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T1 Heavy Tank

T1 Heavy Tank

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T1 Heavy Tank

AnnoA09_T1_hvy.png
Battle Tier
1234567891011
Overview
Mouse over "
Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
435,000  Credits Cost
860182 HP Hit Points
57.5/57.8821.15/61.5 t Weight Limit
Crew
  1. Commander
  2. Gunner
  3. Gunner
  4. Driver
  5. Radio Operator
  6. Loader
Mobility
700960 hp Engine Power
35.4/14 km/h Speed Limit
2025 deg/s Traverse
12.1745.39 hp/t Power/Wt Ratio
NoNo Pivot
Armor
// mm Hull Armor
101.6/82.6/82.6177.8/82.6/82.6 mm Turret Armor
Armament







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE
Shells




















56/2800/56




















96/2800/68
Shell Cost
110/110/175115/115/185 HP Damage
101/157/38128/177/38 mm Penetration



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13.95 r/m 

Standard Gun

Reload Times
Nominal: 4.3 s
50% Crew: 5.33 s
75% Crew: 4.65 s
100% Crew: 4.12 s
Rammer: 3.71 s
Vents: 4.03 s
Both: 3.63 s
Both and BiA: 3.55 s
Both and Max Crew %: 3.4 s

See Crew, Consumables, or Equipment for more information.



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16.67 r/m 

Standard Gun

Reload Times
Nominal: 3.6 s
50% Crew: 4.46 s
75% Crew: 3.89 s
100% Crew: 3.45 s
Rammer: 3.11 s
Vents: 3.37 s
Both: 3.04 s
Both and BiA: 2.97 s
Both and Max Crew %: 2.85 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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1534.5

Standard Gun

Using Shell Type 1 (110 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1534.5
50% Crew: 1238.6
75% Crew: 1419
100% Crew: 1600.5
100% Crew
Vents: 1636.8
Rammer: 1778.7
Both: 1818.3
Both and BiA: 1859
Both and Max Crew %: 1939.3

Advantageous Damage Per Minute
First-shot DPM: 1644.5
50% Crew: 1348.6
75% Crew: 1529
100% Crew: 1710.5
100% Crew
Rammer: 1888.7
Vents: 1746.8
Both: 1928.3
Both and BiA: 1969
Both and Max Crew %: 2049.3

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (110 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1534.5
50% Crew: 1238.6
75% Crew: 1419
100% Crew: 1600.5
100% Crew
Vents: 1636.8
Rammer: 1778.7
Both: 1818.3
Both and BiA: 1859
Both and Max Crew %: 1939.3

Advantageous Damage Per Minute
First-shot DPM: 1644.5
50% Crew: 1348.6
75% Crew: 1529
100% Crew: 1710.5
100% Crew
Rammer: 1888.7
Vents: 1746.8
Both: 1928.3
Both and BiA: 1969
Both and Max Crew %: 2049.3

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (175 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2441.25
50% Crew: 1970.5
75% Crew: 2257.5
100% Crew: 2546.25
100% Crew
Vents: 2604
Rammer: 2829.75
Both: 2892.75
Both and BiA: 2957.5
Both and Max Crew %: 3085.25

Advantageous Damage Per Minute
First-shot DPM: 2616.25
50% Crew: 2145.5
75% Crew: 2432.5
100% Crew: 2721.25
100% Crew
Rammer: 3004.75
Vents: 2779
Both: 3067.75
Both and BiA: 3132.5
Both and Max Crew %: 3260.25

See here, here, or here for more information.






