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AMX M4 mle. 54

AMX M4 mle. 54

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AMX M4 mle. 54

AnnoF82_AMX_M4_Mle1949_Ter.png
Battle Tier
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Overview
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Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
6,100,000  Credits Cost
2400480 HP Hit Points
79.88/8536.33/85 t Weight Limit
Crew
  1. Commander
  2. Driver
  3. Gunner
  4. Loader
  5. Radio Operator
Mobility
12001200 hp Engine Power
40/15 km/h Speed Limit
2828 deg/s Traverse
15.0233.03 hp/t Power/Wt Ratio
NoNo Pivot
Armor
// mm Hull Armor
300/80/40300/80/40 mm Turret Armor
Armament







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE







{{#ifeq:ARMOR_PIERCING|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP//HE
Shells




















1050/4800/810




















1250/0/1035
Shell Cost
400/400/515560/560/640 HP Damage
270/315/65250/296/65 mm Penetration



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6 r/m 

Standard Gun

Reload Times
Nominal: 10 s
50% Crew: 12.39 s
75% Crew: 10.82 s
100% Crew: 9.59 s
Rammer: 8.63 s
Vents: 9.38 s
Both: 8.44 s
Both and BiA: 8.26 s
Both and Max Crew %: 7.91 s

See Crew, Consumables, or Equipment for more information.



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4.48 r/m 

Standard Gun

Reload Times
Nominal: 13.4 s
50% Crew: 16.6 s
75% Crew: 14.49 s
100% Crew: 12.85 s
Rammer: 11.57 s
Vents: 12.57 s
Both: 11.31 s
Both and BiA: 11.06 s
Both and Max Crew %: 10.61 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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2400

Standard Gun

Using Shell Type 1 (400 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2400
50% Crew: 1936
75% Crew: 2220
100% Crew: 2504
100% Crew
Vents: 2560
Rammer: 2784
Both: 2844
Both and BiA: 2908
Both and Max Crew %: 3032

Advantageous Damage Per Minute
First-shot DPM: 2800
50% Crew: 2336
75% Crew: 2620
100% Crew: 2904
100% Crew
Rammer: 3184
Vents: 2960
Both: 3244
Both and BiA: 3308
Both and Max Crew %: 3432

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (400 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2400
50% Crew: 1936
75% Crew: 2220
100% Crew: 2504
100% Crew
Vents: 2560
Rammer: 2784
Both: 2844
Both and BiA: 2908
Both and Max Crew %: 3032

Advantageous Damage Per Minute
First-shot DPM: 2800
50% Crew: 2336
75% Crew: 2620
100% Crew: 2904
100% Crew
Rammer: 3184
Vents: 2960
Both: 3244
Both and BiA: 3308
Both and Max Crew %: 3432

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (515 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 3090
50% Crew: 2492.6
75% Crew: 2858.25
100% Crew: 3223.9
100% Crew
Vents: 3296
Rammer: 3584.4
Both: 3661.65
Both and BiA: 3744.05
Both and Max Crew %: 3903.7

Advantageous Damage Per Minute
First-shot DPM: 3605
50% Crew: 3007.6
75% Crew: 3373.25
100% Crew: 3738.9
100% Crew
Rammer: 4099.4
Vents: 3811
Both: 4176.65
Both and BiA: 4259.05
Both and Max Crew %: 4418.7

See here, here, or here for more information.






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2508.8

Standard Gun

Using Shell Type 1 (560 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2508.8
50% Crew: 2027.2
75% Crew: 2318.4
100% Crew: 2615.2
100% Crew
Vents: 2676.8
Rammer: 2906.4
Both: 2973.6
Both and BiA: 3035.2
Both and Max Crew %: 3169.6

Advantageous Damage Per Minute
First-shot DPM: 3068.8
50% Crew: 2587.2
75% Crew: 2878.4
100% Crew: 3175.2
100% Crew
Rammer: 3466.4
Vents: 3236.8
Both: 3533.6
Both and BiA: 3595.2
Both and Max Crew %: 3729.6

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (560 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2508.8
50% Crew: 2027.2
75% Crew: 2318.4
100% Crew: 2615.2
100% Crew
Vents: 2676.8
Rammer: 2906.4
Both: 2973.6
Both and BiA: 3035.2
Both and Max Crew %: 3169.6

