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O-I Experimental

O-I Experimental

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O-I Experimental

AnnoJ23_Mi_To.png
Battle Tier
1234567891011
Overview
Mouse over "
Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
445,000  Credits Cost
920184 HP Hit Points
99.1/100.530/105.5 t Weight Limit
Crew
  1. Commander
  2. Gunner
  3. Driver
  4. Radio Operator
  5. Radio Operator
  6. Loader
Mobility
11001200 hp Engine Power
25/12 km/h Speed Limit
2022 deg/s Traverse
11.140 hp/t Power/Wt Ratio
NoNo Pivot
Armor
// mm Hull Armor
125/75/75125/75/75 mm Turret Armor
Armament







{{#ifeq:HOLLOW_CHARGE|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/HEAT/HE







{{#ifeq:HOLLOW_CHARGE|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/HEAT/HE
Shells




















130/4800/240




















130/4800/240
Shell Cost
360/360/440360/360/440 HP Damage
60/140/6060/140/60 mm Penetration



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5.71 r/m 

Standard Gun

Reload Times
Nominal: 10.5 s
50% Crew: 13.01 s
75% Crew: 11.36 s
100% Crew: 10.07 s
Rammer: 9.06 s
Vents: 9.85 s
Both: 8.86 s
Both and BiA: 8.67 s
Both and Max Crew %: 8.31 s

See Crew, Consumables, or Equipment for more information.



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5.71 r/m 

Standard Gun

Reload Times
Nominal: 10.5 s
50% Crew: 13.01 s
75% Crew: 11.36 s
100% Crew: 10.07 s
Rammer: 9.06 s
Vents: 9.85 s
Both: 8.86 s
Both and BiA: 8.67 s
Both and Max Crew %: 8.31 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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2055.6

Standard Gun

Using Shell Type 1 (360 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2055.6
50% Crew: 1659.6
75% Crew: 1900.8
100% Crew: 2145.6
100% Crew
Vents: 2192.4
Rammer: 2383.2
Both: 2437.2
Both and BiA: 2491.2
Both and Max Crew %: 2599.2

Advantageous Damage Per Minute
First-shot DPM: 2415.6
50% Crew: 2019.6
75% Crew: 2260.8
100% Crew: 2505.6
100% Crew
Rammer: 2743.2
Vents: 2552.4
Both: 2797.2
Both and BiA: 2851.2
Both and Max Crew %: 2959.2

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (360 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2055.6
50% Crew: 1659.6
75% Crew: 1900.8
100% Crew: 2145.6
100% Crew
Vents: 2192.4
Rammer: 2383.2
Both: 2437.2
Both and BiA: 2491.2
Both and Max Crew %: 2599.2

Advantageous Damage Per Minute
First-shot DPM: 2415.6
50% Crew: 2019.6
75% Crew: 2260.8
100% Crew: 2505.6
100% Crew
Rammer: 2743.2
Vents: 2552.4
Both: 2797.2
Both and BiA: 2851.2
Both and Max Crew %: 2959.2

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (440 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2512.4
50% Crew: 2028.4
75% Crew: 2323.2
100% Crew: 2622.4
100% Crew
Vents: 2679.6
Rammer: 2912.8
Both: 2978.8
Both and BiA: 3044.8
Both and Max Crew %: 3176.8

Advantageous Damage Per Minute
First-shot DPM: 2952.4
50% Crew: 2468.4
75% Crew: 2763.2
100% Crew: 3062.4
100% Crew
Rammer: 3352.8
Vents: 3119.6
Both: 3418.8
Both and BiA: 3484.8
Both and Max Crew %: 3616.8

See here, here, or here for more information.






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2055.6

Standard Gun

Using Shell Type 1 (360 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2055.6
50% Crew: 1659.6
75% Crew: 1900.8
100% Crew: 2145.6
100% Crew
Vents: 2192.4
Rammer: 2383.2
Both: 2437.2
Both and BiA: 2491.2
Both and Max Crew %: 2599.2

Advantageous Damage Per Minute
First-shot DPM: 2415.6
50% Crew: 2019.6
75% Crew: 2260.8
100% Crew: 2505.6
100% Crew
Rammer: 2743.2
Vents: 2552.4
Both: 2797.2
Both and BiA: 2851.2
Both and Max Crew %: 2959.2

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (360 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2055.6
50% Crew: 1659.6
75% Crew: 1900.8
100% Crew: 2145.6
100% Crew
Vents: 2192.4
Rammer: 2383.2
Both: 2437.2
Both and BiA: 2491.2
Both and Max Crew %: 2599.2