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1917.05

Standard Gun

Using Shell Type 1 (115 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1917.05
50% Crew: 1547.9
75% Crew: 1772.15
100% Crew: 1999.85
100% Crew
Vents: 2044.7
Rammer: 2221.8
Both: 2272.4
Both and BiA: 2323
Both and Max Crew %: 2423.05

Advantageous Damage Per Minute
First-shot DPM: 2032.05
50% Crew: 1662.9
75% Crew: 1887.15
100% Crew: 2114.85
100% Crew
Rammer: 2336.8
Vents: 2159.7
Both: 2387.4
Both and BiA: 2438
Both and Max Crew %: 2538.05

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (115 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1917.05
50% Crew: 1547.9
75% Crew: 1772.15
100% Crew: 1999.85
100% Crew
Vents: 2044.7
Rammer: 2221.8
Both: 2272.4
Both and BiA: 2323
Both and Max Crew %: 2423.05

Advantageous Damage Per Minute
First-shot DPM: 2032.05
50% Crew: 1662.9
75% Crew: 1887.15
100% Crew: 2114.85
100% Crew
Rammer: 2336.8
Vents: 2159.7
Both: 2387.4
Both and BiA: 2438
Both and Max Crew %: 2538.05

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (185 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 3083.95
50% Crew: 2490.1
75% Crew: 2850.85
100% Crew: 3217.15
100% Crew
Vents: 3289.3
Rammer: 3574.2
Both: 3655.6
Both and BiA: 3737
Both and Max Crew %: 3897.95

Advantageous Damage Per Minute
First-shot DPM: 3268.95
50% Crew: 2675.1
75% Crew: 3035.85
100% Crew: 3402.15
100% Crew
Rammer: 3759.2
Vents: 3474.3
Both: 3840.6
Both and BiA: 3922
Both and Max Crew %: 4082.95

See here, here, or here for more information.
Damage Per Minute


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0.46 m 

With 50% Crew: 0.57 m
With 75% Crew: 0.498 m
With 100% Crew: 0.441 m
With BiA: 0.431 m
With BiA and Vents: 0.422 m
Maximum possible: 0.404 m

For more details, see Crew


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0.43 m 

With 50% Crew: 0.533 m
With 75% Crew: 0.465 m
With 100% Crew: 0.412 m
With BiA: 0.403 m
With BiA and Vents: 0.394 m
Maximum possible: 0.378 m

For more details, see Crew
Accuracy


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2 s 

With 50% Crew: 2.478 s
With 75% Crew: 2.163 s
With 100% Crew: 1.918 s
With GLD: 1.743 s
With BiA: 1.875 s
With BiA and Vents: 1.835 s
With both and GLD: 1.668 s
Maximum possible: 1.599 s

For more details, see Crew or Equipment


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2 s 

With 50% Crew: 2.478 s
With 75% Crew: 2.163 s
With 100% Crew: 1.918 s
With GLD: 1.743 s
With BiA: 1.875 s
With BiA and Vents: 1.835 s
With both and GLD: 1.668 s
Maximum possible: 1.599 s

For more details, see Crew or Equipment
Aim time
3130 deg/s Turret Traverse
360° Gun Arc
-10°/+30°-10°/+30° Elevation Arc
9090 rounds Ammo Capacity
General
2020 % Chance of Fire






320 m 

With 50% Crew: 251.4 m
With 75% Crew: 285.7 m
With 100% Crew: 320 m
With Recon and Situational Awareness: 336.2 m
With Coated Optics: 352 m
With Binocular Telescope: 400 m
Maximum possible: 458.1 m

For more details, see Skills or Equipment






350 m 

With 50% Crew: 275 m
With 75% Crew: 312.5 m
With 100% Crew: 350 m
With Recon and Situational Awareness: 367.7 m
With Coated Optics: 385 m
With Binocular Telescope: 437.5 m
Maximum possible: 501.1 m

For more details, see Skills or Equipment
View Range


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395 m 

With 50% Crew: 318.9 m
With 75% Crew: 365.2 m
With 100% Crew: 412 m
With 100% Signal Boost: 474 m
When affected by 100% Relaying: 434.5 m
Maximum possible: 593 m

For more details, see Skills or Equipment


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480 m 

With 50% Crew: 387.5 m
With 75% Crew: 443.8 m
With 100% Crew: 500.6 m
With 100% Signal Boost: 576 m
When affected by 100% Relaying: 528 m
Maximum possible: 720.6 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top

Additional Statistics
(Top Configuration)

Camouflage

  • Stationary: 4.6%
  • When Moving: 2.3%
  • When Firing: 1.4%


Terrain Resistance

  • On Hard Ground: 1.06
  • On Medium Ground: 1.34
  • On Soft Ground: 2.01


Dispersion Change Values

  • Turret Contribution
  • Rotation: 0.15
  • Shot Recoil: 3.84
  • Suspension Contribution
  • Acceleration: 0.23
  • Turning: 0.23


With 100% Crew

V

AnnoA09_T1_hvy.png

435000

The T1 Heavy Tank is an American tier 5 heavy tank.

