Welcome to Wargaming.net Wiki!
Variants

TNH 105/1000

Jump to: navigation, search










Ambox_important.png This article requires additional modification.
The design and/or content of this article do not conform to wiki standards.

Missing Content:

  • Gallery
  • Player Opinion: Equipment
  • History
  • Historical Gallery

































































TNH 105/1000

AnnoCz18_TNH_105_1000.png
Battle Tier
1234567891011
Overview
Mouse over "
Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
2,520,000  Credits Cost
1450340 HP Hit Points
47.36/4925.92/51 t Weight Limit
Crew
  1. Commander (Radio Operator)
  2. Gunner
  3. Driver
  4. Loader
Mobility
680750 hp Engine Power
50/15 km/h Speed Limit
2730 deg/s Traverse
14.3628.94 hp/t Power/Wt Ratio
YesYes Pivot
Armor
// mm Hull Armor
210/80/60230/90/60 mm Turret Armor
Armament







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE
Shells




















560/4800/420




















610/4800/460
Shell Cost
320/320/420320/320/420 HP Damage
188/235/53224/252/53 mm Penetration



|


|}}

|


|}}















5 r/m 

Standard Gun

Reload Times
Nominal: 12 s
50% Crew: 14.87 s
75% Crew: 12.98 s
100% Crew: 11.51 s
Rammer: 10.36 s
Vents: 11.26 s
Both: 10.13 s
Both and BiA: 9.91 s
Both and Max Crew %: 9.5 s

See Crew, Consumables, or Equipment for more information.



|


|}}

|


|}}















6 r/m 

Standard Gun

Reload Times
Nominal: 10 s
50% Crew: 12.39 s
75% Crew: 10.82 s
100% Crew: 9.59 s
Rammer: 8.63 s
Vents: 9.38 s
Both: 8.44 s
Both and BiA: 8.26 s
Both and Max Crew %: 7.91 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






|


|}}

|


|}}





























1600

Standard Gun

Using Shell Type 1 (320 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1600
50% Crew: 1292.8
75% Crew: 1478.4
100% Crew: 1667.2
100% Crew
Vents: 1705.6
Rammer: 1852.8
Both: 1894.4
Both and BiA: 1936
Both and Max Crew %: 2019.2

Advantageous Damage Per Minute
First-shot DPM: 1920
50% Crew: 1612.8
75% Crew: 1798.4
100% Crew: 1987.2
100% Crew
Rammer: 2172.8
Vents: 2025.6
Both: 2214.4
Both and BiA: 2256
Both and Max Crew %: 2339.2

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (320 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1600
50% Crew: 1292.8
75% Crew: 1478.4
100% Crew: 1667.2
100% Crew
Vents: 1705.6
Rammer: 1852.8
Both: 1894.4
Both and BiA: 1936
Both and Max Crew %: 2019.2

Advantageous Damage Per Minute
First-shot DPM: 1920
50% Crew: 1612.8
75% Crew: 1798.4
100% Crew: 1987.2
100% Crew
Rammer: 2172.8
Vents: 2025.6
Both: 2214.4
Both and BiA: 2256
Both and Max Crew %: 2339.2

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (420 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2100
50% Crew: 1696.8
75% Crew: 1940.4
100% Crew: 2188.2
100% Crew
Vents: 2238.6
Rammer: 2431.8
Both: 2486.4
Both and BiA: 2541
Both and Max Crew %: 2650.2

Advantageous Damage Per Minute
First-shot DPM: 2520
50% Crew: 2116.8
75% Crew: 2360.4
100% Crew: 2608.2
100% Crew
Rammer: 2851.8
Vents: 2658.6
Both: 2906.4
Both and BiA: 2961
Both and Max Crew %: 3070.2

See here, here, or here for more information.






|


|}}

|


|}}





























1920

Standard Gun

Using Shell Type 1 (320 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1920
50% Crew: 1548.8
75% Crew: 1776
100% Crew: 2003.2
100% Crew
Vents: 2048
Rammer: 2227.2
Both: 2275.2
Both and BiA: 2326.4
Both and Max Crew %: 2425.6

Advantageous Damage Per Minute
First-shot DPM: 2240
50% Crew: 1868.8
75% Crew: 2096
100% Crew: 2323.2
100% Crew
Rammer: 2547.2
Vents: 2368
Both: 2595.2
Both and BiA: 2646.4
Both and Max Crew %: 2745.6

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (320 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1920
50% Crew: 1548.8
75% Crew: 1776
100% Crew: 2003.2
100% Crew
Vents: 2048
Rammer: 2227.2
Both: 2275.2
Both and BiA: 2326.4
Both and Max Crew %: 2425.6

