Object 777 Version II
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Object 777 Version II
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[Client Values; Actual values in
17,500 Cost |
1850370 HP Hit Points |
49.8/53.530.83/53.5 t Weight Limit |
- Commander (Radio Operator)
- Gunner
- Driver
- Loader
750750 hp Engine Power |
40/15 km/h Speed Limit |
2828 deg/s Traverse |
15.0624.33 hp/t Power/Wt Ratio |
NoNo Pivot |
// mm Hull Armor |
258/225/90258/225/90 mm Turret Armor |
AP/HEAT/HE
AP/HEAT/HE Shells |
1065/5200/630
1065/5200/630 Shell Cost |
440/440/530440/440/530 HP Damage |
258/340/68258/340/68 mm Penetration |
r/m ▲
4.32 r/m Standard Gun ▲
4.32 Rate of Fire Standard Gun |
▲
Standard Gun
▼
Standard Gun
▲
1900.8 Standard Gun ▲
Standard Gun
▼
Standard Gun
▲
1900.8 Damage Per Minute Standard Gun |
m ▲
0.42 m With 50% Crew: 0.52 m ▲
0.42 Accuracy With 50% Crew: 0.52 m |
s 2.9 s 2.9 Aim time |
2626 deg/s Turret Traverse |
360° Gun Arc |
-6°/+18°-6°/+18° Elevation Arc |
4040 rounds Ammo Capacity |
1515 % Chance of Fire |
m 380 m 380 View Range |
m 850 m 850 Signal Range |
IX
17500
The Object 777 Version II is a Soviet tier 9 premium heavy tank.
The Object 777 is a unique project of a heavy tank. The vehicle was developed at the Chelyabinsk Kirov Plant. By 1953, the design plans were made, and the dummy vehicle was built. The prototype was to feature a cast hull and streamlined turret. The 122-mm M-62-T2 gun was to be mounted on the tank. However, development proceeded no further. The Object 777 never entered mass production nor saw service.
The Object 777 Version II was one of three tanks that could be purchased using tokens earned in Frontline and Steel Hunter 2020.
Modules / Available Equipment and Consumables
Modules
Tier | Gun | Penetration (mm) |
Damage (HP) |
Rate of fire (rounds/minute) |
Dispersion (m/100m) |
Aiming time (s) |
Weight (kg) |
Price ()
| |
---|---|---|---|---|---|---|---|---|---|
X | 122 mm M62-T2 | 258/340/68 | 440/440/530 | 4.32 | 0.42 | 2.9 | 3397 | 335000 |
Tier | Engine | Engine Power (hp) |
Chance of Fire on Impact (%) |
Weight (kg) |
Price ()
| |
---|---|---|---|---|---|---|
IX | V-7 | 750 | 15 | 1050 | 110000 |
Tier | Suspension | Load Limit (т) |
Traverse Speed (gr/sec) |
Rmin | Weight (kg) |
Price ()
| |
---|---|---|---|---|---|---|---|
IX | Object 777 Version II | 53.5 | 28 | B/2 | 11000 | 55000 |
Compatible Equipment
Compatible Consumables
Player Opinion
Pros and Cons
Pros:
- Good alpha damage and penetration
- Fairly strong turret armor
- Mid-mounted turret and reverse-angled side armor are great for sidescraping
- Good speed and mobility
- Comes with a free large repair kit with unlimited uses
Cons:
- Low DPM for a Tier 9 Soviet heavy tank
- Poor gun depression, aim time, accuracy, and gun handling
- Weak lower frontal plate has the driver and ammo rack behind it
- The turret is riddled with weakspots
- Frequent ammo rack damage and even detonation
Performance
One of the more unusual soviet tanks, the Object 777 Version II is a weird mess of good and bad traits, with 0.4 dispersion, the tank's gun is most comfortable at close to medium range, fairly standard for a soviet tank. However the gun's reload time is strangely long for a tank with only 440 alpha damage, fortunately its not all bad: the good penetration on both standard and premium shells makes the gun consistent at damaging your targets, even at long range, provided you can hit them. The gun depression isn't TOO bad, at 6 degrees you can make some use of a gentle slope, you won't do well against a true hull down tank, but you're not entirely out of the fight in hilly terrain.
The armour layout is...strange. Yes the upper plate is very well sloped, to the point even most HEAT shells will have trouble penning it. But there is a small 'hump' on the left side where the driver is located. Its not easy to see or hit in the middle of a battle, but if you're not careful and angle yourself wrong, an attentive opponent can damage you through this 'hump'; much like the driver's cabin on Polish heavy tanks. Fortunately this tiny weak point is hard to hit even at close range, and your enemy will likely not hit it intentionally.
The rest of the armour is as you'd expect of a soviet heavy tank, but the Object 777 Version II has a few small advantages over its tech tree soviet counterparts, notably the T-10 and Object 257:
1) its lack of a pike nose means it has no big weak spots to expose while side scraping, only a very tiny area on the turret ring, but even this can block shots if angled well. 2) The tank's hull is much smaller than it looks due to the size of the tracks, they'll often get shot while the hull itself gets missed entirely. This is also true if you CAREFULLY expose the front around a corner, the front rollers stick out further than the hull, meaning its very hard to both track and damage the Object 777 if positioned correctly. 3) The cupulas are TINY and the turret roof is 50mms thick, meaning only guns bigger than 150mm in calibre will overmatch it, unlike both the T-10 and Object 257 which can both overmatch their roofs themselves with their 122mm guns
However the Object 777 Version II loses some of its charm in the mobility department: Its top speed is only 40KPH, while this seems mediocre for a soviet heavy, its weirdness will save it some grace yet again. Its has the same amount of terrain resistance as the T-10 and almost identical P/W ratio, so it can get to its top speed quickly. Its traverse speed is not good however, barely beating the Object 705.
In short: the Object 777 Version II has good armour, decent mobility and a gun that works when used as intended. Its not comfortable being played like a medium tank, like you can with faster soviet heavies, but its mobility is still better than average for a true heavy tank, allowing you to get into position in good time or retreat without losing too many hit points.
Early Research
Premium tank, none required.
Suggested Equipment
Gallery
Historical Info
developed on paper as a potential replacement for the T-10M, but did not progress to prototype stage. The Obiekt-777 also drew its origins from the Obiekt-770, using the T-10 series hull but with seven large (750mm) diameter road wheels with internal amortization and hydro-mechanical transmission. The armament was to have been the 122mm M-62-T2, with 15 armour piercing and 25 HE-FRAG rounds. The secondary armament was reconfigured so that the co-axial weapon was a 7.62mm SGM instead of the 14.5mm KPV of the T-10M, which allowed 3,000 rounds of ammunition for the co-axial weapon to be stowed. A 14.5mm KPV was nevertheless retained as an AAMG, located in a remote control mounting above the turret rear.
The original design drawings considered alternative engine options, one of which was the installation of a V-12 gas turbine engine developing 850hp, giving the 49.8 tonne tank (still inside the heavy tank limit by 200kg) a maximum road speed of 50km/h. The crew was to be reduced to four due to the use of an autoloader system.
Although reviewed as a design project with completed drawings and
options, the Obiekt-777 was not developed beyond concept stage.