Development of the T1E2 started in the U.S.A. in May 1940. The vehicle was designed as a heavy tank. The distinctive features of the vehicle were a cast hull and hydromechanical transmission with a double-disc hydraulic converter. Later, the tank was designated M6. A total of 9 vehicles (1 of which was experimental) were produced. The tank never saw action.

It plays very differently compared to Soviet counterpart, the KV-1, as most players do not consider the armour on the T1 Heavy very strong. Although it lacks the KV-1's extended armament options, the upgraded M1A1 cannon sports great penetration and rate of fire, taking the T1 Heavy's firepower up to par with the KV-1's 85mm. In addition, the T1 has a very powerful engine available as an upgrade, making the T1 a more mobile tank than its Soviet and British counterparts. It has good frontal armor and very thick turret armor. However, its long sides are very thinly protected, so keep your flanks hidden and expose only your front armor and turret to minimize incoming damage. At least, that's what they say. Keep in mind that the T1 is best played as a medium tank with the speed of a heavy tank, and not as a real heavy like the KV-1. Alternatively, you can hold chokepoints and use your fast firing cannon to deter others from attacking.

Do be aware that the T1 Heavy Tank requires more skill to play than the KV-1. That said, in the hands of a good player adept at both medium tank and Hulldown (American Heavy) tactics, they will find this vehicle to be a very good tank. With the combination of good armor, good maneuverability, high DPM and high weight this tank will prove superior to tanks at its own tier and will prove a match to even higher tiered opponents. But only if they don't see you.

The T1 Heavy Tank leads to the Pawlack Tank, and the M6.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

V 3-inch Gun M7 101/157/38 110/110/175 13.95 0.46 2 1450 33500
VI 76 mm Gun M1A1 128/177/38 115/115/185 16.67 0.43 2 1567 50330

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

V Wright G200 M795C9GC1 700 20 612 22500
VI Wright G2X M781C9GC1 825 20 612 30000
VII Wright G200 M781C9GC1 960 20 612 47600

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(gr/sec)
Rmin Weight
(kg)
Price
(Credits)

IV HVSS T31 57.88 20 B/2 10600 4050
V HVSS T35 61.5 25 B/2 10600 9600

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(m)
Weight
(kg)
Price
(Credits)

VII SCR 538 480 100 22800
VI SCR 508 395 100 21600

Compatible Equipment

Low Noise Exhaust System Class 2 Medium Spall Liner Camouflage Net Class 2 Coated Optics Class 2 Experimental Optics Wear-Resistant Gun Laying Drive Improved Configuration Venting System Innovative Loading System Enhanced Gun Laying Drive Class 2 Improved Hardening Class 2 Additional Grousers Class 2 Modified Configuration Class 2 Improved Rotation Mechanism Class 2 Improved Aiming Class 2 Improved Ventilation Class 2 Binocular Telescope Class 2 Gun Rammer Class 2 Turbocharger Class 2 

Compatible Consumables

Automatic Fire Extinguisher Natural Cover Optical Calibration Case of Cola Aim Tuning Experienced Firefighters 100-octane Gasoline 105-octane Gasoline Manual Fire Extinguisher Pre-Battle Maintenance Vent Purge Large First Aid Kit Large Repair Kit Duty Comes First Shell Organizer Orderly Ammo Rack Focus on Target Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Combat Course 


Player Opinion

Pros and Cons

Pros:


  • Good rate of fire combined with good penetration for its tier
  • Decent speed, high weight, and frontal armor for its tier make it one of the best ramming tanks in the game
  • High agility and turret traverse speed allows it to quickly respond to surprise threats detected by the player


Cons:


  • Very weak side and rear armor with a large silhouette. Try to avoid being flanked
  • Accuracy is lacking with terrible dispersion
  • Painfully sluggish when stock esp. when going backwards
  • Low alpha on the gun compared to other tier 5 heavies is a serious problem in tier 7 matches
  • Driver and 2nd Gunner sit behind weak spots of front armor


Performance

Armed with the same 76mm gun as the M4 Sherman, this tank does not give the typical impression of a heavy tank, yet one of the worst tier 5 heavies. Its much stronger front and turret armor improves its survivability over the M4 considerably. Keeping the front facing your target is crucial, as the side armor is nearly identical to the M4's and presents a much larger silhouette. Also, be aware that the 105mm howitzer, commonly mounted by tanks at this level, will penetrate you on the side and rear for full damage using HE shells—more incentive to show the front. However, angling the tank slightly is still possible, as long as the side armor is angled no more than 20 degrees. If angled more than such, it will be penetrated to no end. However, proper angling can make this tank a monster. Additionally, with a turret who's armor is 20mm thicker than the hull's, and with it's unusually good gun depression, a good hull-down position can keep you alive for much longer than otherwise.

This tank shines when it's in the top tier. Otherwise, it usually moves into a supporting role, making use of its speed to fire while ducking in and out of cover. This tank is very poor without its top engine, since it relies on maneuverability to stay alive. It's never speedy but can maneuver well. It's heavier and faster than most other tier 5 tanks so it gives you the option to ram if necessary. Also, unlike most tanks, the T1 has two Gunners. This allows you to take more Gunner-specific skills and perks if you decide to keep the tank and train your crew up. In combat, the loss of a gunner will not be as severe, since the use of two gunners allow more accuracy to be retained.

A good player familiar to medium tank tactics will find this to be an amazing tank—having a reasonable powerful gun (that unfortunately has sub-par accuracy) and being a fairly fast tank (utilizing its huge top engine) that has powerful armor for its tier, only bested by the KV-1. Additionally, the turret armor is thicker than the KV-1's stock turret, so keep this in mind. Top tier, this tank will easily and frequently get Steel Walls and High Calibers, and when played correctly, Top Gun and Sniper are common achievements.

Alternatively, with its relatively high speed and armor the T1 makes an excellent choice for ramming, especially with the large spall liner upgrade. Albeit choose your ramming moment wisely, in order to not end your game too suddenly.

Another way to play this tank especially in games higher than its own tier is to use it as a support tank of sorts as you will have the armor to bounce shots as you sidescrape and the top gun can penetrate most tier 6 and some tier 7 tanks with the standard AP ammunition, however if you chose to play the T1 like this keeping an eye on the minimap will be key to your success.

The T1 heavy can also be particularly effective if played as a very aggressive 'shock' medium, particularly an ideal tactic if at top tier and are outmatched in heavies, or in tier 6 and even some tier 7 matches, depending on the situation. This is done by taking routes chosen by mediums generally, if only to throw a wrench in the thinking of enemies. If done properly, not only will you have dealt an at least decent chunk of damage, you will have also hopefully achieved a large amount of spotting damage and, if all goes well, thrown the game into your teams favor, even if you do not survive. This option is better to consider if there are a considerable number of enemy mediums in play.


Early Research

  • Unfortunately there are no modules that carry over from the M3 Lee. However, the Gun 76mm M1A1 carries over if you played the M4 Sherman before. This requires the upgraded turret, though. The top radio also carries over if you played the M7 before, and can be mounted immediately.
  • Stock, the suspension's weight capacity is nearly maxed out, so you have to upgrade the suspension first if you want anything that is not the first engine upgrade.
  • Next you may want to unlock the first engine, or else focus on the next step.
  • Unlock the turret and then the gun so you can equip the much improved 76 mm M1A1.
  • Finish up with the SCR 538 radio and the second engine, both of which are used on the M6.