Advantageous Damage Per Minute
First-shot DPM: 2415.6
50% Crew: 2019.6
75% Crew: 2260.8
100% Crew: 2505.6
100% Crew
Rammer: 2743.2
Vents: 2552.4
Both: 2797.2
Both and BiA: 2851.2
Both and Max Crew %: 2959.2

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (440 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2512.4
50% Crew: 2028.4
75% Crew: 2323.2
100% Crew: 2622.4
100% Crew
Vents: 2679.6
Rammer: 2912.8
Both: 2978.8
Both and BiA: 3044.8
Both and Max Crew %: 3176.8

Advantageous Damage Per Minute
First-shot DPM: 2952.4
50% Crew: 2468.4
75% Crew: 2763.2
100% Crew: 3062.4
100% Crew
Rammer: 3352.8
Vents: 3119.6
Both: 3418.8
Both and BiA: 3484.8
Both and Max Crew %: 3616.8

See here, here, or here for more information.
Damage Per Minute


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0.54 m 

With 50% Crew: 0.669 m
With 75% Crew: 0.584 m
With 100% Crew: 0.518 m
With BiA: 0.506 m
With BiA and Vents: 0.495 m
Maximum possible: 0.475 m

For more details, see Crew


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0.54 m 

With 50% Crew: 0.669 m
With 75% Crew: 0.584 m
With 100% Crew: 0.518 m
With BiA: 0.506 m
With BiA and Vents: 0.495 m
Maximum possible: 0.475 m

For more details, see Crew
Accuracy


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2.9 s 

With 50% Crew: 3.592 s
With 75% Crew: 3.137 s
With 100% Crew: 2.781 s
With GLD: 2.528 s
With BiA: 2.719 s
With BiA and Vents: 2.66 s
With both and GLD: 2.418 s
Maximum possible: 2.318 s

For more details, see Crew or Equipment


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2.9 s 

With 50% Crew: 3.592 s
With 75% Crew: 3.137 s
With 100% Crew: 2.781 s
With GLD: 2.528 s
With BiA: 2.719 s
With BiA and Vents: 2.66 s
With both and GLD: 2.418 s
Maximum possible: 2.318 s

For more details, see Crew or Equipment
Aim time
2020 deg/s Turret Traverse
360° Gun Arc
-10°/+20°-10°/+20° Elevation Arc
120120 rounds Ammo Capacity
General
2020 % Chance of Fire






360 m 

With 50% Crew: 282.8 m
With 75% Crew: 321.5 m
With 100% Crew: 360 m
With Recon and Situational Awareness: 378.2 m
With Coated Optics: 396 m
With Binocular Telescope: 450 m
Maximum possible: 515.4 m

For more details, see Skills or Equipment






360 m 

With 50% Crew: 282.8 m
With 75% Crew: 321.5 m
With 100% Crew: 360 m
With Recon and Situational Awareness: 378.2 m
With Coated Optics: 396 m
With Binocular Telescope: 450 m
Maximum possible: 515.4 m

For more details, see Skills or Equipment
View Range


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300 m 

With 50% Crew: 242.2 m
With 75% Crew: 277.4 m
With 100% Crew: 312.9 m
With 100% Signal Boost: 360 m
When affected by 100% Relaying: 330 m
Maximum possible: 450.4 m

For more details, see Skills or Equipment


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425 m 

With 50% Crew: 343.1 m
With 75% Crew: 392.9 m
With 100% Crew: 443.2 m
With 100% Signal Boost: 510 m
When affected by 100% Relaying: 467.5 m
Maximum possible: 638 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top
O-I Experimental


V

AnnoJ23_Mi_To.png

445000

The O-I Experimental is a Japanese tier 5 heavy tank.

Development of this superheavy tank was initiated by Colonel Iwakuro from the Army Ministry of Japan. The project was carried out by the Mitsubishi company, therefore the vehicle became known as the Mi-To. In the army, the tank was designated the O-I. Details of the project are largely unknown.

Once an extremely overpowered monstrosity with titanic alpha damage, almost medium tank levels of mobility (and insane ramming capabilities) and rather weak armor, the O-I Experimental is now toned down. It is now closer to that of higher-tier Japanese heavies, having terrible mobility but very thick frontal armor -- thickest of all Tier V heavies. It also features two sets of viable guns.

