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IS-2 shielded

IS-2 shielded

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AnnoR175_IS_2_screen.png
nation | class | tier
Battle Tier
1234567891011
Overview
Mouse over "
Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
0  Credits Cost
health Hit Points
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Crew
crew
Mobility
engine Engine Power
/ km/h Speed Limit
traverse Traverse
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Armor
// mm Hull Armor
//// mm Turret Armor
Armament







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{{#ifeq:|ARMOR_PIERCING||








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Shells







































Shell Cost
//// HP Damage
//// mm Penetration



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Standard Gun

Reload Times
Nominal: ' s
50% Crew: 0 s
75% Crew: 0 s
100% Crew: 0 s
Rammer: 0 s
Vents: 0 s
Both: 0 s
Both and BiA: 0 s
Both and Max Crew %: 0 s

See Crew, Consumables, or Equipment for more information.



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Standard Gun

Reload Times
Nominal: ' s
50% Crew: 0 s
75% Crew: 0 s
100% Crew: 0 s
Rammer: 0 s
Vents: 0 s
Both: 0 s
Both and BiA: 0 s
Both and Max Crew %: 0 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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Standard Gun

Using Shell Type 1 ( Damage):


Theoretical Damage Per Minute
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75% Crew: Expression error: Unexpected * operator.
100% Crew: Expression error: Unexpected * operator.
100% Crew
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Rammer: Expression error: Unexpected * operator.
Both: Expression error: Unexpected * operator.
Both and BiA: Expression error: Unexpected * operator.
Both and Max Crew %: Expression error: Unexpected * operator.

Advantageous Damage Per Minute
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75% Crew: Expression error: Unexpected * operator.
100% Crew: Expression error: Unexpected * operator.
100% Crew
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Both and BiA: Expression error: Unexpected * operator.
Both and Max Crew %: Expression error: Unexpected * operator.

See here, here, or here for more information.






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Standard Gun

Using Shell Type 1 ( Damage):


Theoretical Damage Per Minute
Nominal DPM: Expression error: Unexpected * operator.
50% Crew: Expression error: Unexpected * operator.
75% Crew: Expression error: Unexpected * operator.
100% Crew: Expression error: Unexpected * operator.
100% Crew
Vents: Expression error: Unexpected * operator.
Rammer: Expression error: Unexpected * operator.
Both: Expression error: Unexpected * operator.
Both and BiA: Expression error: Unexpected * operator.
Both and Max Crew %: Expression error: Unexpected * operator.

Advantageous Damage Per Minute
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50% Crew: Expression error: Unexpected * operator.
75% Crew: Expression error: Unexpected * operator.
100% Crew: Expression error: Unexpected * operator.
100% Crew
Rammer: Expression error: Unexpected * operator.
Vents: Expression error: Unexpected * operator.
Both: Expression error: Unexpected * operator.
Both and BiA: Expression error: Unexpected * operator.
Both and Max Crew %: Expression error: Unexpected * operator.

See here, here, or here for more information.
Damage Per Minute


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With 75% Crew: Expression error: Unexpected < operator. m
With 100% Crew: Expression error: Unexpected < operator. m
With BiA: Expression error: Unexpected < operator. m
With BiA and Vents: Expression error: Unexpected < operator. m
Maximum possible: Expression error: Unexpected < operator. m

For more details, see Crew


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With 100% Crew: Expression error: Unexpected < operator. m
With BiA: Expression error: Unexpected < operator. m
With BiA and Vents: Expression error: Unexpected < operator. m
Maximum possible: Expression error: Unexpected < operator. m

For more details, see Crew
Accuracy


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With BiA: Expression error: Unexpected < operator. s
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Maximum possible: Expression error: Unexpected < operator. s

For more details, see Crew or Equipment


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With 50% Crew: Expression error: Unexpected < operator. s
With 75% Crew: Expression error: Unexpected < operator. s
With 100% Crew: Expression error: Unexpected < operator. s
With GLD: Expression error: Unexpected < operator. s
With BiA: Expression error: Unexpected < operator. s
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With both and GLD: Expression error: Unexpected < operator. s
Maximum possible: Expression error: Unexpected < operator. s

For more details, see Crew or Equipment
Aim time
turretTraverse Turret Traverse
0° Gun Arc
-°/+°-°/+° Elevation Arc
ammo Ammo Capacity
General
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With Binocular Telescope: Expression error: Unexpected < operator. m
Maximum possible: Expression error: Unexpected < operator. m