Suggested Equipment


Improved VentilationTank Gun Rammer Enhanced Gun Laying Drive Spall Liner 


Gallery

Historical Info

T1E2 8.December.1941.
With the outbreak of World War II in Europe, interest was revived in the concept of a heavy tank and preliminary studies of such a vehicle began at Aberdeen in September 1939. On 20 May 1940, the Chief of Infantry recommended that a requirement be established for a heavy tank and that a program be undertaken to develop designs for such a vehicle with combat weights of 50 and 80 tons. In response to this request, item 15842 of the Ordnance Committee Minutes (OCM), dated 22 May 1940, recommended that a development project be initiated for a tank weighing about 50 tons.

The initial concept described in OCM 15842 was a multi-turreted vehicle. Two primary turrets, each armed with a low velocity T6 75mm gun, were to be equipped with power traverse to cover approximately 250 degrees. Two secondary turrets, also equipped with power traverse, were intended to cover a full 360 degrees. One secondary turret was to be armed with a 37mm gun and a .30 caliber machine gun in a combination mount while the other was to be fitted with a 20mm gun and a .30 caliber machine gun, also in a combination mount. In addition, the tank was to carry four .30 caliber machine guns in ball mounts. Two of these were to be located in diagonal plates at the rear corners of the hull and the remaining two were to be fitted in the slightly sloping front plate. The latter were to have electric firing mechanisms to permit their use by the driver as fixed sponson guns.

History

T1E1 19.september 1941.

The project was approved on 11 July 1940 and the proposed vehicle was designated as the heavy tank T1. However, the military characteristics soon were revised and a full scale wooden mock-up was constructed incorporating the changes. The multiple turrets were eliminated and the main armament was mounted in a single large turret with a 69 inch diameter ring. The new arrangement was outlined in OCM 16200, dated 24 October 1940, and the changes were approved on 22 November. The new single turret was armed with a modified version of the 3 inch T9 antiaircraft gun in a combination mount with a 37mm gun V15E1. The turret was traversed 360 degrees either manually or by the electric system developed by Westinghouse. At this time, power elevation also was specified for the combination mount with a gyro- stabilizer. Later, the power elevation feature was dropped, but the elevation stabilizer was retained. The turret crew arrangement differed from that in later medium and heavy tanks with the tank commander located on the left side of the 3 inch gun. A.30 caliber machine gun in a cupola identical to that on the medium tank M3 was provided for the tank commander. The gunner's station in the right front of the turret was equipped with a periscopic sight and a direct sight telescope. A .50 caliber machine gun in a rotor mount was located in the right rear of the turret roof. Operated by the loader, its elevation ranged from -5 to + 60 degrees for use against both air and ground targets. A pistol port with a protect scope was installed in the rear wall of the turret.

Crew

At the time that OCM 16200 was published, a crew of six or seven men was proposed for the new heavy tank. Later, this was specified as six, when the tank was standardized. They consisted of the commander, gunner, loader, ammunition passer, driver, and assistant driver. The latter three rode in the hull with the driver in the left front. Two .30 caliber machine guns were mounted in the front armor, one on each side of the hull. Fixed in traverse, these weapons had an elevation range of 15 degrees and were fired electrically by the driver. A door in the front plate could be opened to give the driver a wide field of view and a smaller direct vision port was located just below the door. A protect scope in the driver's door provided vision when the tank was under fire. Two .50 caliber machine guns in a flexible mount were installed in the right front hull for use by the assistant driver (bow gunner). These guns could be traversed 15 degrees to the left or right of center and elevated from -10 to +60 degrees. In the original design, the two .50 caliber machine guns were installed in the mount, one above the other with the top gun to the left of the lower weapon. Metal sights or rods were attached to the guns to permit aiming through the coupled indirect sighting device. Two escape hatches were provided, one in each top front corner of the hull. An additional escape hatch was located in the hull floor. Two pistol ports with protector scopes were installed with one in the front side wall of each sponson.