The O-I Experimental still has a fair amount of differences compared to higher-tier Japanese heavies -- exact opposite to what AP guns are at Tiers VI to X (high alpha, poor DPM, gun handling, and accuracy), the 7.5cm gun has great DPM, gun handling and decent accuracy but lackluster alpha damage. The 12cm derp gun has very powerful HEAT shells but the HE is still not quite as effective as higher tier Japanese heavies. On top of that it also has quite a few frontal weak spots unlike its bigger brothers; like the KV-5, the mini-turrets are weak, and the cupola is also weak. Nevertheless the O-I Experimental is a meaty upgrade from the Type 95, still a strong tank and prepares the player for the rest of the line.

The O-I Experimental was removed from the tech tree and available for purchase as collector's vehicles in the 1.8 update. It no longer leads to the O-I.

The O-I Experimental marks the end of its Japanese heavy line.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

IV 7.5 cm Tank Gun Type 3 90/112/38 115/115/175 16.67 0.4 2.1 1400 30500
V 7.5 cm Tank Gun Type 5 124/155/38 125/125/175 16.22 0.39 2.3 1489 42500
V 12 cm Short Barrel Gun 60/140/60 360/360/440 5.71 0.54 2.9 634 44000

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

VII 2x Kawasaki Type 98 V-12 (550) 1100 20 1020 51000
VIII 2x Kawasaki Type 98 V-12 (600) 1200 20 1020 77500

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(gr/sec)
Rmin Weight
(kg)
Price
(Credits)

IV O-I Experimental 100.5 20 B/2 20000 4000
V O-I Experimental Kai 105.5 22 B/2 20000 11400

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(m)
Weight
(kg)
Price
(Credits)

II Type 94 Mk. 4 Otsu 300 40 0
IV Type 94 Mk. 4 Hei 350 90 2350
VI Type 96 Mk. 4 Bo 425 50 14000

Compatible Equipment

Low Noise Exhaust System Class 2 Medium Spall Liner Camouflage Net Class 2 Coated Optics Class 2 Experimental Optics Wear-Resistant Gun Laying Drive Improved Configuration Venting System Innovative Loading System Enhanced Gun Laying Drive Class 2 Improved Hardening Class 2 Additional Grousers Class 2 Modified Configuration Class 2 Improved Rotation Mechanism Class 2 Improved Aiming Class 2 Improved Ventilation Class 2 Binocular Telescope Class 2 Gun Rammer Class 2 Turbocharger Class 2 

Compatible Consumables

Automatic Fire Extinguisher Natural Cover Optical Calibration Aim Tuning Experienced Firefighters Manual Fire Extinguisher Pre-Battle Maintenance Vent Purge Large First Aid Kit Large Repair Kit Duty Comes First Shell Organizer Quality Oil Orderly Ammo Rack Focus on Target Onigiri Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Combat Course 


Player Opinion

Pros and Cons

Pros:

- 12cm howitzer is capable of doing titanic damage if it penetrates with its HE shells

- The HEAT shells on the derp have high penetration, making the O-I Exp very scary opponent to fight from the front

- 7.5cm guns has high DPM and decent accuracy

- Very good view range

- Very high ammo capacity

- Dirt cheap shells for 12cm gun, besides HEAT

- Very thick armor frontally, can resist most Tier V standard rounds, and the weak spots are small and not super obvious because they are not shared with higher tier Japanese heavies

- Easy stock grind, since lacking an additional turret, stock gun is 12cm howitzer with effective HE shell and stock tracks can support all modules and all but the heaviest equipment


Cons:

- By far largest tank at Tier V, impossible to evade incoming fire, and camo is almost non-existent

- Extremely vulnerable to artillery due to huge size, poor mobility, rather weak roof armor and Tier V-VI arties in general having higher alpha damage tier-for-tier than higher tier ones

- Low top speed despite powerful engine

- While armor protects well against lower tiers and most peers, even angled it struggles against most higher tiers

- Weak lower hull sides can be troublesome in brawling

- 12cm gun has ridiculous subsonic shell velocity and generally useless AP rounds; requires lot of practicing to hit anything outside of point-blank range

- 7.5cm gun has underwhelming alpha damage

- Large ammo rack on the sides that gets damaged often


Performance

The O-I Experimental can be considered to be the first actual Japanese heavy tank, and for most people huge relief after struggling with the mediocre Type 95. It already has typical features of the high-tier Japanese heavies -- massive size, poor mobility, thick frontal armor, choice of two guns, and great gun depression.