Advantageous Damage Per Minute
First-shot DPM: 3068.8
50% Crew: 2587.2
75% Crew: 2878.4
100% Crew: 3175.2
100% Crew
Rammer: 3466.4
Vents: 3236.8
Both: 3533.6
Both and BiA: 3595.2
Both and Max Crew %: 3729.6

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (640 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2867.2
50% Crew: 2316.8
75% Crew: 2649.6
100% Crew: 2988.8
100% Crew
Vents: 3059.2
Rammer: 3321.6
Both: 3398.4
Both and BiA: 3468.8
Both and Max Crew %: 3622.4

Advantageous Damage Per Minute
First-shot DPM: 3507.2
50% Crew: 2956.8
75% Crew: 3289.6
100% Crew: 3628.8
100% Crew
Rammer: 3961.6
Vents: 3699.2
Both: 4038.4
Both and BiA: 4108.8
Both and Max Crew %: 4262.4

See here, here, or here for more information.
Damage Per Minute


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0.33 m 

With 50% Crew: 0.409 m
With 75% Crew: 0.357 m
With 100% Crew: 0.316 m
With BiA: 0.309 m
With BiA and Vents: 0.303 m
Maximum possible: 0.29 m

For more details, see Crew


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0.33 m 

With 50% Crew: 0.409 m
With 75% Crew: 0.357 m
With 100% Crew: 0.316 m
With BiA: 0.309 m
With BiA and Vents: 0.303 m
Maximum possible: 0.29 m

For more details, see Crew
Accuracy


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1.8 s 

With 50% Crew: 2.23 s
With 75% Crew: 1.947 s
With 100% Crew: 1.726 s
With GLD: 1.569 s
With BiA: 1.688 s
With BiA and Vents: 1.651 s
With both and GLD: 1.501 s
Maximum possible: 1.439 s

For more details, see Crew or Equipment


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2.2 s 

With 50% Crew: 2.725 s
With 75% Crew: 2.38 s
With 100% Crew: 2.109 s
With GLD: 1.918 s
With BiA: 2.063 s
With BiA and Vents: 2.018 s
With both and GLD: 1.835 s
Maximum possible: 1.759 s

For more details, see Crew or Equipment
Aim time
3232 deg/s Turret Traverse
360° Gun Arc
-8°/+15°-8°/+15° Elevation Arc
4030 rounds Ammo Capacity
General
1515 % Chance of Fire






390 m 

With 50% Crew: 306.4 m
With 75% Crew: 348.2 m
With 100% Crew: 390 m
With Recon and Situational Awareness: 409.7 m
With Coated Optics: 429 m
With Binocular Telescope: 487.5 m
Maximum possible: 558.3 m

For more details, see Skills or Equipment






390 m 

With 50% Crew: 306.4 m
With 75% Crew: 348.2 m
With 100% Crew: 390 m
With Recon and Situational Awareness: 409.7 m
With Coated Optics: 429 m
With Binocular Telescope: 487.5 m
Maximum possible: 558.3 m

For more details, see Skills or Equipment
View Range


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750 m 

With 50% Crew: 605.4 m
With 75% Crew: 693.4 m
With 100% Crew: 782.2 m
With 100% Signal Boost: 900 m
When affected by 100% Relaying: 825 m
Maximum possible: 1125.9 m

For more details, see Skills or Equipment


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750 m 

With 50% Crew: 605.4 m
With 75% Crew: 693.4 m
With 100% Crew: 782.2 m
With 100% Signal Boost: 900 m
When affected by 100% Relaying: 825 m
Maximum possible: 1125.9 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top
AMX M4 mle. 54


X

AnnoF82_AMX_M4_Mle1949_Ter.png

6100000

The AMX M4 mle. 54 is a French tier 10 heavy tank.

A variant of the AMX M4 heavy tank based on the Project 141 with reinforced front armor. It was planned to enhance the front armor by mounting a 280-mm armor plate. Existed only in blueprints.