Engine & Transmission

T1-technical drawings
Because of the many problems expected during the development of the new vehicle, the Society of Automotive Engineers (SAE) was requested to form a committee to advise the Ordnance Department on the program. One major problem was the design of a satisfactory power train. The expected weight of 50 tons required an engine of approximately 1000 hp for adequate mobility. The SAE committee considered several engines and the chairman of the engine subcommittee recommended the Wright Cyclone air- cooled radial as the best choice. Other engines considered were the General Motors diesel and the Allison V-1710 aircraft power plant. However, the latter was eliminated because all manufacturing facilities were fully occupied meeting the requirements of the aircraft production program. Also, it was decided not to use the General Motors diesel at that time and the Wright G-200 was selected as the first choice power plant. Developing 960 gross horsepower at 2300 rpm, it weighed 1350 pounds dry. Unfortunately, no automotive transmission was available for such a high power level and the development of a suitable transmission became a critical part of the project.

Early in the program, the SAE subcommittee on transmissions considered several proposals. These included torque converters designed by the Schneider Hydraulic Corporation, the Twin Disc Clutch Company, and Borg Warner Corporation as well as a new Hydromantic transmission proposed by the Olds Mobile Division of General Motors. Designs for gas- electric drives also were submitted by the Electromotive Division of General Motors and the General Electric Company. However, the gas-electric drive was considered too heavy and it was estimated at that time to weigh about five tons more than the other systems. A conventional synchromesh transmission also was discussed, but it was not considered feasible in such a heavy tank and it would require the development of a clutch since none was available for this power level. After review of the various proposals, the committee voted to select the Hydromantic transmission, but also to study the torque converters as a possible alternate system.
In August 1940, a contract had been signed with the Baldwin Locomotive Works for the design and construction of a pilot heavy tank to be followed by the manufacture of 50 production models. As mentioned earlier, the new vehicle had been designated as the heavy tank T1 by OCM 15946 on II July 1940. This was the designation assigned to the vehicle for which the Hydromantic transmission was proposed. However, further studies by the General Electric Company indicated that a gas-electric drive could be developed that would not increase the weight of the tank by more than two tons. Since such a drive would have numerous advantages, it was recommended by OCM 16477 that an electric drive and steering mechanism be developed for installation in the pilot T1. When this equipment was installed, the vehicle was to be redesignated as the heavy tank T1E1.

T1E1 back
Work continued on a crash basis at the Baldwin Locomotive Works to complete the design of the new tank and to construct the pilot model. It was expected that the Hydramatic transmission would be available for installation in May 1941. However, numerous problems delayed delivery and in August, the pilot tank was assembled using the Twin Disc torque converter Model T-16001. OCM 16655 on 21 April 1941, had designated the vehicle with this transmission as the heavy tank T1E2. Preliminary testing of the pilot TIE2 began during August at Baldwin parallel with the preparation of plans for production. Modifications were required to minimize vapor lock and to improve the transmission and shifting mechanism. A particularly serious problem was the overheating and rapid wear of the steering brakes which subsequently required the development of a completely new brake lining. On the day following the attack at Pearl Harbor, the T1E2 pilot heavy tank was officially presented to the Ordnance Department at the Baldwin Locomotive Works with a demonstration alongside a production medium tank M3. Although it made an impressive show, many problems still required solutions, even though the new war situation called for production at the earliest possible date. For example, during the demonstration, the hydraulic system failed cutting off pressure for the power steering and gear shifting mechanisms. Thus for the last three miles of the run, only mechanical steering was available and it was not possible to get the transmission out of gear. Also, the pinion shaft in the traversing mechanism had been twisted off while rotating the turret.

Fallowing the demonstration, the tank was torn down and numerous changes were made as a result of the initial tests. The four torque converter radiators were combined into two units and the two engine oil cooling radiators were combined into a single unit greatly simplifying the plumbing in the engine compartment. The exhaust manifold was moved from the front to the rear of the Wright G-200 engine and mufflers of a new type were installed. These were located inside the engine compartment and exhausted into the slip stream of the engine cooling fan. The rear end of the hull was rebuilt to simulate the proposed production configuration.