Advantageous Damage Per Minute
First-shot DPM: 2240
50% Crew: 1868.8
75% Crew: 2096
100% Crew: 2323.2
100% Crew
Rammer: 2547.2
Vents: 2368
Both: 2595.2
Both and BiA: 2646.4
Both and Max Crew %: 2745.6

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (420 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2520
50% Crew: 2032.8
75% Crew: 2331
100% Crew: 2629.2
100% Crew
Vents: 2688
Rammer: 2923.2
Both: 2986.2
Both and BiA: 3053.4
Both and Max Crew %: 3183.6

Advantageous Damage Per Minute
First-shot DPM: 2940
50% Crew: 2452.8
75% Crew: 2751
100% Crew: 3049.2
100% Crew
Rammer: 3343.2
Vents: 3108
Both: 3406.2
Both and BiA: 3473.4
Both and Max Crew %: 3603.6

See here, here, or here for more information.
Damage Per Minute


|


|}}



0.4 m 

With 50% Crew: 0.496 m
With 75% Crew: 0.433 m
With 100% Crew: 0.384 m
With BiA: 0.375 m
With BiA and Vents: 0.367 m
Maximum possible: 0.352 m

For more details, see Crew


|


|}}



0.35 m 

With 50% Crew: 0.434 m
With 75% Crew: 0.379 m
With 100% Crew: 0.336 m
With BiA: 0.328 m
With BiA and Vents: 0.321 m
Maximum possible: 0.308 m

For more details, see Crew
Accuracy


|


|}}



2.9 s 

With 50% Crew: 3.592 s
With 75% Crew: 3.137 s
With 100% Crew: 2.781 s
With GLD: 2.528 s
With BiA: 2.719 s
With BiA and Vents: 2.66 s
With both and GLD: 2.418 s
Maximum possible: 2.318 s

For more details, see Crew or Equipment


|


|}}



2.3 s 

With 50% Crew: 2.849 s
With 75% Crew: 2.488 s
With 100% Crew: 2.205 s
With GLD: 2.005 s
With BiA: 2.157 s
With BiA and Vents: 2.11 s
With both and GLD: 1.918 s
Maximum possible: 1.839 s

For more details, see Crew or Equipment
Aim time
2730 deg/s Turret Traverse
360° Gun Arc
-7°/+15°-7°/+15° Elevation Arc
4044 rounds Ammo Capacity
General
1515 % Chance of Fire






360 m 

With 50% Crew: 282.8 m
With 75% Crew: 321.5 m
With 100% Crew: 360 m
With Recon and Situational Awareness: 378.2 m
With Coated Optics: 396 m
With Binocular Telescope: 450 m
Maximum possible: 515.4 m

For more details, see Skills or Equipment






370 m 

With 50% Crew: 290.7 m
With 75% Crew: 330.4 m
With 100% Crew: 370 m
With Recon and Situational Awareness: 388.7 m
With Coated Optics: 407 m
With Binocular Telescope: 462.5 m
Maximum possible: 529.7 m

For more details, see Skills or Equipment
View Range


|


|}}



525 m 

With 50% Crew: 412.5 m
With 75% Crew: 468.8 m
With 100% Crew: 525 m
With 100% Signal Boost: 630 m
When affected by 100% Relaying: 577.5 m
Maximum possible: 755.4 m

For more details, see Skills or Equipment


|


|}}



850 m 

With 50% Crew: 667.8 m
With 75% Crew: 759 m
With 100% Crew: 850 m
With 100% Signal Boost: 1020 m
When affected by 100% Relaying: 935 m
Maximum possible: 1223.1 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top


VIII

AnnoCz18_TNH_105_1000.png

2520000

The TNH 105/1000 is a Czechoslovakian tier 8 heavy tank.

In the latter half of the 1940s, the ČKD and Škoda engineers developed a joint project of a heavy tank for the Czechoslovakian Army and for possible export purposes. The TNH 105/1000 design was based on available concepts of German and Soviet tank-building and original ideas of Czechoslovakian engineers. In November 1949, the Communist Party of Czechoslovakia decided to discontinue the development of its own vehicles and switched to producing a licensed copy of the Soviet T-34-85 tank. All activity on the TNH 105/1000 was canceled. No prototypes were ever built.