The AMX M4 mle. 54 marks the end of the heavily-armed and armoured French heavy tank branch. Although it's characteristics are similar to its predecessor, it's definetly an upgrade. The AMX M4 mle. 54 is quite a large tank (Although smaller than it's predecessor) with a relatively small pool of hitpoints. However, it makes up for this with great frontal armour (especially by French standards) and good mobility.

This vehicle is essentially a more flexible version of the Pz.Kpfw. VII, the AMX has weaker (but still strong) hull protection than it's German counterpart, has far worse side armor and features frontal cheek weakspots. But it's better at sitting hulldown thanks to the extremely strong turret that is placed towards the front of the hull with good gun depression (-8). The vehicle's mobility is far better than that of the PZ VII, and is surprisingly mobile on soft terrain due to great ground resistances.

The AMX M4 mle. 54 marks the end of its French heavy line.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

X 130 mm/45 Model 1935 250/296/65 560/560/640 4.48 0.33 2.2 3700 340000
X 120 mm D. 1203 B 270/315/65 400/400/515 6 0.33 1.8 3580 335000

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

X Maybach HL 295 F 1200 15 750 123000

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(gr/sec)
Rmin Weight
(kg)
Price
(Credits)

X AMX M4 mle. 54 85 28 B/2 13000 82500

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(m)
Weight
(kg)
Price
(Credits)

X SCR 619 750 80 54000

Compatible Equipment

Low Noise Exhaust System Class 1 Vertical Stabilizer Class 1 Heavy Spall Liner Camouflage Net Class 2 Coated Optics Class 1 Stabilizing Equipment System Experimental Optics Wear-Resistant Gun Laying Drive Improved Configuration Venting System Innovative Loading System Enhanced Gun Laying Drive Class 1 Improved Hardening Class 1 Additional Grousers Class 1 Modified Configuration Class 1 Improved Rotation Mechanism Class 1 Improved Aiming Class 1 Improved Ventilation Class 1 Binocular Telescope Class 1 Gun Rammer Class 1 Turbocharger Class 1 

Compatible Consumables

Stabilizer Greasing Automatic Fire Extinguisher Natural Cover Optical Calibration Aim Tuning Experienced Firefighters 100-octane Gasoline 105-octane Gasoline Manual Fire Extinguisher Strong Coffee Pre-Battle Maintenance Vent Purge Large First Aid Kit Large Repair Kit Duty Comes First Shell Organizer Orderly Ammo Rack Focus on Target Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Combat Course 


Player Opinion

Pros and Cons

Pros:


  • Very good alpha damage, good DPM
  • Excellent aim time and accuracy for a 130mm gun
  • Very tough frontal armor, for both hull and turret
  • Good gun depression (-8 degrees)
  • Overall responsive - good acceleration, hull traverse, and turret traverse


Cons:


  • Premium ammo penetration for the 130mm gun is low
  • All the armor is concentrated at the front, sides and rear are very weak
  • Turret cupolas are obvious weakspots
  • Massive profile (as big as an E-100) and poor camouflage


Performance

This tank prefers friends. It won't hold its own when facing off against multiple equal tiered or even lower tiered enemies due to its all-in frontal armouring. However, with backup to cover it's flanks, this tank can be rather efficient, due to the strong overall front armor.

Like most heavies this tank is weak to premium shells but the upper plate and turret can be extremely resilient to them when angled properly (when above your enemy or when the tank is driving up a hill). While your tank does have a giant weakspot on top of the turret it rarely gets shot with most people preferring to shoot the lower plate or trying to pen the side.

When there is no hill for this tank to sit behind peeking around a corner in a way to hide your hull cheeks is a very good strategy to avoid taking damage, be careful though when doing this because your lower plate, while strong, is not invulnerable.

Should the situation ever arise where you have to fend off multiple enemies at once and retreating isn't an option, your best bet is to fight on as if you have backup and simply scaring your enemy into staying in front of you. this of course will only work for a short time if it works at all so either retreat during that time or finish your attackers off.


Early Research

  • The only researchable module is the 130mm gun. This gun has much higher alpha damage at the cost of rate of fire and small decreases in both aiming time and accuracy (although both stats are still great for such a big gun). The main downside of this gun is its shell velocity and penetration, which are both poor for a Tier 10 tank.