Armament

T1E1 90mm
The T1 was designed parallel with the medium tank M3 and shared many early design features with that vehicle such as the fixed machine guns for use by the driver and the cupola with a .30 caliber machine gun for the lank commander. Troop testing, combined with the British battle experience, resulted in the elimination or modification of many of these items and these changes were reflected in the late production M3 and early M4 medium tanks. Similar changes were applied to the production version of the heavy tank. It was recommended that both of the driver's fixed machine guns be deleted. However, the gun on the right side was retained and only the left machine gun was removed and its port covered by a steel plug. Although it was considered desirable to redesign the front hull eliminating the door in front of the driver, such a change was rejected because of delays in production and the modifications were limited to reducing the size of the door and the installation of periscopes for the driver and bow gunner. At first, each had one, but the final design provided two periscopes for the driver and one for the bow gunner. In addition, the driver had a direct vision port in-stalled in the smaller front hull door. At this time, the bow mount for the twin .50 caliber machine guns was redesigned so that the two guns were side by side on the same level.

The production turret replaced the cupola for the tank commander with a flat double door hatch as on the medium tank M4. The rotating ring on this hatch was fitted with either a .30 caliber or .50 caliber antiaircraft machine gun, depending upon the Armored Force policy at the time. The rotor mounted .50 caliber machine gun in the rear of the pilot tank turret was eliminated. The pistol port in the rear turret wall was retained, but it was shifted toward the right side.

Models

With the United States at war, the pressure increased to get the new heavy lank into production. Following the precedent set with the medium tank M3, it was decided to release the T1E2 for production prior to the completion of the test program. Such an early release was expected to produce tanks undesirable features. Any necessary changes resulting from the test program could be introduced later without severely disrupting the production program. Such a policy was already producing M3 medium tanks to meet the critical needs of the British in addition to the American training program. To meet the expected quantity requirements, it was considered necessary to use welded as well as cast hulls and the combination of the General Motors diesel engine and the Hydramatic transmission was proposed as an alternate power train.
On 14February 1942, OCM 17812 sorted out the designations for the different versions of the heavy tank. These were as follow:

  1. Heavy tank T1 - Cast hull. Wright G-200 engine. Hydramatic transmission
  2. Heavy tank T1E1 - Cast hull, Wright G-200 engine, GE electric drive
  3. Heavy tank T1E2 - Cast hull, Wright G-200 engine, Twin Disc torque converter
  4. Heavy tank T1E3 - Welded hull, Wright G-200 engine, Twin Disc torque converter
  5. Heavy tank T1E4 - Welded hull, four CM 6-71 diesel engines, two Hydramatic tank transmissions
At this time, production orders had been placed for the T1E2 and the T1E3 and on 13 April 1942, Army recommended standardization of the two vehicles as the heavy tanks M6 and M6 A1 respectively. Standardization was approved on 26 May. Although funds had been allocated for 1084 heavy tanks, changing requirements of the Armored Force reduced the number authorized for procurement to 115.
T1E1 at Aberdeen
With the reduced requirements for heavy tanks and the standardization of the M6 and M6 A1, the development projects for the T1 and T1E4 were cancelled on 11 June 1942. Thus the special tank Hydramatic transmission developed by General Motors for the T1 was never installed in a tank, although it was delivered to Aberdeen Proving Ground. Also, the heavy tank T1E4 with the four diesel engines did not progress beyond the design stage. However, the electric drive T1E1 pilot showed exceptionally good performance in tests at the Erie plant of the General Electric Company and General Barnes informally ordered 27 additional electric propulsion and control systems to be completed by the end of 1942. Standardization of the T1E1 as the heavy tank M6 A2 was proposed, but not approved, although the designation frequently appeared on drawings and in correspondence concerning the vehicle. Army on 10 August 1942 recommended that the T1E1 be classified as a limited procurement type to permit the manufacture of 115 tanks for extended service tests. Since the Services of Supply had directed in June that the procurement of heavy tanks be increased from 115 to 230 with the additional tanks allocated to International Aid, the end result was that all of the T1E1 tanks would be for use by the U.S. Army and the M6 and M6 A1 tanks would go to the Lend-Lease program. This was confirmed in a September report which showed that the heavy tank production would consist of 50 M6 s and 65 M6 A1s for Britain and 115 T1E1s for the United States. Production was expected to start in October or November 1942. This schedule was not met and the opinion of the user was shifting against the heavy tank. The Commanding General of (he Armored Force, General Jacob Devers, wrote on 7 December 1942 to the Commanding General of the Army Ground Forces stating that "Due to its tremendous weight and limited tactical use, there is no requirement in the Armored Force for the heavy tank. The increase in the power of the armament of the heavy- tank does not compensate for the heavier armor". Recommending the cancellation of the heavy lank program, General Devers reflected the opinion of the Armored Force that it was preferable to use the available shipping for two 30-ton medium tanks rather than one 60-ton heavy tank. In view of the attitude of the using arm, the Services of Supply approved the termination of heavy tank production. The economical end point was determined to be at 40 vehicles.