Whatever gun you use, the O-I Exp. stays as a front line tank -- tanking hits and returning fire. The frontal armor is thicker than any other Tier V HT (though overall way less effective than that of KV-220-2), meaning that when top tier the O-I Exp. can just push aggressively. When bottom tier however, the O-I Exp. will struggle because the armor is largely irrelevant. It does have very nice view range though, meaning that it is capable of at least spotting enemies if it can't do anything else.

The 12cm derp gun is very similar to the 122mm Russian howitzer. It does get an AP shell but it's mostly useless as it has same penetration as the HE shell. It can be helpful for overmatching some tanks though, so you can still load a few because the tank has an absolutely massive ammo capacity. Top tier, if one can afford it, you can load HEAT and absolutely wreck faces with 360 alpha damage. However HEAT is fairly powerless when bottom tier, so spamming HE is more advisable. Keep in mind that the howitzer has very, very poor shell velocity, so leading shots at long ranges is almost impossible. The shell flies on so high arc that O-I Exp can loop its shells over small ridges and obstacles if aimed from 3rd person mode or if using autoaim, so it can function as pseudo-artillery if used correctly.

The 7.5cm gun is a versatile option, having excellent DPM, average penetration, and very good gun handling for a Tier 5 heavy tank. Top tier it can just melt its enemies, as it can destroy Tier IV's and V's in seconds. It is also very capable of perma-tracking enemy tanks. However it has poor premium penetration, meaning that with this gun the tank will struggle if bottom tier. It has pretty good accuracy and gun handling, meaning that sniping is actually not impossible with the tank if it isn't capable of doing anything else.

While the O-I Experimental is generally a shadow of its former itself, it is still a very capable tank. It also prepares the player for the rest of the line. At Tier VI the play style generalizes a bit more to basically having a complete lack of weak spots, and harder hitting derp guns.


Early Research

Due to the fact that you can mount everything with the stock suspension it is recommended that you start with getting the XP for the engine. The suspension, 7.5cm guns, and radio are secondary unless one prefers quick-firing guns.

The two 7.5cm may already be unlocked from the Tier V medium Chi-Nu, otherwise you have the stock 12cm derp gun to use. The stock derp gun is similar to the Russian U-11 122mm derp gun in performance, but has noticeably slower shell velocity; therefore players should try to get close to the enemy to have a decent chance of hitting them. The stock 12cm leads to both the 75mm guns, which are considered too tiny for such a heavy breakthrough tank. One drawback of these 7.5cm guns is that the premium rounds do not offer significant penetration advantage over the standard AP, and may run into trouble facing heavily armored tanks in higher tiers, so be sure to read the team list for expected enemies at each map location and plan ahead.

The upgraded engine is quite expensive in terms of XP, but this engine carries over right up the line of heavy tanks. It only adds 9% engine power but considering that higher-tiers are quite slow and appreciate any engine power boost, it's recommended to research.

The stock suspension is good enough to handle every module, but the upgraded one can make the tank noticeably more nimble.

Lastly, research the 7.5cm guns if you haven't unlocked them from the medium line, unless you have an preference on accurate quick-firing guns.


Suggested Equipment


Improved VentilationTank Gun Rammer Enhanced Gun Laying Drive Spall Liner 


Gallery

Historical Info

While the O-I itself existed, the tier 5 O-I Experimental is practically a complete fabrication. The tank is based on the "100 tonne prototype" that had only 75 mm armor and could reach the speed of 40 kph. None of the guns of the O-I Experimental were ever proposed on the O-I, the tank dimensions are smaller and miniturrets different. In addition, the built prototype didnt have turrets, so even with 75 mm armor the tank would have been heavier than 100 tons. The armor and mobility, only "historical" traits about the tank, were rebalanced in 9.20, rendering the tank practically completely unhistorical, fabricated version of the prototype of the O-I.

History of the super-heavy tank O-I

The O-I (オイ車 Oi-sensha) was a super-heavy tank prototype designed by the Imperial Japanese Army during the Second Sino-Japanese War after the Battles of Nomonhan in 1939. The O-I is one of the Second World War’s more secretive tank projects, with documentation regarding the tank being kept private for over 75 years at Wakajishi Shrine, Fujinomiya. Surviving files have been purchased by FineMolds Inc., and publicly previewed in mid-2015. The multi-turreted 150-ton tank was designed for use on the Manchurian plains as a supportive pillbox for the Imperial Japanese against the Soviet Union. The project was disbanded four years after the initial development began, deemed unsatisfactory for continuation in 1943 after the lack of resource material for the prototype.