The TNH 105/1000 leads to the TNH T Vz. 51.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

VIII 105 mm vz. 40N 224/252/53 320/320/420 6 0.35 2.3 2500 119000
VIII 105 mm vz. 38N 188/235/53 320/320/420 5.45 0.38 2.7 2300 106000
VIII 105 mm vz. 38N (a) 224/252/53 320/320/420 4.71 0.4 2.7 2300 118000

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

VIII ČKD AXK proto 680 15 1400 51700
IX Škoda V16 AHK-2 750 15 1600 83000

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(gr/sec)
Rmin Weight
(kg)
Price
(Credits)

VII TNH 105/1000 (1947) 49 27 0 10000 20000
VIII TNH 105/1000 (1948) 51 30 0 10080 34200

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(m)
Weight
(kg)
Price
(Credits)

VIII Radiostanice 9RM 525 100 24240
X Radiostanice RM-31T 850 62 57500

Compatible Equipment

Low Noise Exhaust System Class 1 Vertical Stabilizer Class 1 Heavy Spall Liner Camouflage Net Class 2 Coated Optics Class 1 Stabilizing Equipment System Experimental Optics Wear-Resistant Gun Laying Drive Improved Configuration Venting System Enhanced Gun Laying Drive Class 1 Improved Hardening Class 1 Additional Grousers Class 1 Modified Configuration Class 1 Improved Rotation Mechanism Class 1 Improved Aiming Class 1 Improved Ventilation Class 1 Binocular Telescope Class 1 Turbocharger Class 1 

Compatible Consumables

Stabilizer Greasing Automatic Fire Extinguisher Natural Cover Optical Calibration Aim Tuning Experienced Firefighters Manual Fire Extinguisher Pre-Battle Maintenance Vent Purge Large First Aid Kit Large Repair Kit Duty Comes First Shell Organizer Focus on Target Buchty Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Combat Course 


Player Opinion

Pros and Cons

Pros:


  • Two competitive gun choices - a two shot autoloader or a single shot gun
  • Nice two punch alpha damage of 640 with the auto loader with a decent intra-clip reload. Can catch many players off guard.
  • Single shot gun handles well and has decent DPM
  • Very fast for a heavy (50kph) with a decent p/w ratio to get it there
  • Useable gun depression


Cons:


  • Overall weakly armoured - big and weak lower plate, sizeable cupola on the top turret
  • Upper hull only holds against equal and lower tier tanks - easily bullied by higher tier opponents
  • Atrocious DPM using the autoloader of sub-1600, one of the lowest values for a Tier VIII heavy
  • Alpha damage on both guns is unimpressive at 320
  • Very bad accuracy and aimtime on the autoloader for a 320 alpha gun at this tier


Performance

A bit of a hurdle in the Czech heavy tree, the TNH 105/1000 is the first tank in the line to get two competitive gun choices, between a two shot autoloader and a single shot gun.

The autoloader is the main draw to this tank, as it’s the first Czech heavy to get the double tap that the high tier heavies get. It fires two shells fairly quickly after each other that deal 320 damage each for a total of 640. This can catch more inexperienced players off guard and is capable of nearly halving the health of equal tier heavies who get caught out, which is significant and can turn a flank. It is good practice to at least try this gun to get used to the mechanic before playing the Tier IX and X Czech heavies.

However, the quick 640 alpha punch is where the advantages end for this gun. It handles awfully for a 320 alpha gun at Tier VIII, it reloads slowly (25 seconds - a Bourrasque loads quicker than this with higher alpha damage for reference) and if you miss one shell the DPM goes from poor to downright crippling.

The other gun option is a very standard 105mm single shot gun. It handles much better than the autoloader and has decent DPM to boot. However, as this tank cannot mount a gun rammer your DPM is essentially lowered compared to other heavies at its tier. Whilst it may be the more comfortable gun to use on this tank, when using the single shot gun the TNH is outclassed by other single shot heavies like the T32, which fires faster, can equip a gun rammer and has an incredible turret.

Other than the firepower, the rest of the stats are unimpressive. The biggest advantage is the TNH is quite fast for a heavy and can reach early positions ahead of a lot of its competition. If using the autoloader this is especially significant as you can then dump your 640 clip whilst slower heavies are getting into position, then retreat as your teammates catch up. Your turret does have a big weakspot but when moving it can be hard to hit, so use this to your advantage.

The hull armour leaves much to be desired. The upper plate only holds against Tier VIII guns and lower, whilst the lower plate can be penetrated by anything it faces easily. Bear this in mind when pushing into opponents and don’t be careless.

Overall, the TNH 105/1000 sits in a funny position. The autoloader is fun to use however handles so poorly and reloads so slowly that it may not be the optimal gun of choice. However, with the single shot gun this tank just becomes a worse T32. Pick your poison, and don’t despair - the Tier IX tank is something to look forward to.


