage (-2/-3/-5/-7%)
Shows a warning indicator for the number of enemy ship's currently targeting your ship with their main batteries
Piercer
AP Shell and Bomb penetration multiplier (+1/+2/+3/+4%)
No-Fly Zone
Your Ship's average AA Damage per second (+3/+6/+8/+10%)
Your ship's AA guns firing range (+2/+3/+4/+5%)
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Before It's Too Late
Torpedo Detectability Range (+5/+8/+12/+15%)
Full Speed Ahead
Maximum Cruiser speed (+2/+3/+4/+5%)
Rudder-shift time (-2/-5/-8/-10%)
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Velocious
Maximum movement speed (+2/+3/+4/+5%)
Sponge
Incoming damage for cruisers (-2/-3.4/-4.7/-6%)
Armaments HP (+5/+10/+15/+20%)
Armaments repair time (-5/-10/-15/-20%)
Go All Out
Detectability while engine boost is active(-2.5/-5/-7.5/-10%))
Engine boost cooldown time (+25/+28.33/+31.66/+35%)
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Steer Clear
Rudder-shift time (-2/-4/-5/-7%)
steering gear repair time (-2/-4/-5/-7%)
Acoustic Chamber
Sonar cooldown time (-13/-20/-28/-35%)
Sonar duration (+2/+3/+4/+5%)
Sonar Charges (+1/+1/+2/+2)
| Commander Legendary Skill
Fully Packed
Cooldown time for all consumables (0/-2/-3/-5%)
Consumable charges (+1)
Special Effect: Cooldown time for all consumables -20% Active when an allied ship is within X range (1.5/2/2.75/3.5km)
By the Book
Damage control party cooldown time (-5/-9/-12/-15%)
Damage control party duration (+4/+6/+8/+10%)
Special Effect: Incoming damage for cruisers (-20%) Active when an allied ship is within X range (2.5/3.2/3.9/4.5)
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