Kong
Kong
Commander Base Trait
Battle Axe

Your battleship's average AA damage per second (+12%)
Commander Bio:
Standing over 300 feet tall, the full-grown Titan King of Skull Island is now all-powerful, his strength forged in the fire of combat. After decades of defending his territory from nature's most dangerous creatures, Kong has developed an epic brawler fight-style using quick feet, aerial traversal and sheer feral strength to confuse and disorient his opponents in battle.
Commander Skill 1
Not the One for Nuisance
Risk of catching fire (-2/-4/-6/-8%)
Risk of flooding and torpedo damage to the citadel (-2/-4/-6/-8%)
Brawler
Battleship main battery reload time (-3/-6/-8/-10%)
Torpedo detectability range (+4/+8/+12/+15%)
Battleship main battery range (-3/-6/-8/-10%)
No-Fly Zone
Your ship's average AA Damage per second (+4/+8/+12/+15%)
Your ship's AA guns firing range (+2/+3/+4/+5%)
Commander Skill 2
Crisscross
Destroyer gun traverse speed (+2/+3/+4/+5°/s)
Cruiser gun traverse speed (+0.5/+1/+1.5/+2°/s)
Battleship gun traverse speed (+0.4/+0.8/+1.2/+1.5°/s)
Porcupine
Secondary guns range (+3/+6/+9/+12%)
Secondary battery shell grouping (+5/+8/+12/+15%)
Secondary battery dispersion (-7/-12/-15/-18%)
Tear Off the Wings
Your battleship's average AA damage per second (+2.5/+5/+7.5/+10%)
Survivability of AA mounts(+100%)
Commander Skill 3
On Second Thought
Shell type switching time if all main battery guns are fully loaded (-15/-30/-45/-55%)
Main Battery reload time (-2/-3/-4/-5%)
Firefighter
Damage Control Party cooldown time (-4/-8/-12/-15%)
Risk of catching fire (-4/-8/-12/-15%)
Damage Control Party duration (-40%)
Reduces number of fires to 3
Commander Skill 4
Reaching Out XXL
Main battery range (+1/+2/+3/+4%)
Master Mechanic
Amount of HP recovered (+3/+6/+8/+10%)
Repair Party charges (+1/+1/+2/+2)
Properly Meticulous
Secondary battery reload time (-5/-8/-10/-15%)
Enhanced secondary targeting duration (+10/+20/+30/+40%)
Secondary battery dispersion (-3/-6/-9/-12%)
Secondary battery survivability (+5/+10/+15/+20%)
Commander Legendary Skill
Will to Rebuild
Amount of HP recovered (+27.5/+47/+73/+110%)
Repair Party duration (-20/-30/-40/-50%)
Special Effect: Rate of repair per second +0.3% Auto-repair when HP is equal to or less than 20% Active when an allies shop is within X range (1.5/2/2.75/3.5km)
Running With Scissors
Battleship gun traverse speed (+0.5/+1/+1.3/+1.6°/s)
Rudder-shift time (-2/-5/-8/-10%)
Main battery dispersion (+3%)
Special Effect: Battleship's main gun AP shells damage +15% Battleship's main gun SAP shells damage +15% Battleship's main gun HE shells damage +15% Active when an enemy ship is within X range (5/6/7/8km)
Fight Fire With Fire
Fire damage to your ship for each active fire (-6/-9/-12/-15%)
Removes damage-over-time effects from your ship whenever there are 3 concurrent fires. Can only be triggered if your Damage Control Party is on cooldown or fully depleted