OI_technical_drawing.jpg



History and development

After 1939, the Imperial Japanese Army quickly came to realize that previous forms of mechanized warfare were proved inefficient after their defeat at Khalkhin Gol.

Development of the super-heavy project was spearheaded by Colonel Hideo Iwakuro, the head of the Ministry of War of Japan (陸軍省 Rikugun-shō). Iwakuro opposed Japan’s advances towards the Soviet Union in 1939, and with the Japanese defeat, he decided to initiate a project to construct a heavily armored tank capable of withstanding large-calibre field cannons. Iwakuro assigned Colonel Murata of the 4th Technical Research Group to design and construct the super heavy tank in 1939. Colonel Murata noted Iwakuro’s words as described;


「満州の大平原で移動トーチカとして使えるような巨大戦車を作ってほしい。極秘でだ。」 “I want a huge tank built which can be used as a mobile pillbox in the wide open plains of Manchuria. Top secret.”


「今の戦車の寸法を2倍に延ばして作れ。」 “Make the dimensions twice that of today’s tanks.”


The 4th Technical Research Group began designing the super-heavy vehicle throughout 1940, attempting to meet Colonel Iwakuro’s vague instructions on the ultimate goal of the project. By March 1941, the research group had finished initial tank design and was ready to begin construction. The following month, a group of pre-selected engineers were chosen to partake in the building of the super-heavy tank. One recorded engineer was Shigeo Otaka, who stated they were sent to the 4th Technical Research Group’s previous headquarters in Tokyo. There, they were guided through a barracks containing multiple small fitting rooms, where they were to conduct meetings and reports on the progress of construction of the super-heavy vehicle. Towards the end of the barracks facility was a fully-enclosed room devoid of windows, with soundproofed walls to prevent external personnel from overhearing discussions related to the project. Each officer present possessed a portion of the project’s blueprint, which, when assembled, projected the full design of the tank, labelled "Mi-To". The name originated from a collection of the Mitsubishi industry and the city, Tokyo; given to the vehicle to uphold secrecy of the tank’s project.


Colonel_Murata.png Colonel_Iwakuro.jpg Colonels Murata and Iwakuro


The chosen engineers voiced their concerns regarding the Mi-To’s design noting that previously, the largest-sized Japanese tank had been the prototype Type95 Heavy in 1934. Issues that had been noted with heavy tank experiments in the years preceding the Mi-To showing Japan’s generally unsuccessful testing on multi-turreted vehicles exceeding the weight of standard armored vehicles. However, with the threat of a second Russo-Japanese conflict becoming more apparent, the project continued despite the engineer’s doubts on the size and mobility of the vehicle.

Surviving_Mi-To_engineers.jpg Four engineers who survived to record the dealing had with the project


On April 14th 1941, the engineers began the construction of the Mi-To under secretive means. This entailed privately-made mechanical parts and equipment being shipped to the construction zone. Colonel Murata’s original concept was to complete the super-heavy tank three months after the initiation of Mi-To’s construction. This, ultimately, did not come into fruition; as technical issues on the project began to arise. Due to the limitation on material consumption by the government, the amount of parts that could be secretly shipped-in began to dwindle. By the first month of construction, essential construction resources had been depleted and the issues with the vehicle’s cooling system further caused delays. The construction of the Mi-To was postponed until January 1942, a delay of nine months.


After the Mi-To’s construction was resumed, the hull was completed on February 8th 1942. The tank had reached near-completion and was being prepared for mobility testing. Mitsubishi built the four turrets for the tank in May of the same year. Initial assembly of the tank’s armament took place soon after the turret’s superstructures were completed. However; the project once again did not have the necessary resources needed for the few remaining parts required for the final assessment. Due to this, the primary turret was removed as it lacked a 35-millimetre-thick roof plate, which had not yet arrived. Thus, the project was put on standby, until further development could continue. The total weight of the vehicle at the time was 96 tons, due to the lack of remaining structural plates and absent 75mm bolted-on armor.


O-I_documents_previewed_by_FineMolds.png O-I documents previewed by FineMolds

The date on which the construction of the tank resumed is unknown, although active testing of the tank was scheduled for late 1943. The tank was unveiled to the Imperial Japanese Army’s highest command in 1943, and received a name change to O-I. This followed Japanese naming convention (O translating to Heavy, I for First, making it "First Heavy") that was standard. In his place was Lieutenant Colonel Nakano, Murata's assistant and colleague. Tomio Hara, head of the Sagamia Army Arsenal, was also present. Following the demonstration, senior officials within the IJA requested that field trials begin in August of the same year. The tank was disassembled at 2:00 AM one night in June of 1943 and sent to the Sagami Army Arsenal in Sagamihara, 51 kilometres from Tokyo. The vehicle arrived at the depot in June, and was reassembled and tested on the 1st of August.