Suggested Equipment


Improved VentilationTank Gun Rammer Vertical Stabilizer 


Gallery

Historical Info

The AMX M4 mle. 54 as represented in World of Tanks is a fictional combination of one of the AMX M4's hull proposals and the TCB turret proposed for the AMX 50 Surbaissé (better known as the AMX 50B). The hull and turret were never intended to be used together, as the TCB turret was developed significantly later.


See the AMX M4 mle. 45 and the AMX M4 mle. 49 history sections for more information on the AMX M4 development history.

The TCB turret was developed by the FAMH company (Forges et Aciéries de la Marine et d'Homécourt). Specifications on this turret are unknown, but it would have had a rangefinder, no auto-loader, and most likely thicker armor than the AMX 50's standard oscillating turret. This was intended to be an alternative to the AMX 50 Surbaissé's TOB oscillating turret, but was never built.


Historical Gallery

Historical Accuracy Errata

The following are consensus errors or inconsistencies which have been identified with the configuration of the vehicle in question and conflict with information available on the public record. The causes for these divergences in the game are normally not disclosed and may be rooted in game balance.

* The AMX M4 54 is a fictitious combination of TCB 120 turret and proposed upgrade of significantly uparmored AMX M4 (49) with 280 mm armor plate combined together. The TCB 120 turret was developed years after the AMX M4 project became AMX 50.
  • The actual frontal hull armor was to be 360mm (280+80) thick - as indicated by the in-game description of the AMX M4 mle. 54. However, in-game it's only 220 mm, with the upper part of lower plate being 240 mm thick. The armor of TCB 120 is unknown, so it is likely erronous in-game.
  • The 130 mm/45 Model 1935 was a naval gun, and there are no known plans or proposals whatsoever to use it as a tank gun.
  • The name "AMX M4 mle. 54" is fictitious - by 1954, the AMX M4 project had been renamed to AMX 50.