Gallery

History for this tank not found


Czech
Light Tanks IKolohousenka IILT vz. 35 IIILT vz. 38
Medium Tanks IVST vz. 39 VŠkoda T 24 VIŠkoda T 40 VIŠkoda T 25 VIIKonštrukta T-34/100 VIIITVP VTU Koncept VIIIŠkoda T 27 IXŠkoda T 50 XTVP T 50/51
Heavy Tanks VIIŠkoda T 45 VIIVz. 44-1 VIIIŠkoda T 56 VIIITNH 105/1000 IXTNH T Vz. 51 XVz. 55
Tank Destroyers VIIIShPTK-TVP 100
Self-Propelled Artillery
Heavy Tanks
USA VT14 VT1 Heavy Tank VIPawlack Tank VIM6 VIIKing Tiger (Captured) VIIM-II-Y VIIT29 VIIIChrysler K VIIIChrysler K GF VIIIT26E5 VIIIT26E5 Patriot VIIIM54 Renegade VIIIT77 VIIIM-III-Y VIIIM-IV-Y VIIIM6A2E1 VIIIT32 VIIIT34 VIIIT34 B IXAE Phase I IXConcept 1B IXM-VI-Y IXM103 IXT54E1 XM-V-Y XT110E5 XT57 Heavy Tank
UK VChurchill I VExcelsior VIChurchill VII VITOG II* VIIBlack Prince VIIFV201 (A45) VIIICharlemagne VIIICaliban VIIIGonsalo VIIICaernarvon VIIICaernarvon Action X IXFV4201 Chieftain Proto IXConqueror XFV215b XSuper Conqueror XT95/FV4201 Chieftain
Germany IVPz.Kpfw. B2 740 (f) IVDurchbruchswagen 2 VITiger 131 VIVK 30.01 (P) VIVK 36.01 (H) VIIVK 45.03 VIITiger I VIITiger (P) VIIIVK 100.01 (P) VIIIVK 168.01 (P) VIIIVK 168.01 Mauerbrecher VIIIVK 75.01 (K) VIIIE 75 TS VIIILöwe VIIITiger II VIIIVK 45.02 (P) Ausf. A IXE 75 IXMäuschen IXVK 45.02 (P) Ausf. B XE 100 XPz.Kpfw. VII XMaus XVK 72.01 (K)
France IVB1 VBDR G1 B VIARL 44 VIIAMX M4 mle. 45 VIIIAMX 50 100 VIIIAMX M4 mle. 49 VIIIAMX M4 mle. 49 Liberté VIIIAMX 65 t VIIISomua SM VIIIFCM 50 t IXAMX 50 120 IXLorraine 50 t IXAMX M4 mle. 51 XAMX 50 B XAMX M4 mle. 54
USSR VChurchill III VKV-220-2 VKV-220-2 Beta Test VKV-1 VKV-1 shielded VIKV-1S VIKV-2 VIKV-2 (R) VIKV-85 VIObject 244 VIT-150 VIIIS VIIKV-3 VIIKV-122 VIIIS-2M VIIIS-2 shielded VIIIS-2 VIIIIS-3 VIIIIS-6 VIIIIS-6 B VIIIKV-5 VIIIKV-4 VIIIIS-5 (Object 730) VIIIIS-3A VIIIIS-3A Peregrine VIIIKirovets-1 VIIIKV-4 Kreslavskiy VIIIObject 252U Defender VIIIObject 252U VIIIIS-M VIIIObject 703 Version II VIIIIS-2-II IXT-10 IXObject 777 Version II IXObject 257 IXObject 705 IXIS-3-II IXST-I XIS-4 XIS-7 XObject 260 XObject 705A XObject 277 XObject 279 early XST-II XObject 780
China VIIIS-2 VIIIWZ-111 VIIIWZ-111 Alpine Tiger VIII110 VIII112 IXWZ-111 model 1-4 IXWZ-114 X113 X113 Beijing Opera XWZ-111 model 5A XWZ-111 Qilin
Japan IIIType 91 Heavy IVType 95 Heavy VO-I Experimental VIHeavy Tank No. VI VIO-I VIIO-Ni VIIIO-Ho IXType 4 Heavy XType 5 Heavy
Czechoslovakia VIIŠkoda T 45 VIIVz. 44-1 VIIIŠkoda T 56 VIIITNH 105/1000 IXTNH T Vz. 51 XVz. 55
Sweden VIIIEmil I VIIIEMIL 1951 VIIIBofors Tornvagn IXEmil II IXStrv K XKranvagn
Italy VIICarro d'assalto P.88 VIIIProgetto CC55 mod. 54 VIIIBisonte C45 IXProgetto C50 mod. 66 XRinoceronte
Poland VII45TP Habicha VIII50TP prototyp VIII53TP Markowskiego IX50TP Tyszkiewicza X60TP Lewandowskiego
ja:Tank:Cz18 TNH 105 1000