On the day of the trials, the O-I performed satisfactorily until the second hour of the tests. While manoeuvring on off-road terrain, the tank sank into the ground by up to a meter; attempts at traversing the hull to extricate the vehicle proved fruitless, resulting in further sinking due to the vehicle’s suspension coils compressing. The tank was eventually towed out, and further testing was continued on concrete. However, the earlier damage to the suspension resulted in vehicle’s movement damaging the concrete, which in turn, further damaged the suspension bogies to the point that further testing could not continue. The trials were postponed, and later cancelled the following day.


Nevertheless, the trials conducted at the testing field were considered to be a success, and the vehicle was deemed ready for use in spite of its flaws. The engineers began disassembly of the tank on the 3rd of August due to resources being limited and the inability to maintain the tank in the field. Disassembly of the tank was completed on August 8th. Two days later, the engineers noted in a log that they were to inspect the parts and conduct research to fix the issues the O-I would face.


The fate of the O-I after its field-trials which took place on the 1st of August is unclear. Russian reports claim the Japanese were in possession of a wooden O-I mock-up mounting a Daimler-Benz DB 601A engine in 1945, however other sources point to the scrapping of the remaining parts of the same year. The remains of the O-I reside at the Wakajishi Shrine, with a track link of the prototype still present.

OI_Track_Link.jpg Remaining track link of the prototype O-I tank


Design The O-I was conceived out of the necessity to produce an armored vehicle capable of withstanding modern weaponry being able to return fire with similar firepower. The O-I was designed to act as a mobile pillbox, supporting infantry and mechanized groups along the border of the Soviet Union. The tank had a length of 10.1 meters, width of 4.8 meters, and a height of 3.6 meters. The dimensions of the vehicle closely matched those of the Panzer VIII Maus. The tank was envisioned to have a standard thickness of 150 millimeters front and rear, in order to protect against common anti-tank weapons of the time, yet it was constructed with armor 75 millimeters thick. However, an additional armor plate could be bolted on to bring the total thickness of the armor to 150 millimeters. The use of additional armor allowed for ease of construction and transportation, while also providing the tank with additional defense. Side armor on the hull superstructure was 70 millimeters thick. The additional armor plates were 35 millimeters thick, but armor surrounding the suspension was only 35 millimeters thick. This made the tank’s theoretical armor on the side 75 millimeters. There were eight wheel-supporting beams located on both sides of the suspension area which added an additional 40 millimeters of armor to specific locations on the side of the O-I. 40 ladder pieces were placed around the tank to provide crew with the ability to climb onto of the vehicle with ease.


The two 47mm cannons used in the two frontal turrets were also modified to fit the armor layout of the tank. The weapon’s barrels were reinforced with steel to secure them to the tank, due to the standard gun not adequately fitting into the turret.

O-I_armor_plating.png


The tank was both designed and built with two inner armor plates to divide the interior into three sections; walls with two doors each and an ultimate thickness of 20mm. This allowed the crew and modules to remain relatively safe while the structure was kept safe with supporting stands. These supports allowed the interior armor plates to stay stable and also prevented collapse. Inside the O-I were two Kawasaki V-12 engines, both located in the rear, parallel lengthwise, to give room for the rear turret operator and transmission. The transmission copied that of the Type97 Chi-Ha’s, but used larger parts and gears making the total weight heavier. The vehicle had a coil spring system, with eight 2 wheeled boggies, totalling 16 individual wheels.

O-I_documents.jpg


General

  • Name: O-I
  • Factory: Private - Mitsubishi
  • Units Produced: 1
  • Type: Super Heavy Tank
  • Year Built: February 8th 1942
  • Length: 10.1 m
  • Width: 4.8 m
  • Hull Width: 4833 mm
  • Height Full: 3.6 m
  • Turret height: 1065 mm
  • Track width: 800 mm
  • Track Pitch: 300 mm
  • Track Thickness: 58 mm Half, 108 mm Full
  • Total Weight: 150t (96t prototype)