France
Light Tanks IRenault FT IID1 IIAM 39 Gendron-Somua IIAMR 35 IIFCM 36 IIRenault R35 IIHotchkiss H35 IIIAMX 38 IVAMX 40 VAMX ELC bis VIAMX 12 t VIPanhard AMD 178B VIIAMX 13 75 VIIHotchkiss EBR VIIAMX 13 57 VIIAMX 13 57 GF VIIIPanhard EBR 75 (FL 10) VIIIPanhard AML Lynx 6x6 VIIIBat.-Châtillon 12 t VIIIELC EVEN 90 IXAMX 13 90 IXPanhard EBR 90 XPanhard EBR 105 XAMX 13 105
Medium Tanks IIID2 IIISomua S35 IVSARL 42 VRenault G1 VIBretagne Panther VIM4A1 FL 10 VIIIBat.-Châtillon Bourrasque VIIIAltProto AMX 30 VIIILorraine 40 t VIIIAMX Chasseur de chars VIIIM4A1 Revalorisé IXAMX 30 1er prototype IXChar Futur 4 IXBat.-Châtillon 25 t AP XBat.-Châtillon 25 t XAMX 30 B
Heavy Tanks IVB1 VBDR G1 B VIARL 44 VIIAMX M4 mle. 45 VIIIAMX 50 100 VIIIAMX M4 mle. 49 VIIIAMX M4 mle. 49 Liberté VIIIAMX 65 t VIIISomua SM VIIIFCM 50 t IXAMX 50 120 IXLorraine 50 t IXAMX M4 mle. 51 XAMX 50 B XAMX M4 mle. 54
Tank Destroyers IIRenault FT AC IIIFCM 36 Pak 40 IIIRenault UE 57 IVSomua SAu 40 VM10 RBFM VS35 CA VIARL V39 VIIAMX AC mle. 46 VIIIAMX AC mle. 48 VIIIAMX Canon d'assaut 105 IXAMX 50 Foch XAMX 50 Foch (155) XAMX 50 Foch B
Self-Propelled Artillery IIRenault FT 75 BS IIILorraine 39L AM IVAMX 105 AM mle. 47 VAMX 13 105 AM mle. 50 V105 leFH18B2 VIAMX 13 F3 AM VIILorraine 155 mle. 50 VIIILorraine 155 mle. 51 IXBat.-Châtillon 155 55 XBat.-Châtillon 155 58
Heavy Tanks
USA VT14 VT1 Heavy Tank VIPawlack Tank VIM6 VIIKing Tiger (Captured) VIIM-II-Y VIIT29 VIIIChrysler K VIIIChrysler K GF VIIIT26E5 VIIIT26E5 Patriot VIIIM54 Renegade VIIIT77 VIIIM-III-Y VIIIM-IV-Y VIIIM6A2E1 VIIIT32 VIIIT34 VIIIT34 B IXAE Phase I IXConcept 1B IXM-VI-Y IXM103 IXT54E1 XM-V-Y XT110E5 XT57 Heavy Tank
UK VChurchill I VExcelsior VIChurchill VII VITOG II* VIIBlack Prince VIIFV201 (A45) VIIICharlemagne VIIICaliban VIIIGonsalo VIIICaernarvon VIIICaernarvon Action X IXFV4201 Chieftain Proto IXConqueror XFV215b XSuper Conqueror XT95/FV4201 Chieftain
Germany IVPz.Kpfw. B2 740 (f) IVDurchbruchswagen 2 VITiger 131 VIVK 30.01 (P) VIVK 36.01 (H) VIIVK 45.03 VIITiger I VIITiger (P) VIIIVK 100.01 (P) VIIIVK 168.01 (P) VIIIVK 168.01 Mauerbrecher VIIIVK 75.01 (K) VIIIE 75 TS VIIILöwe VIIITiger II VIIIVK 45.02 (P) Ausf. A IXE 75 IXMäuschen IXVK 45.02 (P) Ausf. B XE 100 XPz.Kpfw. VII XMaus XVK 72.01 (K)
France IVB1 VBDR G1 B VIARL 44 VIIAMX M4 mle. 45 VIIIAMX 50 100 VIIIAMX M4 mle. 49 VIIIAMX M4 mle. 49 Liberté VIIIAMX 65 t VIIISomua SM VIIIFCM 50 t IXAMX 50 120 IXLorraine 50 t IXAMX M4 mle. 51 XAMX 50 B XAMX M4 mle. 54
USSR VChurchill III VKV-220-2 VKV-220-2 Beta Test VKV-1 VKV-1 shielded VIKV-1S VIKV-2 VIKV-2 (R) VIKV-85 VIObject 244 VIT-150 VIIIS VIIKV-3 VIIKV-122 VIIIS-2M VIIIS-2 shielded VIIIS-2 VIIIIS-3 VIIIIS-6 VIIIIS-6 B VIIIKV-5 VIIIKV-4 VIIIIS-5 (Object 730) VIIIIS-3A VIIIIS-3A Peregrine VIIIKirovets-1 VIIIKV-4 Kreslavskiy VIIIObject 252U Defender VIIIObject 252U VIIIIS-M VIIIObject 703 Version II VIIIIS-2-II IXT-10 IXObject 777 Version II IXObject 257 IXObject 705 IXIS-3-II IXST-I XIS-4 XIS-7 XObject 260 XObject 705A XObject 277 XObject 279 early XST-II XObject 780
China VIIIS-2 VIIIWZ-111 VIIIWZ-111 Alpine Tiger VIII110 VIII112 IXWZ-111 model 1-4 IXWZ-114 X113 X113 Beijing Opera XWZ-111 model 5A XWZ-111 Qilin
Japan IIIType 91 Heavy IVType 95 Heavy VO-I Experimental VIHeavy Tank No. VI VIO-I VIIO-Ni VIIIO-Ho IXType 4 Heavy XType 5 Heavy
Czechoslovakia VIIŠkoda T 45 VIIVz. 44-1 VIIIŠkoda T 56 VIIITNH 105/1000 IXTNH T Vz. 51 XVz. 55
Sweden VIIIEmil I VIIIEMIL 1951 VIIIBofors Tornvagn IXEmil II IXStrv K XKranvagn
Italy VIICarro d'assalto P.88 VIIIProgetto CC55 mod. 54 VIIIBisonte C45 IXProgetto C50 mod. 66 XRinoceronte
Poland VII45TP Habicha VIII50TP prototyp VIII53TP Markowskiego IX50TP Tyszkiewicza X60TP Lewandowskiego
ja:Tank:F82 AMX M4 Mle1949 Ter