For more details, see Skills or Equipment






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With Coated Optics: Expression error: Unexpected < operator. m
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Maximum possible: Expression error: Unexpected < operator. m

For more details, see Skills or Equipment
View Range


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With 100% Crew: Expression error: Unexpected * operator. m
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Maximum possible: Expression error: Unexpected < operator. m

For more details, see Skills or Equipment


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With 75% Crew: Expression error: Unexpected < operator. m
With 100% Crew: Expression error: Unexpected * operator. m
With 100% Signal Boost: Expression error: Unexpected < operator. m
When affected by 100% Relaying: Expression error: Unexpected < operator. m
Maximum possible: Expression error: Unexpected < operator. m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top



AnnoR175_IS_2_screen.png

0

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The IS-2 Screened was a reward for completing at least four stages of 2020's Road to Berlin event.

The <value_unset_error> marks the end of its line.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(gr/sec)
Rmin Weight
(kg)
Price
(Credits)

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(m)
Weight
(kg)
Price
(Credits)

Compatible Equipment


Compatible Consumables


Player Opinion

Pros and Cons

Pros:


  • Mesh screens over the turret and the front and sides of the hull protect against HEAT and HE
  • Good alpha damage and acceptable standard penetration
  • Respectable DPM
  • Improved armor angling over standard IS and IS-2 models
  • Better gun handling than the standard IS (0.19/0.19/0.12 vs. 0.20/0.20/0.15)


Cons:


  • Somewhat sluggish, namely in hull traverse and top speed
  • No preferential matchmaking. Will meet tier 9 tanks.
  • Worse view range, hull thickness and mobility than the Tech Tree IS
  • Gun handling is still poor due to the horrendous aim time


Performance

The IS-2 Shielded is a variation of the standard IS tank which features mesh screens over various portions of the vehicle's turret and hull, providing a small amount of protection against HEAT and HE shells. In many ways the IS-2 Shielded is the logical progression of the Chinese IS-2 design as compared to the standard IS. It features the well-angled hull of the IS-2, but the thickness is improved by 10mm. This plus the screens gives it an effective armor value of almost 175mm, meaning that mediums and lower-penetration heavies (including other tanks using the 122mm D-25T type gun) will have only a 50-50 chance for penetration.

The IS-2 Shielded also carries a 122mm D-25T, with all that implies--poor gun handling (improved over the IS but still poor), relatively mediocre penetration, and devastating damage per shot. The IS-2 Shielded is meant to get in close and start brawling with enemies, and with its improved armor coverage it stands a good chance of winning against most same-tier brawlers. Tanks which rely on HEAT to carry their weight will find the IS-2 Shielded an especially frustrating opponent, as even a minor amount of angling can present a HEAT-dispersing screen where one was not before.

However, the IS-2 Shielded buys this defensive boost at the price of mobility. "Lumbering" is the only way to really describe it, compared to the likes of the IS. Its power-to-weight ratio of 12.91 is not the worst among IS-type tanks at this tier, but its poor hull and turret traverse speeds, even worse than the standard IS, means that it will struggle to bring its gun to bear on fast enemies, or angle its hull against new opponents. This, plus its 30 kph top speed, means that the IS-2 Shielded will have a very difficult time responding to threats on other parts of the map.

The IS-2 Shielded is a slow but steady street fighter designed to partake in city battles and other strong defensive positions. Unfortunately, its inability to fulfill other roles as flexibly as the IS, plus its full matchmaking spread, means that it will often be pulled into tier 9 games where it will be heavily outclassed by enemy mediums and particularly the enemy heavies it can expect to face. In such situations, the IS-2 Shielded can only play defensively and attempt to assist allies. It will fare slightly better against the mountainous piles of HEAT shells fired at high tiers, but its armor cannot be relied upon when it has to challenge something like an E-75.

As such the IS-2 Shielded is somewhat akin to a Russian take on the Super Pershing, trading mobility and flexibility for defensive benefits, and much like the Super Pershing, it will struggle to fulfill other roles. Its lacking vision profile means that it will be spotted long before it sees any enemies, and its trundling movement leaves it vulnerable to artillery and tank destroyer fire, or being circled and destroyed by light tanks or sufficiently agile mediums. Stay in cities, stay with allies, and watch the minimap closely to avoid being outflanked and taken down.


Early Research

As a premium vehicle, this tank is elite in its stock configuration.


Suggested Equipment


Improved Ventilation Class 3Large-caliber Tank Gun Rammer Spall Liner Coated Optics Enhanced Gun Laying Drive 


Gallery

History for this tank not found


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ja:Tank:R175 IS 2 screen