Engine=

  • Name: Type98 V12 Kawasaki
  • Power: 550hp (1100hp total with second engine)
  • Weight: 1020kg
  • Gears: 6
  • Lubricant type: Oil
  • Maximum speed: 40kmh onroad (96 ton prototype), 29.4 kmh (design) onroad

Hull

  • Hull height 2530 mm
  • Hull Width: 4833 mm
  • Upper Front Plate: 150mm @ 56,29°
  • Lower Front Plate: 150mm @ 45°
  • Lowest Front Plate: 70mm @ 70,5°
  • Side plate: 35mm @ 0° + Bolted 35mm @ 0°
  • Superstructure side plate: 75mm @ 0°
  • Upper Rear Plate: 150mm @ 18°
  • Lower Rear Plate: 150mm @ 33,01°
  • Lowest Rear Plate: 30mm @ 75,99°
  • Top plate: 50mm @ 0°
  • Bottom plate thickness: 30mm @ 0°

Primary Turret=

  • Turret height: 1065 mm
  • Turret side faces: 150mm @ 90°
  • Turret top: 50mm @ 0°


Armament

  • Model: Type96 15cm Howtizer
  • Weight: 4,140 kg
  • Elevation: -5 ° to + 20 °
  • Amount of ammunition: 100+
  • Type of ammunition: Type95 APHE, Type92 Spifire HE, 4th Year HEAT


Ammunition Types

  • Name: Type95 APHE
  • Shell weight: 36000g
  • Muzzle Velocity: 540m/s
  • Penetration: 125mm @ 230m, 120mm @ 510m, 112mm @ 755m, 102mm @ 1000m
  • Explosives: 6150g
  • Name: Type92 Spifire HE
  • Shell weight: 36000g
  • Muzzle Velocity: 540m/s
  • Explosives: 6150g
  • Name: 4th Year HEAT
  • Shell weight: 21040g
  • Muzzle Velocity: 650m/s
  • Explosives: 6150g


Secondary Armament

  • Model: Type1 47mm Experimental
  • Weight: 600(+/-) kg
  • Elevation: -10 ° to + 20 °
  • Amount of ammunition: 100+
  • Type of ammunition: Type1 APHE, Tungsten Alloy Toku Kou Prototype
  • Name: Type1 APHE
  • Shell weight: 36000g
  • Muzzle Velocity: 810m/s
  • Penetration: 65mm @ 200m, 65mm @ 500m, 50mm @ 1000m, 45mm @ 1500m
  • Explosives: 250g
  • Name: Tungsten Alloy Toku Kou Prototype
  • Shell weight: 36000g
  • Muzzle Velocity: 810m/s
  • Penetration: 85mm @ 0m, 79mm @ 200m, 70mm @ 500m, 56mm @ 1000m, 45mm @ 1500m
  • Explosives: 250g


Historical Gallery

Historical Accuracy Errata

The following are consensus errors or inconsistencies which have been identified with the configuration of the vehicle in question and conflict with information available on the public record. The causes for these divergences in the game are normally not disclosed and may be rooted in game balance.

While the incomplete prototype of the O-I was built, which had similar armor and weight to in-game tier 5 Japanese heavy tank, O-I Experimental, it didnt have turrets or full armor mounted on. The in-game O-I "Experimental" is pretty much a Wargaming creation that never existed.
  • None of the armaments available in-game were ever considered on the O-I; the prototype itself didn't have armament mounted on. The main turret and 15 cm howitzer were supposed to be mounted later.
    • The actual proposed armament of the O-I, the 15 cm howitzer, is missing.
  • Tank is incorrectly smaller than O-I in all dimensions.
  • Miniturret design on ingame O-I "Experimental" is incorrect and notably different than that of O-I.
  • O-I "Experimental"'s weight is erroneous; the in-game tank weights 3 tons more than built prototype
  • The armor is much thicker than the actual prototype (125 mm VS 75 mm).
  • The mobility is inferior to that of the built prototype, though it is comparable to the estimated speed of the O-I in it's full configuration.


