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Leonard Murray

Leonard Murray

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WoWsLIconBlack.pngLeonard Murray

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Commander Base Trait

Part of Something Bigger

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Maximum HP (+4%)

Maximum movement speed (+1.5%)

Commander Bio: 

Leonard Warren Murray (1896-1971) was a Royal Canadian Navy Rear Admiral who played a significant role in the Battle of the Atlantic. He was the only Canadian to command an Allied theatre of operations during World War II.


Murray was among the first group of 21 recruits of the Royal Naval College of Canada in Halifax, which the Naval Service Act had just created in May 1910. During World War I, he served on various Royal Canadian Navy and Royal Navy vessels, ending the war aboard HMS Agincourt. In between wars, Leonard Murray advocated for large convoys while studying at the Royal Naval Staff College at Greenwich. With the outbreak of World War II, Murray quickly became involved in convoy duties, gaining new promotions-commander of the Newfoundland Escort Force and Commanding Officer Atlantic Coast. After the Atlantic Convoy Conference in 1943, It was agreed that the U.S. Navy would concentrate on the South Atlantic, leaving Canada and the U.K. to cover the North Atlantic. Murray was made Commander-in-Chief, Canadian Northwest Atlantic. He commanded all Allied air and naval forces involved in convoy protection between Canada and the coast of Ireland until the end of the war with Germany in 1945.


Commander Skill 1

Contact Is Imminent

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Torpedo speed (+2/+3/+4/+5kts)

Burn It Down XXL

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Chances of HE shells and bombs causing fire (+0.5/+1/+1.5/+2%)

No-Fly Zone

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Your ship's average AA Damage per second (+4/+8/+12/+15%)

Your ship's AA guns firing range (+2/+3/+4/+5%)

Commander Skill 2

Look at Me Now

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Sea detectability range (-2/-3/-5/-6%)

Crisscross

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Destroyer gun traverse speed (+2/+3/+4/+5°/s)

Cruiser gun traverse speed (+0.5/+1/+1.5/+2°/s)

Battleship gun traverse speed (+0.4/+0.8/+1.2/+1.5°/s)

Before It's Too Late

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Torpedo detectability range (+5/+8/+12/+15%)

Commander Skill 3

Back In Stock

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Torpedo launcher reload time (-2/-4/-6/-8%)

Velocious

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Maximum movement speed (+2/+3/+4/+5%)

On Second Thought

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Shell type switching time if all main battery guns are fully loaded (-15/-30/-45/-55%)

Main Battery reload time (-2/-3/-4/-5%)

Commander Skill 4

Reaching Out XXL

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Main battery range (+1/+2/+3/+4%)

Smoke on the Water

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Smoke screen dispersion time (+2/+4/+6/+8%)

Smoke screen deployment time (+2/+4/+6/+8%)

Steer Clear

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Rudder-shift time (-2/-4/-5/-7%)

steering gear repair time (-2/-4/-5/-7%)

Commander Legendary Skill

Unstoppable

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Engine repair time (-2.5/-5/-10/-15%)

Allows for reduced mobility with a disable engine and/or Rudder

Special Effect: Damage Control Party cooldown time -50% Active when an enemy ship is within X range (3/4.5/6/7.5km)

Will to Rebuild

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Amount of HP recovered (+27.5/+47/+73/+110%)

Repair Party duration (-20/-30/-40/-50%)

Special Effect: Rate of repair per second +0.3% Auto-repair when HP is equal to or less than 20% Active when an allies shop is within X range (1.5/2/2.75/3.5km)

Fully Packed

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Cooldown time for all consumables (0/-2/-3/-5%)

Consumable charges (+1)

Special Effect: Cooldown time for all consumables -20% Active when an allied ship is within X range (1.5/2/2.75/3.5km)