The first production M6 was accepted at the Baldwin Locomotive Works in December 1942. A production pilot M6 A1 was completed by the Fisher Body Division of General Motors, but the production contract at Fisher was cancelled. All of the 40 production tanks were assembled at Baldwin. They consisted of 8 M6 s, 12 M6 A1s, and 20 T1E1s with the last tank, a T1E1, being delivered in February 1944.

With the T1E1 and T1E2 pilots and Fisher's production pilot M6A1, the overall total for the series was 43 tanks.


Historical Gallery

Historical Accuracy Errata

The following are consensus errors or inconsistencies which have been identified with the configuration of the vehicle in question and conflict with information available on the public record. The causes for these divergences in the game are normally not disclosed and may be rooted in game balance.

The 3-inch M7 gun was the T1's only main armament. The 76 mm M1A1 configuration is fake.
  • Historical 37 mm M6 gun is missing. The barrel is visible beside the main gun, but due to the lack of multi-turret controls in World of Tanks, the 37 mm gun is unusable.
  • Uses the same 3-inch M7 gun as the French M10 RBFM, yet the penetration and damage values are inconsistent.


Sources and External Links

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UK VChurchill I VExcelsior VIChurchill VII VITOG II* VIIBlack Prince VIIFV201 (A45) VIIICharlemagne VIIICaliban VIIIGonsalo VIIICaernarvon VIIICaernarvon Action X IXFV4201 Chieftain Proto IXConqueror XFV215b XSuper Conqueror XT95/FV4201 Chieftain
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France IVB1 VBDR G1 B VIARL 44 VIIAMX M4 mle. 45 VIIIAMX 50 100 VIIIAMX M4 mle. 49 VIIIAMX M4 mle. 49 Liberté VIIIAMX 65 t VIIISomua SM VIIIFCM 50 t IXAMX 50 120 IXLorraine 50 t IXAMX M4 mle. 51 XAMX 50 B XAMX M4 mle. 54
USSR VChurchill III VKV-220-2 VKV-220-2 Beta Test VKV-1 VKV-1 shielded VIKV-1S VIKV-2 VIKV-2 (R) VIKV-85 VIObject 244 VIT-150 VIIIS VIIKV-3 VIIKV-122 VIIIS-2M VIIIS-2 shielded VIIIS-2 VIIIIS-3 VIIIIS-6 VIIIIS-6 B VIIIKV-5 VIIIKV-4 VIIIIS-5 (Object 730) VIIIIS-3A VIIIIS-3A Peregrine VIIIKirovets-1 VIIIKV-4 Kreslavskiy VIIIObject 252U Defender VIIIObject 252U VIIIIS-M VIIIObject 703 Version II VIIIIS-2-II IXT-10 IXObject 777 Version II IXObject 257 IXObject 705 IXIS-3-II IXST-I XIS-4 XIS-7 XObject 260 XObject 705A XObject 277 XObject 279 early XST-II XObject 780
China VIIIS-2 VIIIWZ-111 VIIIWZ-111 Alpine Tiger VIII110 VIII112 IXWZ-111 model 1-4 IXWZ-114 X113 X113 Beijing Opera XWZ-111 model 5A XWZ-111 Qilin
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Sweden VIIIEmil I VIIIEMIL 1951 VIIIBofors Tornvagn IXEmil II IXStrv K XKranvagn
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Poland VII45TP Habicha VIII50TP prototyp VIII53TP Markowskiego IX50TP Tyszkiewicza X60TP Lewandowskiego
ja:Tank:A09 T1 hvy