Sources and External Links

Japan
Light Tanks IRenault Otsu IIType 95 Ha-Go IIType 97 Te-Ke IIIType 97 Chi-Ha IIIType 98 Ke-Ni IVType 5 Ke-Ho
Medium Tanks IIChi-Ni IIType 89 I-Go/Chi-Ro IVType 1 Chi-He VType 3 Chi-Nu VType 3 Chi-Nu Kai VIType 4 Chi-To VIIType 5 Chi-Ri VIIISTA-1 VIIISTA-2 IXType 61 XSTB-1
Heavy Tanks IIIType 91 Heavy IVType 95 Heavy VO-I Experimental VIHeavy Tank No. VI VIO-I VIIO-Ni VIIIO-Ho IXType 4 Heavy XType 5 Heavy
Tank Destroyers
Self-Propelled Artillery
Heavy Tanks
USA VT14 VT1 Heavy Tank VIPawlack Tank VIM6 VIIKing Tiger (Captured) VIIM-II-Y VIIT29 VIIIChrysler K VIIIChrysler K GF VIIIT26E5 VIIIT26E5 Patriot VIIIM54 Renegade VIIIT77 VIIIM-III-Y VIIIM-IV-Y VIIIM6A2E1 VIIIT32 VIIIT34 VIIIT34 B IXAE Phase I IXConcept 1B IXM-VI-Y IXM103 IXT54E1 XM-V-Y XT110E5 XT57 Heavy Tank
UK VChurchill I VExcelsior VIChurchill VII VITOG II* VIIBlack Prince VIIFV201 (A45) VIIICharlemagne VIIICaliban VIIIGonsalo VIIICaernarvon VIIICaernarvon Action X IXFV4201 Chieftain Proto IXConqueror XFV215b XSuper Conqueror XT95/FV4201 Chieftain
Germany IVPz.Kpfw. B2 740 (f) IVDurchbruchswagen 2 VITiger 131 VIVK 30.01 (P) VIVK 36.01 (H) VIIVK 45.03 VIITiger I VIITiger (P) VIIIVK 100.01 (P) VIIIVK 168.01 (P) VIIIVK 168.01 Mauerbrecher VIIIVK 75.01 (K) VIIIE 75 TS VIIILöwe VIIITiger II VIIIVK 45.02 (P) Ausf. A IXE 75 IXMäuschen IXVK 45.02 (P) Ausf. B XE 100 XPz.Kpfw. VII XMaus XVK 72.01 (K)
France IVB1 VBDR G1 B VIARL 44 VIIAMX M4 mle. 45 VIIIAMX 50 100 VIIIAMX M4 mle. 49 VIIIAMX M4 mle. 49 Liberté VIIIAMX 65 t VIIISomua SM VIIIFCM 50 t IXAMX 50 120 IXLorraine 50 t IXAMX M4 mle. 51 XAMX 50 B XAMX M4 mle. 54
USSR VChurchill III VKV-220-2 VKV-220-2 Beta Test VKV-1 VKV-1 shielded VIKV-1S VIKV-2 VIKV-2 (R) VIKV-85 VIObject 244 VIT-150 VIIIS VIIKV-3 VIIKV-122 VIIIS-2M VIIIS-2 shielded VIIIS-2 VIIIIS-3 VIIIIS-6 VIIIIS-6 B VIIIKV-5 VIIIKV-4 VIIIIS-5 (Object 730) VIIIIS-3A VIIIIS-3A Peregrine VIIIKirovets-1 VIIIKV-4 Kreslavskiy VIIIObject 252U Defender VIIIObject 252U VIIIIS-M VIIIObject 703 Version II VIIIIS-2-II IXT-10 IXObject 777 Version II IXObject 257 IXObject 705 IXIS-3-II IXST-I XIS-4 XIS-7 XObject 260 XObject 705A XObject 277 XObject 279 early XST-II XObject 780
China VIIIS-2 VIIIWZ-111 VIIIWZ-111 Alpine Tiger VIII110 VIII112 IXWZ-111 model 1-4 IXWZ-114 X113 X113 Beijing Opera XWZ-111 model 5A XWZ-111 Qilin
Japan IIIType 91 Heavy IVType 95 Heavy VO-I Experimental VIHeavy Tank No. VI VIO-I VIIO-Ni VIIIO-Ho IXType 4 Heavy XType 5 Heavy
Czechoslovakia VIIŠkoda T 45 VIIVz. 44-1 VIIIŠkoda T 56 VIIITNH 105/1000 IXTNH T Vz. 51 XVz. 55
Sweden VIIIEmil I VIIIEMIL 1951 VIIIBofors Tornvagn IXEmil II IXStrv K XKranvagn
Italy VIICarro d'assalto P.88 VIIIProgetto CC55 mod. 54 VIIIBisonte C45 IXProgetto C50 mod. 66 XRinoceronte
Poland VII45TP Habicha VIII50TP prototyp VIII53TP Markowskiego IX50TP Tyszkiewicza X60TP Lewandowskiego
ja:Tank:J23 Mi To